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mirror of https://github.com/Pomax/BezierInfo-2.git synced 2025-08-28 18:49:57 +02:00

much better sketch resetting using DOM rebuild

This commit is contained in:
Pomax
2020-09-16 22:43:16 -07:00
parent 4861c3a63b
commit ab4dd877ee
8 changed files with 292 additions and 194 deletions

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@@ -1,16 +0,0 @@
# Rewriting the tech stack
- started in 2011 as simple webpage with some Processing.js
- complete rewrite to React in 2016
- web's caught up, and there is no reason to keep things React. This content should work even without JS.
- markdown
- extract latex
- build using actual xelatex
- replace with <img>
- extract custom elements
- ammend HTML markup
- generate offline image
- compile markdown into a single HTML file using normal HTML templating
- localization

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@@ -1,5 +1,4 @@
import { enrich } from "../lib/enrich.js"; import { enrich } from "../lib/enrich.js";
import { create } from "../lib/create.js";
import { Bezier } from "./types/bezier.js"; import { Bezier } from "./types/bezier.js";
import { BSpline } from "./types/bspline.js"; import { BSpline } from "./types/bspline.js";
import { Vector } from "./types/vector.js"; import { Vector } from "./types/vector.js";
@@ -7,6 +6,7 @@ import { Matrix } from "./types/matrix.js";
import { Shape } from "./util/shape.js"; import { Shape } from "./util/shape.js";
import binomial from "./util/binomial.js"; import binomial from "./util/binomial.js";
import { BaseAPI } from "./base-api.js"; import { BaseAPI } from "./base-api.js";
import impartSliderLogic from "./impart-slider-logic.js";
const MOUSE_PRECISION_ZONE = 5; const MOUSE_PRECISION_ZONE = 5;
const TOUCH_PRECISION_ZONE = 30; const TOUCH_PRECISION_ZONE = 30;
@@ -182,154 +182,6 @@ class GraphicsAPI extends BaseAPI {
this.line(0, 0, 0, this.height); this.line(0, 0, 0, this.height);
} }
/**
* Dynamically add a slider
*/
addSlider(classes, propname, min, max, step, value, transform) {
if (this.element) {
let slider = create(`input`);
slider.type = `range`;
slider.min = min;
slider.max = max;
slider.step = step;
slider.setAttribute(`value`, value);
slider.setAttribute(`class`, classes);
this.element.append(slider);
this.setSlider(slider, propname, value, transform);
}
}
/**
* Update a slider with new min/max/step parameters, and value.
*
* @param {*} propname
* @param {*} min
* @param {*} max
* @param {*} step
* @param {*} value
*/
updateSlider(propname, min, max, step, value) {
let slider = this._sliders[propname];
if (!slider) {
throw new Error(`this.${propname} has no associated slider.`);
}
slider.setAttribute(`min`, min);
slider.setAttribute(`max`, max);
slider.setAttribute(`step`, step);
slider.setAttribute(`value`, value);
slider.updateProperty(value);
}
/**
* Set up a slider to control a named, numerical property in the sketch.
*
* @param {String} local query selector for the type=range element.
* @param {String} propname the name of the property to control.
* @param {float} initial the initial value for this property.
* @param {boolean} redraw whether or not to redraw after updating the value from the slider.
*/
setSlider(qs, propname, initial, transform) {
if (propname !== false && typeof this[propname] !== `undefined`) {
throw new Error(`this.${propname} already exists: cannot bind slider.`);
}
this._sliders = this._sliders || {};
let propLabel = propname.replace(`!`, ``);
propname = propLabel === propname ? propname : false;
let slider = typeof qs === `string` ? this.find(qs) : qs;
// create a slider row in the table of sliders
let ui = (() => {
if (!this.element) {
return { update: (v) => {} };
}
let table = find(`table.slider-wrapper`);
if (!table) {
table = slider.parentNode.querySelector(`table.slider-wrapper`);
if (!table) {
table = create(`table`);
table.classList.add(`slider-wrapper`);
slider.parentNode.replaceChild(table, slider);
}
}
let tr = create(`tr`);
let td = create(`td`);
let label = create(`label`);
label.classList.add(`slider-label`);
label.innerHTML = propLabel;
td.append(label);
tr.append(td);
td = create(`td`);
slider.classList.add(`slider`);
this._sliders[propname] = slider;
td.append(slider);
tr.append(td);
td = create(`td`);
let valueField = create(`label`);
valueField.classList.add(`slider-value`);
valueField.textContent;
td.append(valueField);
tr.append(td);
table.append(tr);
return { update: (v) => (valueField.textContent = v) };
})();
if (!slider) {
console.warn(`Warning: no slider found for query selector "${qs}"`);
if (propname) this[propname] = initial;
return undefined;
}
let step = slider.getAttribute(`step`) || "1";
let res = !step.includes(`.`)
? 0
: step.substring(step.indexOf(`.`) + 1).length;
slider.updateProperty = (evt) => {
let value = parseFloat(slider.value);
ui.update(value.toFixed(res));
try {
let checked = transform ? transform(value) ?? value : value;
if (propname) this[propname] = checked;
} catch (e) {
if (evt instanceof Event) {
evt.preventDefault();
evt.stopPropagation();
}
ui.update(e.value.toFixed(res));
slider.value = e.value;
slider.setAttribute(`value`, e.value);
}
if (!this.redrawing) this.redraw();
};
slider.value = initial;
slider.updateProperty({ target: { value: initial } });
slider.listen(`input`, (evt) => slider.updateProperty(evt));
return slider;
}
/**
* remove all sliders from this element
*/
removeSliders() {
this.findAll(`.slider-wrapper`).forEach((s) => {
s.parentNode.removeChild(s);
});
}
/** /**
* Convert the canvas to an image * Convert the canvas to an image
*/ */
@@ -936,4 +788,12 @@ class GraphicsAPI extends BaseAPI {
} }
} }
/**
* Multiple inheritance is probably a good thing to not have in JS,
* but traits would have been nice, because a 1000+ LoC class is kind
* of silly, so to keep things easy to maintain, you end up writing
* custom trait-adding functions like this...
*/
impartSliderLogic(GraphicsAPI);
export { GraphicsAPI, Bezier, BSpline, Vector, Matrix, Shape }; export { GraphicsAPI, Bezier, BSpline, Vector, Matrix, Shape };

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@@ -0,0 +1,172 @@
import { create } from "../lib/create.js";
export default function impartSliderLogic(GraphicsAPI) {
/**
* Dynamically add a slider
*/
GraphicsAPI.prototype.addSlider = function addSlider(
classes,
propname,
min,
max,
step,
value,
transform
) {
if (this.element) {
let slider = create(`input`);
slider.type = `range`;
slider.min = min;
slider.max = max;
slider.step = step;
slider.setAttribute(`value`, value);
slider.setAttribute(`class`, classes);
this.element.append(slider);
this.setSlider(slider, propname, value, transform);
}
};
/**
* Update a slider with new min/max/step parameters, and value.
*
* @param {*} propname
* @param {*} min
* @param {*} max
* @param {*} step
* @param {*} value
*/
GraphicsAPI.prototype.updateSlider = function updateSlider(
propname,
min,
max,
step,
value
) {
let slider = this._sliders[propname];
if (!slider) {
throw new Error(`this.${propname} has no associated slider.`);
}
slider.setAttribute(`min`, min);
slider.setAttribute(`max`, max);
slider.setAttribute(`step`, step);
slider.setAttribute(`value`, value);
slider.updateProperty(value);
};
/**
* Set up a slider to control a named, numerical property in the sketch.
*
* @param {String} local query selector for the type=range element.
* @param {String} propname the name of the property to control.
* @param {float} initial the initial value for this property.
* @param {boolean} redraw whether or not to redraw after updating the value from the slider.
*/
GraphicsAPI.prototype.setSlider = function setSlider(
qs,
propname,
initial,
transform
) {
if (propname !== false && typeof this[propname] !== `undefined`) {
throw new Error(`this.${propname} already exists: cannot bind slider.`);
}
this._sliders = this._sliders || {};
let propLabel = propname.replace(`!`, ``);
propname = propLabel === propname ? propname : false;
let slider = typeof qs === `string` ? this.find(qs) : qs;
// create a slider row in the table of sliders
let ui = (() => {
if (!this.element) {
return { update: (v) => {} };
}
let table = find(`table.slider-wrapper`);
if (!table) {
table = slider.parentNode.querySelector(`table.slider-wrapper`);
if (!table) {
table = create(`table`);
table.classList.add(`slider-wrapper`);
slider.parentNode.replaceChild(table, slider);
}
}
let tr = create(`tr`);
let td = create(`td`);
let label = create(`label`);
label.classList.add(`slider-label`);
label.innerHTML = propLabel;
td.append(label);
tr.append(td);
td = create(`td`);
slider.classList.add(`slider`);
this._sliders[propname] = slider;
td.append(slider);
tr.append(td);
td = create(`td`);
let valueField = create(`label`);
valueField.classList.add(`slider-value`);
valueField.textContent;
td.append(valueField);
tr.append(td);
table.append(tr);
return { update: (v) => (valueField.textContent = v) };
})();
if (!slider) {
console.warn(`Warning: no slider found for query selector "${qs}"`);
if (propname) this[propname] = initial;
return undefined;
}
let step = slider.getAttribute(`step`) || "1";
let res = !step.includes(`.`)
? 0
: step.substring(step.indexOf(`.`) + 1).length;
slider.updateProperty = (evt) => {
let value = parseFloat(slider.value);
ui.update(value.toFixed(res));
try {
let checked = transform ? transform(value) ?? value : value;
if (propname) this[propname] = checked;
} catch (e) {
if (evt instanceof Event) {
evt.preventDefault();
evt.stopPropagation();
}
ui.update(e.value.toFixed(res));
slider.value = e.value;
slider.setAttribute(`value`, e.value);
}
if (!this.redrawing) this.redraw();
};
slider.value = initial;
slider.updateProperty({ target: { value: initial } });
slider.listen(`input`, (evt) => slider.updateProperty(evt));
return slider;
};
/**
* remove all sliders from this element
*/
GraphicsAPI.prototype.removeSliders = function removeSliders() {
this.findAll(`.slider-wrapper`).forEach((s) => {
s.parentNode.removeChild(s);
});
};
return GraphicsAPI;
}

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@@ -256,7 +256,15 @@ class GraphicsElement extends CustomElement {
* Reload this graphics element the brute force way. * Reload this graphics element the brute force way.
*/ */
async reset() { async reset() {
this.outerHTML = this.originalHTML; const parent = this.parentNode;
const offDOM = document.createElement(`div`);
offDOM.innerHTML = this.originalHTML;
const newElement = offDOM.querySelector(`graphics-element`);
offDOM.style.display = `none`;
document.body.append(offDOM);
newElement.addEventListener(`loaded`, () =>
parent.replaceChild(newElement, this)
);
} }
/** /**
@@ -284,6 +292,7 @@ class GraphicsElement extends CustomElement {
// If we get here, there were no source code errors: undo the scheduled error print. // If we get here, there were no source code errors: undo the scheduled error print.
clearTimeout(this.errorPrintTimeout); clearTimeout(this.errorPrintTimeout);
this.render(); this.render();
this.dispatchEvent(new CustomEvent(`loaded`));
} }
/** /**

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@@ -10,17 +10,15 @@
* grabs your document.referrer value, which (unless Do * grabs your document.referrer value, which (unless Do
* Not Track is enabled) will contain the location of * Not Track is enabled) will contain the location of
* the page you were on before you clicked a link to this * the page you were on before you clicked a link to this
* page, and GETs that to my logger. That GET operation * page, and GETs that to my logger.
* comes from your computer, so will have your IP as part
* of the HTTP headers.
* *
* And that's all I really care about, because I want to * If you want to know what gets logged, have a look
* know how many people visit this page, and roughly where * at the ./src/logger/logger.php file on github.
* they're from (gasp! IPs can be turned into rough
* geographical location O_O).
* *
* If you want to know what logger.php looks like, hit up * If that's too much effort:
* github. It's in referrer/logger.php * - the request URL
* - the referrer URL (if there is one)
* - the user agent
* *
*/ */
(function referrer(l) { (function referrer(l) {
@@ -32,20 +30,7 @@
if (loc.indexOf("localhost") !== -1) return; if (loc.indexOf("localhost") !== -1) return;
// right, continue // right, continue
var url = "https://pomax.nihongoresources.com/pages/bezierinfo/logger.php"; var url = "https://pomax.nihongoresources.com/pages/bezierinfo/logger.php";
var xhr = new XMLHttpRequest(); fetch(`${url}?referrer=${encodeURIComponent(document.referrer)}&for=${page}`)
xhr.open( .then((_) => {})
"GET", .catch((_) => {});
url +
"?" +
"referrer=" +
encodeURIComponent(document.referrer) +
"&for=" +
page,
true
);
try {
xhr.send(null);
} catch (e) {
/* you don't care about this error, and I can't see it, so why would we do anything with it? */
}
})(window.location.toString()); })(window.location.toString());

29
docs/news/2020-08-28.md Normal file
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@@ -0,0 +1,29 @@
# Rewriting the tech stack
- started in 2011 as simple webpage with some Processing.js
- complete rewrite to React in 2016
- web's caught up, and there is no reason to keep things React. This content should work even without JS.
- progressive enhancement: it should work, JS should make it work better.
- generate "a finished page"
- html + css
- load it with JS that "makes it better", not "makes it work"
- start with markdown
- convert to HTML
- index.template.html
- nunjucks, like Django/Jinja/Mustache
- extract latex
- build using actual `xelatex`
- convert TeX to SVG
- xelatex, pdfcrop, pdf2svg, svgo
- replace with <img src="svg">
- extract custom elements
- extract .scr, load in node, _actually run_
- run single frame, export to `.png` image
- ammend HTML markup
- fill in missing width/height attributes
- add <fallback-image>
- link in exported image
- each section into the larger HTML file (baesd on `toc` order)
- localization!

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@@ -24,7 +24,7 @@
margin: 0; margin: 0;
--note-block-color: rgb(255, 255, 246); --note-block-color: rgb(255, 255, 246);
--code-block-color: lightyellow; --code-block-color: rgba(0,0,0,0.03);
--heading-color: #cfe6ff; --heading-color: #cfe6ff;
--heading-text: #333; --heading-text: #333;
} }
@@ -135,7 +135,7 @@ div.print {
div.howtocode { div.howtocode {
position: relative; position: relative;
border: 1px solid black; border: 1px solid black;
background: rgb(246, 255, 255); background: #FCFCFD;
margin: 1em; margin: 1em;
padding: 1em 1em 0 1em; padding: 1em 1em 0 1em;
} }
@@ -217,7 +217,7 @@ pre {
code { code {
font-family: monospace; font-family: Courier;
} }
li code, p code { li code, p code {

59
src/logger/logger.php Normal file
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@@ -0,0 +1,59 @@
<?php
/**
* Alright, what does this do: it gets the client's IP and the
* referring URL they communicated. Then it logs those, timestamped,
* to a gzipped file. That's it. Why would I log anything else...?
*
* This lets me see roughly where in the world people are reading
* the article (which tells me where it might make sense to tell
* people about its existence), and it lets me see which other pages
* on the web link to it, so I can check those pages out and maybe
* find information that lets me improve it (like forum comments
* about the article that people left in that forum, rather than
* as a comment on my article).
*
* Lastly, it tells me how many people visit the page at all.
* Github's gh-pages system does not do any kind of stats, so the
* only way to find out how many daily visitors I get is by using
* a tracking service. I don't know about you, but I'd rather have
* a website do that itself than rely on google analytics (or
* another third party 'you have no idea what happens with the
* data we collect' company).
*
* - Pomax
*/
// Allow the bezier article and legendre-gauss table page to call us.
header('Access-Control-Allow-Origin: https://pomax.github.io');
header('Access-Control-Allow-Headers: *');
echo "accepted\n";
// Form timestamps
$time = microtime(true);
$stamp = date("Y-m-d H:i:s");
// Get the original page. This'll be a string like 'bezier' or 'legendre'.
$for = isset($_GET["for"]) ? $_GET["for"] : '';
// Get referrer URL.
$ref = isset($_GET["referrer"]) ? $_GET["referrer"] : '';
// Get the User Agent
$ua = isset($_SERVER["HTTP_USER_AGENT"]) ? $_SERVER["HTTP_USER_AGENT"] : '';
// Convert the data to a single line of JSON
$json_line = '{"for": "'.$for.'",'.
' "time": '.$time.','.
' "stamp": "'.$stamp.'",'.
' "referrer": "'.$ref.'",'.
' "ua": "'.$ua.'"}' . "\n";
// Finally, write the data to the log file.
// (there's an .htaccess rule that prevents public access to the log files)
$gz = gzopen('referral_log_' . date("Y-m-d") . '.gz','a9');
gzwrite($gz, $json_line);
gzclose($gz);
// That's all there is.
echo "success";