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@@ -70,7 +70,7 @@ void main() {
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```
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```
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We can define new types with `struct`, `class`, `union`, and `enum`. Structs and unions
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We can define new types with `struct`, `class`, `union`, and `enum`. Structs and unions
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are passed to functions by value (i.e. copied) and classes are passed by reference. Futhermore,
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are passed to functions by value (i.e. copied) and classes are passed by reference. Furthermore,
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we can use templates to parameterize all of these on both types and values!
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we can use templates to parameterize all of these on both types and values!
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```c
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```c
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@@ -218,7 +218,7 @@ void main() {
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// from 1 to 100. Easy!
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// from 1 to 100. Easy!
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// Just pass lambda expressions as template parameters!
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// Just pass lambda expressions as template parameters!
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// You can pass any old function you like, but lambdas are convenient here.
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// You can pass any function you like, but lambdas are convenient here.
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auto num = iota(1, 101).filter!(x => x % 2 == 0)
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auto num = iota(1, 101).filter!(x => x % 2 == 0)
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.map!(y => y ^^ 2)
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.map!(y => y ^^ 2)
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.reduce!((a, b) => a + b);
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.reduce!((a, b) => a + b);
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@@ -228,7 +228,7 @@ void main() {
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```
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```
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Notice how we got to build a nice Haskellian pipeline to compute num?
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Notice how we got to build a nice Haskellian pipeline to compute num?
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That's thanks to a D innovation know as Uniform Function Call Syntax.
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That's thanks to a D innovation know as Uniform Function Call Syntax (UFCS).
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With UFCS, we can choose whether to write a function call as a method
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With UFCS, we can choose whether to write a function call as a method
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or free function call! Walter wrote a nice article on this
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or free function call! Walter wrote a nice article on this
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[here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394)
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[here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394)
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@@ -238,21 +238,23 @@ is of some type A on any expression of type A as a method.
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I like parallelism. Anyone else like parallelism? Sure you do. Let's do some!
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I like parallelism. Anyone else like parallelism? Sure you do. Let's do some!
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```c
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```c
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// Let's say we want to populate a large array with the square root of all
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// consecutive integers starting from 1 (up until the size of the array), and we
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// want to do this concurrently taking advantage of as many cores as we have
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// available.
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import std.stdio;
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import std.stdio;
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import std.parallelism : parallel;
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import std.parallelism : parallel;
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import std.math : sqrt;
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import std.math : sqrt;
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void main() {
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void main() {
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// We want take the square root every number in our array,
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// Create your large array
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// and take advantage of as many cores as we have available.
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auto arr = new double[1_000_000];
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auto arr = new double[1_000_000];
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// Use an index, and an array element by reference,
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// Use an index, access every array element by reference (because we're
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// and just call parallel on the array!
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// going to change each element) and just call parallel on the array!
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foreach(i, ref elem; parallel(arr)) {
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foreach(i, ref elem; parallel(arr)) {
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ref = sqrt(i + 1.0);
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ref = sqrt(i + 1.0);
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}
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}
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}
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}
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```
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```
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@@ -2,6 +2,7 @@
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language: elisp
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language: elisp
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contributors:
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contributors:
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- ["Bastien Guerry", "http://bzg.fr"]
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- ["Bastien Guerry", "http://bzg.fr"]
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- ["Saurabh Sandav", "http://github.com/SaurabhSandav"]
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filename: learn-emacs-lisp.el
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filename: learn-emacs-lisp.el
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---
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---
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@@ -26,7 +27,7 @@ filename: learn-emacs-lisp.el
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;;
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;;
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;; Going through this tutorial won't damage your computer unless
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;; Going through this tutorial won't damage your computer unless
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;; you get so angry that you throw it on the floor. In that case,
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;; you get so angry that you throw it on the floor. In that case,
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;; I hereby decline any responsability. Have fun!
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;; I hereby decline any responsibility. Have fun!
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;
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;;
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@@ -29,7 +29,7 @@ Nadie los usa.
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Tu tampoco deberías
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Tu tampoco deberías
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=end
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=end
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# Lo primero y principal: Todo es un objeto
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# En primer lugar: Todo es un objeto
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# Los números son objetos
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# Los números son objetos
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@@ -128,7 +128,7 @@ ruta = '/mal/nombre/'
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# Los símbolos (son objetos)
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# Los símbolos (son objetos)
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# Los símbolos son inmutables, constantes reusables representadas internamente por un
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# Los símbolos son inmutables, constantes reusables representadas internamente por un
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# valor entero. Son usalmente usados en vez de strings para expresar eficientemente
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# valor entero. Son normalmente usados en vez de strings para expresar eficientemente
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# valores específicos y significativos
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# valores específicos y significativos
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:pendiente.class #=> Symbol
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:pendiente.class #=> Symbol
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@@ -156,7 +156,7 @@ arreglo[0] #=> 1
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arreglo.first #=> 1
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arreglo.first #=> 1
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arreglo[12] #=> nil
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arreglo[12] #=> nil
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# Tal como la aritmética, el acceso como variable[índice]
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# Al igual que en aritmética, el acceso como variable[índice]
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# es sólo azúcar sintáctica
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# es sólo azúcar sintáctica
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# para llamar el método [] de un objeto
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# para llamar el método [] de un objeto
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arreglo.[] 0 #=> 1
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arreglo.[] 0 #=> 1
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@@ -190,7 +190,7 @@ end
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--------------------------------------------------------------------------------
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--------------------------------------------------------------------------------
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-- A table can have a metatable that gives the table operator-overloadish
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-- A table can have a metatable that gives the table operator-overloadish
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-- behavior. Later we'll see how metatables support js-prototypey behaviour.
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-- behaviour. Later we'll see how metatables support js-prototypey behaviour.
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f1 = {a = 1, b = 2} -- Represents the fraction a/b.
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f1 = {a = 1, b = 2} -- Represents the fraction a/b.
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f2 = {a = 2, b = 3}
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f2 = {a = 2, b = 3}
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@@ -73,7 +73,7 @@ c = exp(a)*sin(pi/2) % c = 7.3891
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% Calling functions can be done in either of two ways:
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% Calling functions can be done in either of two ways:
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% Standard function syntax:
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% Standard function syntax:
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load('myFile.mat', 'y') % arguments within parantheses, spererated by commas
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load('myFile.mat', 'y') % arguments within parentheses, separated by commas
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% Command syntax:
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% Command syntax:
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load myFile.mat y % no parentheses, and spaces instead of commas
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load myFile.mat y % no parentheses, and spaces instead of commas
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% Note the lack of quote marks in command form: inputs are always passed as
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% Note the lack of quote marks in command form: inputs are always passed as
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@@ -279,7 +279,7 @@ clf clear % clear current figure window, and reset most figure properties
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% Properties can be set and changed through a figure handle.
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% Properties can be set and changed through a figure handle.
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% You can save a handle to a figure when you create it.
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% You can save a handle to a figure when you create it.
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% The function gcf returns a handle to the current figure
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% The function get returns a handle to the current figure
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h = plot(x, y); % you can save a handle to a figure when you create it
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h = plot(x, y); % you can save a handle to a figure when you create it
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set(h, 'Color', 'r')
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set(h, 'Color', 'r')
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% 'y' yellow; 'm' magenta, 'c' cyan, 'r' red, 'g' green, 'b' blue, 'w' white, 'k' black
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% 'y' yellow; 'm' magenta, 'c' cyan, 'r' red, 'g' green, 'b' blue, 'w' white, 'k' black
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@@ -18,7 +18,7 @@ lang: ru-ru
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% Пунктуационные знаки, используемые в Erlang:
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% Пунктуационные знаки, используемые в Erlang:
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% Запятая (`,`) разделяет аргументы в вызовах функций, структурах данных и
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% Запятая (`,`) разделяет аргументы в вызовах функций, структурах данных и
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% образцах.
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% образцах.
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% Точка (`.`) (с пробелом после них) разделяет функции и выражения в
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% Точка (`.`) (с пробелом после неё) разделяет функции и выражения в
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% оболочке.
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% оболочке.
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% Точка с запятой (`;`) разделяет выражения в следующих контекстах:
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% Точка с запятой (`;`) разделяет выражения в следующих контекстах:
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% формулы функций, выражения `case`, `if`, `try..catch` и `receive`.
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% формулы функций, выражения `case`, `if`, `try..catch` и `receive`.
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