1
0
mirror of https://github.com/Pomax/BezierInfo-2.git synced 2025-08-22 08:13:51 +02:00

Fix spelling mistakes (#122)

This commit is contained in:
David Thomas
2017-10-16 17:04:21 +01:00
committed by Mike Kamermans
parent 7e1cefa73f
commit d395c261bc
19 changed files with 35 additions and 35 deletions

View File

@@ -5,4 +5,4 @@ With our knowledge of bounding boxes, and curve alignment, We can now form the "
<Graphic title="Aligning a quadratic curve" setup={this.setupQuadratic} draw={this.draw} />
<Graphic title="Aligning a cubic curve" setup={this.setupCubic} draw={this.draw} />
These are, strictly speaking, not necessarily the tightest possible bounding boxes. It is possible to compute the optimal bounding box by determining which spanning lines we need to effect a minimal box area, but because of the parametric nature of Bézier curves this is actually a rather costly operation, and the gain in bounding precision is often not worth it. If there is high demand for it, I'll add a section on how to precisely compute the best fit bounding box, but the maths is fairly gruelling and just not really worth spending time on.
These are, strictly speaking, not necessarily the tightest possible bounding boxes. It is possible to compute the optimal bounding box by determining which spanning lines we need to effect a minimal box area, but because of the parametric nature of Bézier curves this is actually a rather costly operation, and the gain in bounding precision is often not worth it. If there is high demand for it, I'll add a section on how to precisely compute the best fit bounding box, but the maths is fairly grueling and just not really worth spending time on.