mirror of
https://github.com/Pomax/BezierInfo-2.git
synced 2025-08-31 12:01:54 +02:00
full regeneration
This commit is contained in:
@@ -203,7 +203,7 @@ T_4 =
|
||||
And this generates our final set of four coordinates. Of these, we already know that points 1 through 3 are (0,0), (0,1) and (1,1), and only the last coordinate is "free". In fact, given any four starting coordinates, the resulting "transformation mapped" coordinate will be:
|
||||
|
||||
\[
|
||||
mapped_4 = \left (
|
||||
\textit{mapped}_4 = \left (
|
||||
\begin{matrix}
|
||||
x \\
|
||||
y
|
||||
|
Reference in New Issue
Block a user