mirror of
https://github.com/Pomax/BezierInfo-2.git
synced 2025-08-03 23:37:48 +02:00
106 lines
2.5 KiB
JavaScript
106 lines
2.5 KiB
JavaScript
module.exports = {
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setup: function(api) {
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api.setPanelCount(3);
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var curve = api.getDefaultQuadratic();
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api.setCurve(curve);
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api.step = 25;
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},
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draw: function(api, curve) {
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var dim = api.getPanelWidth(),
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pts = curve.points,
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p1 = pts[0],
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p2=pts[1],
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p3 = pts[2],
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p1e, p2e, m, t, i,
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offset = {x:0, y:0},
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d,v,tvp;
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api.reset();
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api.setColor("black");
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api.setFill("black");
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api.drawSkeleton(curve, offset);
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api.text("First linear interpolation at "+api.step+"% steps", {x:5, y:15}, offset);
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offset.x += dim;
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api.drawLine({x:0, y:0}, {x:0, y:this.dim}, offset);
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api.drawSkeleton(curve, offset);
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api.text("Second interpolation at "+api.step+"% steps", {x:5, y:15}, offset);
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offset.x += dim;
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api.drawLine({x:0, y:0}, {x:0, y:this.dim}, offset);
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api.drawSkeleton(curve, offset);
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api.text("Curve points generated this way", {x:5, y:15}, offset);
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api.setColor("lightgrey");
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for(t=1,d=20,v,tvp; t<d; t++) {
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v = t/d;
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tvp = curve.get(v);
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api.drawCircle(tvp,2,offset);
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}
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for(i = 3*api.step; i>0; i -= api.step) {
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t = i/100;
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if (t>1) continue;
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api.setRandomColor();
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p1e = {
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x: p1.x + t * (p2.x - p1.x),
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y: p1.y + t * (p2.y - p1.y)
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};
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p2e = {
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x: p2.x + t * (p3.x - p2.x),
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y: p2.y + t * (p3.y - p2.y)
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};
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m = {
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x: p1e.x + t * (p2e.x - p1e.x),
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y: p1e.y + t * (p2e.y - p1e.y)
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};
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offset = {x:0, y:0};
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api.drawCircle(p1e,3, offset);
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api.drawCircle(p2e,3, offset);
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api.setWeight(0.5);
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api.drawLine(p1e, p2e, offset);
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api.setWeight(1.5);
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api.drawLine(p1, p1e, offset);
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api.drawLine(p2, p2e, offset);
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api.setWeight(1);
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offset.x += dim;
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api.drawCircle(p1e,3, offset);
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api.drawCircle(p2e,3, offset);
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api.setWeight(0.5);
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api.drawLine(p1e, p2e, offset);
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api.setWeight(1.5);
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api.drawLine(p1e, m, offset);
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api.setWeight(1);
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api.drawCircle(m,3,offset);
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offset.x += dim;
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api.drawCircle(m,3,offset);
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api.text(i+"%, or t = " + api.utils.round(t,2), {x: m.x + 10 + offset.x, y: m.y + 10 + offset.y});
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}
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},
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values: {
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"38": 1, // up arrow
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"40": -1 // down arrow
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},
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onKeyDown: function(e, api) {
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var v = this.values[e.keyCode];
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if(v) {
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e.preventDefault();
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api.step += v;
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if (api.step < 1) {
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api.step = 1;
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}
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}
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}
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};
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