From ea6f610eadfb90a96efd2b2e9ea7460744d4d185 Mon Sep 17 00:00:00 2001 From: Bezierinfo CI Date: Thu, 21 Oct 2021 18:49:17 +0000 Subject: [PATCH] Automated build --- docs/index.html | 4 ++-- docs/ja-JP/index.html | 4 ++-- docs/news/2020-09-18.html | 2 +- docs/news/2020-11-22.html | 2 +- docs/news/index.html | 2 +- docs/news/rss.xml | 2 +- docs/ru-RU/index.html | 4 ++-- docs/uk-UA/index.html | 4 ++-- docs/zh-CN/index.html | 4 ++-- 9 files changed, 14 insertions(+), 14 deletions(-) diff --git a/docs/index.html b/docs/index.html index 0e6152ce..7599fb9f 100644 --- a/docs/index.html +++ b/docs/index.html @@ -38,7 +38,7 @@ - + @@ -3693,7 +3693,7 @@ generateRMFrames(steps) -> frames:

The derivative of a quadratic Bézier curve is a linear Bézier curve, interpolating between just two terms, which means finding the solution for "where is this line 0" is effectively trivial by rewriting it to a function of t and solving. First we turn our - cubic Bézier function into a quadratic one, by following the rule mentioned at the end of the + quadratic Bézier function into a linear one, by following the rule mentioned at the end of the derivatives section: