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fricking debugging man
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@ -42,7 +42,7 @@ class GraphicsAPI extends BaseAPI {
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for (let i = 0, e = this.moveable.length, p; i < e; i++) {
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p = this.moveable[i];
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console.log(`m check:`, p);
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console.log(`m check:`, p, this.cursor);
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if (new Vector(p).dist(this.cursor) <= cdist) {
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this.currentPoint = p;
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