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Update content.en-GB.md
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@@ -13,7 +13,7 @@ Rather than using our calculus function to find `x/y` values for `t`, let's do t
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- Place markers, form lines, place markers, etc.
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- Repeat this until you have only one line left. The point `t` on that line coincides with the original curve point at `t`.
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To see this in action, mouse-over the following sketch. Moving the mouse changes which curve point is explicitly evaluated using de Casteljau's algorithm, moving the cursor left-to-right (or, of course, right-to-left), shows you how a curve is generated using this approach.
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To see this in action, move the slider for the following sketch to changes which curve point is explicitly evaluated using de Casteljau's algorithm.
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<graphics-element title="Traversing a curve using de Casteljau's algorithm" src="./decasteljau.js">
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<input type="range" min="0" max="1" step="0.01" value="0" class="slide-control">
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