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PHP7 Flyweight
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@@ -16,22 +16,16 @@ class CharacterFlyweight implements FlyweightInterface
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*/
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*/
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private $name;
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private $name;
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/**
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public function __construct(string $name)
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* @param string $name
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*/
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public function __construct($name)
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{
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{
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$this->name = $name;
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$this->name = $name;
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}
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}
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/**
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public function render(string $font): string
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* Clients supply the context-dependent information that the flyweight needs to draw itself
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* For flyweights representing characters, extrinsic state usually contains e.g. the font.
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*
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* @param string $font
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*/
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public function draw($font)
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{
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{
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print_r("Character {$this->name} printed $font \n");
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// Clients supply the context-dependent information that the flyweight needs to draw itself
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// For flyweights representing characters, extrinsic state usually contains e.g. the font.
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return sprintf('Character %s with font %s', $this->name, $font);
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}
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}
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}
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}
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@@ -3,38 +3,26 @@
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namespace DesignPatterns\Structural\Flyweight;
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namespace DesignPatterns\Structural\Flyweight;
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/**
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/**
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* A factory manages shared flyweights. Clients shouldn't instaniate them directly,
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* A factory manages shared flyweights. Clients should not instantiate them directly,
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* but let the factory take care of returning existing objects or creating new ones.
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* but let the factory take care of returning existing objects or creating new ones.
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*/
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*/
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class FlyweightFactory
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class FlyweightFactory implements \Countable
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{
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{
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/**
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/**
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* Associative store for flyweight objects.
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* @var CharacterFlyweight[]
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*
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* @var array
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*/
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*/
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private $pool = array();
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private $pool = [];
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/**
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public function get(string $name): CharacterFlyweight
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* Magic getter.
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*
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* @param string $name
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*
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* @return Flyweight
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*/
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public function __get($name)
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{
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{
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if (!array_key_exists($name, $this->pool)) {
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if (!isset($this->pool[$name])) {
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$this->pool[$name] = new CharacterFlyweight($name);
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$this->pool[$name] = new CharacterFlyweight($name);
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}
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}
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return $this->pool[$name];
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return $this->pool[$name];
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}
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}
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/**
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public function count(): int
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* @return int
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*/
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public function totalNumber()
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{
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{
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return count($this->pool);
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return count($this->pool);
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}
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}
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@@ -2,13 +2,7 @@
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namespace DesignPatterns\Structural\Flyweight;
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namespace DesignPatterns\Structural\Flyweight;
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/**
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* An interface through which flyweights can receive and act on extrinsic state.
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*/
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interface FlyweightInterface
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interface FlyweightInterface
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{
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{
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/**
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public function render(string $extrinsicState): string;
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* @param string $extrinsicState
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*/
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public function draw($extrinsicState);
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}
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}
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@@ -4,33 +4,28 @@ namespace DesignPatterns\Structural\Flyweight\Tests;
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use DesignPatterns\Structural\Flyweight\FlyweightFactory;
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use DesignPatterns\Structural\Flyweight\FlyweightFactory;
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/**
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* FlyweightTest demonstrates how a client would use the flyweight structure
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* You don't have to change the code of your client.
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*/
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class FlyweightTest extends \PHPUnit_Framework_TestCase
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class FlyweightTest extends \PHPUnit_Framework_TestCase
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{
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{
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private $characters = array('a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k',
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private $characters = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k',
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'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', );
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'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z'];
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private $fonts = array('Arial', 'Times New Roman', 'Verdana', 'Helvetica');
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private $fonts = ['Arial', 'Times New Roman', 'Verdana', 'Helvetica'];
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// This is about the number of characters in a book of average length
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private $numberOfCharacters = 300000;
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public function testFlyweight()
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public function testFlyweight()
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{
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{
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$factory = new FlyweightFactory();
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$factory = new FlyweightFactory();
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for ($i = 0; $i < $this->numberOfCharacters; $i++) {
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foreach ($this->characters as $char) {
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$char = $this->characters[array_rand($this->characters)];
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foreach ($this->fonts as $font) {
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$font = $this->fonts[array_rand($this->fonts)];
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$flyweight = $factory->get($char);
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$flyweight = $factory->$char;
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$rendered = $flyweight->render($font);
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// External state can be passed in like this:
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// $flyweight->draw($font);
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$this->assertEquals(sprintf('Character %s with font %s', $char, $font), $rendered);
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}
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}
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}
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// Flyweight pattern ensures that instances are shared
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// Flyweight pattern ensures that instances are shared
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// instead of having hundreds of thousands of individual objects
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// instead of having hundreds of thousands of individual objects
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$this->assertLessThanOrEqual($factory->totalNumber(), count($this->characters));
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// there must be one instance for every char that has been reused for displaying in different fonts
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$this->assertCount(count($this->characters), $factory);
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}
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}
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}
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}
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@@ -1,25 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<Diagram>
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<Diagram>
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<ID>PHP</ID>
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<ID>PHP</ID>
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<OriginalElement>\DesignPatterns\Structural\Flyweight\FlyweightFactory</OriginalElement>
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<OriginalElement>\DesignPatterns\Structural\Flyweight\CharacterFlyweight</OriginalElement>
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<nodes>
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<nodes>
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<node x="14.0" y="109.0">\DesignPatterns\Structural\Flyweight\CharacterFlyweight</node>
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<node x="19.0" y="101.0">\DesignPatterns\Structural\Flyweight\CharacterFlyweight</node>
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<node x="235.0" y="0.0">\DesignPatterns\Structural\Flyweight\FlyweightFactory</node>
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<node x="230.0" y="94.0">\DesignPatterns\Structural\Flyweight\FlyweightFactory</node>
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<node x="-8.0" y="0.0">\DesignPatterns\Structural\Flyweight\FlyweightInterface</node>
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<node x="0.0" y="0.0">\DesignPatterns\Structural\Flyweight\FlyweightInterface</node>
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</nodes>
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</nodes>
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<notes />
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<notes />
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<edges>
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<edges>
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<edge source="\DesignPatterns\Structural\Flyweight\CharacterFlyweight" target="\DesignPatterns\Structural\Flyweight\FlyweightInterface">
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<edge source="\DesignPatterns\Structural\Flyweight\CharacterFlyweight" target="\DesignPatterns\Structural\Flyweight\FlyweightInterface">
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<point x="0.0" y="-56.5" />
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<point x="0.0" y="-37.0" />
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<point x="0.0" y="29.5" />
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<point x="0.0" y="25.5" />
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</edge>
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</edge>
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</edges>
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</edges>
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<settings layout="Hierarchic Group" zoom="1.0" x="191.0" y="111.0" />
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<settings layout="Hierarchic Group" zoom="1.0" x="76.0" y="91.0" />
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<SelectedNodes />
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<SelectedNodes />
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<Categories>
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<Categories>
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<Category>Fields</Category>
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<Category>Fields</Category>
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<Category>Constants</Category>
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<Category>Constants</Category>
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<Category>Constructors</Category>
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<Category>Methods</Category>
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<Category>Methods</Category>
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</Categories>
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</Categories>
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<VISIBILITY>private</VISIBILITY>
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<VISIBILITY>private</VISIBILITY>
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