DesignPatternsPHP/Command/CommandInterface.php
Dominik Liebler 79f94ba501 cs Decorator
2013-09-11 16:18:40 +02:00

34 lines
1.2 KiB
PHP

<?php
namespace DesignPatterns\Command;
/**
* Command pattern
*
* Purpose: To encapsulate invocation and decoupling
*
* We have an Invoker and a Receiver. This pattern use a "Command" to delegate the
* method call against the Receiver and presents the same method "execute".
* Therefore, the Invoker just know to call "execute" to process the Command of
* the client. The Receiver is decoupled from the Invoker
*
* The second aspect of ths pattern is the undo(), which undoes the method execute()
* Command can also be agregated to combine more complex commands with minimum
* copy-paste and relying on composition over inheritance.
*
* Examples:
* - A text editor : all events are Command which can be undone, stacked and saved.
* - Symfony2: SF2 Commands that can be run from the CLI are built with just the Command pattern in mind
* - big CLI tools use subcommands to distribute various tasks and pack them in "modules", each of these
* can be implemented with the Command pattern (e.g. vagrant)
*
*/
interface CommandInterface
{
/**
* this is the most important method in the Command pattern,
* The Receiver goes in the constructor.
*/
public function execute();
}