mirror of
https://github.com/Pomax/BezierInfo-2.git
synced 2025-08-20 15:32:09 +02:00
regenerated all images
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@@ -19,7 +19,7 @@ draw() {
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setStroke(`lightgrey`);
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drawGrid(20);
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setStroke(`#CC00CC99`);
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setStroke(this.parameters.showCurves ? `transparent` : `#CC00CC99`);
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for (let i=0, e=points.length-1, p, n; i<e; i++) {
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p = points[i];
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n = points[i+1];
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@@ -27,7 +27,10 @@ draw() {
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}
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setColor(`black`);
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points.forEach(p => circle(p.x, p.y, 3));
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points.forEach((p,i) => {
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circle(p.x, p.y, 3)
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text(`${i+1}`, p.x+5, p.y+5);
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});
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this.drawSplineData();
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}
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@@ -36,10 +39,17 @@ drawSplineData() {
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// we'll need at least 4 points
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if (points.length <= 3) return;
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if (this.parameters.showCurves) {
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for(let i=0; i<points.length-3; i++) {
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let c = new Bezier(this, points.slice(i,i+4));
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c.drawCurve(randomColor());
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}
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}
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let spline = new BSpline(this, points);
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noFill();
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setStroke(`black`);
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setStroke(this.parameters.showCurves ? `#00000040` : `black`);
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start();
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spline.getLUT((points.length - 3) * 20).forEach(p => vertex(p.x, p.y));
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end();
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