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image regeneration
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@@ -89,7 +89,7 @@ drawCurveIntervals(LUT) {
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let targetDistance = i/e * dlen;
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while(LUT[pos].d < targetDistance) pos++;
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setStroke( randomColor() );
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setStroke(randomColor() );
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start();
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for(let j=lastpos; j<=pos; j++) vertex(LUT[j].x, LUT[j].y);
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lastpos = pos;
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