mirror of
https://github.com/Pomax/BezierInfo-2.git
synced 2025-08-23 00:33:12 +02:00
figured out how to reuse sketches with data-attribute parameters
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86
docs/chapters/control/lerp.js
Normal file
86
docs/chapters/control/lerp.js
Normal file
@@ -0,0 +1,86 @@
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setup() {
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const w = this.width,
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h = this.height;
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const degree = this.getParameter(`degree`, 3);
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if (degree === 3) {
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this.f = [
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t => ({ x: t * w, y: h * (1-t) ** 2 }),
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t => ({ x: t * w, y: h * 2 * (1-t) * t }),
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t => ({ x: t * w, y: h * t ** 2 })
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];
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} else if (degree === 4) {
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this.f = [
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t => ({ x: t * w, y: h * (1-t) ** 3 }),
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t => ({ x: t * w, y: h * 3 * (1-t) ** 2 * t }),
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t => ({ x: t * w, y: h * 3 * (1-t) * t ** 2 }),
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t => ({ x: t * w, y: h * t ** 3})
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];
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} else {
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this.triangle = [[1], [1,1]];
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this.f = [...new Array(degree + 1)].map((_,i) => {
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return t => ({
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x: t * w,
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y: h * this.binomial(degree,i) * (1-t) ** (degree-i) * t ** (i)
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});
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});
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}
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this.s = this.f.map(f => plot(f, 0, 1, degree*4) );
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setSlider(`.slide-control`, `position`, 0)
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}
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binomial(n,k) {
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if (!this.triangle[n]) {
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while(!this.triangle[n]) {
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let last = this.triangle.slice(-1)[0];
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let next = last.map((v,i) => v + last[i+1]);
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next.pop();
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this.triangle.push([1, ...next, 1]);
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}
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}
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return this.triangle[n][k];
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}
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draw() {
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resetTransform();
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clear();
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setFill(`black`);
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setStroke(`black`);
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scale(0.8, 0.9);
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translate(40,20);
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drawAxes(`t`, 0, 1, `S`, `0%`, `100%`);
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noFill();
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this.s.forEach(s => {
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setStroke( randomColor() );
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drawShape(s);
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})
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this.drawHighlight();
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}
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drawHighlight() {
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let c = screenToWorld({
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x: map(this.position, 0, 1, -10, this.width + 10),
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y: this.height/2
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});
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if (c.x < 0) return;
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if (c.x > this.width) return;
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noStroke();
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setFill(`rgba(255,0,0,0.3)`);
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rect(c.x - 2, 0, 5, this.height);
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const p = this.f.map(f => f(c.x / this.width));
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setFill(`black`);
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p.forEach(p => {
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circle(p.x, p.y, 3);
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text(`${ round(100 * p.y/this.height) }%`, p.x + 10, p.y);
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});
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}
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