# 
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#: ../../Behavioral/Strategy/README.rst:2
msgid "`Strategy`__"
msgstr "`Strategy`__"

#: ../../Behavioral/Strategy/README.rst:5
msgid "Terminology:"
msgstr "Terminologia"

#: ../../Behavioral/Strategy/README.rst:7
msgid "Context"
msgstr "Contesto"

#: ../../Behavioral/Strategy/README.rst:8
msgid "Strategy"
msgstr "Strategy"

#: ../../Behavioral/Strategy/README.rst:9
msgid "Concrete Strategy"
msgstr "Concrete Strategy"

#: ../../Behavioral/Strategy/README.rst:12
msgid "Purpose"
msgstr "Scopo"

#: ../../Behavioral/Strategy/README.rst:14
msgid ""
"To separate strategies and to enable fast switching between them. Also this "
"pattern is a good alternative to inheritance (instead of having an abstract "
"class that is extended)."
msgstr ""
"Separare le strategie e scambiarle velocemente. È una buona alternativa all'ereditarietà "
"(invece di avere una classe astratta da estendere). "

#: ../../Behavioral/Strategy/README.rst:19
msgid "Examples"
msgstr "Esempi"

#: ../../Behavioral/Strategy/README.rst:21
msgid "sorting a list of objects, one strategy by date, the other by id"
msgstr "Ordinare una lista di oggetti, una strategia per data, un'altra per id"

#: ../../Behavioral/Strategy/README.rst:22
msgid ""
"simplify unit testing: e.g. switching between file and in-memory storage"
msgstr ""
"Semplificare i test di unità: ad esempio scambiare tra persistenza su file o in memoria"

#: ../../Behavioral/Strategy/README.rst:13
msgid "UML Diagram"
msgstr "Diagramma UML"

#: ../../Behavioral/Strategy/README.rst:20
msgid "Code"
msgstr "Codice"

#: ../../Behavioral/Strategy/README.rst:22
msgid "You can also find this code on `GitHub`_"
msgstr "Potete trovare questo codice anche su `GitHub`_"

#: ../../Behavioral/Strategy/README.rst:85
msgid "Test"
msgstr "Test"
