mirror of
https://github.com/Pomax/BezierInfo-2.git
synced 2025-10-02 11:06:42 +02:00
104 lines
2.4 KiB
JavaScript
104 lines
2.4 KiB
JavaScript
let curve;
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setup() {
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curve = Bezier.defaultQuadratic(this);
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setMovable(curve.points);
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setSlider(`.slide-control`, `step`, 25)
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}
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draw() {
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clear(`white`);
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this.drawBasics();
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this.drawPointCurve();
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this.drawInterpolations();
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this.drawCurveCoordinates();
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}
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drawBasics() {
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setStroke(`black`);
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setFill(`black`);
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curve.drawSkeleton();
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text(`First linear interpolation, spaced ${this.step}% (${Math.floor(99/this.step)} steps)`, {x:5, y:15});
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translate(this.height, 0);
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line(0, 0, 0, this.height);
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curve.drawSkeleton();
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text(`Second interpolation, between each generated pair`, {x:5, y:15});
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translate(this.height, 0);
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line(0, 0, 0, this.height);
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curve.drawSkeleton();
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text(`Curve points generated this way`, {x:5, y:15});
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}
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drawPointCurve() {
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setStroke(`lightgrey`);
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for(let i=1, e=50, p; i<=e; i++) {
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p = curve.get(i/e);
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circle(p.x, p.y, 1);
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}
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}
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drawInterpolations() {
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for(let i=this.step; i<100; i+=this.step) {
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resetTransform();
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this.setIterationColor(i);
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let [np2, np3] = this.drawFirstInterpolation(curve.points, i);
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let np4 = this.drawSecondInterpolation(np2, np3, i);
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this.drawOnCurve(np4, i);
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}
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}
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setIterationColor(i) {
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let c = `#${(2*i).toString(16)}00${(255 - 2*i).toString(16)}`;
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setFill(c);
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setStroke(`${c}55`);
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}
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drawFirstInterpolation(p, i) {
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p = p.map(v => new Vector(v));
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let np2 = p[1].subtract(p[1].subtract(p[0]).scale(1 - i/100));
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circle(np2.x, np2.y, 5);
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text(`${i}%`, np2.add({x:10,y:0}));
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let np3 = p[2].subtract(p[2].subtract(p[1]).scale(1 - i/100));
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circle(np3.x, np3.y, 5);
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text(`${i}%`, np3.add({x:-10,y:-15}));
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return [np2, np3];
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}
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drawSecondInterpolation(np2, np3, i) {
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translate(this.height, 0);
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line(np2.x, np2.y, np3.x, np3.y);
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circle(np2.x, np2.y, 5);
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circle(np3.x, np3.y, 5);
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let np4 = np3.subtract(np3.subtract(np2).scale(1 - i/100));
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circle(np4.x, np4.y, 2);
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text(`${i}%`, np4.add({x:10,y:10}));
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return np4;
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}
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drawOnCurve(np4, i) {
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translate(this.height, 0);
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circle(np4.x, np4.y, 2);
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text(`ratio = ${i/100}`, np4.add({x:10,y:15}));
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}
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drawCurveCoordinates() {
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resetTransform();
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curve.drawPoints();
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translate(this.height, 0);
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curve.drawPoints();
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translate(this.height, 0);
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curve.drawPoints();
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}
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