From 23d40e2df725cab7496426a5dd3ee74340e74eea Mon Sep 17 00:00:00 2001 From: Kamran Ahmed Date: Wed, 17 Jul 2024 23:34:44 +0100 Subject: [PATCH] Fix missing topic on backend roadmap --- .../gof-design-patterns@6XIWO0MoE-ySl4qh_ihXa.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 src/data/roadmaps/backend/content/gof-design-patterns@6XIWO0MoE-ySl4qh_ihXa.md diff --git a/src/data/roadmaps/backend/content/gof-design-patterns@6XIWO0MoE-ySl4qh_ihXa.md b/src/data/roadmaps/backend/content/gof-design-patterns@6XIWO0MoE-ySl4qh_ihXa.md new file mode 100644 index 000000000..c38a3eefc --- /dev/null +++ b/src/data/roadmaps/backend/content/gof-design-patterns@6XIWO0MoE-ySl4qh_ihXa.md @@ -0,0 +1,14 @@ +# GoF Design Patterns + +The Gang of Four (GoF) design patterns are a set of design patterns for object-oriented software development that were first described in the book "Design Patterns: Elements of Reusable Object-Oriented Software" by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides (also known as the Gang of Four). + +The GoF design patterns are divided into three categories: Creational, Structural and Behavioral. + +- Creational Patterns +- Structural Patterns +- Behavioral Patterns + +Learn more from the following links: + +- [@article@Gangs of Four (GoF) Design Patterns](https://www.digitalocean.com/community/tutorials/gangs-of-four-gof-design-patterns) +- [@video@Tutorial - Builder Pattern (Gang of Four Design Patterns Series)](https://www.youtube.com/watch?v=_sa2WlAFWQos)