1
0
mirror of https://github.com/Pomax/BezierInfo-2.git synced 2025-08-16 05:34:06 +02:00

up and down arrow, all the way

This commit is contained in:
Pomax
2016-01-14 10:28:43 -08:00
parent f3fb2b8a08
commit 1a2fd8b623
4 changed files with 6 additions and 6 deletions

File diff suppressed because one or more lines are too long

View File

@@ -241,7 +241,7 @@ var Introduction = React.createClass({
<p>With that in place, all that's left now is to "restart" the procedure by treating the found arc's <p>With that in place, all that's left now is to "restart" the procedure by treating the found arc's
end point as the new to-be-determined arc's starting point, and using points further down the curve. We end point as the new to-be-determined arc's starting point, and using points further down the curve. We
keep trying this until the found end point is for <em>t=1</em>, at which point we are done. Again, keep trying this until the found end point is for <em>t=1</em>, at which point we are done. Again,
the following graphic allows for '+' and '-' key input to increase or decrease the error threshold, the following graphic allows for up and down arrow key input to increase or decrease the error threshold,
so you can see how picking a different threshold changes the number of arcs that are necessary to so you can see how picking a different threshold changes the number of arcs that are necessary to
reasonably approximate a curve:</p> reasonably approximate a curve:</p>

View File

@@ -72,7 +72,7 @@ var Preface = React.createClass({
<h2>Questions, comments:</h2> <h2>Questions, comments:</h2>
If you have suggestions for new sections, hit up the <a href="https://github.com/pomax/bezierinfo/issues">github If you have suggestions for new sections, hit up the <a href="https://github.com/pomax/BezierInfo-2/issues">github
issue tracker</a> (also reachable from the repo linked to in the upper right). If you have issue tracker</a> (also reachable from the repo linked to in the upper right). If you have
questions about the material, there's currently no comment section while I'm doing the rewrite, questions about the material, there's currently no comment section while I'm doing the rewrite,
but you can use the issue tracker for that as well. Once the rewrite is done, I'll add a general but you can use the issue tracker for that as well. Once the rewrite is done, I'll add a general

View File

@@ -146,7 +146,7 @@ var Whatis = React.createClass({
\]</p> \]</p>
<p>So let's look at that in action: the following graphic is interactive in that you can use your <p>So let's look at that in action: the following graphic is interactive in that you can use your
'+' and '-' keys to increase or decrease the interpolation distance, to see what happens. We start up and down arrow keys to increase or decrease the interpolation distance, to see what happens. We start
with three points, which gives us two lines. Linear interpolation over those lines gives use two with three points, which gives us two lines. Linear interpolation over those lines gives use two
points, between which we can again perform linear interpolation, yielding a single point. And that points, between which we can again perform linear interpolation, yielding a single point. And that
point —and all points we can form in this way for all distances taken together— form our Bézier curve:</p> point —and all points we can form in this way for all distances taken together— form our Bézier curve:</p>