2014-04-16 14:51:11 -03:00
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# Structural
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2014-04-16 14:55:16 -03:00
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In Software Engineering, Structural Design Patterns are Design Patterns that
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ease the design by identifying a simple way to realize relationships between
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entities.
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2014-04-16 14:51:11 -03:00
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* [Adapter](Adapter) [:notebook:](http://en.wikipedia.org/wiki/Adapter_pattern)
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2014-05-02 12:33:44 -03:00
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* [Bridge](Bridge) [:notebook:](http://en.wikipedia.org/wiki/Bridge_pattern)
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2014-04-16 14:51:11 -03:00
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* [Composite](Composite) [:notebook:](http://en.wikipedia.org/wiki/Composite_pattern)
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* [DataMapper](DataMapper) [:notebook:](http://en.wikipedia.org/wiki/Data_mapper_pattern)
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* [Decorator](Decorator) [:notebook:](http://en.wikipedia.org/wiki/Decorator_pattern)
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* [DependencyInjection](DependencyInjection) [:notebook:](http://en.wikipedia.org/wiki/Dependency_injection)
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* [Facade](Facade) [:notebook:](http://en.wikipedia.org/wiki/Facade_pattern)
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* [FluentInterface](FluentInterface) [:notebook:](http://en.wikipedia.org/wiki/Fluent_interface)
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* [Proxy](Proxy) [:notebook:](http://en.wikipedia.org/wiki/Proxy_pattern)
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* [Registry](Registry) [:notebook:](http://en.wikipedia.org/wiki/Service_locator_pattern)
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