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Merge pull request #470 from levibostian/objective-c-properties
[objective-c/en] Objective-C property examples
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@@ -50,52 +50,101 @@ int main (int argc, const char * argv[])
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// String
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// String
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NSString *worldString = @"World";
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NSString *worldString = @"World";
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NSLog(@"Hello %@!", worldString); // Print "Hello World!"
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NSLog(@"Hello %@!", worldString); // prints => "Hello World!"
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// NSMutableString is a mutable version of the NSString object.
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NSMutableString *mutableString = [NSMutableString stringWithString:@"Hello"];
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[mutableString appendString:@" World!"];
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NSLog(@"%@", mutableString); // prints => "Hello World!"
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// Character literals
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// Character literals
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NSNumber *theLetterZNumber = @'Z';
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NSNumber *theLetterZNumber = @'Z';
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char theLetterZ = [theLetterZNumber charValue];
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char theLetterZ = [theLetterZNumber charValue]; // or 'Z'
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NSLog(@"%c", theLetterZ);
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NSLog(@"%c", theLetterZ);
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// Integral literals
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// Integral literals
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NSNumber *fortyTwoNumber = @42;
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NSNumber *fortyTwoNumber = @42;
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int fortyTwo = [fortyTwoNumber intValue];
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int fortyTwo = [fortyTwoNumber intValue]; // or 42
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NSLog(@"%i", fortyTwo);
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NSLog(@"%i", fortyTwo);
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NSNumber *fortyTwoUnsignedNumber = @42U;
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NSNumber *fortyTwoUnsignedNumber = @42U;
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unsigned int fortyTwoUnsigned = [fortyTwoUnsignedNumber unsignedIntValue];
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unsigned int fortyTwoUnsigned = [fortyTwoUnsignedNumber unsignedIntValue]; // or 42
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NSLog(@"%u", fortyTwoUnsigned);
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NSLog(@"%u", fortyTwoUnsigned);
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NSNumber *fortyTwoShortNumber = [NSNumber numberWithShort:42];
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NSNumber *fortyTwoShortNumber = [NSNumber numberWithShort:42];
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short fortyTwoShort = [fortyTwoShortNumber shortValue];
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short fortyTwoShort = [fortyTwoShortNumber shortValue]; // or 42
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NSLog(@"%hi", fortyTwoShort);
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NSLog(@"%hi", fortyTwoShort);
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NSNumber *fortyTwoShortNumber = [NSNumber numberWithShort:41];
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unsigned short fortyTwoUnsigned = [fortyTwoShortNumber unsignedShortValue]; // or 41
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NSLog(@"%hu", fortyTwoUnsigned);
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NSNumber *fortyTwoLongNumber = @42L;
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NSNumber *fortyTwoLongNumber = @42L;
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long fortyTwoLong = [fortyTwoLongNumber longValue];
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long fortyTwoLong = [fortyTwoLongNumber longValue]; // or 42
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NSLog(@"%li", fortyTwoLong);
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NSLog(@"%li", fortyTwoLong);
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NSNumber *fortyTwoLongNumber = @53L;
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unsigned long fiftyThreeUnsigned = [fortyTwoLongNumber unsignedLongValue]; // or 53
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NSLog(@"%lu", fiftyThreeUnsigned);
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// Floating point literals
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// Floating point literals
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NSNumber *piFloatNumber = @3.141592654F;
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NSNumber *piFloatNumber = @3.141592654F;
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float piFloat = [piFloatNumber floatValue];
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float piFloat = [piFloatNumber floatValue]; // or 3.141592654f
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NSLog(@"%f", piFloat);
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NSLog(@"%f", piFloat); // prints => 3.141592654
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NSLog(@"%5.2f", piFloat); // prints => " 3.14"
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NSNumber *piDoubleNumber = @3.1415926535;
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NSNumber *piDoubleNumber = @3.1415926535;
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double piDouble = [piDoubleNumber doubleValue];
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double piDouble = [piDoubleNumber doubleValue]; // or 3.1415926535
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NSLog(@"%f", piDouble);
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NSLog(@"%f", piDouble);
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NSLog(@"%4.2f", piDouble); // prints => "3.14"
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// NSDecimalNumber is a fixed-point class that's more precise then float or double
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NSDecimalNumber *oneDecNum = [NSDecimalNumber decimalNumberWithString:@"10.99"];
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NSDecimalNumber *twoDecNum = [NSDecimalNumber decimalNumberWithString:@"5.002"];
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// NSDecimalNumber isn't able to use standard +, -, *, / operators so it provides its own:
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[oneDecNum decimalNumberByAdding:twoDecNum];
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[oneDecNum decimalNumberBySubtracting:twoDecNum];
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[oneDecNum decimalNumberByMultiplyingBy:twoDecNum];
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[oneDecNum decimalNumberByDividingBy:twoDecNum];
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NSLog(@"%@", oneDecNum); // prints => 10.99 as NSDecimalNumber is immutable.
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// BOOL literals
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// BOOL literals
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NSNumber *yesNumber = @YES;
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NSNumber *yesNumber = @YES;
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NSNumber *noNumber = @NO;
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NSNumber *noNumber = @NO;
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// or
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BOOL yesBool = YES;
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BOOL noBool = NO;
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NSLog(@"%i", yesBool); // prints => 1
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// Array object
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// Array object
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NSArray *anArray = @[@1, @2, @3, @4];
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NSArray *anArray = @[@1, @2, @3, @4];
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NSNumber *thirdNumber = anArray[2];
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NSNumber *thirdNumber = anArray[2];
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NSLog(@"Third number = %@", thirdNumber); // Print "Third number = 3"
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NSLog(@"Third number = %@", thirdNumber); // Print "Third number = 3"
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// NSMutableArray is mutable version of NSArray allowing to change items in array
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// and extend or shrink array object. Convenient, but not as efficient as NSArray.
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NSMutableArray *mutableArray = [NSMutableArray arrayWithCapacity:2];
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[mutableArray addObject:@"Hello"];
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[mutableArray addObject:@"World"];
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[mutableArray removeObjectAtIndex:0];
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NSLog(@"%@", [mutableArray objectAtIndex:0]); // prints => "World"
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// Dictionary object
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// Dictionary object
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NSDictionary *aDictionary = @{ @"key1" : @"value1", @"key2" : @"value2" };
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NSDictionary *aDictionary = @{ @"key1" : @"value1", @"key2" : @"value2" };
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NSObject *valueObject = aDictionary[@"A Key"];
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NSObject *valueObject = aDictionary[@"A Key"];
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NSLog(@"Object = %@", valueObject); // Print "Object = (null)"
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NSLog(@"Object = %@", valueObject); // Print "Object = (null)"
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// NSMutableDictionary also available as a mutable dictionary object.
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NSMutableDictionary *mutableDictionary = [NSMutableDictionary dictionaryWithCapacity:2];
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[mutableDictionary setObject:@"value1" forKey:@"key1"];
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[mutableDictionary setObject:@"value2" forKey:@"key2"];
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[mutableDictionary removeObjectForKey:@"key1"];
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// Set object
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NSSet *set = [NSSet setWithObjects:@"Hello", @"Hello", @"World", nil];
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NSLog(@"%@", set); // prints => {(Hello, World)} (may be in different order)
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// NSMutableSet also available as a mutable set object.
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NSMutableSet *mutableSet = [NSMutableSet setWithCapacity:2];
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[mutableSet addObject:@"Hello"];
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[mutableSet addObject:@"Hello"];
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NSLog(@"%@", mutableSet); // prints => {(Hello)}
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///////////////////////////////////////
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///////////////////////////////////////
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// Operators
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// Operators
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@@ -176,6 +225,14 @@ int main (int argc, const char * argv[])
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// "2,"
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// "2,"
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// "3,"
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// "3,"
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// Object for loop statement. Can be used with any Objective-C object type.
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for (id item in values) {
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NSLog(@"%@,", item);
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} // => prints "0,"
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// "1,"
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// "2,"
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// "3,"
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// Try-Catch-Finally statements
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// Try-Catch-Finally statements
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@try
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@try
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{
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{
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@@ -225,14 +282,30 @@ int main (int argc, const char * argv[])
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// @end
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// @end
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@interface MyClass : NSObject <MyProtocol>
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@interface MyClass : NSObject <MyProtocol>
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{
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{
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int count;
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// Instance variable declarations (can exist in either interface or implementation file)
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id data;
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int count; // Protected access by default.
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@private id data; // Private access. (More convenient to declare in implementation file)
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NSString *name;
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NSString *name;
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}
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}
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// Convenience notation to auto generate public getter and setter
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// Convenient notation to auto generate public access getter and setter
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@property int count;
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@property int count;
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@property (copy) NSString *name; // Copy the object during assignment.
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@property (copy) NSString *name; // Copy the object during assignment.
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@property (readonly) id data; // Declare only a getter method.
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@property (readonly) id data; // Declare only a getter method.
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// To access public variable in implementation file, use '_' followed by variable name:
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_count = 5;
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NSLog(@"%d", _count); // prints => 5
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// To access public variable outside implementation file, @property generates setter method
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// automatically. Method name is 'set' followed by @property variable name:
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MyClass *myClass = [[MyClass alloc] init]; // create MyClass object instance.
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[myClass setCount:10];
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NSLog(@"%@", [myClass count]); // prints => 10
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// You can customize the getter and setter names instead of using default 'set' name:
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@property (getter=countGet, setter=countSet:) int count;
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[myClass countSet:32];
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NSLog(@"%i", [myClass countGet]); // prints => 32
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// For convenience, you may use dot notation to set object instance variables:
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myClass.count = 45;
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NSLog(@"%i", myClass.count); // prints => 45
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// Methods
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// Methods
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+/- (return type)methodSignature:(Parameter Type *)parameterName;
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+/- (return type)methodSignature:(Parameter Type *)parameterName;
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@@ -247,8 +320,9 @@ int main (int argc, const char * argv[])
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@end
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@end
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// Implement the methods in an implementation (MyClass.m) file:
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// Implement the methods in an implementation (MyClass.m) file:
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@implementation MyClass {
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@implementation MyClass
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long count; // Private access instance variable.
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}
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// Call when the object is releasing
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// Call when the object is releasing
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- (void)dealloc
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- (void)dealloc
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