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mirror of https://github.com/Pomax/BezierInfo-2.git synced 2025-08-25 01:26:11 +02:00

Add missing space in projections section (#200)

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Simon Cozens
2019-06-11 02:07:12 +01:00
committed by Pomax
parent de6435e9a0
commit a493ffa053

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@@ -11,6 +11,6 @@ If the Bézier curve is of low enough order, we might be able to [work out the m
We keep repeating this process until the interval is small enough to claim the difference in precision found is irrelevant for the purpose we're trying to find `t` for. In this case, I'm arbitrarily fixing it at 0.0001. We keep repeating this process until the interval is small enough to claim the difference in precision found is irrelevant for the purpose we're trying to find `t` for. In this case, I'm arbitrarily fixing it at 0.0001.
The following graphic demonstrates the result of this procedure.Simply move the cursor around, and if it does not lie on top of the curve, you will see a line that projects the cursor onto the curve based on an iteratively found "ideal" `t` value. The following graphic demonstrates the result of this procedure. Simply move the cursor around, and if it does not lie on top of the curve, you will see a line that projects the cursor onto the curve based on an iteratively found "ideal" `t` value.
<Graphic title="Projecting a point onto a Bézier curve" setup={this.setup} draw={this.draw} onMouseMove={this.onMouseMove}/> <Graphic title="Projecting a point onto a Bézier curve" setup={this.setup} draw={this.draw} onMouseMove={this.onMouseMove}/>