Files
2021-08-29 02:20:53 -04:00

20 lines
243 B
GLSL

/*
(C) 2019 David Lettier
lettier.com
*/
#version 150
in vec4 vertexPosition;
out vec4 fragColor;
void main() {
// To convert Panda3D z-up to OpenGL y-up.
/*
fragColor = vertexPosition.xzyw;
*/
fragColor = vertexPosition;
}