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Pomax
2018-06-24 18:02:32 -07:00
parent 697afd626a
commit b254772d67
15 changed files with 42 additions and 17 deletions

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@@ -66,8 +66,10 @@ Quartic—fourth degree—curves have a cubic function as derivative. Now, cubic
generic form. So:
\[
very\ hard:\ solve\ at^3 + bt^2 + ct + d = 0\\
easier:\ solve\ t^3 + pt + q = 0
\begin{aligned}
\textit{very hard: solve } & at^3 + bt^2 + ct + d = 0 \\
\textit{easier: solve } & t^3 + pt + q = 0
\end{aligned}
\]
This is easier because for the "easier formula" we can use [regular calculus](http://www.wolframalpha.com/input/?i=t^3+%2B+pt+%2B+q) to find the roots (as a cubic function, however, it can have up to three roots, but two of those can be complex. For the purpose of Bézier curve extremities, we can completely ignore those complex roots, since our *t* is a plain real number from 0 to 1).