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mirror of https://github.com/adambard/learnxinyminutes-docs.git synced 2025-08-18 20:41:29 +02:00

Merge pull request #4439 from AndrewDiMola/update-stale-hack-docs

[hack/en] Overhaul Hack in Y Minutes
This commit is contained in:
Marcel Ribeiro Dantas, Ph.D
2022-07-16 13:46:35 +02:00
committed by GitHub

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@@ -1,308 +1,420 @@
--- ---
language: Hack language: Hack
contributors: contributors:
- ["Andrew DiMola", "https://github.com/AndrewDiMola"]
- ["Stephen Holdaway", "https://github.com/stecman"] - ["Stephen Holdaway", "https://github.com/stecman"]
- ["David Lima", "https://github.com/davelima"] - ["David Lima", "https://github.com/davelima"]
filename: learnhack.hh filename: learnhack.hh
--- ---
Hack is a superset of PHP that runs under a virtual machine called HHVM. Hack [Hack](https://hacklang.org/) lets you write code quickly, while also having safety features built in, like static typechecking.
is almost completely interoperable with existing PHP code and adds a bunch of
useful features from statically typed languages.
To run Hack code, [install HHVM](https://docs.hhvm.com/hhvm/installation/introduction), the open-source virtual machine.
Only Hack-specific features are covered here. Details about PHP's syntax are ```Hack
available in the [PHP article](http://learnxinyminutes.com/docs/php/) on this site. /* ==================================
* READ THE DOCS!
* ==================================
*/
```php /* For more information on the Hack language:
<?hh * - About Hack: https://hacklang.org/
* - Documentation: https://docs.hhvm.com/hack/
*/
// Hack syntax is only enabled for files starting with an <?hh marker /* ==================================
// <?hh markers cannot be interspersed with HTML the way <?php can be. * A NOTE ON PHP
// Using the marker "<?hh //strict" puts the type checker in strict mode. * ==================================
*/
// The Hack language began as a superset of PHP.
// Since then, the languages have (largely) diverged.
// You may encounter the .php extension, which is no longer recommended.
// Scalar parameter type hints /* ==================================
function repeat(string $word, int $count) * COMMENTS
{ * ==================================
$word = trim($word); */
return str_repeat($word . ' ', $count);
}
// Type hints for return values // Hack has single-line comments...
function add(...$numbers) : int
{
return array_sum($numbers);
}
// Functions that return nothing are hinted as "void" /* Multi-line comments...
function truncate(resource $handle) : void *
{ */
// ...
}
// Type hints must explicitly allow being nullable /**
function identity(?string $stringOrNull) : ?string * ... and a special syntax for doc comments.
{ *
return $stringOrNull; * Use doc comments to summarize the purpose of a definition, function, class or method.
} */
// Type hints can be specified on class properties /* ==================================
class TypeHintedProperties * NAMESPACES
{ * ==================================
public ?string $name; */
protected int $id; // Namespaces contain definitions of classes, interfaces, traits, functions, and constants.
private float $score = 100.0; namespace LearnHackinYMinutes {
// Hack's type checker enforces that typed properties either have a /* ==================================
// default value or are set in the constructor. * TYPES
public function __construct(int $id) * ==================================
{ */
$this->id = $id;
function demo_hack_types(): void {
// Hack has five primitive types: bool, int, float, string, and null.
$is_helpful = true; // bool
$int_value = 10; // int
$precise_value = 2.0; // float
$hello_world = "Hello World!"; // string
$null_string = null; // null
// Create a `shape` with the shape keyword, with a series of field names and values.
$my_point = shape('x' => -3, 'y' => 6, 'visible' => true);
// Create a `tuple` with the tuple keyword, with a series of two or more types as values.
$apple_basket = tuple("apples", 25); // different types are OK
// Use `arraykey` to represent either an integer or string.
$the_answer = 42;
$is_answer = process_key($the_answer);
// Similarly, `num` represents either an int or float.
$lucky_number = 7;
$lucky_square = calculate_square($lucky_number);
}
function process_key(arraykey $the_answer): bool {
if ($the_answer is int) {
return true;
} else {
return false;
} // true
}
function calculate_square(num $arg)[]: float {
return ((float)$arg * $arg);
}
// Enums are limited to int or string (as an Arraykey), or other enum values.
enum Permission: string {
Read = 'R';
Write = 'W';
Execute = 'E';
Delete = 'D';
}
// In contrast, an enum class can be of any value type!
enum class Random: mixed {
int X = 42;
string S = 'foo';
}
/* ==================================
* HACK ARRAYS
* ==================================
*/
// The following line lets us use functions in the `C\` namespace.
use namespace HH\Lib\C; // the `C` library operates on containers
function demo_hack_arrays(): void {
// vec: ordered
$v = vec[1, 2, 3];
$letters = vec['a', 'b', 'c'];
$letters[0]; // returns 'a'
$letters[] = 'd'; // appends 'd'
// `inout` provides pass-by-reference behavior
C\pop_back(inout $letters); // removes 'd'
C\pop_front(inout $letters); // removes 'a'
// keyset: ordered, without duplicates
$k = keyset[1, 2, 3]; // values must be int or string
$colors = keyset['red', 'blue', 'green'];
// keyset keys are identical to their values
$colors['blue']; // returns 'blue'.
$colors[] = 'yellow'; // appends 'yellow'
unset($colors['red']); // removes 'red'
// dict: ordered, by key-value
$d = dict['a' => 1, 'b' => 3]; // keys must be int or string
$alphabet = dict['a' => 1, 'b' => 2];
$alphabet['a']; // indexing at 'a' returns `1`
$alphabet['c'] = 3; // adds a new key-value pair of `c => 3`
unset($alphabet['b']); // removes 'b'
}
/* ==================================
* THE HACK STANDARD LIBRARY (HSL)
* ==================================
*/
// The Hack Standard Library is a set of functions and classes for the Hack language.
// Namespace use declarations are ideally at the top of your file but are placed here for instruction purposes.
use namespace HH\Lib\Str; // The `Str` library operates on strings
function demo_hack_standard_library(): void {
$letters = vec['a', 'b', 'c'];
$colors = keyset['red', 'blue', 'green'];
$alphabet = dict['a' => 1, 'b' => 2];
C\contains($letters, 'c'); // checks for a value; returns 'true'
C\contains($colors, 'purple'); // checks for a value; returns 'false'
C\contains_key($alphabet, 'a'); // checks for a key; returns 'true'
C\contains($alphabet, 'd'); // checks for a value; returns 'false'
Str\length("foo"); // returns `3`
Str\join(vec['foo', 'bar', 'baz'], '!'); // returns `foo!bar!baz`
}
/* ==================================
* HELLO WORLD!
* ==================================
*/
use namespace HH\Lib\IO; // the `IO` library is a standard API for input / output
<<__EntryPoint>> // required attribute for the typical entry/main function
async function main(): Awaitable<
void,
> { // does not need to be named 'main' / is an asynchronous function
await IO\request_output()->writeAllAsync(
"Hello World!\n",
); // prints 'Hello World'!
}
/* ==================================
* FUNCTIONS
* ==================================
*/
// Functions are defined globally.
// When a function is defined in a class, we refer to the function as a method.
// Functions have return types (here: `int`) and must return a value of
// that type or return no value when a void return type annotation was used.
function add_one(int $x): int {
return $x + 1;
}
// Functions can also have defined, default values.
function add_value(int $x, int $y = 1): int {
return $x + $y;
}
// Functions can be variadic (unspecified length of arguments).
function sum_ints(int $val, int ...$vals): int {
$result = $val;
foreach ($vals as $v) {
$result += $v;
} }
} return $result;
}
// Functions can also be anonymous (defined with the `==>` arrow).
// $f = (int $x): int ==> $x + 1;
// Concise anonymous functions (lambdas) /* ==================================
$multiplier = 5; * PIPE OPERATOR
array_map($y ==> $y * $multiplier, [1, 2, 3]); * ==================================
*/
// The pipe operator, `|>`, evaluates the result of a left-hand expression
// and stores the result in `$$`, the predefined pipe variable.
// Generics use namespace HH\Lib\Vec;
class Box<T>
{
protected T $data;
public function __construct(T $data) { function demo_pipe_operator(): void {
$this->data = $data;
Vec\sort(Vec\map(vec[2, 1, 3], $a ==> $a * $a)); // vec[1,4,9]
// the same result, but using the pipe operator and pipe variable:
$x = vec[2, 1, 3]
|> Vec\map($$, $a ==> $a * $a) // $$ with value vec[2,1,3]
|> Vec\sort($$); // $$ with value vec[4,1,9]
}
/* ==================================
* ATTRIBUTES
* ==================================
*/
// Hack provides built-in attributes that can change runtime or static type checking behavior.
// For example, we used the `__EntryPoint` attribute earlier in the "Hello World!" example.
// As another example, `__Memoize` caches the result of a function.
<<__Memoize>>
async function do_expensive_task(): Awaitable<string> {
$site_contents = await \HH\Asio\curl_exec("http://hacklang.org");
return $site_contents;
}
/* ==================================
* CONTEXTS
* ==================================
*/
// Hack functions are attached to different contexts and capabilities.
// A context is a grouping of capabilities; that is, a grouping of permissions.
// To declare allowed contexts (and capabilities), use the Context List `[]`.
// If contexts are not defined, your function includes permissions defined in Hack's `defaults` context.
// Because the context list is NOT defined, the `defaults` context is implicitly declared.
async function implicit_defaults_context(): Awaitable<void> {
await IO\request_output()->writeAllAsync(
"Hello World!\n",
); // prints 'Hello World'!
}
// In the function below, the context list is defined to have the `defaults` context.
// A function can have multiple contexts [context1, context2, ...].
// `defaults` includes most of the capabilities defined by the Hack language.
async function explicit_defaults_context()[defaults]: Awaitable<void> {
await IO\request_output()->writeAllAsync("Hello World!\n");
}
// You can also specify zero contexts to create a pure function (no capabilities).
async function empty_context()[]: Awaitable<void> {
// The following line is an error, as the function does not have IO capabilities.
// await IO\request_output()->writeAllAsync("Hello World!\n");
}
/* ==================================
* GENERICS
* ==================================
*/
// Generics allow classes or methods to be parameterized to any set of types.
// That's pretty cool!
// Hack typically passes by value: use `inout` to pass by reference.
function swap<T>(inout T $input1, inout T $input2): void {
$temp = $input1;
$input1 = $input2;
$input2 = $temp;
}
/* ==================================
* CLASSES
* ==================================
*/
// Classes provide a way to group functionality and state together.
// To define a class, use the `class` keyword. To instantiate, use `new`.
// Like other languages, you can use `$this` to refer to the current instance.
class Counter {
private int $i = 0;
public function increment(): void {
$this->i += 1;
} }
public function getData(): T { public function get(): int {
return $this->data; return $this->i;
} }
} }
function openBox(Box<int> $box) : int // Properties and Methods can be static (not requiring instantiation).
{ class Person {
return $box->getData(); public static function favoriteProgrammingLanguage(): string {
} return "Hack";
// Shapes
//
// Hack adds the concept of shapes for defining struct-like arrays with a
// guaranteed, type-checked set of keys
type Point2D = shape('x' => int, 'y' => int);
function distance(Point2D $a, Point2D $b) : float
{
return sqrt(pow($b['x'] - $a['x'], 2) + pow($b['y'] - $a['y'], 2));
}
distance(
shape('x' => -1, 'y' => 5),
shape('x' => 2, 'y' => 50)
);
// Type aliasing
//
// Hack adds a bunch of type aliasing features for making complex types readable
newtype VectorArray = array<int, Vector<int>>;
// A tuple containing two integers
newtype Point = (int, int);
function addPoints(Point $p1, Point $p2) : Point
{
return tuple($p1[0] + $p2[0], $p1[1] + $p2[1]);
}
addPoints(
tuple(1, 2),
tuple(5, 6)
);
// First-class enums
enum RoadType : int
{
Road = 0;
Street = 1;
Avenue = 2;
Boulevard = 3;
}
function getRoadType() : RoadType
{
return RoadType::Avenue;
}
// Constructor argument promotion
//
// To avoid boilerplate property and constructor definitions that only set
// properties, Hack adds a concise syntax for defining properties and a
// constructor at the same time.
class ArgumentPromotion
{
public function __construct(public string $name,
protected int $age,
private bool $isAwesome) {}
}
class WithoutArgumentPromotion
{
public string $name;
protected int $age;
private bool $isAwesome;
public function __construct(string $name, int $age, bool $isAwesome)
{
$this->name = $name;
$this->age = $age;
$this->isAwesome = $isAwesome;
} }
} }
function demo_hack_classes(): void {
// Use `new` to instantiate a class.
$c1 = new Counter();
// Co-operative multi-tasking // To call a static property or method, use `::`
// $typical_person = tuple("Andrew", Person::favoriteProgrammingLanguage());
// Two new keywords "async" and "await" can be used to perform multi-tasking }
// Note that this does not involve threads - it just allows transfer of control
async function cooperativePrint(int $start, int $end) : Awaitable<void>
{
for ($i = $start; $i <= $end; $i++) {
echo "$i ";
// Give other tasks a chance to do something // Abstract class can be defined, but not instantiated directly.
await RescheduleWaitHandle::create(RescheduleWaitHandle::QUEUE_DEFAULT, 0); abstract class Machine {
public function openDoors(): void {
return;
} }
} public function closeDoors(): void {
return;
// This prints "1 4 7 2 5 8 3 6 9"
AwaitAllWaitHandle::fromArray([
cooperativePrint(1, 3),
cooperativePrint(4, 6),
cooperativePrint(7, 9)
])->getWaitHandle()->join();
// Attributes
//
// Attributes are a form of metadata for functions. Hack provides some
// special built-in attributes that introduce useful behaviour.
// The __Memoize special attribute causes the result of a function to be cached
<<__Memoize>>
function doExpensiveTask() : ?string
{
return file_get_contents('http://example.com');
}
// The function's body is only executed once here:
doExpensiveTask();
doExpensiveTask();
// The __ConsistentConstruct special attribute signals the Hack type checker to
// ensure that the signature of __construct is the same for all subclasses.
<<__ConsistentConstruct>>
class ConsistentFoo
{
public function __construct(int $x, float $y)
{
// ...
} }
}
public function someMethod() /* ==================================
{ * INTERFACES
// ... * ==================================
*/
// A class can implement a set of requirements via an interface.
// An interface is a set of method declarations and constants.
interface Plane {
// A constant is a named value. Once defined, the value cannot be changed.
const MAX_SPEED = 300;
public function fly(): void;
}
/* ==================================
* TRAITS
* ==================================
*/
// A trait defines properties and method declarations.
// Traits are recommended when abstracting code for reuse.
// Traits are included in code via the `use` keyword.
trait Airplane {
// Introduce a class or interface requirement with the following syntax:
require extends Machine; // abstract class
require implements Plane; // interface
public function takeOff(): void {
$this->openDoors();
$this->closeDoors();
$this->fly();
} }
} }
class ConsistentBar extends ConsistentFoo class Spaceship extends Machine implements Plane {
{ use Airplane;
public function __construct(int $x, float $y)
{
// Hack's type checker enforces that parent constructors are called
parent::__construct($x, $y);
// ... public function fly(): void {
// fly like the wind
} }
}
// The __Override annotation is an optional signal for the Hack type /* ==================================
// checker to enforce that this method is overriding a method in a parent * KEEP READING!
// or trait. If not, this will error. * ==================================
<<__Override>> */
public function someMethod()
{ /* This is a simplified guide!
// ... * There's much more to learn, including:
} * - Asynchronous Operations: https://docs.hhvm.com/hack/asynchronous-operations/introduction
* - Reified Generics: https://docs.hhvm.com/hack/reified-generics/reified-generics
* - XHP: https://docs.hhvm.com/hack/XHP/setup
* - ... and more!
*/
} }
class InvalidFooSubclass extends ConsistentFoo
{
// Not matching the parent constructor will cause a type checker error:
//
// "This object is of type ConsistentBaz. It is incompatible with this object
// of type ConsistentFoo because some of their methods are incompatible"
//
public function __construct(float $x)
{
// ...
}
// Using the __Override annotation on a non-overridden method will cause a
// type checker error:
//
// "InvalidFooSubclass::otherMethod() is marked as override; no non-private
// parent definition found or overridden parent is defined in non-<?hh code"
//
<<__Override>>
public function otherMethod()
{
// ...
}
}
// Traits can implement interfaces (standard PHP does not support this)
interface KittenInterface
{
public function play() : void;
}
trait CatTrait implements KittenInterface
{
public function play() : void
{
// ...
}
}
class Samuel
{
use CatTrait;
}
$cat = new Samuel();
$cat instanceof KittenInterface === true; // True
``` ```
## More Information ## More Information
Visit the [Hack language reference](http://docs.hhvm.com/manual/en/hacklangref.php) Visit the [Hack language reference](http://docs.hhvm.com/hack/) to learn more about the Hack language.
for detailed explanations of the features Hack adds to PHP, or the [official Hack website](http://hacklang.org/)
for more general information.
Visit the [official HHVM website](http://hhvm.com/) for HHVM installation instructions. For more information on HHVM, including installation instructions, visit the [official HHVM website](http://hhvm.com/).
Visit [Hack's unsupported PHP features article](http://docs.hhvm.com/manual/en/hack.unsupported.php)
for details on the backwards incompatibility between Hack and PHP.