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From: rjh@yclept.chi.il.us (Randolph J. Herber)
Subject: Re: What Happened to the EOBS Book?
Organization: Leptons and Quarks, Winfield, IL 60190-1412
In article <telecom-v09i0517m07@vector.dallas.tx.us> jimmyk@dasys1.UUCP
(James Kirchner) writes:
> AT&T Bell Labs used to publish a book called Engineering and
>Operations in the Bell System, known among Bell Labs employees as
>"EOBS". Does anyone know if any revised copies were printed/published
>after 1983? If so, does anyone know how to obtain this book? Thanks.
I know that it was reprinted as late as 1986 -- I have a copy so dated.
<My wife has a copy of the 1st edition printed in 1978.>
The book is Select Code 500-478.
<Her copy also has a Select Code 500-478.>
It is ordered via the AT&T Customer Information Center.
><I checked this last summer and at that time, at least, the second
edition was still orderable.>
Call 1-800-432-6600 (U.S.A, maybe Canada), or 1-800-255-1242 (Canada).
Write AT&T Customer Information Center
P.O. Box 19901
Indianapolis, IN 46219
Randolph J. Herber, Computer Polymath,
@ home: {att|amdahl|clout|mcdchg|laidbak|obdient|wheaton}!yclept!rjh,
rjh@yclept.chi.il.us
------------------------------

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Unauthorised Access UK 0636-708063 10pm-7am 12oo/24oo
MULTISTREAM INFORMATION REPORT
------------------------------
EPAD is still available on 0345-212311 and now in London on 01 859 2141
SITE EPAD
---- ----
Ayr * 0292 287999
Birmingham * 0216436020
Cambridge * 0223 322393
Chelmsford * 0245 269690
Edinburgh * 031 3464311
Isle of Mann * 0624 77333
Leicester * 0533 538916
Liverpool 051 2364466
Lon(Croydon)* 01 6860691.
Lon(Eltham)* 01 8592141.
Luton * 0582 424255
Oxford * 0865 727564
************************************************
* *
* This textfile comes from the Hackernet BBS *
* on Leeds (0532) 557739, V21,22,23, 24 hrs. *
* *
************************************************
Downloaded From P-80 International Information Systems 304-744-2253

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---------------------------------------
THE EQUAL ACCESS HACKER'S GUIDE
---------------------------------------
The axing of good ole Ma Bell has rendered wrong everything you now know
about phone companies. The procedure for placing a long distance call is
now above the understanding level of a good proportion of the public, and
the various companies are doing very little to educate them. Thus this
attempt to inform the reader what new evil lives at the other end of his
pair.
In areas that are now equal access, it is possible to place a long distance
call using any of the carriers who will complete it for you. You do *not*
have to have previously set up an account with the carrier, as in the past.
They will complete the call and pass the billing back to your local
operating company [LOC], which in turn bills you for the call. So to place
the call via the "alternate" carrier, you pick up and dial:
10nnn + 1 + area code + number
The nnn is magic: it allows you to select a different carrier for that
call. There are a zillion little Mom-n-Pop carriers in different areas,
but here are some of the major ones whose access codes should be fairly
consistent.
220 Western Union ;; consistently bad audio 90% of the time
222 MCI ;; duplexey lines sometimes
288 AT&T ;; you know the story
333 U.S.Telecom ;; reasonably ok
444 Allnet ;; a major reseller of others' services
488 ITT ;; *bad* audio, useless for modems
777 GTE Sprint ;; usually good quality -- rivals AT&T
When you complete a call this way, via a carrier who "doesn't know who you
are", you are referred to as a "casual caller". Most of the major carriers
will complete casual calls. The smaller ones usually want an access code
and a pre-existing account. Note that all this is perfectly legal and
nobody is going to come pound on your door and demand your firstborn for
making your calls this way. The fun part starts when one considers that
this two-stage billing process involves a lot of red tape and paper
shuffling, and the alternate [i.e. not AT&T] carriers often have poorly
designed software. This can often lead to as much as a 6-month lag time
between when you make the call and when you get the bill for it. There is
a chance that you won't get billed for some calls at all, especially real
short ones. And if you do get billed, the rates will be reasonable. Note
that if you don't have an account with a given company, you won't be able
to take advantage of any bulk rates they offer for their known customers.
It is likely that for this reason, i.e. all the mess involved in getting
the billing properly completed, that the local Bell companies are
attempting to *suppress* knowledge of this. Notice that when you get your
equal access carrier ballots, nowhere do they mention the fact that you can
"tenex" dial, i.e. 10nnn, through other carriers. They want you to pick
one and set it up as your 1+ carrier so you don't have to learn anything
new. Now, it's already highly likely that the little carriers will fold
and get sucked up by AT&T and eventually everything will work right again,
but this policy is pushing the process along. The majority of people
aren't going to want to deal with shopping around for carriers, are going
to choose AT&T because it's what they've come to trust, and their lines are
still the best quality anyway. However, the more people become casual
callers, the more snarled up the billing process is going to become, and
the resulting chaos will have many effects, one of which may be free calls
for the customers, and the carriers and LOCs being forced to either
straighten up their acts, disable casual calls and lose business, or
knuckle under completely.
So where can you get more info about equal access, if not from your local
company? You call 1 800 332 1124, which AT&T will happily complete for
you, and talk to the special consumer awareness group dedicated to helping
people out with equal access. They will send you, free of charge, a list
of all the carriers which serve your area, with their access codes,
customer service numbers, billing structure, and lots of other neat info.
The LOCs will give out this number, but only under duress. They will *not*
give out any information about other carriers, including what ones serve
your central office, so you shouldn't even bother trying. It's apparently
been made a universal company policy, which is ridiculous, but the case.
Let's get into some of the technical aspects of this. First off, you might
ask, why 10nnn? Well, it could have been 11nnn too, but it wasn't. If you
think about it, other numbers could be mis-parsed as the beginnings of area
codes. 3-digit carrier codes also leaves plenty of room for expansion
[haw!]. Some of the carriers won't complete casual calls, and may even
give recordings to the effect of "invalid access code". Basically when you
$ek this way, your central office simply passes the entire packet
containing your number and the number you want to call to the carrier and
lets the carrier deal with it. You'll notice that this process takes
longer for some of the carriers. The carriers have differing database
structures and hardware, so it takes some time to figure out if it knows
who the calling number is, if bulk rates apply, and a few other things.
While it's doing this search, you get silence. What's a lot of fun is that
in areas that have recently gone equal access, the central offices do this
exact same process for public phones. And since the carrier usually has no
idea of what a public phone is, it happily completes the call for you as
though you dialed it from home. It is unclear who gets the resulting bill
from this, but it usually doesn't take them long to fix it. It's
conceivable that the carriers can hold numbers to *not* complete calls from
in their database, as well as regular customer numbers.
Some carriers also handle 0+ calls. If you dial 10nnn 0+ instead of 1+,
the office will hand it off as usual, and you'll be connected to the
carrier's switch, which gives you a tone. You are expected to enter your
authorization code at this point, and then off the call goes. This is so
you can complete equal-access style calls from friends' phones and use your
own billing. It also requires that you have an account with the carrier
already and an authorization code to use. Some carriers, in places where
the public phone bug has been fixed, will handle 1+ calls from them this
way as well. This mechanism introduces a security hole, because it's real
easy to determine the length of a valid authorization code from this since
something happens right after the last digit is dialed. Carriers that
don't do this will sometimes tell you to dial "operator-assisted calls" by
dialing 102880+ the number you want. Already they're admitting that AT&T
is better than they are.
And as if this wasn't enough, carriers that do this will also usually
connect you straight to the switch if you dial 10nnn#. The LOCs are
finally getting around to using the # key as sort of an "end-of-dialing"
feature, so you can reach the switch directly without having to dial a
local number or 950-something. Being able to get to the carrier's switch
is useful, because they often have special sequences you can dial there to
get their customer service offices, various test tones, and other things.
If you get the switch and then dial # and the tone breaks, you may have one
of these. Another # should bring the tone back; if digits have already
been dialed then # is a regular cancel or recall. Some carriers use * for
this. Anyway, if # breaks the tone, an additional digit may start a call
to an office. You can tell if it's working if # has no further effect;
you'll eventually either hear ringing or nothing if that digit hasn't been
defined. Many of the carriers have magic digit sequences that would
otherwise look like authorization codes, but go off immediately upon being
dialed and call somewhere.
Call timing and billing is a very hazy issue with the alternates, as one
may see from the consumer group sheet. AT&T is still the only one that can
return called-end supervision, i.e. the signal that tells your local office
that the called party has picked up. The alternates, although they may be
planning to install this through agreements with the LOCs and AT&T, have
not done so yet, so they use timeouts to determine if billing should be
started yet. These are usually the time that 8 rings takes; assuming that
most people will give up after 6 or 7. So if you listen to your brother's
fone ring 20 times because he went out drinking last night and is now dead
to the world, you will get billed for the call whether he wakes up or not.
This is sort of a cheapo compromise, but since AT&T is so reluctant to hand
them supervision equipment, their hands are sort of tied. But notice that
it's likely that you won't get billed for a real short call that is
answered quickly, either. With the advent of 9600 baud voice-grade modems,
this could have some interesting applications as far as message passing is
concerned, and avoids pissing off operators by trying to yell through non-
accepted collect calls or long lists of what person-to-person name meant
what. But in general, you should keep your own records of what call and
what carrier and if it completed or not, so you won't get erroneously
billed by a silly timeout.
Carriers often use their own switching equipment; they also often lease
lines from AT&T Long Lines for their own use. Allnet, for example, leases
equipment and time from other carriers at bulk rates and resells the
service to the customer. So if you use Allnet, you can never tell whose
equipment you're really talking on, because it's sort of like roulette
between satellite, microwave, or landline and who owns it. Some of this
latter-generation switching equipment is warmed-over AT&T stuff from a few
years ago, and therefore may be employing good old single-frequency trunks,
i.e. 2600 Hz will disconnect them. In the early days of carriers before
equal access, 2600 would often reset the local switch and return its
dial tone. This is less common these days but there's a lot of equipment
still out there that responds to it.
When you select your default carrier, there is another valid option that
isn't on the ballot. It is called "no-pick", and is not exactly what it
sounds like. If you simply don't pick one or return the ballot, you get
tossed into a lottery and you will wind up with any random carrier as your
default on 1+ dialing. You still won't get bulk rates from this carrier
unless you call them up and create an account [or you may get a packet of
info from them in the mail anyway, because if they got selected for you
they will probably want you to sign up]. However, no-pick is the condition
where you *do not* have a default carrier, so if you pick up and dial 1 +
area + number the call will not complete. This is great for confusing
people who attempt to make long distance calls on your phone and don't know
about tenex dialing. Probably your best bet as far as saving money goes is
to sign up with *all* the carriers, and examine their billing structures
carefully. You can then choose the one that's cheapest for a given call at
a given time. You may need a computer to do this, however. It is
surprising that nobody has yet tried to market a program that will do this
for you.
Post-parse, or 10nnn0+ dialing, is not the only security hole that carriers
have to deal with. There are often magic sequences that, when dialed after
a trial authorization code, will inform the caller if the code was valid or
not without having to dial an entire number. These usually take the form
of invalid called area codes, like 111 or 0nn or *nn. Most of the carriers
have fixed the problem in which an invalid code plus some sequence would
return silence and allow recall, and a valid one would error out. This
allowed valid codes to be picked out very quickly. Longer authorization
codes and improvements in the software have largely eliminated this as a
major problem, but it took a few years for them to get the idea. Note that
abuse of other peoples' authorization codes *is* illegal and they will
probably come after people who do it. However, it is often interesting to
play around with a carrier you are interested in purchasing service from,
and see if you can break their security easily. If you can, then it's
clear that someone else can, and this carrier is going to have a lot of
problems with fraud. Someone may even find your code and then you'll have
to deal with bogus billing. So if you find some algorithm which allows you
to come up with a 6 to 8 digit valid code, one thing you might do is call
the carrier and tell them about it. They'll thank you in the long run and
might even offer you a job, a side benefit of which may be unlimited free
calling via their equipment.
Downloaded From P-80 Systems 304-744-2253

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Equal Access and Modem Autodialers by Shadow 2600
Now that AT&T is being divested of its local telephone companies, phone
customers across the nation have to choose their long distance carrier as equal
access is phased in. Advertising campaigns emphasize such aspects as low rates
and operator assistance, but no one mentions a factor that will affect modem
users who use auto dialers for long distance calls. Not all of the alternate
long distance carriers provide called party answering supervision on all calls.
Called party answering supervision basically has the telephone company start
billing only when the called party answers the telephone. However, many of the
alternate long distance companies still operate with the "fixed timeout" basis
for charging. That is, if a call is held for a fixed length of time (usually
30 seconds) the charging starts, whether or not the call was answered. This
could cause modem owners large bills if they use autodialers to make long
distance calls. Modems are usually set up to wait up to one minute when
attempting to make a call, and thus have to timeout through busy signals, long
call setup sequences, extender waits, and similar problems. This could result
in many billed but never answered calls.
Some of the other carriers provide it on calls to some cities, and others
not support it at all. Only AT&T Communications provides called party
answering supervision on all calls to all points at this time. It is almost
impossible to get information on how a long distance company charges its calls
as as they don't want to reveal how their billing is handled. The alternate
carriers get called party supervision when the destination location goes equal
access. However, there has been no quick action on the part of the alternate
long distance companies to make use of the supervision data as they would have
to get equipment for passing the information back to the billing computer at
the originating point. Thus called party answering supervision information
often ends up being ignored by these carriers even when available. Another
point to remember is that called party answering supervision's availability
depends on whether the destination has equal access, not the originating
location. The lower long distance rates of alternate long distance rates must
be weighed against the time out problem as it affects autodialing modems. One
way to circumvent this is merely to set your modem to a shorter
waiting-for-connect time, but this may not provide enough time for the call to
go through. [For more information on this and other telecommunications topics
call the Private Sector BBS at (201) 366- 4431]

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[ESSENCE OF TELEPHONE CONFERENCING
[WRITTEN BY:]
[FOREST RANGER]
TELEPHONE CONFERENCING IS AN EASY WAY OF GETTING MANY FRIENDS TOGETHER AT
ONCE. THIS CAN BE ACCOMPLISHED EASILY WITH LITTLE OR NO TROUBLE WHAT SO EVER.
THE TECHNIQUES THAT I WILL TEACH YOU DO NOT REQUIRE A BLUE BOX OR A TOUCH TONE
PHONE LINE. THE ONLY PREREQUISITE IS THAT YOU HAVE A PHONE THAT HAS A TONE
SWITCH ON IT OR HAVE A HOOKABLE TOUCH TONE KEYPAD. NOW, IF YOU ARE THE PARANOID
TYPE OF PERSON AND REFUSE TO USE YOUR OWN PHONE OUT OF YOUR HOUSE THEN HERE ARE
SOME SIMPLE WAYS OF GETTING CONFERENCES STARTED FROM ANOTHER PHONE. GO TO A
MALL OR A PLACE WHERE YOU KNOW THE PHONE IS BEING PAYED FOR BY THE BUSINESS IT
IS IN. NOW THERE ARE TWO TO CALL THE CONFERENCE OPERATOR; DIAL "0" TO
GET YOUR LOCAL OPERATOR SO SHE CAN PUT YOU THROUGH TO THE CONFERENCE OPERATOR
OR DIAL THE CONFERENCE OPERATOR DIRECTLY IF YOU HAVE THE NUMBER HANDY. THE
SYSTEM YOU WILL BE LINKED UP TO IS CALLED THE "ALLIANCE" SYSTEM. THERE ARE
THREE BRANCHES; 1000,2000,3000. NOW ONCE YOU HAVE GOTTEN THE CONFERENCE
OPERATOR YOU TELL HER YOU WOULD LIKE TO START A CONFERENCE AND YOU WOULD LIKE
TO MAINTAIN CONTROL OF IT. SHE WILL THEN PROCEED TO ASK YOU FOR YOUR NAME AND
NUMBER. YOU WILL THEN GIVE HER A FAKE NAME AND THE NUMBER OF THE PAY PHONE.
SHE WILL HANG UP AND CALL YOU BACK ONCE SHE HAS CHECKED THE NUMBER. THEY
USUALLY DON'T REALIZE IT IS A PAYPHONE SO DON'T THINK IT WON'T WORK! NOW ONCE
THE OPERATOR HAS GIVEN YOU CONTROL YOU WILL THEN PROCEED TO HACK MY VOICE PHONE
AND PUT ME ON THE CONFERENCE. NOW, THE OTHER WAY OF STARTING A CONFERENCE IN
WHICH YOU DON'T GET A LIVE OPERATOR IS A "PBX". WITH THIS YOU WILL CALL A PBX
NUMBER AND YOU WILL THEN RECEIVE A RECORDING OF A BUSINESS OR OFFICE CO. THEN
WHEN THE RECORDING IS OVER YOU WILL HERE A BEEP...THEN AFTER ABOUT 10-30
SECONDS AFTER THE BEEP YOU WILL GET A DIAL TONE ON THE ON THE END OF THE PBX.
YOU WILL THEN TYPE THE PBX CODE WHICH WILL THEN RESPOND
WITH A RECORDING WELCOMING YOU TO THE CONFERENCING NETWORK (WHICH WILL IN
MOST IF NOT ALL BE THE "ALLIANCE" SYSTEM). IT WILL BE SELF EXPLANATORY
FROM THERE. NOW IF YOU DON'T WISH TO CALL THE CONFERENCE OPERATOR EITHER WAY
ALREADY EXPLAINED THEN THERE IS A WAY OF GETTING YOUR FRIENDS IN CONFERENCE.
THIS IS DONE OVER A LOOP EXTENSION. NO ONE WILL HAVE CONTROL, BUT YOU WILL
STILL BE ON CONFERENCE. THIS IS CALLED THE SEVEN LINE LOOP EXTENSION. THIS
MEANS YOU CAN HAVE UP TO SEVEN MEMBERS, BUT THAT IS IT! THE NUMBER IS IN LA,CA.
213-206-2820. THE LAST WAY I WILL EXPLAIN TO YOU IF YOU ARE IN DESPERATE NEED
OF A CONFERENCE IS TO GO TO PAY PHONE LIKE I MENTIONED BEFORE ANY MAKE SURE
SOME BUSINESS PAYS THE BILL FOR IT THEN CALL THE CONFERENCE OPERATOR IN THE
FASHIONS MENTIONED AND ASK THE CONFERENCE OPERATOR TO PLACE CONFERENCE CALLS.
THE WILL THEN ASK FOR THE NUMBERS OF THE PEOPLE TO PUT ON CONFERENCE, YOU GIVE
HER THE NUMBERS AND SHE WILL PUT YOU ALL ON CONFERENCE. WHEN YOU ARE DONE YOU
WILL HANG UP ON HER SO THERE WILL BE NO ONE IN CONTROL.THAT MEANS THE
CONFERENCE WILL BE BILLED TO THE PAYPHONE AND NO ONE CAN BE BLAMED FOR THE
CONFERENCE DUE TO NO ONE BEING IN CONTROL!
***NOTE*** THE CONFERENCE OPERATOR WILL NOT BE ON WHILE YOU ARE ALL TALKING!
REMEMBER THAT CONFERENCES ARE NOT HARD AND IT IS VERY HARD TO GET ARRESTED ON
ONE DUE TO WHAT I HAVE MENTIONED. REMEMBER:REACH OUT AND PHREAK SOMEONE!
[TELEPHONE CONFERENCE CONTROLS]
# - CONTROL MODE
# - 6 PASSES CONTROL
# - 1 + AREA CODE & NUMBER ADDS
# - 9 SILENT MODE
# - 7 GETS CONFERENCE OPERATOR
* - ENDS CONFERENCE
THE "#" IS THE CONTROL KEY ON YOUR CONFERENCES. WHEN YOU PASS CONTROL TO
SOMEONE ELSE HIT THE "#" THEN "6". WAIT FOR THE RECORDING TO SAY ENTER # OF
PERSON TO PASS CONTROL TO, THEN ENTER THE NUMBER OF THE PERSON YOU ARE GOING
TO GIVE CONTROL TO.
TO ADD A PERSON ON TO THE CONFERENCE HIT "#" THEN "1","AREA CODE","NUMBER".
THEN WHEN THE PERSON ANSWERS WAIT FIVE SECONDS THEN HIT THE "#" TO ADD.
IF YOU ARE IN CONTROL OF THE CONFERENCE AND YOU WANT TO HEAR EVERYONE ELSE,
BUT YOU DO NOT WANT TO BE HEARD IT "#" THEN "9" THEN THE "#" TO REJOIN THE
CONFERENCE.
REMEMBER AFTER ADDING SOMEONE ON OR PASSING CONTROL TO SOMEONE YOU MUST ALWAYS
HIT THE "#" TO REJOIN THE OTHERS ON CONFERENCE: PASSING CONTROL:
"#","6", WAIT FOR RECORDING TO SAY ENTER NUMBER OF PARTY TO GIVE CONTROL
TO THEN ENTER NUMBER AND HIT "#" TO REJOIN YOUR CONFERENCE.
IF YOU EVER WANT TO GET A CONFERENCE OPERATOR FOR SOME STRANGE REASON THEN
HIT "#","7" AND WAIT FOR A CONFERENCE OPERATOR TO CLICK ON.
TO END A CONFERENCE HIT "*".
[WRITTEN BY:]
[FOREST RANGER]
WITHHELP FROM: SILICON FALCON, SILVER CONDOR, AND THE ELIMINATOR.

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***** Presents *****
Phun With TV Evangelists
Written by: The KneeKap
Co-Written by: Calfyow
Lick-Me Enterprises (c) 1991 Written: 4/30/91
Ever watch one of those Christian channels like channel 38 in
the Chicago land area? They're often quite amusing and the
possibilities for phucking with them are endless. For instance..
Some day when you are really bored and have nothing to do try
this:
Half the time one of these Christian channels are going to be
running one of their telethons to "keep the faith alive".
Personally, I think it's a bunch of bull and the executives
there are trying to make some money by exploiting the faith of
the incompetent viewer. So if you are bored call up the number
they flash in your face and pledge something in the area of
1,000+. This always gets the singers and the telephone operators
and the dork preaching really horny. For instance, try something
like this conversation below..
Operator: Hello! Bless you for calling the channel 38 telethon.
How may I help you in you today?
Caller: Praise the lord! I watch your station every time I get
a chance to. My children just love your after school
progamming. I happen to be very financially secure and
I have been smiled upon by God and I feel I must donate
a large amount to keep the faith alive. I want to
donate $1000 a month for the next 20 months.
(and now the operator now trying to be modest says...)
Operator: Praise you! You are truly blessed! You want to donate
$25 a month for the next two months??
Caller: No! I want to donate $1000 a month for the next 20
months.
(now the operator gets horny...)
Operator: Oh... OH! $1000 a month! OK.. So that's $1000 a month
for the next 20 months... (long pause)... THAT'S $20,000!
Caller: Yeah
Operator: Praise the Lord! (and a bunch of bullshit like
that).. Now, may I take your name?
Caller: Yes, my name is Henry Bullshit.
Operator: And what is your address?
Caller: 666 Bullshit Ln., Highland Park
Operator: And what is your zip code?
Caller: 60508
Operator: And what is your phone number? Area code first
please.
Caller: (708) 433-3961
(and I suggest calling and asking for Dr. Bernard Schneider...
that's the poor shmuck we used as a victim...)
And then a lot of religious bullshit (we use that word a lot don't
we?) ensued and finally we got off the phone. And if you happen
to be lucky they'll be broadcasting live and everyone on the set
will be horny with joy.
A few pointers.. Before you do this get out a phone book and
pick a name (victim) that you will use to talk to the operator..
Write it down and get it so you sound natural.. This way they'll
buy it and then you can have a laugh knowing you have sone
another pathetic phone crank.

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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD> cOmIN at ya with the DOPE tip ta Filter that dOme on yer |<7C>xcerpt # o1
<EFBFBD> .-=<3D>. THE shoulders`--------. 2
<EFBFBD> / / //|| //|| <20><><EFBFBD><EFBFBD><EFBFBD> // <20><><EFBFBD><EFBFBD><EFBFBD> //|| _..._ _ .. . . ` 3
<EFBFBD>/ / //_||_ || \\___ // \\___ || / _ \ (_all 4
<EFBFBD><EFBFBD> \_ . ``-||- || ____/\ // ____/\ || ( (_) ) -<2D>-Gl<47>-nut!<21> 5
<EFBFBD> \ \__/<2F> "" "" -----' // -----' "" `-----' \ mmmm... 6
<EFBFBD> \_____/ Sc<53>nClub The<68><65>ollow's <20>lliance' 7
<EFBFBD> Sup SDBP... presents... @ 415-236-2371 thpt! 8
<EFBFBD> An <20>xcerpt from the Book of Crescent... snkt! 9
<EFBFBD> tHe 1st of buku articles commin at you, so remember "K<><4B>W<EFBFBD><57>DG<44> <20> P<>(/\)<29>R" 0
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Network Working Group B. Miller
Request for Comments: 1097 CMU-NetDev
1 April 1989
TELNET SUBLIMINAL-MESSAGE Option
Status of this Memo
This RFC specifies a standard for the Internet community. Hosts on
the Internet that display subliminal messages within the Telnet
protocol are expected to adopt and implement this standamd.
Distribution of this memo is unlimited.
1. Command name and code.
SUBLIMINAL-MESSAGE 257
2. Command meanings.
IAC WILL SUBLIMINAL-MESSAGE
The sender of this command REQUESTS permission to, or confirms
that it will, display subliminal messages.
IAC WONT SUBLIMINAL-MESSAGE
The sender of this command REFUSES to display subliminal messages.
IAC DO SUBLIMINAL-MESSAGE
The sender of this command REQUESTS that the receiver, or grants
the receiver permission to, display subliminal messages.
IAC DONT SUBLIMINAL-MESSAGE
The sender of this command DEMANDS that the receiver not display
subliminal messages.
IAC SB SUBLIMINAL-MESSAGE <16-bit value> <16-bit value> <string> IAC
SE
The sender specifies a message to be subliminaly displayed by the
remote host. If the client has agreed (via the standard WILL WONT
DO DONT mechanism) to display subliminal messages, it must accept
this subnegotiation and attempt to display the message string on
the users console for the specified duration and continue to do so
at fixed intervals until another SUBLIMINAL-MESSAGE subnegotiation
is received. The position and rendering of the message of
Miller [Page 1]
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implementation dependent.
The first 16-bit value specifies the duration of the message in
milliseconds. It is sent MSB first. The second 16-bit value
specifies the frequency with which the message is displayed. It
represents the number of seconds between displays and is also sent
MSB first. The final parameter is the message itself.
The syntax for this subnegotiation is:
IAC SB SUBLIMINAL-MESSAGE
DURATION[1] DURATION[0]
FREQUENCY[1] FREQUENCY[0]
MESSAGE_STRING
IAC SE
As required by the Telnet protocol, any occurence of 255 in the
subnegotiation must be doubled to destinguish it from the IAC
character (which has a value of 255).
3. Default.
WONT SUBLIMINAL-MESSAGE
DONT SUBLIMINAL-MESSAGE
i.e., subliminal messages will not be displayed.
4. Motivation for the option
Frequently the use of "Message of the day" banners and newsletters is
insufficient to convince stubborn users to upgrade to the latest
version of telnet. Some users will use the same outdated version for
years. I ran across this problem trying to convince people to use
the REMOTE-FLOW-CONTROL Telnet option. These users need to be gently
"persuaded".
5. Description and implementation notes.
The quality of the client implementation will depend on it's ability
to display and erase text strings in a small amount of time. The
current implementation at CMU takes into acount terminal line speed,
advanced video capabilities, and screen phospher persistance when
calculating how long to wait before erasing a message.
While it is permitted for the client to display the message text
"in-line", best results at obtained by printing the message at the
top or side of console screen where it will just catch the corner of
Miller [Page 2]
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the user's visual field.
A version is currently under development at CMU to display the
message using morse-code over the keyboard caps-lock LED.
6. Examples
In the following example all numbers are in decimal notation.
1. Server suggests and client agrees to use SUBLIMINAL-MESSAGE.
(Server sends) IAC DO SUBLIMINAL-MESSAGE
(Client sends) IAC WILL SUBLIMINAL-MESSAGE
(Server sends) IAC SB SUBLIMINAL-MESSAGE 0 5 0 20 "Use VMS" IAC SE
[The server is "suggesting" that the user employ a stable
operating system, not an unreasonable request...]
The client should immediately begin displaying the message and
should continue to do so at regular intervals.
2. Server preempts previous subliminal message.
(Server sends) IAC SB SUBLIMINAL-MESSAGE 0 5 0 20 "Go home" IAC SE
The client should now no longer display the previous message and
should immediately begin displaying the new one.
3. Server has messed with user enough for one day.
(Server sends) IAC SB SUBLIMINAL-MESSAGE 0 0 0 0 "" IAC SE
The client must cease display of any subliminal messages.
7. Acknowledgements.
We do things just a little sneakier here at CMU.
Miller [Page 3]
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Now wouldn't it be fun to implement that on a system. Have it flash
"HOT SEX"
every few milliseconds. Maybe you could catch the system manager on the
system and show him "SET UP UNPASSWORDED ACCOUNTS" or "COOPERATE WITH A HACK"
.. anyways.. . .
This only works on systems specially setup for the Subliminal Message
protocol on the Internet or similar networks. Try it out if you hack one, I
haven't had the chance. You may not find it setup though, most would probably
think it isn't practical. Except maybe CMU, and that cocky ass Miller only
gives you another reason to hack their systems heh ...
Await the the next coming MoonChildren.. . . .
415/510 ScanClub (c) 2001
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
Another file downloaded from: NIRVANAnet(tm)
&TOTSE 510/935-5845 Walnut Creek, CA Taipan Enigma
Burn This Flag 408/363-9766 San Jose, CA Zardoz
realitycheck 415/666-0339 San Francisco, CA Poindexter Fortran
Governed Anarchy 510/226-6656 Fremont, CA Eightball
New Dork Sublime 805/823-1346 Tehachapi, CA Biffnix
Lies Unlimited 801/278-2699 Salt Lake City, UT Mick Freen
Atomic Books 410/669-4179 Baltimore, MD Baywolf
Sea of Noise 203/886-1441 Norwich, CT Mr. Noise
The Dojo 713/997-6351 Pearland, TX Yojimbo
Frayed Ends of Sanity 503/965-6747 Cloverdale, OR Flatline
The Ether Room 510/228-1146 Martinez, CA Tiny Little Super Guy
Hacker Heaven 860/456-9266 Lebanon, CT The Visionary
The Shaven Yak 510/672-6570 Clayton, CA Magic Man
El Observador 408/372-9054 Salinas, CA El Observador
Cool Beans! 415/648-7865 San Francisco, CA G.A. Ellsworth
DUSK Til Dawn 604/746-5383 Cowichan Bay, BC Cyber Trollis
The Great Abyss 510/482-5813 Oakland, CA Keymaster
"Raw Data for Raw Nerves"
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X

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1 REM System Buster
2 REM By Phreak Phantom
3 REM Version 1.0 10/26/86
10 CLS:LOCATE ,,0:SCREEN 0,0,0:KEY OFF
20 COLOR 20
30 LOCATE 10,28:PRINT "System Buster......"
40 COLOR 2:LOCATE 12,28:PRINT "By Phreak Phantom"
41 COLOR 6:LOCATE 14,28:PRINT "Version 1.0 10/26/86"
50 FOR X=1 TO 2555:NEXT X
60 CLS:PRINT "Name?":INPUT B$:FOR X=1 TO 2000:NEXT X:CLS
70 PRINT "Access code?":COLOR 20:LOCATE 1,60:PRINT "System Inactive":COLOR 2
80 INPUT A$
85 PRINT
90 PRINT A$ " ,is that right?"
100 INPUT A$
110 PRINT:PRINT "How can I be sure this is " B$"?"
120 INPUT A$
130 PRINT "Same to you buddy boy...":FOR X=1 TO 1500:NEXT X
140 CLS:COLOR 9:LOCATE 1,60:PRINT "System":COLOR 20:LOCATE 1,67:PRINT "Active"
150 COLOR 2:PRINT "Com1 or Com2 (1/2)?":INPUT A$
151 COLOR 7:PRINT "Enter Fone Number 1 digit at a time."
152 COLOR 2
170 PRINT "Number 1"
180 INPUT A$
185 PRINT
190 PRINT "Number 2"
200 INPUT B$
205 PRINT
210 PRINT "Number 3"
220 INPUT C$
225 PRINT
230 PRINT "Number 4"
240 INPUT D$
245 PRINT
250 PRINT "Number 5"
260 INPUT E$
265 PRINT
270 PRINT "Number 6"
280 INPUT F$
285 PRINT
290 PRINT "Number 7"
300 INPUT G$
305 PRINT
310 CLS:COLOR 9:LOCATE 1,60:PRINT "System":COLOR 20:LOCATE 1,67:PRINT "Active"
320 COLOR 2:PRINT A$ B$ C$"-"D$ E$ F$ G$
330 PRINT "Is this right?"
340 INPUT DF$
350 PRINT "Ok, lets rock and roll!"
360 FOR X=1 TO 1500:NEXT X
370 CLS:COLOR 6:LOCATE 1,60:PRINT "System":COLOR 20:LOCATE 1,68:PRINT "Active"
380 PRINT "=========="
390 PRINT "="A$ B$ C$"-"D$ E$ F$ G$"="
400 PRINT "=========="
410 COLOR 2
415 LOCATE 7,1:PRINT "Dialing. . . ."
420 COLOR 3:FOR X=1 TO 4555:NEXT X
425 LOCATE 10,1:PRINT A$
430 FOR X=1 TO 850:NEXT X
440 LOCATE 10,3:PRINT B$
450 FOR X=1 TO 850:NEXT X
460 LOCATE 10,5:PRINT C$"-"
465 FOR X=1 TO 850:NEXT X
470 LOCATE 10,7:PRINT D$
480 FOR X=1 TO 850:NEXT X
490 LOCATE 10,9:PRINT E$
495 FOR X=1 TO 850:NEXT X
500 LOCATE 10,11:PRINT F$
505 FOR X=1 TO 850:NEXT X
510 LOCATE 10,13:PRINT G$
520 FOR X=1 TO 850:NEXT X
525 COLOR 9:LOCATE 7,1:PRINT "Dialing complete...."
535 FOR X=1 TO 2900:NEXT X
540 CLS:COLOR 6:LOCATE 1,60:PRINT "System":COLOR 20:LOCATE 1,68:PRINT "Connected":COLOR 9
550 LOCATE 1,1:PRINT A$ B$ C$"-"D$ E$ F$ G$
560 LOCATE 2,1:PRINT "Connected......."
561 FOR X=1 TO 4000:NEXT X
562 PRINT "Operating at 1200 baud.":FOR X=1 TO 3000:NEXT X:PRINT "Simple COLOSSUS code system":FOR X=1 TO 4000:NEXT X
571 COLOR 4:PRINT "Determining Code Structure":FOR X=1 TO 7000:NEXT X
572 COLOR 2:PRINT "Code Struture Found/Determined":FOR X=1 TO 4000:NEXT X
573 COLOR 6:PRINT "Entering DECODE sub-program, please wait.":FOR X=1 TO 8000:NEXT X
574 COLOR 3:PRINT "Sub-program runing.":FOR X=1 TO 6000:NEXT X
575 COLOR 4:PRINT "Begining DECODING PROCESS.":FOR X=1 TO 8000:NEXT X
580 LOCATE 16,30:PRINT "Decoding process begining in...."
590 LOCATE 16,61:PRINT "10"
600 FOR X=1 TO 700:NEXT X
610 LOCATE 16,61:PRINT "09"
620 FOR X=1 TO 700:NEXT X
621 LOCATE 16,61:PRINT "08"
622 FOR X=1 TO 700:NEXT X
650 LOCATE 16,61:PRINT "07"
660 FOR X=1 TO 700:NEXT X
670 LOCATE 16,61:PRINT "06"
680 FOR X=1 TO 700:NEXT X
690 LOCATE 16,61:PRINT "05"
700 FOR X=1 TO 700:NEXT X
710 LOCATE 16,61:PRINT "04"
720 FOR X=1 TO 700:NEXT X
730 LOCATE 16,61:PRINT "03"
740 FOR X=1 TO 700:NEXT X
750 LOCATE 16,61:PRINT "02"
760 FOR X=1 TO 700:NEXT X
770 LOCATE 16,61:PRINT "01"
780 FOR X=1 TO 700:NEXT X
785 LOCATE 16,61:PRINT "00"
790 FOR X=1 TO 1000:NEXT X
800 LOCATE 16,30:PRINT "Process is completed, go ahead "
805 FOR X=1 TO 1000:NEXT X
810 CLS
820 INPUT A$
830 PRINT "Ok"
840 INPUT A$
850 PRINT "Ok"
860 INPUT A$
870 PRINT "Ok"
880 INPUT A$
890 PRINT "Ok"
900 INPUT A$
910 PRINT "Ok"
920 INPUT A$
930 PRINT "Ok"
940 INPUT A$
950 PRINT "Ok"
955 FOR X=1 TO 3000:NEXT X
960 COLOR 2:PRINT "Trap/Trace signal being received."
970 COLOR 20:PRINT "Danger!"
980 FOR X=1 TO 3000:NEXT X
990 COLOR 8:PRINT "Shall I terminate Connection?"
1000 INPUT ZXA$
1100 PRINT
1200 PRINT
1300 PRINT
1400 PRINT
1500 COLOR 20:PRINT "Trap complete! Danger!"
1600 FOR X=1 TO 4500:NEXT X
1700 COLOR 2:PRINT "Foil Trace signal beging sent to fool TRACE."
1800 FOR X=1 TO 4500:NEXT X
1900 COLOR 20:PRINT "Trace beginging! Danger!
2000 FOR X=1 TO 4500:NEXT X
2100 COLOR 2:PRINT "Sending dummy trace signal."
2200 COLOR 20:PRINT "Danger!"
2300 FOR X=1 TO 4500:NEXT X
2500 COLOR 2:PRINT "Danger, cannot sent hang up signal to modem!"
2600 COLOR 20:PRINT "Danger!"
2700 FOR X=1 TO 4500:NEXT X
2701 PRINT "Hope your wearing anti-persperent":FOR X=1 TO 3000:NEXT X
2702 COLOR 20:PRINT "<HIT> Alt-H to send a 3000 mhz down the line."
2703 IF INKEY$="" THEN 2703
2704 PRINT "Fried em'":FOR X=1 TO 5000:NEXT X
2800 COLOR 2:PRINT "Hang up complete, No danger...."
2900 COLOR 2:PRINT "That was a close one, that makes the 35 one. "
3000 PRINT "Program ending, see ya later."


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________________________________
/| |
/ | The United Ignorance Front |
| | |
| | presents |
| |-------------------------------|
| | |
| | FAX MACHINE FUN |
| | |
| |-------------------------------|
| | written by: The Iocat |
| |-------------------------------|
| | this article originally |
| | appeard in |
| | |
| | THE UNDERGROUND EXPRESS |
| |"the official voice of the UIF"|
| |-------------------------------|
| | |
| |this article is (c) 1989 by the|
| |UIF. All rights reserved. This|
| |file may be distributed un-|
| |altered exclusivly in the modem|
| |community. (if you feel a dire|
| |need to put your BBS's # on it|
| |do it at the end) |
| |_______________________________|
| / /
|/_______________________________/
INTRO-
In the late 80's we have seen a massive explosion in the popularity of fax
machines. Everyone has one. They are cheap, easy to use, and very usefull. Up
untill now, however, they have been almost exclusivly in the province of the buisness
world
. Just for those of you who have been in comas for the last few years, I'll explain
fax machines to you.
Fax machines are combination scanners/modems/printers. You can transmit the
contents of a piece of paper to another fax over the phone lines. Usually, your fax
also prints the number you called from on the first sheet of the transmittal. It is
e
asy to see why buisnesses like these. No longer content with Federal Express, now
letters can go cross country in minutes. Faxes have about 200-250 dpi resolution,
and print out on rolls of thermal paper. For some odd reason, most of them are 4800
baud
.
THE GOOD PART-
"So what" you ask? Most people don't seem to realize the potential available
here. When I worked at The FHLB, we used to get faxes all the time, with requests
for checks. Occaisionaly, we also got short notes from the idiots at the other
banks.
This is what gave me the idea for what I call, for lack of a better term, Fax
Piracy.
Fax Piracy is the ultimate crank call. Let me give you an example.
There was this Library I hated, and, like everyone else, they have a fax. So
what me and a few of my freinds did was send them requests, "from" another Library
for books. I found out later, from a kid who worked there that they wasted about
$50,
sending them all the books. Not much, but if you know how cheap librarians are, you
can imagine the shit fits they had.
Next, we send them a "Mobius Fax" we got some sheets of black construction
paper, taped about 10 of them together, and started feeding them through the fax.
Once the start of the long sheet we had created came through, we taped it to the end.
T
his went on continuosly for about 15 minutes untill their (very expensive) thermal
paper ran out. Since we had sent them nothing but black paper, it completely covered
and ruined all of their paper. This used up their 3month paper allocation at once,
an
d they had to borrow from petty cash to buy more.
Finally we sent them a little note, telling them what idiots they were, and
signing it "the fax pirates"
HOW TO DO IT-
First, and this is VERY IMPORTANT- Always remember to REPROGRAM the fax so it
displays someone elses name and number. If you forget to do this, its like sending a
letter bomb with a return adress.
Second, decide what to send. This is entirely up to you (duh) , and depends
on whether you want to annoy them, or really destroy them.* Wierd requests from
other campies you hate, long rambling stories, or strange art is always good. Be a
littl
e creative. (this part is especially fun if you have a Mac, and access to a
laserwriter)
Third, send it. (wow, some people need to be told everything, don't they)
What? You don't know their fax #? Its not in information? Its not in the phone
book? Well, keep reading!
HOW TO GET FAX PHONE NUMBERS-
This is just way easier than it should be. Call and ask. I'm serious, we've
done this probably over 30 times, and NO ONE HAS EVER QUESTIONED OUR REQUEST! I'll
give you a sample of a call that actually happened. (this is verbatum)(we taped it)
IBM LADY Hello, IBM, may I help you?
ME Hi, this is Biff Fulgate from over here at Linear Data Systems
Can I get your fax number, those boys in research need to send
something over and they lost the number again.
IBM LADY Please hold on a moment
ME Sure thing. Hah, those cooks over in research would probably
lose their heads if they wern't screwed on.
IBM LADY Haha. Now is that the Tower 700 number?
ME Um...let me check here... Yeah, that's it. (Tower 700? what?)
IBM LADY Ok, hold on
(Long wait during which I get slightly nervous)
IBM LADY Ok That number is 313-xxx-xxxx
ME Thanks, Bye
Also, most ads have fax numbers. Don't fuck with little companies though.
A) they don't need it, B) they are probably more suspicious, C) it hurts them more
than it would hurt a big company. be a caring capitolist.
If you need any suggestions as to who's number to get try the following-
newspapers, radios stations, big companies, libraries, city & state governments, the
right to life movement, ect.
HINTS-
Act like you know whats going on at all times.
Be polite, and a little bit familiar
Make sure you have a plausable reason for getting the number
Don't laugh
Let the person who sounds most 'adult-like' make the call
Make sure you have a plausable name
Remember, the larger the company, the less the people know and care about other parts
of the company, so the greater chance you have of not getting hassled.
ALSO! Don't forget to change the "number" you are calling from.
If you want to send a Mobius Fax, usually Faxes have paper feed trays (we didn't know
that when we did it)
ALSO- NEVER, EVER, DO THIS TO ATT!
HOW TO GET A FAX TO USE-
Well, if you don't have one, try mommy's or daddy's office. Most Campus
offices have faxes you can pretend that you are supposed to be using (tell them the
Library sent you). Many print-shops (like Kinko's) have fax machines that you can use
for
a nominal fee. And, just like terminals in the early 80's, most fax machines are
just sitting out in offices, if you dress nicely, and look like you know what you're
doing, no one is going to ask questions.
SOME NUMBERS TO CALL-
I have a pretty good list of #'s that you can call, but I will upload it in a
different file, at a later date.
IF YOU LIKED THIS FILE-
Please send a host of annoying faxes to your local "Right to Life" chapter.
-----------end-----
-------------------------------------------------------------------------------
*-- for really good info on how to really fuck up a company with mail, or faxes, I
reccomend Keith Wade's POISON PEN LETTERS & YOUR REVENGE IS IN THE MAIL both
available from the Loompanics Book Catalog (see my file on that for the adress)
-------------------------------------------------------------------------------
if you would like a sample copy of THE UNDERGROUND EXPRESS send a S.A.S.E. and a buck
to THE UNDERGROUND EXPRESS P.O.BOX 8171 W. BLOOMFIELD, MI 48304
-------------------------------------------------------------------------------
the above article is fiction and any similarity between it and real life is purely
coincidental.| yeah, right! sure! it REALLY IS!
-------------------------------------------------------------------------------
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
EgoManiacs! Post your board numbers here!
MY EGO ZONE..........................................(612) WRSHPME
WE HATE YOU..........................................(313) 02-USERS
DOWN-TIME!...........................................(914) WRNVRUP
TOO-FAST PHILS.......................................(313) 300ONLY
\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/.----

Downloaded From P-80 International Information Systems 304-744-2253

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Path: ux1.cso.uiuc.edu!uwm.edu!linac!att!pacbell.com!lll-winken!telecom-request@eecs.nwu.edu
From: pahsnsr@jupiter.nmt.edu (Paul A. Houle)
Newsgroups: comp.dcom.telecom
Subject: Public FAX Machines/Phraud
Message-ID: <telecom11.817.5@eecs.nwu.edu>
Date: 13 Oct 91 19:41:52 GMT
Sender: Telecom@eecs.nwu.edu
Organization: TELECOM Digest
Lines: 43
Approved: Telecom@eecs.nwu.edu
X-Submissions-To: telecom@eecs.nwu.edu
X-Administrivia-To: telecom-request@eecs.nwu.edu
X-Telecom-Digest: Volume 11, Issue 817, Message 5 of 12
pay fax machines in public libraries and similar places, and some
people in the BBS community discovered a number of methods of phraud
based upon these machines. Some of these machines contain an
automatic dialer that automatically calls an 800 number, where an
operator picks up the phone and asks for your credit card number,
verifies it, and connects you to your destination fax machine, running
the call through. I don't know exactly how answer supervision is
handled here, but using fax machines, one could use the carrier tone.
I discovered that, when the machine was unplugged, one could
pick up the handset and get a regular dial tone. There is no
touch-tone pad, so it's impossible to dial out normally, but one can
dial by clicking the switchhook, and bopping the switchhook ten times
connects you to an operator, and you can give her the phone number
that you want to dial. I used this to make a local call just to see
if this could be done, and I mentioned this to a friend.
Other people in the BBS community in that area later discovered
that there was no toll restriction on those lines, either, so one
could dial two zeros, get an AT&T operator, and then call his phriends
anywhere in the world. A person armed with a tone dialer would have a
whole spectrum of phraudulent options availible to him -- the 'start a
conference and transfer control to a pay phone' trick, never mind just
calling 900 numbers with a tone dialer just for the hell of it.
Of course, I can't advocate any of this behavior because it is
illegal or immoral, but public fax machines, like COCOTS, have some
weaknesses against phraud -- and they really could design them quite a
bit better so they both provide better service and are more resistant
to people with evil intent.
[Moderator's Note: The public Fax machine that was installed in the
post office downtown was a sham, security-wise. They had the phone
line plugged into a modular jack mounted on the wall next to it. By
unplugging the Fax machine and plugging in an ordinary phone, you got
dial tone that would get you anywhere. And no one at the post office
seemed to keep an eye on the machine or care who did what over in that
corner of the (relatively, in the wee hours of the morning) deserted
lobby area. The machine was removed a couple months ago and the phone
line -- I assume -- turned off ... but who knows. PAT]
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The information presented in the
following file is for entertainment
purposes only. It is not for children
or the mentally unbalanced. The
authors of this file take no
responsibility for any of its contents.
With the FBI watching us all the time,
you can never be sure if its safe to
say something. Even if your not into
good stuff, its still nice to know
that your the only one on the phone.
You don't want your sister listening
in on you. It is also well known that
alot of the major BBS's are being
monitored by the feds. Well, we hope
that the information presented here
will allow you to feel safer on your
telephone.
Most telephone surveillance devices
used on hackers numbers are very
simple. They usually save the good
stuff for spys and people like that.
It is impossible to tell if the good
stuff is on, but we have listed ways
to detect some of the cheaper
machines, and in some cases how to
shut them off or screw them up.
The MLT-2. This device is one of the
mainstays of BS (BELL security). Its
main weakness is in that give tones to
do its operation. A friend of MAD!'s
is currently working on a device he
plans to call a purple box that will
detect these tones. You will just be
able to keep it on, and it will report
on any such tones. We will keep you
updated in future files. Ok, if the
MLT-2 is in MON (monitor) mode, you
can do the following: A good old loud
2600hz will usually switch it to LOOP
mode. Some times a 7200 will execute
a TT (dial mode). These will get them
off your back for a while. If you own
a MLT-2 also, you can damage the other
MLT-2. First get the other MLT-2 into
loop mode. Now wait till it gets to
LIN (test the inside part of the
loop). Now do a K2. This will put
the MLT-2 into a state of limbo. Now
to finish up, do a MLT SOAK test.
This will put the offending machine
out of commission for a little while.
If you have an OMEGA BOX (nice little
things), a flat tone will put the
MLT-2 into a LRM (fast loop
measurement), thus getting it off your
line).
CONDUCTER TAGGER and ANALYZER test.
This will show you approxamatly how
many people are on a line.
First you need to hook a volt/ohms
meter up to the phone box in your
wall. Hook the line and the ground up
to the red and green wires. You can
use one made for it, or you can modity
the kind you use to check batterys by
putting aligator clips on it.
Now the volt meter will rise an fall
depending on how many people pick up
the phone, and how good the connection
is. If your sister picks up the
phone, it will fall. It picks up
operators, and whatever. Most of the
cheaper tapping machines will be
detectable. Tape recorders can also
be detected. Even a person on a test
phone will show up. Its a great tool.
Try using it on conferences some
time.
If you have friends (or enemys) that
like to listen to their phone
conversation out a phone boxes with
test phone theres something you can do
about it. The following information
comes from Abbie Hoffman and George
Hayduke in the classic book 'Getting
Even' the complete book of dirty
tricks.
Cut the female end off an ordinary
extension cord. Unscrew the
mouthpiece on the telephone. You will
see a terminal for a red wire and one
for a black. Attach one of the wires
from the extension cord to the red,
and one to the black. Now plug the
extension cord into a power socket.
According to Hoffman you are sending
20 volts of electricity back through
equipment made for 6 volts. Fizz.
Note! The Lunatic Phringe Suggests
that you do not try
this. It is not responsibly for any
damage done to phone equipment, or to
you. Actually you would be sending
110 volts through equipment made for
48. If you are really serious about
doing this, we suggest you get a
transformer to step the voltage level
down.
Any infomation that is passed over
phone line can be intercepted by the
phone company.
Thanks to MR. X of a bell company we
have learned how to defeat most
surveillance devices using Blue/Omega
boxes. The blues range is very
limited, but the omega boxes covers
most of them. See MAD!'s new OMEGA
BOX handbook for more info.
Device name range tone
notes.
MLT-2 1400-7200 4800
see DETECTING TAPS #1
MLT-1 1400-6400 1200
AT&T scancat 900-1200 2600
see SCANNER by CAN-AM pirating
network
scancat 2 1200-2600 2600
ADS scanning system 2600-4800 12000
Bell 1021 7200 12000
Bell 1100 400-800+1200-7200 gold 2600
See OMEGA BOX HANDBOOK and FUN/OMEGA
BOXES 1-2
MACE(nickname if you know the real name
to this machine, please give it to
us.)
6200 gold 6200
This doesn't always work.
ADS monitoring test.
ADS is the new trace/monitoring test
being used by AT&T, MCI, soon SPRINT,
and more. It is very fast and
accurate, but it has many many faults.
After much testing we found that if you
do a 7200 and ADS is on the line, a
volt meter will go go crazy. A simple
gold will make a pop if ADS is on the
line. For a lot more on ADS see
MAD!'s upcoming DETECTING LINE TRACES.
TAP TEST NUMBERS
Lately MAD! has as been seeing alot of
those tap test #'s. Our friends at
the phone company said there are such
#'s, but they will only detect certain
things. Here is a small list. We are
not sure if they work, and didn't have
time to test them. We will print the
results in an upcoming file. If they
do, we will print about 25 of them.
This came from someone named HACKER
SMITH, but were not sure what system.
Here it is...
I GOT A # TO SEE IF YOUR BEING TRACED.
WHEN YOU CALL IT USING YOUR PHREAKING
SERVICE,YOU SHOULD HEAR A TONE THAT
GOES UP IN FREQUENCY,THAT MEANS YOUR
NOT BEING TRACED. IF YOU HEAR A STEADY
TONE, THEN YOUR BEING TRACED AN YOU'D
BETTER HANG UP IN LESS THAN 30 SECONDS
OR YOU RUN THE RISK OF BEING
TRACED...THE # IS 617-890-9900.
ENJOY,
HACKER SMITH
Also you see the number posted around
200-xxx-xxxx. This is a ADS system
used by bell linemen from phone boxes
(see the MAD! file on TEST PHONES for
info on phone boxing.). It is not a
trace test at all.
1-800 Extenters
---------------
Number Code Length Co.
------ ----------- ---
325-7222 6
328-4700 7
521-8400 8 Travelnet (GM)
437-7010 14 Calling Card
325-7499 6 Am. Network
227-0073 7
558-7888 6 or 7?
626-9600 7
637-7377 7 DANGEROUS!!!!!
446-4462 6 or 7 Skyline (MCI)
^ also 950-1088 ^local, 7 national
858-4009 6 or 7 NTS (Texas)
221-2480 8 (1+)
345-0008 6 US Telecom
762-3638 6
538-0007 6
922-0918 6 RCI
336-7817 6 ANY 6 works!
^CAREFUL!
221-0902 5?
633-8880 3
526-7490 6
527-3511 8 (2 tries)
558-1000 6 MCI
843-0698 6 MCI
682-4000 6
237-9300 ?
882-2255 5 Americom
221-1950 14 Calling Card
221-8190 1xxx+6 digits? RCA
523-7248 4?
321-0424 8?
321-0845 6
323-4313 5
327-0005 2800+?
368-4222 8
368-5963 14 MCI Call Card
547-1784 6 Am. Network
448-8989 8
621-1703 6
950 PBX's
---------
These are possibilities for your
area, they will differ depending
on location.....
950-xxxx Company Code Length
-------- ------- -----------
0777 Sprint 8 or 9
1088 Skyline (MCI) 6 local 7
same as 1-800-446-4462 nation^al
1044 All-net 6
0220 Metrophone 6
1055 6
1022 MCI Execunet 14 (card)
1033 US Telecom 6
1003 RCI 6
1999 7
1007 6
0488 ITT 4?
1050 Metrophone 6
1066 Lexitel or All-net 6
1002 Sprint 8 or 9
1084 LDS ?
1020 W.U. Metro ?
1085 Westel ?
1023 Starnet ?
1026 ITT ?
1089 TSS ?
1007 TMC (W.Va.) ?
WARNING:950's are automatically
ANI'ed, they can look up where you
are calling from, USE WITH CAUTION!!!

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Original Message Date: 25 Jun 92 02:13:12
From: Uucp on 1:125/555
To: Tomj on 1:125/111
Subj: FBI Digital Telephony (bill text)
^AINTL 1:125/111 1:125/555
From kumr!eff.org!knight
From: knight@eff.org (Craig Neidorf)
To: knight@eff.org
Date: Tue, 23 Jun 1992 14:54:35 -0500
The following is the latest version of the FBI Digital Telephony Proposal,
introduced in May 1992. This version removes the previous language that
authorized the FCC to set standards and now places it solely in the hands <20>
of
the Attorney General. Fines are $10,000/day for non compliance with <20>
services
within the public switched network having 18 months to comply and services
outisde having three years. The proposal now manadates that the <20>
capability for
remote government wiretapping must be included into the system.
This proposal clearly enhances the ability of the FBI to monitor
communications. It takes the unprecendented step of placing control over
certification of telecommunications equipment in the hands of the Attorney
General and requires that the equipment be constucted to allow government <20>
have
the ability to monitor communications from a "government monitoring <20>
facility
remote from the target facility." All telecommunications users should be
concerned by the privacy and security implications of creating systems that
have holes for the government or any other knowledgable user to plug into.
David Banisar
CPSR Washington Office
banisar@washofc.cpsr.org
Craig Neidorf
Concerned Citizen
cneidorf@washofc.cpsr.org
__________________________________________________________
102nd Congress
2nd Session
S. _____
[H.R. _____]
IN THE SENATE
[IN THE HOUSE OF REPRESENTATIVES]
M. ________________ introduced the following bill; which was
referred to the Committee on__________________
A BILL
To ensure the continuing access of law enforcement to the content of wire
and electronic communications when authorized by law and for other
purposes.
Be it enacted by the Senate and the House of Representatives of the United
States of America in Congress assembled,
SEC. 1. FINDINGS AND PURPOSES.
(a) The Congress finds:
(1) that telecommunications systems and networks are often
used in the furtherance of criminal activities including organized crime,
racketeering, extortion, kidnapping, espionage, terrorism, and trafficking
in illegal drugs;
(2) that recent and continuing advances in telecommunications
technology, and the introduction of new technologies and transmission
modes by the telecommunications industry, have made it increasingly
difficult for government agencies to implement lawful orders or
authorizations to intercept wire and electronic communications and thus
threaten the ability of such agencies effectively to enforce the laws and
protect the national security; and
(3) that without the assistance and cooperation of providers
of electronic communication services and private branch exchange <20>
operators,
the introduction of new technologies and transmission modes into
telecommunications systems without consideration and accommodation
of the need of government agencies lawfully to intercept wire and
electronic communications would impede the ability of such agencies
effectively to carry out their responsibilities.
(b) The purposes of this Act are to clarify the responsibilities <20>
of
providers of electronic communication services and private branch
exchange operators to provide such assistance as necessary to ensure the
ability of government agencies to implement lawful court orders or
authorizations to intercept wire and electronic communications. SEC. 2.
(a) Providers of electronic communication services and private branch
exchange operators shall provide within the United States capability and
capacity for the government to intercept wire and electronic
communications when authorized by law:
(1) concurrent with the transmission of the communication to
the recipient of the communication;
(2) in the signal form representing the content of the
communication between the subject of the intercept and any individual
with whom the subject is communicating, exclusive of any other signal
representing the content of the communication between any other
subscribers or users of the electronic communication services provider or
private branch exchange operator, and including information on the
individual calls (including origin, destination and other call set-up
information), and services, systems, and features used by the subject of
the interception;
(3) notwithstanding the mobility of the subject of the intercept <20>
or
the use by the subject of the intercept of any features of the
telecommunication system, including, but not limited to, speed- dialing or
call forwarding features;
(4) at a government monitoring facility remote from the target
facility and remote from the system of the electronic communication
services provider or private branch exchange operator;
(5) without detection by the subject of the intercept or any
subscriber; and
(6) without degradation of any subscriber's telecommunications
service.
(b) Providers of electronic communication services within the
public switched network, including local exchange carriers, cellular
service providers, and interexchange carriers, shall comply with
subsection (a) of this section within eighteen months from the date of
enactment of this subsection.
(c) Providers of electronic communication services outside of the
public switched network, including private branch exchange operators,
shall comply with subsection (a) of this section within three years from
the date of enactment of the subsection.
(d) The Attorney General, after consultation with the
Department of Commerce, the Small Business Administration and Federal
Communications Commission, as appropriate, may except from the
application of subsections (a), (b) and (c) of this section classes and
types of providers of electronic communication services and private branch
exchange operators. The Attorney General may waive the application of
subsections (a), (b) and (c) of this section at the request of any
provider of electronic communication services or private branch exchange
operator.
(e) The Attorney General shall have exclusive authority to
enforce the provisions of subsections (a), (b) and (c) of this section.
The Attorney General may apply to the appropriate United States District
Court for an order restraining or enjoining any violation of subsection
(a), (b) or (c) of this section. The District Court shall have
jurisdiction to restrain and enjoin violations of subsections (a) of this
section.
(f) Any person who willfully violates any provision of
subsection (a) of this section shall be subject to a civil penalty of
$10,000 per day for each day in violation. The Attorney General may file
a civil action in the appropriate United States District Court to
collect, and the United States District Courts shall have jurisdiction to
impose, such fines.
(g) Definitions--As used in subsections (a) through (f) of this
section--
(1) 'provider of electronic communication service' or 'private
branch exchange operator' means any service or operator which provides
to users thereof the ability to send or receive wire or electronic
communication, as those terms are defined in subsections 2510(1) and
2510(12) of Title 18, United States code, respectively, but does not
include the government of the United States or any agency thereof;
(2) 'communication' means any wire or electronic
communication, as defined in subsections 2510(1) and 2510(12), of Title
18, United States Code;
(3) 'intercept' shall have the same meaning as set forth in <20>
section
2510(4) of Title 18, United States Code; and
(4) 'government' means the Government of the United States
and any agency or instrumentality thereof, any state or political
subdivision thereof, the District of Columbia, and any commonwealth,
territory or possession of the United States.
DIGITAL TELEPHONY AND INTERCEPTION BY CRIMINAL LAW
ENFORCEMENT AGENCIES
The telecommunications systems and networks are
often used to further criminal activities including white collar and
organized crime, racketeering, extortion, kidnapping, espionage,
terrorism, and trafficking in illegal drugs. Accordingly, for many
years, one of the most important tools in the investigation of crime for
Federal and State criminal law enforcement agencies has been the court
authorized interception of communications. As illustrated below, the
majority of original authorizations to intercept wire or electronic
communications are conducted by State criminal law enforcement agencies.
Interception Applications Authorized
State Federal Total
1984 512 289 801
1985 541 243 784
1986 504 250 754
1987 437 236 673
1988 445 293 738
1989 453 310 763
1990 548 324 872
Total 3,440 1,945 5,385
Approximately, 3/8 of authorized interceptions were conducted by Federal
agencies, while 5/8 of the authorized interceptions were conducted by
State criminal law enforcement agencies.1
The recent and continuing advances in telecommunications <20>
technology,
and the introduction of new technologies by the telecommunications
industry, have made it increasingly difficult
for government agencies to implement lawful orders or authorizations to
intercept wire and electronic communications, as well as to implement
pen register and trap-and-trace court orders or authorizations. These new
technologies inadvertently undermine the ability of criminal law
enforcement agencies to enforce effectively the criminal laws and protect
the national security. Without the assistance and cooperation of the
telecommunications industry, these new technologies will impede the
ability of the telecommunications industry, these new technologies will
impede the ability of the government to enforce the criminal law.
Accordingly, the purpose of this bill is to clarify the existing
responsibilities of electronic communication services providers and
private branch exchange operators, as established, for example, in 18
U.S.C. ____ 2518(4), 3124(A), (B), to provide such assistance as
necessary to ensure the ability of government agencies to implement
lawful orders or authorizations to intercept communications.
Over the past twenty-five years, the working
relationship between the criminal law enforcement community,
particularly the Federal Bureau of Investigation as the federal
government's primary criminal law enforcement agency, and the
telecommunications industry, in response to the appropriate court orders
or authorizations, has provided government agencies with timely access to
the signals containing the content of communications covered by the court
orders or authorizations. As a general proposition, this has involved
providing the means to acquire the communication as it occurs between
two individual telephone users at a remote location, not dissimilar to a
call in which the two originating parties do not know that a third party
is listening, and in which the third party (the criminal law enforcement
agency) records the authorized and relevant calls.
Historically, and with relatively few exceptions, the
telecommunications industry has provided the criminal law enforcement
community with the ability to monitor and record calls:
1. at the same time asthe call is transmitted to the recipient;
2. in the same form as the content of the call was transmitted
through the network, notwithstanding the use by the target of custom
features of the network;
3. whether stationary or mobile;
4. at the government monitoring facility;
5. without detection by the target or other subscribers; and
without degrading any subscriber's service.
However, the introduction of new technology has begun to erode the
ability of the government to fully effectuate interceptions, pen
registers and trap-and-race court orders or authorizations that are
critical to detecting and prosecuting criminals. As technology has
developed, the telecommunications industry has not always ensured the
continued
ability to provide the same services to the criminal law enforcement
community. The telecommunications industry's introduction of certain
types of new technology poses real problems for effective criminal law
enforcement. Legislation is necessary to ensure that the government will
be provided with this capability and capacity in the future by all
providers and operators and to maintain a level playing field among
competitive
providers and operators in the telecommunications industry.
There have been instances in which court orders authorizing the
interception of communications have not been fulfilled because of
technical limitations within particular telecommunications networks. For
example, as early as 1986, limited capabilities became apparent in at
least one network which will only be corrected later in 1992. This
technical deficiency in a new technology forced criminal law enforcement
agencies to prioritize certain interceptions to the exclusion of other
court orders. Accordingly, for approximately six years, there have been
court orders that have not been sought by the criminal law enforcement
community or executed by the telecommunications industry and, as a
consequence, important criminal investigations have not been brought to
fruition or have been less than efficiently concluded. This is one
classic example of new technology affecting adversely the criminal law
enforcement community: a microcosm of what may be expected on a
nationwide basis without enactment of this legislation.
Section 1 of the bill states Congressional findings and purpose.
Section 2 is divided into seven subsections. Subsection (a)
establishes as a matter of law the responsibility of electronic
communication services providers and private branch exchange operators
to continue to provide, within the United States, the capability and
capacity for criminal law enforcement agencies to intercept wire and
electronic communications when authorized by law. These subsections
delineate the existing attributes of wire or electronic communication
interception.
1. Concurrent with Transmission. The application for a
court order to intercept telecommunications conversations or data
transmissions is rarely a leisurely process. For example, on the Federal
side, the development of the required affidavits, submission to the
Criminal Division of the Department of Justice for approval, transmission
of approval to the Assistant United States Attorney, the appearance of the
Assistant before a judge to request the order and the delivery of the
judge's order to the appropriate telecommunications company is frequently
completed in a very short time. However, crime waits for no one and the
system for approval of interceptions must and does conform with the
realities of the activity that is sought to be investigated and, if
appropriate, prosecuted as criminal offenses. Since time is of the
essence, current law requires that service providers and operators
provide the government forthwith all information, facilities and
technical assistance necessary to accomplish its mission. It is critical
that the telecommunications industry respond quickly to execute the court
order or authorization. The ultimate problem of timeliness, however, is
the real-time monitoring of the intercepted communications. As serious
and potentially life- threatening criminal conduct is detected, it may be
necessary to move quickly to protect innocent victims from that conduct.
Accordingly, "real-time" monitoring is critical.
2. Isolated Signal and Services Used. Nearly all of the
communications network is partially "analog" at this time. In
conducting an interception, for example, of a telephone conversation, the
government is allowed to monitor and record criminal conversation such
as a conspiracy, minimizing the acquisition of non-criminal or innocent
conversation. When an electronic communication services provider or
private branch exchange operator introduces a new technology--such as a
digital signal--the communications are converted into a different and
more efficient form for transmission, but a more difficult form to
monitor during interception. The bill requires only that the provider or
operator isolate and provide access to the electronic signal that
represents the content of the communications of the target of the
intercept2 from the stream of electronic signals representing other
communications. This provision seeks to ensure that, in the new
electronic environment in which signals are mixed for transmission and
separated at another switch for distribution, the government does not
receive the communications of any individual other than the individuals
using the target's communications point of origin and receipt; the
government must remain subject to the minimization standards of 18 U.S.C.
__ 2518(5).
This provision also makes it clear that an electronic
communication services provider or private branch exchange operator is
not required to provide for reconversion of the isolated communication to
analog or other form. The government expects that this process will be
accomplished by the government.
3. Mobility and Features. Increasingly, criminal acts are being
conducted or discussed over cellular telephones or by using special
telecommunications features. As this mobility is introduced, the
electronic communication services providers and private branch exchange
operators would be required to assure the capability and capacity for
criminal law enforcement agencies to continue lawful interception.
Further, this subsection makes it clear that features used by the
target do not defeat the court order or authorization. For example,
communications which have been addressed to the telephone number of
the target, but which may have been programmed through a
call-forwarding feature to another, otherwise innocent, telephone number,
must be captured and made available to criminal law enforcement
authorities pursuant to court order or authorization. This requirement
will obviate the need for applications for authority to monitor otherwise
innocent telephone numbers that receive, only intermittently, calls
forwarded by the target. The effect of this provision is to further
minimize monitoring of calls of innocent parties. Similarly, certain
speed dialing features that mask the telephone number called by the
target must be identified for criminal law enforcement investigation.
The ability to consistently determine the destination of calls is critical
to minimizing
the monitoring of innocent calls.
4. Government Monitoring Facility. Government agencies do not
normally request the use of telecommunications industry physical
facilities to conduct authorized interceptions nor is it encourage by the
industry. Normally, the government leases a line from the electronic
communication services provider's or private branch exchange operator's
switch to another location owned or operated by the government. This
minimizes the cost and intrusiveness of interceptions, which benefits the
service provider or operator, as well as the government. Accordingly, the
ability to monitor intercepted communications remotely is critical.
5. Without Detection. One of the reasons that governments
operate their own facilities is to reduce the risk of detection of the
interception, which would render the interception worthless. At the
present time, the existence of an interception is unknown to any
subscriber and is not detectable by the target, notwithstanding folklore
and spy novels. This provision merely ensures that the secrecy of
effective interceptions will be maintained.
6. Without Degradation. Maintaining the quality of the
telephone network is in the interest of the government, the industry and
the public. Presently, the existence of an interception has no effect on
the quality of the service provided by any network to the target or any
subscriber. This provision ensures that the quality of the network will
continue to be uncompromised. Absent the assistance delineated by this
legislation, the execution of court orders and authorizations by the
government could well disrupt service of the newer technological systems,
a result that this legislation seeks to avoid.
Subsection (b) provides that electronic communication services
providers and private branch exchange operators with the "public
switched network" must be in compliance with the minimum intercept
attributes within eighteen months after enactment. Thereafter, new
technologies must continue to meet these minimum attributes.
Subsection (c) provides that electronic communication service
providers and private branch exchange operators that are not within the
"public switched network" must be in compliance with the minimum
intercept attributes within eighteen months after enactment. Thereafter,
new technologies must continue to meet these minimum attributes.
Subsection (d) provides that the Attorney General may grant
exceptions to the affirmative requirements of subsection (a), as well as
the implementation deadlines of subsections (b) and (c). In considering
any request for exception, the Attorney General will consult with Federal
Communications Commission, the Small Business Administration and
the Department of Commerce, as appropriate. Accordingly, the Attorney
General has the authority to except, for example, whole classes,
categories or types of private branch exchange operators where no serious
criminal law enforcement problems are likely to arise, such as hospital
telephone systems.
This subsection also permits the Attorney General to waive the
requirements of subsections (a), (b) and (c) on application by an
electronic communication services provider or private branch exchange
operator.
Accordingly, if a particular company can not comply with one or more of
the requirements of subsection (a), or needs time additional to that
permitted under subsections (b) or (c), the Attorney General may grant an
appropriate waiver.
Subsection (e) provides that the Attorney General has exclusive
authority to enforce the provisions of the bill. While a number of States
have authority to seek and execute interception orders, they will be
required to seek the assistance of the Attorney General if enforcement of
this legislation is required. This section also provides for injunctive
relief from violations of the provisions of the bill.
Subsection (f) provides for enforcement of the provisions of the
bill through imposition of civil fines against any company that is not
excepted from the provisions of the bill, does not acquire a waiver of the
provisions of the bill, and fails to meet the requirements of subsection
(a) after the effective dates set out in subsection (b) or (c), as
appropriate. A fine of up to $10,000 per day for each day in violation
may be levied; for most companies in the telecommunications industry
this amount is sufficient to ensure that compliance will be forthcoming.
Although this provision is not expected to be used, it is critical to
ensure that compliance with the provisions of the bill will occur after
the effective dates of the requirements of subsection (a).
Subsection (g) carries forward a number of definitions from the
current provisions for the interception of wire or electronic
communications under "Title III." The definition of "government" that is
currently in use includes all States, territories and possessions of the
United States, as well as the United States, is made applicable to the
bill.
[Footnotes]
1Interceptions for foreign intelligence and counterintelligence
purposes are not counted within the figures used here, but would likewise
benefit from enactment of the legislation.
2 Whether the content is voice, facsimile, imagery (e.g. video), computer
data, signalling information, or other forms of communication, does not <20>
matter;
all forms of communication are intercepted.

View File

@@ -0,0 +1,55 @@
Dr. Spine #44 @3473
Sat Feb 16 12:16:13 1991
MINIMUM LINE TESTING REQUIREMENTS
AS SET BY THE FCC
Your local telephone company is required by the FCC to
provide a minimum level of quality on the lines it maintains
for your use. Many lines do not meet these standards, and so
are a source of considerable noise in the transfer of data
between computers. A noisy line can make it very difficult
to upload or download messages and files to a BBS.
If a sysop complains to the telephone company about line
noise, there is usually only one option offered: line condi-
tioning. This is an extra cost item that they would like to
sell you. However, if their line to your computer meets the
minimum standards, there is no reason you cannot have error
free transfers at 2400 bps and, if an error correcting proto-
col is used, reliable operation at 9600 bps is the norm.
If the telephone company seems reluctant to test your line
and assure that it meets the minimum requirements (and they
will), request that they run the following tests and provide
you with the results. Let them understand that if they do not
comply, you will refer the matter to the FCC. They will NOT
be happy!
The following tests should be run:
1) Frequency sweep. 300 to 3000 Hz
2) Roll off. 500 - 2500 Hz, with -2 to +8 range,
and request 300 - 3000 HZ, -3 to +12 range.
1000 Hz tone loss: -16, 1% in either direction
3) Signal to noise ratio. 24 Db level
4) White noise C, message Dbrnco
5) Envelope delay measurement.
6) Phase jitter. Not to exceed 10%
7) Impulse noise test. Minimum 15 minute count
Don't worry if you do not understand what all these tests
mean, the telephone company knows. These standards are all
available from the FCC upon request. When the lines provided
to you meet these minimums, you will experience reliable,
accurate, and noise free data transfers.

View File

@@ -0,0 +1,395 @@
%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+
%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+
%+% UNDER SURVEILLANCE +%+
%+% - +%+
%+% PHONE TAPPING +%+
%+% - +%+
%+% BY +%+
%+% THE DARK KNIGHT +%+
%+% - +%+
%+% 11/3/90 +%+
%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+
%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+
DISCLAIMER:
The author takes no responsiblity for, nor does he assume any liability for,
damages resulting from the use of information in this document. This
document is for informational purposes only.
WARNING:
Connection of unauthorised equipment to a public (or indeed private system is
illegal and could lead to prosecution.
INTRODUCTION:
Now with the warnings over here is the equipment. Because of the highly
sophisticated nature of the modern telephone network, the installation of the
tap is a very tricky business indeed. It will take a capacitor (100nf), a
pair of high impedance headphones, anything up to two crocodile clips and at
least twelve seconds of concentrated effort. (See fig. 1)
FIG 1:
X---------------*---------------------------Y
phone lines |
|
X---------------|----------*----------------Y
| |
--- |
capacitor --- |
| |
|HEADPHONES|
One alternative to hanging around waiting for the telephone to answer is to
connect up a tape recorder. Now we come to the really sophisticated
electronics: since it is waste of tape to run the recorder continuosly, it is
useful to switch it on only when the phone is being used. Voice activated
switches? Why bother. A relay will do the trick, connected in series with
one of the lines. See plans on how to build a TAN box. There are plenty
around.
RADIO BUGS:
The next step up is some kind of radio bug. In the days not so long ago when
the BT issue phone was a wedge of cheese shaped affair with a dial on the
front, a favourite bugging device used to be the 'drop in' mike. The handset
microphone was a carbon granule device, quite bulky but easy to remove;
unscrew the mouthpiece, slip off a pair of wires from their terminals and its
out. The crafty buggers found a much better use for all that space than
filling it with carbon granuals. Buying microphones from the very same
people who supplied BT, they would empty out of the granuals, put in a much
smaller mike and would empty out the granuals, put in a much smaller mike and
a small radio transmitter, then seal the whole thing back together again.
Drop it into the handset and off you go. It is estimated that the numbers
made around the world ran into millions, so they were not uncommon! Still
used for bugging public telephones, but not much good for the wide varity of
office and home phones now in use.
SERIES AND PARALLEL BUGS:
Also very common and readily available are a variety of bugs which connect
either in series with one telephone wire or in parallel across the two.
The series bug has the advantage of only transmitting when the telephone is
used; the parallel one transmits continuosly in its crudest form (and most
commercial bugs are pretty crude) but can be a little more difficult to
detect by simple voltage measurements. Let's face it, it would be a trivial
matter to design a bug that is both triggered by use of the phone and
virtually impossible to detect by voltage measurements, but since almost
nobody takes seriously the idea that they may be a suitable target (do you
think you are, for instance?) and therefore won't be checking, why bother
with anything complicated?
See picture 1 and 2 for details. (End of file)
INFINITY TRANSMITTER:
The most exotic of the commonly used listerning devices is the 'infinity
transmitter', so called because once the victim can be snooped on from
anywhere in the world. Anywhere his phone can be reached by direct dialling,
that is. This is what you do: dial up the victim's number and hold your
little black mystery box close to the mouthpiece. In the simplest versions,
the mystery box just sends a tone down the line which is picked up by a
frequency selective circuit inside the bug. The mystery box activates the
infinity transmitter, which you previously attached to the victim's phone.
Once activated, the transmitter prevents the phone from ringing, and instead
sends down the line any sounds picked up by the victim's telephone, or by the
bug's own internal microphone.
This is how it works. On recieving the activating tone, the transmitter
passes enough current between the two lines to fool BT's equipment into
thinking that the phone has been answered, so the ringing tone is cancelled
and the line is opened. Once connection is made, all the bug has to do is to
modulate the line voltage in just the way the telephone itself would. Not
very difficult. The victim is entirly unaware of anything happening and,
with a hookswitch defeat installed, it could be his own telephone acting as
a microphone for the transmitter. The bug will automatically cut out if the
handset of the victim's phone is lifted, allowing it to be used normally.
See picture 2 for details. (End of file)
HOOK SWITCH DEFEAT:
Much simpler than the infinity transmitter, and used in much the same way, is
the hookswitch defeat. When you hang up the telephone, a switch disconnects
the handset... unless, that is, somebody has doctored the phone. The
simplest method is just to wire a resistor across the switch. In use you
phone the victim, apologise for having called up the wrong number, let him
hang up but keep your phone off the hook to hold open the connection.
Then you listen in. The sound level won't be very high, so you may need an
amplifier.
The difficulty with a plain hookswitch is that you need access to the
telephone itself and enough time to dismantle it. There is also the
possibility that an innocent caller may be slow to hang up and find himself
accidently eavesdroping. A bit of a giveaway. Hookswitch defeats are easy
to spot by anyone familiar with the insides of a telephone, but can often be
overlooked in inspection by a suspicious buggee since, unlike infinity
transmitters and the like, it could easily be part of the workings of the
phone.
Take the idea of 'looking as if it belongs' to its conclusion and you have
the 'lost' tranmitter. What you do is to find a large-ish component in the
telephone (or typewritter, calculator, or whatever) which itself uses any
signal you need access to. You then rush home to your garden shed and knock
up a device which not only does what this component does, but contains a
transmitter too. You package it to look exactly like the component you're
replacing. Then you pop back one night and swap the two around. Anyone
inspecting the phone or whatever will find it contains exactly the components
it should - no more and no less. The transmitter is really and truly lost.
This really is big league stuff - the kind of trick employees of rival
governments like to play on each other. Not the kind of thing you will
personally come across unless you have access to very valuable information
indeed. There's an American company called Fox which could be persuaded to
come up with the goodies if you approach them in the right way and have the
funds. They're in the phone book.
Okay that is about it for this document, but do bear in mind that BT are very
touchy about having alien equipment connected to their lines, even if it is
just a capacitor and headphones. And stay away from my phone, if you don't
mind!!
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+ CIRCUIT DIAGRAMS: +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
CIRCUIT 1:
SERIES PHONE BUG:
-=-=-=-=-=-=-=-=-
! ! W
! ! *-------*-------------*------* !
! ! ! ! C1 % TC & C4 %
! ! L1 &) R2 $ *------*----*
! ! ! ! ! ! ! ! ------ ! *------*-----(+)Q1 !
! *-*----! ~ + !-* ! ! ! !
! ! ! ! ! ! ! !
! R1 $ ! BR1 ! R3 $ C2 % R4 $ C3 %
! ! ! ! ! ! ! !
! *-*----! ~ - !---------*------*------*------*
! ! ------
! !
! !
! !
! !
! !
% = CAPACITOR
$ = RESISTOR
(+) = TRANSISTOR
& = TUNING COIL
&) = INDUCER
W = AERIAL
PARTS NEEDED:
R1 = 270K
R2 = 10K
R3 = 10K
R4 = 1K0
C1 = 15pF
C2 = 1nF0
C3 = 1nF0
C4 = 5pF0
Q1 = ZTX300
L1 = INDUCER 33uH
BR1= BRIDGE RECTIFIER
TC = TUNING COIL 3mm (4 OR 5 TURNS)
CIRCUIT 2:
PARALLEL PHONE BUG:
-=-=-=-=-=-=-=-=-=-
L1 W
! ! *-------*----*------&)----* !
! ! + = ! ! *---*--* ! !
! ! B1| ! R3$C2% C4%T1&--* %C6
! ! - = ! ! ! ! ! !
! ! R1 ! ! ! ! *--*-----*
*----+-$-*---+-%-*--(+)Q1 *--*--(+)Q2
! ! ! ! ! ! *--* *--*
! ! N1@ ! R2$ ! ! %C3 R4$ %C5
! ! ! ! ! ! ! ! ! !
! *---*---*---*---)&(--*------*--*
! ! A1
! !
! !
! !
% = CAPACITOR
$ = RESISTOR
(+) = TRANSISTOR
& = TUNING COIL
&) = INDUCER
)&( = AUDIO TRANSFORMER
=
| = BATTERY
=
@ = NEON
W = AERIAL
NOTE: A * indicates a join or a corner and a + indicates a wire cross over.
PARTS NEEDED:
R1 = 10K
R2 = 220K
R3 = 12K
R4 = 220R
C1 = 10nF
C2 = 47pF
C3 = 1nF5
C4 = 25pF
C5 = 1nF5
C6 = 10pF
Q1 = ZTX500
Q2 = ZTX300
N1 = NEON
A1 = AUDIO TRANSFORMER 25K )&( 1K0
B1 = 9V BATTERY
L1 = INDUCER 1.8uH
TC = TUNING COIL 3mm (4 OR 5 TURNS)
CIRCUIT 3:
INFINITY TRANSMITTER:
-=-=-=-=-=-=-=-=-=-=-
*---------*-----------------------------------*----------*----*
! ! ! ! !
IMP ! $R2 $R8 $R11 !
A1 ! ! ! R9 ! !
*--)&(-----+-----* *---* *---+----$-----+--* !
! ! -----+-* ! ! ! ! ! ! ! !
! ! ! ! %C2 $R3 ! ! *--* ! ! !
! %C1 ! ! ! ! ! !Q4 ! ! ! ! !
! ! ! ! *-$-*--(+)Q2 *--(+) ! ! ! !
! ! --- ! ! !R7 ! ! C5 R5 R7 ! ! ! ZD1 ! ! !
*--+--*-|~ +|-* ! *--(+)Q1*---*-%-$-*---*->>-*---*-$-(+)Q3! *-<_<--(+) ! !
! | | ! ! ! ! ! ! ! ! ! ! ! ! Q5 ! !
! |BR1| ! %C3 ! $R4 %C4 &)L1%C6 %C7 $R6 ! ! $R10 ! !
! | | ! ! ! ! ! ! ! ! ! ! ! ! ! !
*--*----|~ -|---*---*---*---*---*-----*---*----*---*----*---*--* ! !
--- ! ! !
! ! !
D2 R12 ! ! !
*------------------------------<<----$-------------+----------* !
! R13 ! !
*--------------------$---* ! !
! ! ! !
! *---*---*---*-------+-------------------------+------------*
! ! ! ! ! ! !
! $R15%C10! ! ! !
! *---*--(+)Q8! ! !
*----*---(+)Q7! ! ! ! !
! ! ! ! *--(+)Q9 ! !
$R14 ! ! ! ! R18! !
C8 ! ! ! ! *---*-$-* !
*-%--*---(+)Q6 ! $R16 ! ! ! !
! ! ! ! ! ! ! ! !
()MIC%C9 ! ! %C11 $R17%C12%C13 !
! ! ! ! ! ! ! ! !
*----*----*----*---*-------*---*---*-------------------------*
% = CAPACITOR
$ = RESISTOR
(+) = TRANSISTOR
&) = INDUCER
)&( = AUDIO TRANSFORMER
() = MICROPHONE
>> = DIODE
<< = DIODE (POLARITY REVERSED)
<_< = ZENER DIODE
NOTE: A * indicates a join or corner and a + indicates a wire cross over.
PARTS NEEDED:
R2 = 33K
R3 = 33K
R4 = 4K7R
R5 = 4K7
R6 = 1M0
R7 = 100K
R8 = 68K
R9 = 82K
R10= 270K
R11= 68K
R12= 1K0
R13= 10K
R14= 390K
R15= 390K
R16= 10K
R17= 56R
R18= 15K
C1 = 4nF7 unpolarised
C2 = 10nF unpolarised
C3 = 10nF unpolarised
C4 = 10uF polarised +'ve to top
C5 = 10nF unpolarised
C6 = CHOOSE TO TUNE
C7 = 4uF7 polarised +'ve to top
C8 = 4uF7 polarised +'ve to right
C9 = 1nF0 unpolarised
C10= 1nF0 unpolarised
C11= 2uF2 polarised +'ve to top
C12= 47uF polarised +'ve to top
C13= 1uF0 polarised +'ve to top
Q1-Q9 = BC108
A1 = AUDIO TRANSFORMER 500R )&( 10K
D1 = 1N4148
D2 = 1N4148
ZD1= 6V8 ZENER DIODE
L1 = INDUCER 40mH
%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+
% This document was written by The Dark Knight.+
% Contact me on ANGEL BBS - 0772 795476 24hrs. +
% or on EQUALISER BBS - 0923 662127 24hrs. +
%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+%+
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+Sysops: Feel free to place this on your download section, but please ensure+
+that this document and credits remain intact and unchanged. Thank you. +
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

View File

@@ -0,0 +1,686 @@
View File: FED.BOARDS
This is a list of boards run by the federal goverment, their employees or
related agencies or groups. An asterik in the section marked Connect means I
have been on some time in the last 120 days.
There is a wealth of information out there, folks. You just have to look for
it.
Raymond Clay : <Banquos Ghost>
CIS : 74730,1344
GE : R.CLAY1
AppleLink : Raymond6
StarText : 209287
----------------------------------------------
File: FEDERAL.GOV.BBS Page
1
Report: bbs.list 10 May 89
Department: - System: IBM-RBBS
Agency: EXPORT-IMPORT BANK Baud Rate: 300/1200
Board: Exporters' BBS Data Word: 8N1
Data # 1: 202-566-4602 Voice # 1: 202-566-4690 Contact: *
Data # 2: 202-566-8180 Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online registration Hours: 24 hrs/day
Sysop(s): Bob Hughes, Joel Kahn
Notes: -
: -
Features: Files pertaining to import/export activities and banking.
: An interesting place if you're into such.
: -
: -
Department: - System: -
Agency: WORLD BANK Baud Rate: 300/1200
Board: Information, Technology and Facilities DevData Word: 8N1
Data # 1: 202-676-0920 Voice # 1: 202-473-3076 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: no limitations specified Hours: -
Sysop(s): Ashok Daswani, Miguel Cuadra
Notes: -
: -
Features: -
: -
: -
: -
Department: - System: IBM
Agency: Environmental Protection Agency Baud Rate: 300/1200/2400
Board: Pesticide Programs BBS Data Word: 8N1
Data # 1: 202-557-3769 Voice # 1: 202-557-5484 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: D.C.
Access: Online Registration Hours: -
Sysop(s): -
Notes: -
: -
Features: -
: -
: -
: -
File: FEDERAL.GOV.BBS Page
2
Report: bbs.list 10 May 89
Department: DEPARTMENT OF AGRICULTURE System: IBM-PCBoard
Agency: USDA-NASS Baud Rate: 1200/2400/9600
Board: NASS BBS Data Word: 8N1
Data # 1: 202-472-1027 Voice # 1: 202-447-2339 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online registration Hours: 24 hrs/day
Sysop(s): none listed
Notes: -
: -
Features: IBM application files
: -
: -
: -
Department: DEPARTMENT OF COMMERCE System: unk
Agency: FAA/NWS Baud Rate: 300/1200
Board: Automated Flight Services Lab Data Word: 8N1
Data # 1: 703-790-1740 Voice # 1: 703-883-6008 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Va
Access: No registration required Hours: 24 hrs/day
Sysop(s): not listed
Notes: no limitations specified
: -
Features: Beta Test Site for weather database system under contract
: to the FAA. This is a test system but it contains current
: and forecast weather information.
: -
Department: DEPARTMENT OF COMMERCE System: Vax
Agency: National Weather Service Baud Rate: 300/1200
Board: Climate Analysis Board Data Word: 7E1
Data # 1: - Voice # 1: 202-763-8071 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: DC
Access: Public allowed but recentlHours: 24 hrs
Sysop(s): Vernon Patterson
Notes: Fairly expensive to sign up for ($100/yr and up) but useful if you
: need this info
Features: Most recent short and long range predictions for local areas, states,
: regions and world. Check out the Unusual Climatic Event files.
: -
: -
File: FEDERAL.GOV.BBS Page
3
Report: bbs.list 10 May 89
Department: DEPARTMENT OF COMMERCE System: IBM-RBBS
Agency: National Bureau of Standards Baud Rate: 300/1200
Board: Data Management Information Exchange Data Word: 8N1
Data # 1: 301-948-2048 Voice # 1: 301-975-3269 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Rockville, Md.
Access: Online registration Hours: 24 hrs/day
Sysop(s): not listed
Notes: -
: -
Features: Data and publications from NBS data management programs.
: Lots of files. Be careful, software is slow and unforgiving.
: -
: -
Department: DEPARTMENT OF COMMERCE System: IBM-RBBS
Agency: Office of Economic Affairs Baud Rate: 300/1200/2400
Board: Economic News Data Word: 8N1
Data # 1: 202-377-3870 Voice # 1: 202-377-4450 Contact: *
Data # 2: 202-377-0433 Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: may browse; charges fees fHours: 24 hrs/day
Sysop(s): Ken Rogers
Notes: $25 registration buys 2 hours time. Further time is
: charged at $.03/min night and wkends and $.06 wkdays
Features: ALL current economic reports, statistics and forecasts of
: the Department of Commerce, Census Bureau, Department of Energy,
: Bureau of Labor Statistics
: This is a really good board.
Department: DEPARTMENT OF COMMERCE System: IBM-Fido
Agency: National Oceanic and Atmospheric AdministBaud Rate: 300/1200
Board: Information Technology Exchange Data Word: 8N1
Data # 1: 301-770-0069 Voice # 1: 301-377-2949 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Kensington, Md.
Access: Online registration Hours: 24 hrs/day
Sysop(s): Rich Kissel
Notes: -
: -
Features: NOAA and related data files. An Apple/Mac section has been
: added to the File area. Most files are ARCed.
: Lots of interesting stuff here. A nice board.
: -
File: FEDERAL.GOV.BBS Page
4
Report: bbs.list 10 May 89
Department: DEPARTMENT OF COMMERCE System: IBM-RBBS
Agency: National Bureau of Standards Baud Rate: 300/1200/2400
Board: Microcomputer Electronic Information CenteData Word: 8N1
Data # 1: 301-948-5717 Voice # 1: 301-975-3359 Contact: *
Data # 2: 301-948-5718 Voice # 2: -
Data # 3: - Loc: Rockville, Md.
Access: Online registration Hours: 24 hrs/day
Sysop(s): Ted Lanberg, Lisa Carnahan
Notes: -
: -
Features: Primarily devoted to computer security and anti-VIRUS
: efforts.
: If you're into system security and virus detection, check it out.
: -
Department: DEPARTMENT OF COMMERCE System: IBM-RBBS
Agency: Office of the Secretary Baud Rate: 1200/2400
Board: Planning and Budget Data Word: 8N1
Data # 1: 202-377-1423 Voice # 1: 202-377-2949 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): John O'Conor, Pat Spencer, Kathy Cooper
Notes: -
: -
Features: DoC Budget and Planning files (appropriations, etc) and
: Bulletins.
: -
: -
Department: DEPARTMENT OF DEFENSE System: IBM-RBBS
Agency: Export Liscense Baud Rate: 300/1200/2400
Board: - Data Word: 8N1
Data # 1: 202-697-6109 Voice # 1: - Contact: -
Data # 2: 202-697-3632 Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: - Hours: -
Sysop(s): -
Notes: Got carrier, no connect
: -
Features: -
: -
: -
: -
File: FEDERAL.GOV.BBS Page
5
Report: bbs.list 10 May 89
Department: DEPARTMENT OF DEFENSE System: IBM-RBBS
Agency: ADIAC Baud Rate: 300/1200/2400
Board: Ada Information Database Data Word: 8N1
Data # 1: 202-694-0215 Voice # 1: 703-685-1477 Contact: *
Data # 2: 301-459-3865 Voice # 2: -
Data # 3: - Loc: Washington, D.C./Hyattsville, Md.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): none listed
Notes: -
: -
Features: DoD information, including reference manuals, on the DoD
: designated computer language for weapons systems software
: Ada.
: -
Department: DEPARTMENT OF DEFENSE System: IBM-RBBS
Agency: Department of the Army Baud Rate: 300/1200/2400
Board: Corps Engineer Planners Data Word: 8N1
Data # 1: 202-355-2098 Voice # 1: 202-355-3087 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): Michael Walsh
Notes: Now restricted primarily to COE and affiliated personel.
: -
Features: Files pertaining to COE project planning and water
: use/conservation topics.
: -
: -
Department: DEPARTMENT OF DEFENSE System: IBM-TCCOM
Agency: Department of the Navy Baud Rate: 300/1200
Board: Naval Aviation News Computer Information (Data Word: 8N1
Data # 1: 202-475-1973 Voice # 1: 202-433-4407 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online registration Hours: 24 hrs/day
Sysop(s): Commander John A. Norton
Notes: -
: -
Features: Issues of online magazine Naval Aviation News, apparently
: no new issues since 87. Many historical and data files on
: Navy aviation.
: -
File: FEDERAL.GOV.BBS Page
6
Report: bbs.list 10 May 89
Department: DEPARTMENT OF DEFENSE System: Mainframe?
Agency: Department of the Navy Baud Rate: 300/1200
Board: Naval Observatory Data Word: 7E1
Data # 1: 202-653-1079 Voice # 1: 202-653-1522 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: No Registration Hours: 24 hrs/day
Sysop(s): M. Miranian
Notes: MUST use 7E1 and all caps enter @TCO command for command
: directory.
Features: Naval Observatory Time and time conversions.
: -
: -
: -
Department: DEPARTMENT OF DEFENSE System: IBM-PCBoard
Agency: Department of the Navy Baud Rate: 300 to 19.2
Board: Naval Weapons Eng. Support (NAVWESA) Data Word: 8N1
Data # 1: 202-433-6639 Voice # 1: 202-433-4836 Contact: *
Data # 2: 202-433-2171 Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online registration Hours: 4pm-7am wkdays; 24 hrs wkend/hol
Sysop(s): Bill Walsh
Notes: -
: -
Features: Generaly an IBM support board. Conversation in bases tends to
: fall right of center.
: -
: -
Department: DEPARTMENT OF EDUCATION System: IBM-PCBoard
Agency: - Baud Rate: 300/1200/2400
Board: Educational Research and Improvement Data Word: 8N1
Data # 1: 202-626-9853 Voice # 1: 202-357-6524 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): Tom Litkowski
Notes: -
: -
Features: Educational funding, enrollment, demographic and other
: data. All data available in IBM ARC or ASCII Text
: formats.
: -
File: FEDERAL.GOV.BBS Page
7
Report: bbs.list 10 May 89
Department: DEPARTMENT OF ENERGY System: Mainframe?
Agency: Energy Information Administration Baud Rate: 300/1200
Board: - Data Word: 7E1
Data # 1: 202-586-8658 Voice # 1: 202-586-1155 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: No registration required. Hours: M-F: 8a-11p; wknds/hols: 10a - 6p
Sysop(s): T.C. Swann
Notes: MUST use 7E1 and all CAPS.
: -
Features: Latest energy use, production reports (up to 6 months old).
: Not a very friendly system but you can read the reports.
: -
: -
Department: DEPARTMENT OF ENERGY System: IBM-RBBS
Agency: Radioactive Waste Management Baud Rate: 300/1200
Board: - Data Word: 8N1
Data # 1: 202-586-9359 Voice # 1: 202-586-5722 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): Glenn Truitt
Notes: -
: -
Features: Files on Hazardous (mainly radioactive) waste disposal/
: handling. System was very buggy when I was on.
: -
: -
Department: DEPARTMENT OF ENERGY System: IBM-RBBS
Agency: Federal Energy Regulatory Commision Baud Rate: 300,1200,2400
Board: Commision Issuance Posting System Data Word: 8N1
Data # 1: 202-357-8997 Voice # 1: 202-357-5570 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: DC
Access: Public Hours: 24 hrs, except 8a-9a M-F
Sysop(s): Sid Barinder
Notes: Multiline system
: -
Features: Full text of FERC daily issuances, press releases, Commision agenda,
: reports and filings
: -
: -
File: FEDERAL.GOV.BBS Page
8
Report: bbs.list 10 May 89
Department: DEPARTMENT OF ENERGY System: IBM-RBBS
Agency: USITC Baud Rate: 300/1200/2400
Board: ITC Energy/Chemical BBS Data Word: 8N1
Data # 1: 202-252-1948 Voice # 1: 202-252-1354 Contact: *
Data # 2: - Voice # 2: 202-252-1352
Data # 3: - Loc: Washington, D.C.
Access: Online registration Hours: 24 hrs/day
Sysop(s): David Michaels, Sharon Greenfield
Notes: -
: Files and government reports dealing with synthetic chemicals/fuels.
Features: -
: -
: -
: -
Department: DEPARTMENT OF ENERGY System: IBM-RBBS
Agency: - Baud Rate: 300/1200/2400
Board: Megawatts BBS Data Word: 8N1
Data # 1: 301-353-5059 Voice # 1: 301-233-5059 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Md
Access: Online Registration Hours: 24
Sysop(s): Bruce Birnbaum
Notes: -
: -
Features: -
: -
: -
: -
Department: DEPARTMENT OF THE TREASURY System: -
Agency: Internal Revenue Service Baud Rate: -
Board: User Assistance Board Data Word: 8N1
Data # 1: 202-756-6109 Voice # 1: 202-756-7481 Contact: -
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: - Hours: -
Sysop(s): -
Notes: Future use, not up yet
: -
Features: -
: -
: -
: -
File: FEDERAL.GOV.BBS Page
9
Report: bbs.list 10 May 89
Department: DISTRICT OF COLUMBIA System: IBM-Fido
Agency: Productivity Management Services Baud Rate: 300/1200/2400
Board: - Data Word: 8N1
Data # 1: 202-727-6668 Voice # 1: 202-727-6665 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online registration. Hours: 24 hrs/day
Sysop(s): Danny Weiss
Notes: -
: -
Features: Every city should have such a system. Files are mostly IBM
: and mostly ARCed but some Apple ][ and Text files
: available.
: -
Department: FEDERAL COMMUNICATIONS COMMISSION System: unk
Agency: - Baud Rate: 300/1200
Board: Public Access Link Data Word: 8N1
Data # 1: 301-725-1072 Voice # 1: none listed Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Md
Access: No registration required. Hours: 24 hrs/day (15 min connect time)
Sysop(s): not listed
Notes: -
: -
Features: FCC fee and rules data; pending rules, hearings
: and applications.
: -
: -
Department: FEDERAL DEPOSIT INSURANCE CORPORATIONSystem: IBM-RBBS
Agency: FDIC Baud Rate: 300/1200/2400
Board: - Data Word: 8N1
Data # 1: 202-737-7264 Voice # 1: 202-898-7085 Contact: *
Data # 2: - Voice # 2: 800-424-4334 ext 7085 or 7084
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): R. Campbell, L. Rudolph
Notes: -
: -
Features: All files are ARCed. Files pertaining to FDIC operation and
: agency micro usage.
: -
: -
File: FEDERAL.GOV.BBS Page
10
Report: bbs.list 10 May 89
Department: FEDERAL NATIONAL MORTAGE ASSOCIATION System: -
Agency: - Baud Rate: -
Board: FANNIE Mae BBS Data Word: 8N1
Data # 1: 202-752-7475 Voice # 1: 202-537-7407 Contact: -
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: - Hours: -
Sysop(s): Ken Goosens
Notes: -
: -
Features: -
: -
: -
: -
Department: GENERAL ACCOUNTING OFFICE System: IBM-RBBS
Agency: - Baud Rate: 300/1200
Board: Information Technology Data Word: 8N1
Data # 1: 202-275-1050 Voice # 1: none listed Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): G. Liao, Mark Stefan
Notes: -
: -
Features: Primarily aimed at government employees using WordPerfect,
: Lotus and dBase.
: If you use this software, check it out.
: -
Department: GENERAL SERVICES ADMINISTRATION System: IBM-RBBS
Agency: Information Resources Services Center Baud Rate: 300/1200
Board: - Data Word: 8N1
Data # 1: 202-535-7661 Voice # 1: 202-535-0825 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Complete access available Hours: 24 hrs/day
Sysop(s): Steve Tursky, Suzanne Taxin
Notes: -
: -
Features: Contains GSA material dealing with government contracts,
: suppliers, etc as well as lists of who MAY NOT sell to the
: government.
: -
File: FEDERAL.GOV.BBS Page
11
Report: bbs.list 10 May 89
Department: LIBRARY OF CONGRESS System: IBM-PCBoard
Agency: Federal Library Committee Baud Rate: 300/1200/2400
Board: AUTOMATED LIBRARY INFORMATION EXCHANGE (ALData Word: 8N1
Data # 1: 202-287-9656 Voice # 1: 202-287-1374 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): Bruce Miller, Lee Power, Steve Palinscar, Bill Stockey
Notes: -
: -
Features: Library Science with emphasis on microcomputers.
: Of most interest to other librarians.
: -
: -
Department: NATIONAL AERONAUTICS and SPACE ADMINISystem: VAX
Agency: Space Physics Analysis Network Baud Rate: 300/1200
Board: - Data Word: 7E1
Data # 1: 301-286-9000 Voice # 1: 301-286-7251 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Md
Access: No Registration Required Hours: 24 hrs/day
Sysop(s): Bruce McLendon, Pat Sisson
Notes: MUST use 7E1. Enter NSSDC at prompt for Number. At the
: next prompt press Return several times until 'Username:'. VT emulation
Features: At Username Prompt type: SPAN_NIC for data from the
: Goddard Space Research Center.
: -
: -
Department: NATIONAL AERONAUTICS and SPACE ADMINISystem: VAX
Agency: National Space Science Data Center Baud Rate: 300/1200
Board: - Data Word: 7E1
Data # 1: 301-286-9000 Voice # 1: 301-286-7251 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Md
Access: No Registration Required Hours: 24 hrs/day
Sysop(s): Bruce McLendon, Pat Sisson
Notes: MUST use 7E1. Enter NSSDC at prompt for Number. At the
: next prompt press Return several times until 'Username:'. VT emulation
Features: At Username Prompt type: NSSDC for data f
rom all of
: our space exploration missions and much more.
: -
: -
File: FEDERAL.GOV.BBS Page
12
Report: bbs.list 10 May 89
Department: NATIONAL AERONAUTICS and SPACE ADMINISystem: IBM-RBBS
Agency: Information Technology Center Baud Rate: 300/1200/2400
Board: - Data Word: 8N1
Data # 1: 202-453-9008 Voice # 1: none listed Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): Carlos Ojeda, Maura Ennis
Notes: Note new data number
: -
Features: NASA historical and statistical data. Launch schedules.
: Much of data in IBM ARC format. One File Area dedicated to
: Apple][/Mac files.
: A very nice board, very good if you're interested in space.
Department: National Geographic Society System: -
Agency: - Baud Rate: -
Board: - Data Word: -
Data # 1: 202-775-6738 Voice # 1: - Contact: -
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: - Hours: -
Sysop(s): -
Notes: -
: -
Features: -
: -
: -
: -
Department: NATIONAL SCIENCE FOUNDATION System: IBM-RBBS
Agency: - Baud Rate: 300/1200/2400
Board: Science Resources Studies Data Word: 8N1
Data # 1: 202-634-1764 Voice # 1: 202-634-4636 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): Vanessa Richardson
Notes: -
: -
Features: Research funding and grant information.
: -
: -
: -
File: FEDERAL.GOV.BBS Page
13
Report: bbs.list 10 May 89
Department: National Science Teachers AssociationSystem: IBM-RBBS
Agency: - Baud Rate: 300/1200/2400
Board: Science Line Data Word: 8N1
Data # 1: 202-328-5853 Voice # 1: 202-328-5840 Contact: *
Data # 2: 202-328-4496 Voice # 2: ext 57
Data # 3: - Loc: Washington, D.C.
Access: Onlinr Registration Hours: 24 hrs/day
Sysop(s): Alex Mondale
Notes: -
: -
Features: Aimed at Science educators. IBM and Apple files.
: -
: -
: -
Department: VETERANS ADMINISTRATION System: IBM-RBBS
Agency: VA Information Technology Center Baud Rate: 300/1200/2400
Board: VA Information Technology Center BBS Data Word: 8N1
Data # 1: 202-376-2184 Voice # 1: 202-233-5571 Contact: *
Data # 2: - Voice # 2: -
Data # 3: - Loc: Washington, D.C.
Access: Online Registration Hours: 24 hrs/day
Sysop(s): Jay D. Anderson, Alan Toense
Notes: -
: -
Features: Primary purpose is msg base for Vets to VA and File system
: aimed solely at IBM users.
: -
: -
From: Raymond M. Clay -- Mail Code: 209287
End -- FedBoards
Downloaded From P-80 Systems 304-744-2253

View File

@@ -0,0 +1,130 @@
:::::::::::::::::::::::::::::::::::::::
: :
: THE LAYMAN'S GUIDE :
: :
: TO :
: :
: FEDERAL AGENCIES :
: :
: Written by: Mr. Xerox of :
: :
:(*)- The *ELITE* Phreaker's Club -(*):
:::::::::::::::::::::::::::::::::::::::
CIA: STANDS FOR CENTRAL INTELLIGENCE AGENCY. THIS GROUP IS RESPONSIBLE FOR
INTERNATIONAL INTELLIGENCE GATHERING, AS WELL AS THE SPREAD OF DEMOCRACY, EVEN
IF THEY HAVE TO SHOVE IT DOWN THEIR THROATS...
WASHINGTON, D.C. (703) 351-1000 NEW YORK CITY (212) 755-0027
CHICAGO (312) 353-2980 LOS ANGELOS (213) 622-6875
BOSTON (617) 354-5965 MIAMI (305) 445-3658
HOUSTON (713) 229-2739 ST. LOUIS (314) 621-6902
DON'T ASK ME WHAT THEY NEED OFFICES IN THE U.S. FOR...
DOD: STANDS FOR DEPARTMENT OF DEFENSE THESE ARE THE BOYS WHO RENT OFFICE
SPACE IN THE PENTAGON... THEY ARE THE ARMED FORCES, HERE TO PROTECT US FROM THE
VILE ARMIES OF OTHER NATIONS...
PENTAGON (202) 545-6700
DARPA: STANDS FOR DEFENSE ADVANCED RESEARCH PROJECTS AGENCY. THESE ARE THE
BOYS WHO MAKE WEAPONS FOR THE MILITARY. THEY ARE VERY UP ON PARTICLE BEAM
WEAPONS, LASERS, MISSLE TRACKING, AND EVEN BIOCYBERNETICS (THE DIRECT
INTERFACING OF MAN AND MACHINE- IMAGING HACKING AS FAST AS YOU CAN THINK ABOUT
IT... THIS HAS POTENTIAL).
ARLINGTON, VA (202) 694-3007
NSA: STANDS FOR NATIONAL SECURITY AGENCY. THESE ARE THE BRAIN BOYS, THE
THINK TANKS FOR THE THE MILITARY. IF YOU HAVE NIGHTMARES, THESE PEOPLE ARE THE
ONES WHO SHOULD BE STARRING. THEY ARE THE GOVT. COMPUTER AND TELECOM EXPERTS.
(301) 688-6311
DOJ: STANDS FOR DEPARTMENT OF JUSTICE THIS IS THE COURT SYSTEM, HOWEVER I DO
NOT AGREE WITH THEIR IDEA OF JUSTICE (WHAT DO YOU EXPECT FROM A MAN WHO THINKS
G. GORDON LIDDY IS COOL?).
WASHINGTON, D.C. (202) 633-2000
FBI: STANDS FOR FEDERAL BUREAU OF INVESTIGATIONS. THESE ARE THE NOSY PEOPLE
IN THE WORLD WHO BUST IN DOORS. BELIEVE IT OR NOT, MOST OF THEM KNOW NOTHING
ABOUT WHAT THEY DO SINCE THEIR COLLEGE DEGREES ARE IN ECONOMICS AND ACCOUNTING
AND THE LIKE. FRANKLY, THESE GUYS DON'T SCARE ME... THEY ARE PRETTY DUMB, AND
ARE TOTALLY OUT OF THEIR CLASS WHEN IT COMES TO COMPUTERS.
WASHINGTON, D.C. (202) 324-3000
(A SIDE NOTE: LOOK AT A TOUCH TONE PAD. 324 EITHER SPELLS 'FBI' OR 'FAG'. I
WONDER IF SOMEONE IN THE TELCO HAS A SENSE OF HUMOR?)
DEA: STANDS FOR DRUG ENFORCEMENT AGENCY. IF YOU WAKE UP ONE MORNING AND
THEIR IS SOMEONE DIGGING IN YOUR 'GARDEN' IT IS THEM. THEY DON'T LIKE YOU TO
ENJOY YOURSELF, OR ENGAGE IN A LITTLE RECREATIONAL SOARING...
WASHINGTON, D.C. (202) 633-1249
DOS: STANDS FOR DEPARTMENT OF STATE. WHEN YOU HACK THE RUSSIAN COMPUTER,
THEY AREN'T PLEASED, ONE OF TWO GROUPS WILL KNOCK AT YOUR DOOR. THE TELCO OR
THE STATE DEPARTMENT. THE KGB JUST THINKS THIS A GROUP OF GUYS WHO ARE VERY
GOOD LIARS AND VERY GOOD AT READING PEOPLE. THEY KEEP WATCH FROM THE EMBASSY...
WASHINGTON, D.C. (202) 655-4000
DOT: STANDS FOR DEPARTMENT OF TREASURY THROW AWAY THE COLOR XEROX MACHINE
WHEN THESE PEOPLE KNOCK, SINCE THEY DON'T LIKE YOU PASSING BAD BILLS. THEY KEEP
TRACK AND PRINT ALL THE MONEY IN THE COUNTRY (EXCEPT FOR A FEW FRIENDS OF MINE
WHO...)
WASHINGTON, D.C. (202) 566-2000
SECRET SERVICE: FOR THE MOST PART, THE SECRET SERVICE PROTECTS THE PRESIDENT
(THAT'S WHY WE HAVE LOST A FEW), GRABS COUNTERFEITERS, AND USED TO BUST
MOBSTERS.
WASHINGTON, D.C. (202) 535-5708
(NOTE: DO THE INITIALS 'SS' MEAN MUCH TO THOSE OF YOU UP ON THE NAZIS????)
BUREAU OF ALCOHOL, TOBACCO, AND FIREARMS: FRANKLY, I COULD DO WITHOUT THESE
DO-GOODERS. THEY ENFORCE ALL LAWS PERTAINING TO ALCOHOL, TOBACCO, AND FIREARMS
(IF IT WASN'T OBVIOUS).
WASHINGTON, D.C. (202) 566-7511
IRS: STANDS FOR INTERNAL REVENUE SERVICE. ARG! THE TAX MAN! THE ONLY THING
IS, THEIR COMPUTER WOULD BE THE ULTIMATE HACK. THINK ABOUT IT...
WASHINGTON, D.C. (202) 566-5000
THIS FILE IS A PUBLIC SERVICE PROVIDED BY THE LEADER OF THE KNIGHTS OF SHADOW
NOW A MEMBER OF THE *ELITE* PHEAKER'S! THE GOVERNMENT IS A PUBLIC SERVICE
PROVIDING FOR ITSELF...
>1984
[>Downloaded from The World of Cryton<] [414] 462-8978 *ELITE* Phreaker's Club]


View File

@@ -0,0 +1,84 @@
Fiber Optics
Written by: Celtic Phrost
~~~~~~~~~~~~~~~~~~~~~~~~~
Sysop of Hell Phrozen Over ][
This file is intended to help most phreaks to become more familiar with
Telco's new switching system of the future. In this article I will discuss
how fiber optics is made possible and also many of its uses.
Strands of fiber optic material (usually made out of glass) are bundled in
cables not much thicker than your thumb. Conversations and electronic data
ride on light pulses, instead of being carried on a stream of electricity.
Fiber-optic cables are replacing the copper cables and microwave relays
that AT&T uses. A single optical cable can transmit the volume of talk and
data flowing simultaneously through 120 standard copper cables. The new
technology is being refined even further and Bell claims that with this new
switching system they would be able to send the entire text of the
Encyclopedia Britannica from one computer to another in less than 6 seconds
(that's 50,000,000 bits/second -- fifty megabaud!). Copper phone cables,
which have crossed the nation since 1915, face eventual overload.
The volume of calls is increasing throughout the nation at a rate of 10 to
12 percent annually. There is an annual growth in computer data traffic, from
banks and other businesses. Video conferencing, which is now restricted to
business related areas, will become available for public use (remember,
Alliance was once like this . . . just think of the things you can do with
VIDEO conferencing, heh heh!). It will use the same telephone lines that
voice and data transmission are used for.
Other companies are also joining the fiber optic bandwagon (MCI, U.S.
Sprint, Allnet...etc). Each fiber is capable of handling 178 trillion
conversations. (As the guy at Telco said: "That's A LOT of SHIT on one strand
of fiber!) Even when crowded together, conversations don't stray away from
their assigned frequencies in the thin glass or fiber strand . . . thus,
callers have a less chance of being distracted by cross-talk or overheard
conversations that are experienced occasionally over copper lines.
The key difference is that fiber-optic strands are coated so that light
cannot escape sideways.
Optical cable material is so clear that light could pass through a 100 mile
thick window of it. Also,the modern material "defies a law of physics" by
letting light go around corners. Coated strands act like a reflective pipe,
causing light to curve and twist like in the way that water flows through a
garden hose.
How a fiber optic call is routed:
Say you are calling Los Angeles from Detroit. Your telephone converts your
voice into an electrical signal that arrives at a local digital switching
point. The electrical signal is converted there into a series of coded pulses
or digital bits of information. The digital bits then are converted into
pulses of laser light shot into the optical cable.
Next the laser beam zips to a Los Angeles digital switching center, where a
reverse process changes light pulses back into digital bits, then into an
electrical signal that arrives at the telephone of your Los Angeles party.
Bell isn't just stopping with this, while 40 percent of their goal is to
make everything software operated for ease. Some of their other work
includes: Artificial Intelligence, robotics, speech synthesis and recognition
and also, the study of "slug" brains; to understand how neurons connect into
networks; gallium arsenide, the material that may outdo silicon in computer
chips; fiber optic systems that can transmit at the rate of 20 billion bits
per second; optical computers that use the faster photons instead of
electrons.
Fiber optics will also help to GREATLY enhance the fone line quality for
computer data transfer. So people will soon be able to use the regular fone
lines for data transfer at speeds greater than 2400 baud without worrying
about data suicide.
Well this ends this article on fiber optic switching or: LASS: Laser aided
switching system. I hope you learned something from it. In my future
articles I will discuss: PBXes, Video Conferencing, and a couple of other
interesting things.
Written by: Celtic Phrost
on [Thursday July 24 1986 6:18pm]
For use in the P.H.I.R.M. newsletter

View File

@@ -0,0 +1,30 @@
How to fight Sprint Security
Well friends, Sprint has declared war on the phone phreaks
and is starting to set traps, trace lines, and question the
SYSOPs of BBS systems. I thank that this has gone on long
enough!
It time we start to fight back. What I would suggest is
that everybody find five or ten access codes and put these on a
flyer with a local access number and instructions on how to use
the system and how to find more codes. Next, make a LARGE number
of copies of this flyer and distribute them as widely as
possible. Put them on cars in the school parking lot, in the
local phone booths, on bulletin boards around colleges, etc.
If Sprint starts experiencing a VERY large number of ripoffs
then a number of things could happen. The bright boy in security
who decided to start the crack-down may get fired, paying custo-
mers may get fed up with the huge bills, SPC may make the codes
longer and thus lose customers because of the inconvenience of
the longer codes. In any case, SPC will have so many people
using the system for free that the chances of them getting anyone
of us is so small as to be insignificant.
Nickie Haflinger,
The Coven

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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% <> How to make an FM wireless BUG <> %
% %
% By: <-> Johnney Rotten <-> %
% %
% <> A Cryptic Criminals/Elite Justice Society presentation <> %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
What it is
----------
This handy little device can be used for two purposes. The first is a FM bug,
which transmits on the FM frequency, thus making it extremely easy to pick up.
The second is a FM station blocker (which can be really fun if you are pissed at
someone who just happens to be listening to the radio. In this case, you can do
1 (or both) of these: A) announce through the bug (on their station) that Fred
(whoever is listening) has just won 1 years supply of orthopedic shoe pads, or
B) disconnect the mike, and let it fry the station.) In this file, I will make
some incredibly lame schematics, which any fool can follow, (lets see you make
good schematics with Apple Writer), and tell you all the junk you need (duh..)
Ok, if you have no electronics background at all, go ahead and try it anyways
(hell, it's not my money your wasting on parts)
Required Parts
--------------
(1) 2n3904 transistor............................[Q1]
(1) 10k resistor (+-5%)..........................[R1]
(1) 4.7k resistor (+-5%).........................[R2]
(1) 1k resistor (+-5%)...........................[R3]
(1) .001 uf capacitor............................[C1]
(1) 5 to 80 pf variable capacitor................[C2]
(1) 10 pf capacitor..............................[C3]
(2) .5 uh coils..................................[L1,L2]
(1) SpSt slide switch............................[S1]
(1) 9 volt battery clip..........................[B1]
(1) Antenna or antenna wire (3 in. or more)......[A1]
(1) microphone (like one out of a phone).........[M1]
Schematics
----------
--------------*-------------*-------------*-------------*
| | | | |
| | | | | +A1
| | | | L1 |
S1 R1 | C2 | |
| | | | *----
| | | | |
+ | | | L2
B1 | | | |
- | C1 | |
| | | | |
| *-------------*------Q1/-----*------------*
| | \ |
--------* | \_________________C3
mike | |
--------* | |
| R2 R3
| | |
| | |
---------------------------------------------------------
How to operate
--------------
1. Turn on (duh..)
2. Turn the variable capacitor until you are on the station that you want to
use (preferably towards either end, so if they turn on their radio, they don't
get a bunch of audio feedback when they hit your station)
3. This bug does not have a long range (50 ft max), but if you use a large
antenna on your stereo (like the rooftop kind) the range is greatly increased .
I prefer to use a AM/FM walkman, so I can get close to the bug, and tape what I
want.
-------------------------------------------------------------------------------
(C) January 1, 1986 Cryptic Criminals/Elite Justice Society |Thanks: Dr. Deth
-------------------------------------------------------------------------------
Call these cool boards:
Castle Asgard.........[10 meg BBS/AE/FUR].......(818) 788-3594
Remote Hideout........[20 meg BBS/AE/FUR].......(818) 709-1079
Treasure Island.......[2 drv AE/PW: RUSH].......(414) 547-2805
------------------------------------------------------------------------------
-------------------------------------------------------------------------------
the Progressive Underground
Although I haven't ||||||\\ ||| ||| |||||\\ Dissidents
heard from him, ||| )))||| ||| ||| \\\ 3 1 3 - 4 3 3 - 3 1 6 4
maybe this file's ||||||// ||| ||| ||| ))) Running: Citadel v2.17
author would =WANT= you ||| ||| ||| ||| /// About 20 Megs of TextFiles
to call... ||| \\|||// ||||||/ and the SysOp is Mr. Pez.


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@@ -0,0 +1,82 @@
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% <> How to make an FM wireless BUG <> %
% %
% %
% %
% %
% %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
What it is
----------
This handy little device can be used for two purposes. The first is a FM bug,
which transmits on the FM frequency, thus making it extremely easy to pick up.
The second is a FM station blocker (which can be really fun if you are pissed
at someone who just happens to be listening to the radio. In this case, you
can do 1 (or both) of these: A) announce through the bug (on their station)
that Fred (whoever is listening) has just won 1 years supply of orthopedic
shoe pads, or B) disconnect the mike, and let it fry the station.) In this
file, I will make some incredibly lame schematics, which any fool can follow,
(lets see you make good schematics with Apple Writer), and tell you all the
junk you need (duh..) Ok, if you have no electronics background at all, go
ahead and try it anyways (hell, it's not my money your wasting on parts)
Required Parts
--------------
(1) 2n3904 transistor............................[Q1]
(1) 10k resistor (+-5%)..........................[R1]
(1) 4.7k resistor (+-5%).........................[R2]
(1) 1k resistor (+-5%)...........................[R3]
(1) .001 uf capacitor............................[C1]
(1) 5 to 80 pf variable capacitor................[C2]
(1) 10 pf capacitor..............................[C3]
(2) .5 uh coils..................................[L1,L2]
(1) SpSt slide switch............................[S1]
(1) 9 volt battery clip..........................[B1]
(1) Antenna or antenna wire (3 in. or more)......[A1]
(1) microphone (like one out of a phone).........[M1]
Schematics
----------
--------------*-------------*-------------*-------------*
| | | | |
| | | | | +A1
| | | | L1 |
S1 R1 | C2 | |
| | | | *----
| | | | |
+ | | | L2
B1 | | | |
- | C1 | |
| | | | |
| *-------------*------Q1/-----*------------*
| | \ |
--------* | \_________________C3
mike | |
--------* | |
| R2 R3
| | |
| | |
---------------------------------------------------------
How to operate
--------------
1. Turn on (duh..)
2. Turn the variable capacitor until you are on the station that you want to
use (preferably towards either end, so if they turn on their radio, they
don't get a bunch of audio feedback when they hit your station)
3. This bug does not have a long range (50 ft max), but if you use a large
antenna on your stereo (like the rooftop kind) the range is greatly increased.
I prefer to use a AM/FM walkman, so I can get close to the bug, and tape what
I want.

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@@ -0,0 +1,206 @@
|
| Everything you'd ever need or want to know about Phree Phonesex |
|_________________________________________________________________________|
| | | |
|Written by: Ben Wa | On 8/1/89 | u/l'ed to Metal AE 201-879-6668 pw=KILL|
|____________________|___________|________________________________________|
Phonesex is a big $$ industry and I can't figure out why... besides
the fact that there are plenty of fucked up weirdos out there like you
only PAYING for it. "Real" phonesex (i.e. you pay upwards to $100 with
a credit card for it) is really and truly a big ripoff. I've sampled the
best and I must say I can tell little difference between them and a 50cent
recording (976-FUCK). I don't care what Oprah or Geraldo tell ya' phonesex
is not normal and it is not healthy. As a fellow member of the human race,
I urge you sincerly not to risk CC fraud (The Big One) for something like
this. But, that has never stopped you in the past, so...
---------------------------------------------------------------------------
How To Do It Legitimately
Call any of the generously supplied numbers below (24 hours a day) and
say "I'd like to receive your service" (note: I did not say to say "Hi baby
I'm super-horny and want to jack my big pole with you off right now."
Although, that phrase may also work.) Then you give them credit card ordering
information (#,exp,billing adress and phone) and a call-back number. They
will then verify your card, verify your phone number, and call you back
(usually collect). Once you get the call, you can say/do anything you like,
and I mean ANYTHING. For $50+ these bitches will go along with no-holds-
barred, one-hundred percent vile desecration and depravity.
---------------------------------------------------------------------------
How To Do It For Free
You'll have to know the difference between phreaking an eating feces
from your own butthole to do this. Graphic sickness aside, you'll need a
loop, a valid credit card number, and a method of calling long distance.
And, of course, tell them you're over 21 years old.
Most places only take visa and mastercard, but big ones take amex & discover.
FYI, phonesex establishments in New York state and California want call-back
numbers in their state, so you'll need loops in those states. NY/Cali loops
are few and far between, as of today I have only 1 working NY loop and 3
working (but widely known and busy) Cali loops [which you aren't going to get
from me BTW]. However, if you sound mature and super-confident (i.e. arrogant)
you can talk your way into most any arrangement with the phonesex people.
Remember these places are usually small and greedy, but on the other hand
(no pun) as a 9 year phone phreak who is well-acquainted with social
engineering, I can honestly say that phonesex receptionists are the most
ignorant people on Ghod's earth.
The way they check your phone number is to call directory assistance. May I
recommend finding a card/loop with the billing phone number closely
resembling the loop. I just did.
Final note of summarization: These places are a piece of cake to rip off.
Even if you have only a shitty CC with only a number and no exp date or
name or anything and a payphone callback number in the wrong state, it
may still work! I suggest ordering about 10 of these at once (keeping the
quiet side of the loop on 3-way the whole time) to insure that at least one
will come through (no pun). Remeber, when you get through, please inflict
as much psycological damage on the bitch who's gettin' ya off. They really
know how to take abuse. I have personally met and talked intelligently to
a real-live phonsex bitch who is also a phone phreak in her off hours. Any
vertan phreak of the last year wil recognize the name "Monica". You can
meet her on her hang-out party line 213-598-7900 and she will even let you
mastrubate while you're on the party line with her if she believes you
work for an intelligence agency. [NOTE TO INTELLIGENCE AGENCIES: You can
suck my dick too]. If you ever come across her real 'info' (name/adress/
phonenumber/creditcardnumbers) please don't hesitate to read them publicly on
the party line and post them on this BBS; I don't like her.
---------------------------------------------------------------------------
The Numbers That Do It
The cheezier the service the better. This list is culled from an
August 1989 issue of Hustler. Cheeziness is based upon ad size/price.
May I also recommend that you do not directly dial the 1-800 numbers listed
here as it is entirely possible that they have Feature Group C ANI and can
get your home phone number, CNA it, get your name and adress, then stick you
for credit card phraud which is unfairly classified as a felony and could
even put you in jail.
= Not-Cheezy (will check out yer info pretty good)
*= Cheezy (run from cramped office. Bitches paid minimum wage or lower)
**=Super-cheezy (may be run from a residence!)
212-206-7182*
212-219-1115*
212-472-2769*
212-541-6446
212-614-9101
212-741-0216
212-807-8123
212-840-1060
212-840-5522
212-840-5533
212-840-6969
212-869-8998
212-921-4222
212-997-6969
213-271-4240
213-380-0060
213-556-1244**
213-620-1444
213-621-2666
213-623-4111
213-624-0500
213-624-3666
213-624-3777
213-628-0400
213-630-0813
213-651-5000**
213-652-7442
213-657-5580
213-687-8222
213-854-3425
213-859-2365**
213-859-2442**
214-233-4512/7/9*
214-956-9999
301-933-2900**
301-942-7077**
303-321-3920*
305-961-9533
305-962-4099
305-981-1011
305-983-1233
305-983-4699
312-262-9800*
312-565-0200
312-878-8640*
312-883-7294*
313-669-4511
415-282-7744*
415-391-6565
415-391-6699
415-391-7171
415-474-5577
415-543-3033
415-543-5483
415-543-6066
415-552-3464*
415-558-8222
415-558-8888
415-567-4578*
415-567-6969*
415-621-8255*
415-626-2428*
415-626-9124
415-665-4632
415-665-5216
415-681-5415*
415-931-8421
415-956-8999
415-957-0605
415-974-1010
415-974-1818
415-986-2299
415-986-4488
416-924-1852
614-459-7101**
614-461-6466
615-726-2201
702-366-8299
707-644-0474*
707-644-0484*
707-644-0925*
707-644-6062*
714-261-0400
718-520-0085
800-274-9999
800-322-2625*
800-367-5878*
800-444-5523
800-666-4688
800-678-0717*
800-826-8922**
818-506-8824
818-760-8171
901-452-5786
----------------------------------------------------------------------
The Fuckin' End
(>Directory
C1982 DSR B#254
B 135 AE
T 017 SLOTBUSTER
*T 006 AE.WELCOME
*B 021 FCP'S 'FID'
B 065 COPY //+ HD
T 003 READ <-
*T 005 AE HELP
T 002 LUSTFER DEATH PLEASE READ
T 027 PHONESEX.AUGUST.1989
T 004 CAT PROGAMMERS READ
T 002 ABOUT CALL THIS #
T 003 READ THIS TODAY
T 012 SLOTBUSTER DOCS
B 006 DDD CONVERTER
T 002 DOES ANYONE REMEMBER
T 002 XEBEC HD IS A SIDER(SAMETHING)
T 002 THOSE DAYS IN SEPTEMBER
T 005

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@@ -0,0 +1,87 @@
PICK YOUR TOLL-CALL FIRM
You can pick your toll-call firm despite your primary carrier. It's
one of the best-kept secrets in the telephone business. None of the many
long-distance companies advertises it. And operators at Pacific Bell and
AT&T won't even admit that it exists, although it is a distinct
advantage to the consumer to know about it.
The secret:
If you have already signed up with a long-distance company, you also
can make your long-distance through ANY other long-distance carrier.
Throughout California, you can roam around among 22 long-
distance companies at will casually using any of them that serve your
area, without regard to the company you selected as your primary
long-distance carrier.
"Its the best of all worlds," said a phone industry executive. "I
picked my primary carrier on a basis of quality and reliability, and
now I pick and choose among the others according to my needs, such as
an occasional hour-long call to my son at college over another
company's lines that offer cheaper afternoon rates."
Said an officer of a major long-distance firm: "If I'm calling home
on Christmas or Mother's Day and I get a busy signal, I immediately
switch to another company's line to get through." "Competition is here,
and its working, in an instant," the officer said.
An official at another company said he makes all his personal
over-seas calls on a competing carrier's lines because his own
company doesn't serve many over-seas countries. "And my own
company also charges a premium for calling of the really small towns
that I call quite often, so I use still another carrier
periodically."
Such calls, known in telecommunications jargon as "Ten Triple XXX
dialing" are automatically billed by Pacific Bell at whatever rates are
established by the long-distance company used by the caller. No bill
comes from the company used. Example:
Under the rules governing the breakup of the Bell System, a
customer has signed up with AT&T to handle all long-distance
calling. When the receiver is lifted, calls automatically are
handled by AT&T.
But, if the caller wants to use MCI, it can be reached by
dialing five digits and then dialing the call. MCI's five-digit code
is 10222.
Each company has a different code, all beginning with 10 and
followed by three numbers. Because of this its known as "Ten Triple
XXX," or simply "the company code."
Use 10444 for Allnet; 10288 for AT&T or 10777 for Sprint, etc. (See
accompanying chart.)
Constant users of Ten Triple XXX quickly learn that 10 are the digits
that make it work and automatically dial 10, leaving to memory only
the last three digits. Two companies have made it relatively easy:
AT&T is 10 ATT and Sprint is 10 SPR.
But the system doesn't work unless the customer's phone has been
converted to the new equal-access system, which gives all phone users
equal access to all long-distance companies. When equal access
arrives in an exchange area, Pacific Bell rewires its telephone
switching gear so that long-distance calls are handled by whatever
long-distance company has been selected by the customer. But along
with this new company-selection option, comes the added bonus of being
able to use them all with Ten Triple XXX dialing.
Ten Triple XXX codes.
Company Code
Allnet ................................. 10444
American Network/Savenet ............... 10311
American PTT ........................... 10278
American Telephone Exchange ............ 10050
Amptelco Systems ....................... 10267
AT&T ................................... 10288
Com Systems ............................ 10266
Comex/Chinamerica ...................... 10788
CP National ............................ 10276
Escondido Telephone Co. ................ 10441
Express Tel. ........................... 10700
GTE Sprint ............................. 10777
ITT .................................... 10488
MCI .................................... 10222
Republic Telecom ....................... 10001
SBS .................................... 10888
Standard Information Services .......... 10747
TDX Systems ............................ 10223
Telesphere Network ..................... 10555
TMC Long Distance ...................... 10007
U.S. Telecom ........................... 10333
Western Union .......................... 10220
By Charles W. Ross Staff Writer for:
The San Diego Evening Tribune

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X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X
-= PHONE GADGETS =-
Conference Caller
Hold Button
by
-- anonymous wizard --
X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X
>>> Standard Disclaimer <<<
Anything you connect to the phone lines
is *supposed* to be FCC registered, to
make sure it won't injure repairmen or
damage equipment. The gadgets des-
cribed in this file do NOT apply any
extra voltage to the line, and should
be safe. If in doubt, check with the
phone company before connecting any
stuff to your line. (These gadgets do
not put any extra "ringer equivalence"
on your line, either.)
X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X
CONFERENCE CALLER
If you have two phone lines, you can
this simple attachment to set up your
own conference calls. You'll never pay
to have an operator set them up for you
again. Once you've called the two
other people on your two lines, you
just throw the switch. All three of
you can now talk to each other.
Phone lines carry voices as audio
frequencies superimposed on DC control
voltages (around 40-50 volts when not
in use, with higher pulses when
ringing; around 10 volts when a phone
is being used -- I forget the exact
numbers, but those are close.)
The two lines can be connected through
capacitors, so the audio passes between
the two, but the DC voltages don't
interfere with each other. (If you
simply short the lines together, the
phone company may not like it!)
Use this simple circuit:
! !
red --------! !---o: o------ red
! ! :
(line 1) : (line 2)
! !
green--------! !---o o------green
! !
^ ^
capacitors DPST
.1 to 1 uf switch
(not critical)
(do *not* use polarized electrolytics!)
(This circuit is similar to the other
conference caller mentioned on the
Roman Forum, which doesn't have the
capacitors.)
X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X<>X
HOLD BUTTON
This gadget also is a variation on one
posted on the Roman Forum.
Shorting the line is not a good idea.
A resistance of 1-2K is enough to hold
the line, without making the line look
screwed up to the phone company.
red ------o o----\\\\------ green
SPST 1-2K
switch
(It doesn't matter which direction you
connect this circuit in -- red-to-green
and green-to-red both work.)
If you like, you can add an LED that
will light whenever you have someone on
hold. Just connect the LED in series
with the switch and resistor (now about
500 ohms to 1.5k, depending on your LED
-- experiment!). Like this:
^^
!\ !
red -----o o----\\\\-----! >!--- green
! !
SPST sw. .5-1.5K LED
This circuit (with the LED) only works
if it's connected in the right direc-
tion. Phone wiring isn't always done
right; before you wire this one in
permanently, try switching the red and
green wires, and leave it in the
direction that works.
ENJOY!
X<>X<>X< anonymous wizard >X<>X<>X


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@@ -0,0 +1,75 @@
MORE TYPES OF PHONE PHRAUD
By: Anarchist Cook
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
**THIS FILE IS FOR INFORMATIONAL AND READING ENJOYMENT PURPOSES ONLY. ANY
ACTUAL OR ATTEMPTED USE IS PROBABLY PRETTY FUCKIN ILLEGAL SO DON'T GET CAUGHT!**
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
OK, now that that shit is out of the way, on to the phile. I think I am the
first to pioneer this type of fraud, so I hope that this reaches far & wide.
Now, this comes from a prank I played in school on the answering machine, it
was a helluv phunny joke! Anyways, what I did was:
1. (optional) Observe type of answering machine and get all available
information on it.
2. Get the telephone number you wish to wreak havoc upon.
3. Dial the number after office hours.
4. During the recording, start pressing various numbers (to get the Remote
Code, if you have completed step one you will know exactly how many numbers
you will need to press in; on many systems it is only one number so press "1"
for two seconds, listen to see if the recording has stopped and if you hear a
mechanical voice, then go on to "2", etc. etc. ad nauseum... Sometimes you
will have to press in two numbers in succession to activate the Remote Mode,
with this I have had the most luck trying "12", "34", "56", etc., and also
"23", "45", "67", etc.
5. If at any point in your hacking the code, the recording suddenly stops and
/or you hear a mechanical voice, you're in. The voice should say something
like: "Hello, you have no messages. You may hang up and I will reset, or enter
remote code again to [note IMPORTANT ==>] RECORD A NEW GREETING [<==]." If it
has messages, it will give you appropriate instructions, like "press remote
code to hear messages," then after you heard 'em it'll say "enter remote code
to save messages or else hold on to delete 'em". Anyways, that is one type of
vandalism, you can delete a big corp's important messages, but I would not
suggest this. Read on....
6. Now you can capitalize on this. Most answering machines have a feature
that will let you record the greeting from a different phone. Use this
feature, and say this:
"ATTENTION OPERATOR, THIS NUMBER ACCEPTS ALL THIRD-PARTY BILLING CALLS."
Now follow any instructions to save that and select it as the main greeting.
7. Now, from any phone you can call the operator and say:
"I'd like to make a call to (your LD phriend's #) and bill it third party to
(the number who's answering machine you hacked)" The operator will ask you to
hold, and will call the number, and when she gets the answering machine and
hears that message, you have just sucessfully pulled off a Phone Phraud (tm).
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
I hope you have found this information educational and enjoyable. Please feel
free to E-Mail me at 71@5309 WWIVNET with any questions/comments.
A.C.
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
This quality file was downloaded from
E X T R E M E
------------+------------ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
/|\ <20> <20>
/ | \ <20> Portland Metro All Text BBS <20>
/ | \ <20> <20>
/ | \ <20> 9600: 503-775-0374 <20>
/ | \ <20> SysOp: Thing One <20>
/ | \ <20> <20>
/ | \ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
d r e a m e s

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View: REP MOTE FO  PHONE HACKING (RF)
--------< remote phone hacking >------
--------< >------
---------------< by >-----------------
------------< rat fink >-----------
`copyright march-1985
it will be the attempt of me in the
following article to explain some of
the other, sometimes more challenging
, ways of calling around or just expan
ding ones knowledge of the phone system. this article assume that you
know that a phone only needs two wires
to work, not three like the phone comp
any wants you to think. ok well the
first way is really trivial. all of your 800-long distance services are
very usable from the blue charge phones. i know that most of you out
there probably aready know this but some may not have ever realized it. i have tried to use my local access port to place a long distance call but the operator won't connect me through when i am using a charge phone.
another method which my friend and i tried out recently is this. find a sort remote, not to often used building with a phone hooked up to it. we used a small shack-like structure that is the 'terminal' for a tourist train that is operational in the summer. well what you are looking for is the place on the outside of the building where the phone lines come down from the wire and connect to the building. around here i guess we are lucky in that the attach to a silver or grayish box. the gray ones are plastic and the silver ones are metal. well what you are attempting to do is open either of them. both didn't present any problem that a well placed, swift kick couldn't help out. after you have achieved access to the inside of the box you are ready to break out the protable phone. (ours was one of those cheap $4 phones that you can buy at k-mart which was modified by replacing the modular plug with some nice alligator clips for easy attachment and quick get away-if the need arises). attach your portable phone to the two terminals. sometimes there are more than one terminal in which case you must experiment around in order to find the right ones. you know you have found the right ones when you get a dial tone. this worked for us the first time that we tried it but the second building that we targetted didn't. basically if you can get into the box where the line connects to the building you can count on approximatly a 50% chance that you will get a dial tone. this is a fun way to call some of your friends and imagine the possiblities if you had a portable computer !!. as far as i know this is quite safe since you are using somebody elses phone line. the only danger is that you do have to mobile and ready to take off in case you are seen by somebody that knows what is up!
for any of you out there that can't spring $50 or more dollars for a good touch-tone phone, which probably includes most of you, well don't worry any more. good ole at&t has provided some for us. yes the blue charge phones make very good house phones. to get your own you need some simple devices. first of all you will need the phone itself, then you need to look at it and see how it is connected. most of the ones i have see have been connected with a small bolt with a hex-shaped hole that has a piece of metal sticking up from the middle. this is to prevent those of us with standard hex wrenchs from using them. one way to get the phone is straight forward abuse. this is not recommended for several reasons. one is that it is not very stealthy. it is noisy, and unless you have the brute strength of an ape- non-effective. you can take a hex wrench and try to drill the center of i t out. this is a good way but the hex wrench people made there wrenches so that this may present a problem to some who don't have titanium drill bits. the way that worked for us was this. get ahold of some metal tire caps. these can be snagged from many places. what you are looking for are the ones that fit over the tube inflation valve but that have fitted on to the other end a device to remove the king cap (i think that is what it is called although my tire vocabulary is not on the level of websters dictionary) anyway it has what appears to be two little things sticking out of the end. (check picture)
tire cap ** **
** **
** ** <- little things
** **
*********
*********
*** ***
***:-:***
***: :***
: :
: : inner tube infation valve.
enough of the diagrams.(difficult to make in the text) well what you do is find one of the above caps and take a file and file the things down until they fit into the bolt on the phone. this make take a little inspection and measurements or just straight trial and error. once you have you piece or pieces (which is good-backups are useful) go to you nearby charge phone. make sure you bring along a pair of vice-grips for the leverage that may be needed to turn the bolt. make sure no body is around. a good secluded location and a dark night are helpful as in any type of subversive activity. put the cap into the bolts hex shaped socket and it should fit since you took good measurements and the cap already has a hole in it for the piece in the hex-socket of the bolt. make sure it is firmly in and give it a twist with the vice-grips. make sure you have selected a charge phone without a rusty bolt or you will exprience great difficulty. after you have the bolt loose take over with your hands. spin the bolt off and save it for furture modes to your hex-wrench. now the phone should come off with a simple upward push from the bottom of the phone. once you have it off disconnect the phone line-easy since it is a modular plug. now put the phone into some sort of bag or other means of transportation. i used a gym bag for mine, but anything big will do. exit the scene with the loot. when you reach home safely start taking the phone apart. this is recommend since the phone is too noticable as to what it really is in that awful case. i leave this part up to you. it is not that difficult-just be careful that you don't rip any wires that connect to the handset. when you have it all apart you can connect it to any kind of base or structure that you desire. i would also recommend removing the silvered button covers since these too are noticable by a phone repair person that might visit you house some day that you mother calls to get the phone fixed. this always scares me since all my phreaking and hacking papers and disks are all over my room. well this is the first file that i have written and i hope it has helped out in some small way in the ever changing and challenging realm of hacking and phreaking. if you have any questions, suggestions, remarks, or abuses about this article you will have to contact me on dragonfire or uss enterprise.
later-
> rat <
> fink <
* note *
the writer of this informative file
takes no responsibity for the actions
of the reader(s) of the so nameed file.
it is presented an alternate source
from which a reader may grab some
evenings entertainment.
call
dragonfire iii
(817) 665-3876
uss enterprise
(318) 367-8860
the encounter
(619) 433-7075
(>Call The Works BBS - 1600+ Textfiles! - [914]/238-8195 - 300/1200 - Always Open


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How to Connect a disconnected Second Line to the House (Main) Line...
(general knowledge & experience courtesy of The Hooded Man)
Chances are that a few of you have ran a BBS or had a private line at one
point in your life, and that telephone number had seen its demise, either
from taking your board down for odd reasons, couldn't afford the bill, or
US Sprint caught ya for that 1-800 you abused. Whatever the reasons, you
now have a dead phone jack in your room. Well, some of us could only have
one jack, either that's the way the room was wired, or you couldn't afford
another one. Well, wouldn't it be great to connect that dead line with the
rest of your house so that you could at least have a jack close by to call
out with? *I* thought so, therefore I devised this...
This How To involves nothing really complicated, nor vandalistic. You
don't even have to buy a long stretch of phone cable. All you need to do is
go outside and look around within your property line (or at the corners) for
a dull grey-green box that will have stickers identifying itself as Your
Local Phone Company equipment. Now, wait until it's dark, because I'm
pretty sure a repairman wandering by wouldn't exactly be pulling up just to
help you.
When you think it's a safe time to operate, take a pair of pliers, maybe
some thin gloves, and a flashlight. The box that I performed this one on
was two-foot tall, thin, and rectangular shaped. It bore a sticker that
said "Call The Local Phone Company before digging," and that's about it.
No Keep Outs, or Property ofs, or Warnings, or anything else like that. Odd.
Well, the box is pretty easy to open. Look on the bottom of the right
hand side for something that looks like a small wheel, about an inch or so
in diameter. Within the "wheel" is a nut, which is what the repairman uses
to open the lid of the box. Take the pliers and just turn it enough to lift
the front cover, therefore being able to remove it, and lie the cover on the
ground somewhere nearby. On the inside of the cover should be some kind of
inspection checklist, which has no interest value whatsoever.
Here comes the interesting part - Nice jumble of wires, eh? After I saw
inside the box for the first time last night, it took me a couple of minutes
to get my bearing of what wires did what. Look for the cables that come in
from the outside. In my case, the box was sticking out of the ground, and
the cables came naturally from the bottom. If two houses share the box like
mine did, then take a note of how each one branches off, and where the wires
go. You will only be concerned with four wires, total. Everything else is
for the phone man's concern. Inside the box should be a plastic board that
has nuts & bolts (terminals) extruding with the wires firmly attached to
them. If the phone men in your area are pretty organized like mine were,
then all you need to do is find the two wires (one will be white, hopefully)
that have a label with your old number, and possibly a description or
address of your house. Now, look at the two terminals that your #2 lines
connect to. See the terminal right above them? Those should be the
terminals for line #1, the main house line (every home comes equipped to
handle two phone lines - pretty hoopy thinking, eh?) To confirm this, 1.
the white wire of line #2's terminal should be right below the terminal for
the white wire of line #1's - more than likely, the non-white wires of both
lines were different colors from each other (for me, line 1 was blue, and
line 2 was orange) - if you were to trace the four wires of both lines, they
should be coming out of the same cable.
Now, knowing where the two lines are connected to the terminals on the
plastic board, loosen the nuts to where you can remove the four wires if
you tried. A Note - there may be more than one wire on a terminal, perhaps
a grey one or dull colored. If so, ignore these wires - just concentrate
on the four main ones of the two phone lines. Take the white wire of Line
#2, and hook it on to the terminal with white wire of Line #1, and tighten
those two nuts. Repeat again with the other wire, connecting it to the
similar terminal of the other line, so that when you are finished you will
basically have what you had before, except that the two wires of Line #2
will be connected to the wires of line #1. Make sure all of the nuts are
tightened, and it looks pretty much like before, and put the lid back on.
Pretty simple, eh?!
Well, that should do it. I advise caution by possibly wearing gloves or
having a friend as a lookout (and to also run into the house to check out
the phone jack to see if you did it correctly and a dial-tone is present).
I'm not sure how offended your local phone company may be, because if they
discover tampering then they might get real offended and actually perform
an investigation, which might lead to fingerprinting. But, I wouldn't
expect anything that major. All in all, this little proved theory of mine
(based on the fact that houses are provided with two lines) saved my friend
and I fifty whole bucks, just to have a repairman do the same thing that we
did. Fifty dollars... shame isn't it? Ripped off by your own Phone
company. Oh well!
Hope this text file helps anybody who needs the info!
- You may be able to get in touch with - The Hooded Man
me at "Atlantic Anarchy BBS" User #2 (Anarchy, Incorporated)
(919) 846-1802 12/2400 bps
Amiga and IBM Warez <123 Megs> (2/07/90 at 11:10 am)

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)> Phun With Fortress Fones <(
:> From 2600 <:
:> V.I #11 November, 1984 <:
+> Typed in By: Surf Rat <+
(12/15/84)
This Article will Focus primarily on the standard Western Electric
single-slot coin telephones (aka fortress fone) which can be divided into 3
types:
* Dial Tone First (DTF)
* Coin-First (i.e. it wants your money >before< your recieve a dial tone)
* Dial Post-Pay Service <PP> (You pay after the person answers)
Depositing Coins (Slugs)
---------- ----- -----
Once you have deposited your slug into a fortress, it is subject to a gamut
of tests. The first obstacle for a slug is the magnetic trap. This will stop
any light-weight magnetic slugs and coins. If it passes this, the slug is then
classified as a nickel, dime, or quarter. Each slug is then checked for
appropriate size and weight. If thses tests are passed, it will then travel
through a nickel, dime, or quarter magnet, as appropriate. These magnets set
up an eddy current effect which causes coins of the appropriate characteristics
to slow down so they will follow the correct trajectory. If all goes well, the
coin will follow the correct path (such as bouncing off the nickel anvil) where
it will hopefully fall into the narrow accepted coin channel.
The rather elaborate tests that are performed as the coin travles down the
coin chute will stop most slugs and other undesirable coins, such as pennies,
which must then be retrieved using the coin release lever.
If the slug miraculously survives the gamut, it will then strike the
appropriate totalizer arm causing a ratchet wheel to once for every 5 cent
incriment. (e.g. a quarter will cause it to rotate 5 times)
The totalizer then causes the coin signal oscillator to readout a dual
frequency signal indicating the value deposited to ACTS (a computer) or the
TSPS operator. These are the same tones used by phreaks, in the infamous Red
Boxes.
For a quarter, 5 beep tones are outpulsed at 12-17 pulses per second (PPS).
A dime causes 2 beep tones at 5-8.5 PPS while a nickel causes one beep at 5-8.5
PPS. A beep consists of two tones 2200 + 1700 Hz.
A relay in the fortress fones called a 'B' relay (Yes...there is an 'A'
relay!) places a capacitor accross the speech circuit during the totalizer
readout to prevent the 'customer' from hearing the Red Box tones. In older 3
slot fones, one bell (1050-1100 Hz) for a nickel, 2 bells for a dime, and 1
gong (800 hz) for a quarter, are used instead of the modern, dual-frequency
tones.
Call The Works BBS - 1600+ Textfiles! - [914]/238-8195 - 300/1200 - Always Open


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\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\!
! !
! Basic Telephone and Communication !
! Sabotage !
! !
! By: !
! The Egyptian Lover !
! & !
! The Phoenix Phorce !
!/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\!
This file is written for the information of basic telephone and communcation
sabotage. I have always wanted to know alot about this subject, so I did some
research on it and decided to write a file about it because I know that there
are others who are like me.
The first and most important thing is to break down the enemies communication
down. This is a small, but very important part of communication sabotage.
Steps in Disconnecting a Phone
==============================
Call the local Bell C/o and say that you would like the enemies telephone
to be disconnected. One important part of this call is making sure that
your call is kept under 90 seconds. You should not place your call from a
pay phone since the phone company can tell right away that you are calling
from one, so you should avoid this. Place your call ~rom a private business
line that you can in no way be connected with. Another thing that you
should keep in mind is that if you are planning to attempt to disconnect
a law enforcement or business's line, remember that most of them have more
than one line. When you actually place the call and talk to the Bell em-
ployee, keep calm and collected and do not sound young. I suggest that you
sound at least 18 or above. If you don't sound this old, then fake it, but
don't over do it.
Destroying Phone Lines
======================
This is a little more dangerous part of communication sabotage. It involves
actually cutting the telephone lines to knock out the lines for a large area.
This can be easier if you live in a rural area for the lines are above the
ground and easier to get at, plus there will not be that many people around
watching you climb up the pole and make an asshole of yourself. There are
some tools that you will need to do this deed. Here are the ones that I know
that you should take along:
1] Rubber soled shoes
2] Pliers with rubber grips
3] Wire or tin cutters
4] Surgical rubber grips
5] Flashlight [smaller the better, for night use]
6] Straps with alot of freedom [for when you are at the top of the pole]
** Important ** : These lines carry alot of electrical current and it should
be taken into consideration that this is very dangerous. Also, before
ateempting this, I suggest that you go trashing and try to find a Bell re-
pairman's manual to help you with the actual cutting.
This works a little different with the cutting of the wires in urban areas.
Since the lines are underground it makes it harder. In most urban areas, the
lines will be found beneath street level and are usually put into a tunnel
for sewers. Inside the sewer there are alot of High GVoltage Electrical
wires. If you cut into one of these, your brains will be fried out your
ass no matter how well insolated you are, so don't touch.
To get you more informed about what you are actually looking for, then I
suggest that you goto your public library and get a map of the underground
phone lines around your area or an electronic line locator so that you
can find the right line to cut. The urban saboteur should have all the
equipment that the rural saboteur should have except he should exchange the
pole strap for a rubber insulated hack-saw and a crowbar also. The hacksaw
is for the use of cutting the metal cased wires and lines in the sewer area.
You can get into most manholes easily, but I suggest that you take a look
at your map and thoroughly study the routes that you plan to take and be
sure and know exactly where you plan to go, you wouldn't want to get lost
in the sewer. Be sure and dress in your worst clothes because of the
environment of the sewer, it is full of shit, water, rats and other such
pests.
Well, I hope you have enjoyed this file and take care.
Thanks to: Arthur Dent for keeping me up at 3:00 in the morning while I
was jamming on this file.
The Egyptian Lover
[-=> The Phoenix Phorce <=-]
-------------------------------------------
| Paranoia |
| 215-657-6225 |
-------------------------------------------
-------------------------------------------
Private Philes Contains 8 Files
D/U/L/S/R/Q/C/B/G/#/[H]elp -=>
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
Another file downloaded from: NIRVANAnet(tm)
& the Temple of the Screaming Electron Jeff Hunter 510-935-5845
Burn This Flag Zardoz 408-363-9766
realitycheck Poindexter Fortran 510-527-1662
My Dog Bit Jesus Suzanne d'Fault 510-658-8078
New Dork Sublime Demented Pimiento 415-864-DORK
The Shrine Tom Joseph 408-747-0778
"Raw Data for Raw Nerves"
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X

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From telecom@eecs.nwu.edu Wed Aug 7 00:47:09 1991
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Reply-To: julian@bongo.info.com
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To: telecom@eecs.nwu.edu
Subject: How Phones Work
Message-Id: <9108050607.AA04605@bongo.info.com>
Date: 5 Aug 91 06:07:47 PDT (Mon)
From: Julian Macassey <julian@bongo.info.com>
Resent-Date: Tue, 6 Aug 91 23:50:03 CDT
Resent-From: telecom@eecs.nwu.edu
Resent-To: ptownson@gaak.LCS.MIT.EDU
Status: RO
Dear Patrick,
as requested, here is my introductory article on phones:
----------cut and slash at will -------------------------------
UNDERSTANDING TELEPHONES
by
Julian Macassey, N6ARE
First Published
in
Ham Radio Magazine
September 1985
Everybody has one, but what makes it work?
Although telephones and telephone company practices may vary
dramatically from one locality to another, the basic principles
underlying the way they work remain unchanged.
Every telephone consists of three separate subassemblies,
each capable of independent operation. These assemblies are the
speech network, the dialing mechanism, and the ringer or bell.
Together, these parts - as well as any additional devices such as
modems, dialers, and answering machines - are attached to the
phone line.
The phone line
A telephone is usually connected to the telephone exchange
by about three miles (4.83 km) of a twisted pair of No.22 (AWG)
or 0.5 mm copper wires, known by your phone company as "the
loop". Although copper is a good conductor, it does have
resistance. The resistance of No.22 AWG wire is 16.46 Ohms per
thousand feet at 77 degrees F (25 degrees C). In the United
States, wire resistance is measured in Ohms per thousand feet;
telephone companies describe loop length in kilofeet (thousands
of feet). In other parts of the world, wire resistance is
usually expressed as Ohms per kilometer.
Because telephone apparatus is generally considered to be
current driven, all phone measurements refer to current
consumption, not voltage. The length of the wire connecting the
subscriber to the telephone exchange affects the total amount of
current that can be drawn by anything attached at the
subscriber's end of the line.
In the United States, the voltage applied to the line to
drive the telephone is 48 VDC; some countries use 50 VDC. Note
that telephones are peculiar in that the signal line is also the
power supply line. The voltage is supplied by lead acid cells,
thus assuring a hum-free supply and complete independence from
the electric company, which may be especially useful during power
outages.
At the telephone exchange the DC voltage and audio signal
are separated by directing the audio signal through 2 uF
capacitors and blocking the audio from the power supply with a 5-
Henry choke in each line. Usually these two chokes are the coil
windings of a relay that switches your phone line at the
exchange; in the United States, this relay is known as the "A"
relay (see fig.1). The resistance of each of these chokes is 200
Ohms.
We can find out how well a phone line is operating by using
Ohm's law and an ammeter. The DC resistance of any device
attached to the phone line is often quoted in telephone company
specifications as 200 Ohms; this will vary in practice from
between 150 to 1,000 Ohms. You can measure the DC resistance of
your phone with an Ohmmeter. Note this is DC resistance, not
impedance.
Using these figures you can estimate the distance between
your telephone and the telephone exchange. In the United States,
the telephone company guarantees you no lower current than 20 mA
- or what is known to your phone company as a "long loop." A
"short loop" will draw 50 to 70 mA, and an average loop, about 35
mA. Some countries will consider their maximum loop as low as 12
mA. In practice, United States telephones are usually capable of
working at currents as low as 14 mA. Some exchanges will
consider your phone in use and feed dial tone down the line with
currents as low as 8 mA, even though the telephone may not be
able to operate.
Although the telephone company has supplied plenty of nice
clean DC direct to your home, don't assume you have a free
battery for your own circuits. The telephone company wants the
DC resistance of your line to be about 10 megOhms when there's no
apparatus in use ("on hook," in telephone company jargon); you
can draw no more than 5 microamperes while the phone is in that
state. When the phone is in use, or "off hook," you can draw
current, but you will need that current to power your phone, any
current you might draw for other purposes would tend to lower the
signal level.
The phone line has an impedance composed of distributed
resistance, capacitance, and inductance. The impedance will vary
according to the length of the loop, the type of insulation of
the wire, and whether the wire is aerial cable, buried cable, or
bare parallel wires strung on telephone poles. For calculation
and specification purposes, the impedance is normally assumed to
be 600 to 900 Ohms. If the instrument attached to the phone line
should be of the wrong impedance, you would get a mismatch, or
what telephone company personnel refer to as "return loss."
(Radio Amateurs will recognize return loss as SWR.) A mismatch
on telephone lines results in echo and whistling, which the phone
company calls "singing" and owners of very cheap telephones may
have come to expect. A mismatched device can, by the way, be
matched to the phone line by placing resistors in parallel or
series with the line to bring the impedance of the device to
within the desired limits. This will cause some signal loss, of
course, but will make the device usable.
A phone line is balanced feed, with each side equally
balanced to ground. Any imbalance will introduce hum and noise
to the phone line and increase susceptibility to RFI.
The balance of the phone line is known to your telephone
company as "longitudinal balance." If both impedance match and
balance to ground are kept in mind, any device attached to the
phone line will perform well, just as the correct matching of
transmission lines and devices will ensure good performance in
radio practice.
If you live in the United States, the two phone wires
connected to your telephone should be red and green. (In other
parts of the world they may be different colors.) The red wire
is negative and the green wire is positive. Your telephone
company calls the green wire "Tip" and the red wire "Ring". (In
other parts of the world, these wires may be called "A" and "B".)
Most installations have another pair of wires, yellow and black.
These wires can be used for many different purposes, if they are
used at all. Some party lines use the yellow wire as a ground;
sometimes there's 6.8 VAC on this pair to light the dials of
Princess type phones. If you have two separate phone lines (not
extensions) in your home, you will find the yellow and black pair
carrying a second telephone line. In this case, black is "Tip"
and yellow is "Ring."
The above description applies to a standard line with a DC
connection between your end of the line and the telephone
exchange. Most phone lines in the world are of this type, known
as a "metallic line." In a metallic line, there may or may not
be inductance devices placed in the line to alter the frequency
response of the line; the devices used to do this are called
"loading coils." (Note: if they impair the operation of your
modem, your telephone company can remove them.) Other types of
lines are party lines, which may be metallic lines but require
special telephones to allow the telephone company to
differentiate between subscribers. Very long lines may have
amplifiers, sometimes called "loop extenders" on them. Some
telephone companies use a system called "subscriber carrier,"
which is basically an RF system in which your telephone signal is
heterodyned up to around 100 Khz and then sent along another
subscriber's "twisted pair."
If you have questions about your telephone line, you can
call your telephone company; depending on the company and who you
can reach, you may be able to obtain a wealth of information.
The Speech Network
The speech network - also known as the "hybrid" or the "two
wire/four wire network" - takes the incoming signal and feeds it
to the earpiece and takes the microphone output and feeds it down
the line. The standard network used all over the world is an LC
device with a carbon microphone; some newer phones use discrete
transistors or ICs.
One of the advantages of an LC network is that it has no
semiconductors, is not voltage sensitive, and will work
continuously as the voltage across the line is reduced. Many
transistorized phones stop working as the voltage approaches 3 to
4 Volts.
When a telephone is taken off the hook, the line voltage
drops from 48 Volts to between 9 and 3 Volts, depending on the
length of the loop. If another telephone in parallel is taken
off the hook, the current consumption of the line will remain the
same and the voltage across the terminals of both telephones will
drop. Bell Telephone specifications state that three telephones
should work in parallel on a 20 mA loop; transistorized phones
tend not to pass this test, although some manufacturers use ICs
that will pass. Although some European telephone companies claim
that phones working in parallel is "technically impossible," and
discourage attempts to make them work that way, some of their
telephones will work in parallel.
While low levels of audio may be difficult to hear, overly
loud audio can be painful. Consequently, a well designed
telephone will automatically adjust its transmit and receive
levels to allow for the attenuation - or lack of it - caused by
the length of the loop. This adjustment is called "loop
compensation." In the United States, telephone manufacturers
achieve this compensation with silicon carbide varistors that
consume any excess current from a short loop (see fig. 2).
Although some telephones using ICs have built-in loop
compensation, many do not; the latter have been designed to
provide adequate volume on the average loop, which means that
they provide low volume on long loops, and are too loud on short
loops. Various countries have different specifications for
transmit and receive levels; some European countries require a
higher transmit level than is standard in the United States so a
domestically-manufactured telephone may suffer from low transmit
level if used on European lines without modification.
Because a telephone is a duplex device, both transmitting
and receiving on the same pair of wires, the speech network must
ensure that not too much of the caller's voice is fed back into
his or her receiver. This function, called "sidetone," is
achieved by phasing the signal so that some cancellation occurs
in the speech network before the signal is fed to the receiver.
Callers faced with no sidetone at all will consider the phone
"dead." Too little sidetone will convince callers that they're
not being heard and cause them to shout, "I can hear you. Can
you hear ME?" Too much sidetone causes callers to lower their
voices and not be heard well at the other end of the line.
A telephone on a short loop with no loop compensation will
appear to have too much sidetone, and callers will lower their
voices. In this case, the percentage of sidetone is the same,
but as the overall level is higher the sidetone level will also
be higher.
The Dial
There are two types of dials in use around the world. The
most common one is called pulse, loop disconnect, or rotary; the
oldest form of dialing, it's been with us since the 1920's. The
other dialing method, more modern and much loved by Radio
Amateurs is called Touch-tone, Dual Tone Multi-Frequency (DTMF)
or Multi-Frequency (MF) in Europe. In the U.S. MF means single
tones used for system control.
Pulse dialing is traditionally accomplished with a rotary
dial, which is a speed governed wheel with a cam that opens and
closes a switch in series with your phone and the line. It works
by actually disconnecting or "hanging up" the telephone at
specific intervals. The United States standard is one disconnect
per digit, so if you dial a "1," your telephone is
"disconnected" once. Dial a seven and you'll be "disconnected"
seven times; dial a zero, and you'll "hang up " ten times. Some
countries invert the system so "1" causes ten "disconnects" and
0, one disconnect. Some add a digit so that dialing a 5 would
cause six disconnects and 0, eleven disconnects. There are even
some systems in which dialing 0 results in one disconnect, and
all other digits are plus one, making a 5 cause six disconnects
and 9, ten disconnects.
Although most exchanges are quite happy with rates of 6 to
15 Pulses Per Second (PPS), the phone company accepted standard
is 8 to 10 PPS. Some modern digital exchanges, free of the
mechanical inertia problems of older systems, will accept a PPS
rate as high as 20.
Besides the PPS rate, the dialing pulses have a make/break
ratio, usually described as a percentage, but sometimes as a
straight ratio. The North American standard is 60/40 percent;
most of Europe accepts a standard of 63/37 percent. This is the
pulse measured at the telephone, not at the exchange, where it's
somewhat different, having traveled through the phone line with
its distributed resistance, capacitance, and inductance. In
practice, the make/break ratio does not seem to affect the
performance of the dial when attached to a normal loop. Bear in
mind that each pulse is a switch connect and disconnect across a
complex impedance, so the switching transient often reaches 300
Volts. Try not to have your fingers across the line when
dialing.
Most pulse dialing phones produced today use a CMOS IC and a
keyboard. Instead of pushing your finger round in circles, then
removing your finger and waiting for the dial to return before
dialing the next digit, you punch the button as fast as you want.
The IC stores the number and pulses it out at the correct rate
with the correct make/break ratio and the switching is done with
a high-voltage switching transistor. Because the IC has already
stored the dialed number in order to pulse it out at the correct
rate, it's a simple matter for telephone designers to keep the
memory "alive" and allow the telephone to store, recall, and
redial the Last Number Dialed (LND). This feature enables you to
redial by picking up the handset and pushing just one button.
Because pulse dialing entails rapid connection and disconnection
of the phone line, you can "dial" a telephone that has lost its
dial, by hitting the hook-switch rapidly. It requires some
practice to do this with consistent success, but it can be done.
A more sophisticated approach is to place a Morse key in series
with the line, wire it as normally closed and send strings of
dots corresponding to the digits you wish to dial.
Touch tone, the most modern form of dialing, is fast and
less prone to error than pulse dialing. Compared to pulse, its
major advantage is that its audio band signals can travel down
phone lines further than pulse, which can travel only as far as
your local exchange. Touch-tone can therefore send signals
around the world via the telephone lines, and can be used to
control phone answering machines and computers. Pulse dialing is
to touch-tone as FSK or AFSK RTTY is to Switched Carrier RTTY,
where mark and space are sent by the presence or absence of DC or
unmodulated RF carrier. Most Radio Amateurs are familiar with
DTMF for controlling repeaters and for accessing remote and auto
phone patches.
Bell Labs developed DTMF in order to have a dialing system
that could travel across microwave links and work rapidly with
computer controlled exchanges. Each transmitted digit consists
of two separate audio tones that are mixed together (see fig.3).
The four vertical columns on the keypad are known as the high
group and the four horizontal rows as the low group; the digit 8
is composed of 1336 Hz and 852 Hz. The level of each tone is
within 3 dB of the other, (the telephone company calls this
"Twist"). A complete touch-tone pad has 16 digits, as opposed to
ten on a pulse dial. Besides the numerals 0 to 9, a DTMF "dial"
has *, #, A, B, C, and D. Although the letters are not normally
found on consumer telephones, the IC in the phone is capable of
generating them.
The * sign is usually called "star" or "asterisk." The #
sign, often referred to as the "pound sign." is actually called
an octothorpe. Although many phone users have never used these
digits - they are not, after all, ordinarily used in dialing
phone numbers - they are used for control purposes, phone
answering machines, bringing up remote bases, electronic banking,
and repeater control. The one use of the octothorpe that may be
familiar occurs in dialing international calls from phones in the
United States. After dialing the complete number, dialing the
octothorpe lets the exchange know you've finished dialing. It
can now begin routing your call; without the octothorpe, it would
wait and "time out" before switching your call.
When DTMF dials first came out they had complicated cams and
switches for selecting the digits and used a transistor
oscillator with an LC tuning network to generate the tones.
Modern dials use a matrix switch and a CMOS IC that synthesizes
the tones from a 3.57MHz (TV color burst) crystal. This
oscillator runs only during dialing, so it doesn't normally
produce QRM.
Standard DTMF dials will produce a tone as long as a key is
depressed. No matter how long you press, the tone will be
decoded as the appropriate digit. The shortest duration in which
a digit can be sent and decoded is about 100 milliseconds (ms).
It's pretty difficult to dial by hand at such a speed, but
automatic dialers can do it. A twelve-digit long distance number
can be dialed by an automatic dialer in a little more than a
second - about as long as it takes a pulse dial to send a single
0 digit.
The output level of DTMF tones from your telephone should be
between 0 and -12 dBm. In telephones, 0 dB is 1 miliwatt over
600 Ohms. So 0 dB is 0.775 Volts. Because your telephone is
considered a 600 Ohm load, placing a voltmeter across the line
will enable you to measure the level of your tones.
The Ringer
Simply speaking this is a device that alerts you to an
incoming call. It may be a bell, light, or warbling tone. The
telephone company sends a ringing signal which is an AC waveform.
Although the common frequency used in the United States is 20 HZ,
it can be any frequency between 15 and 68 Hz. Most of the world
uses frequencies between 20 and 40 Hz. The voltage at the
subscribers end depends upon loop length and number of ringers
attached to the line; it could be between 40 and 150 Volts. Note
that ringing voltage can be hazardous; when you're working on a
phone line, be sure at least one telephone on the line is off the
hook (in use); if any are not, take high voltage precautions.
The telephone company may or may not remove the 48 VDC during
ringing; as far as you're concerned, this is not important.
Don't take chances.
The ringing cadence - the timing of ringing to pause -
varies from company to company. In the United States the cadence
is normally 2 seconds of ringing to 4 seconds of pause. An
unanswered phone in the United States will keep ringing until the
caller hangs up. But in some countries, the ringing will "time
out" if the call is not answered.
The most common ringing device is the gong ringer, a
solenoid coil with a clapper that strikes either a single or
double bell. A gong ringer is the loudest signaling device that
is solely phone-line powered.
Modern telephones tend to use warbling ringers, which are
usually ICs powered by the rectified ringing signal. The audio
transducer is either a piezoceramic disk or a small loudspeaker
via a transformer.
Ringers are isolated from the DC of the phone line by a
capacitor. Gong ringers in the United States use a 0.47 uF
capacitor. Warbling ringers in the United States generally use a
1.0 uF capacitor. Telephone companies in other parts of the
world use capacitors between 0.2 and 2.0 uF. The paper
capacitors of the past have been replaced almost exclusively with
capacitors made of Mylar film. Their voltage rating is always
250 Volts.
The capacitor and ringer coil, or Zeners in a warbling
ringer, constitute a resonant circuit. When your phone is hung
up ("on hook") the ringer is across the line; if you have turned
off the ringer you have merely silenced the transducer, not
removed the circuit from the line.
When the telephone company uses the ringer to test the line,
it sends a low-voltage, low frequency signal down the line
(usually 2 Volts at 10 Hz) to test for continuity. The company
keeps records of the expected signals on your line. This is how
it can tell you have added equipment to your line. If your
telephone has had its ringer disconnected, the telephone company
cannot detect its presence on the line.
Because there is only a certain amount of current available
to drive ringers, if you keep adding ringers to your phone line
you will reach a point at which either all ringers will cease to
ring, some will cease to ring, or some ringers will ring weakly.
In the United States the phone company will guarantee to ring
five normal ringers. A normal ringer is defined as a standard
gong ringer as supplied in a phone company standard desk
telephone. Value given to this ringer is Ringer Equivalence
Number (REN) 1. If you look at the FCC registration label of
your telephone, modem, or other device to be connected to the
phone line, you'll see the REN number. It can be as high as 3.2,
which means that device consumes the equivalent power of 3.2
standard ringers, or 0.0, which means it consumes no current when
subjected to a ringing signal. If you have problems with
ringing, total up your RENs; if the total is greater than 5,
disconnect ringers until your REN is at 5 or below.
Other countries have various ways of expressing REN, and
some systems will handle no more than three of their standard
ringers. But whatever the system, if you add extra equipment and
the phones stop ringing, or the phone answering machine won't
pick up calls, the solution is disconnect ringers until the
problem is resolved. Warbling ringers tend to draw less current
than gong ringers, so changing from gong ringers to warbling
ringers may help you spread the sound better.
Frequency response is the second criterion by which a ringer
is described. In the United States most gong ringers are
electromechanically resonant. They are usually resonant at 20
and 30 Hz (+&- 3 Hz). The FCC refers to this as A so a normal
gong ringer is described as REN 1.0A. The other common frequency
response is known as type B. Type B ringers will respond to
signals between 15.3 and 68.0 Hz. Warbling ringers are all type
B and some United States gong ringers are type B. Outside the
United States, gong ringers appear to be non-frequency selective,
or type B.
Because a ringer is supposed to respond to AC waveforms, it
will tend to respond to transients (such as switching transients)
when the phone is hung up, or when the rotary dial is used on an
extension phone. This is called "bell tap" in the United States;
in other countries, it's often called "bell tinkle." While
European and Asian phones tend to bell tap, or tinkle, United
States ringers that bell tap are considered defective. The bell
tap is designed out of gong ringers and fine tuned with bias
springs. Warbling ringers for use in the United States are
designed not to respond to short transients; this is usually
accomplished by rectifying the AC and filtering it before it
powers the IC, then not switching on the output stage unless the
voltage lasts long enough to charge a second capacitor.
Conclusion
This brief primer describing the working parts of a
telephone is intended to provide a better understanding of phone
equipment. Note that most telephone regulatory agencies,
including the FCC, forbid modification of anything that has been
previously approved or attached to phone lines.
End of text. Figures Follow
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fig 1. The Phone Line
A RELAY
200 Ohms Telephone . Subscriber
------- Exchange .
------- . TIP +
------~~~~~~~--o----------------------o
| 5 H | .
| | .
+| | .
--- | . No 22 AWG wire
--- 48V DC | . up to 10 Miles Long
- | .
--- A RELAY | .
-| 200 Ohms | .
| ------- | .
| ------- | . RING -
------~~~~~~~--|---------o------------o
5 H | | .
Audio 2uF | 2uF | .
coupling 250V --- 250V ---
Capacitors --- ---
| |
o----- \-------- |
|
A RELAY Contacts |
|
o----- \------------------
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fig 2. Telephone Speech Network.
Simplified U.S. Standard "425B". Component Values
may vary between manufacturers. Connections for Dials, Ringers
etc. not shown.
|-------------------|
..|...................|
. | .|
Sidetone balancing. | 0.047uF 250V .|
impedance & loop . | | | .|
compensation. >>> . o----| |-------o .|
. | | | | .|
. | | .|
. | |<| VR2 | .|
. o----| |-------o---.|
. | |>| |.|
. | |.|
. | 68 Ohms |.|
. o---\/\/\/-----| |.|
..|..............|..|.|
| | | |
| . | | |
-----)||(------|---------o (GN)
1)||(5 | | | |
Loop )||( | | | |
TIP Compensation 2)||(6 | | | |
o------ \------o---------)||(------o | | RX O
. | (RR) . || | | | |
. | || 1.5uF | | | |
. \ 180 || --- | | |
. / Ohms || --- | |----o (R)
. \ || 250V | | |
. | || | | |
. VR1 --- . || . | | |
. ^ ^ ----)||(------o--- TX O
. --- | 3)||(7 |
. | | )||( |
RING . | (C) | 4)||(8 22 Ohms |
o----- \-------o---------)||(---o----/\/\/---o (B)
| |
^ | |
Hookswitch ------------
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fig. 3. Standard DTMF pad and Frequencies
(Low ____ ____ ____ ____
Group)| | | | | | | |
697Hz >| 1 | | 2 | | 3 | | A |
|____| |____| |____| |____|
____ ____ ____ ____
| | | | | | | |
770Hz >| 4 | | 5 | | 6 | | B |
|____| |____| |____| |____|
____ ____ ____ ____
| | | | | | | |
825Hz >| 7 | | 8 | | 9 | | C |
|____| |____| |____| |____|
____ ____ ____ ____
| | | | | | | |
941Hz >| * | | 0 | | # | | D |
|____| |____| |____| |____|
^ ^ ^ ^
1209Hz 1336Hz 1477Hz 1633Hz
(High Group)
END
--
Julian Macassey, julian@bongo.info.com N6ARE@K6VE.#SOCAL.CA.USA.NA
742 1/2 North Hayworth Avenue Hollywood CA 90046-7142 voice (213) 653-4495
Downloaded From P-80 International Information Systems 304-744-2253

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:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%:
:% %:
:% AT&T FORGERY %:
:% Written by The Blue Buccaneer %:
:% %:
:% CALL THE EVERLASTING SPEED DEMON BBS AT (415) / 522 - 3074 %:
:% %:
:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%:
Here is a very simple way to either:
[1] Play an incredibly creul and realistic joke on a phreaking friend. -OR-
[2] Provide yourself with everything you ever wanted to be an AT&T person.
All you need to do is get your hands on some AT&T paper and/or business
cards. To do this you can either go down to your local business office and
swipe a few or call up somewhere like WATS INFORMATION and ask them to send you
their information package. They will send you:
1. A nice letter (with the AT&T logo/letterhead) saying "Here is the info."
2. A business card (again with AT&T) saying who the sales representative is.
3. A very nice color booklet telling you all about WATS lines.
4. Various billing information. (Discard as it is very worthless)
Now take the piece of AT&T paper and the AT&T business card down to your
local print/copy shop. Tell them to run you off several copies of each, but to
leave out whatever else is printed on the business card/letter. If they refuse
or ask why, take your precious business elsewhere.
(This should only cost you around $2.00 total)
Now take the copies home and either with your typewriter, MAC, or Fontrix,
add whatever name, address, telephone number, etc. you like. (I would recomm-
end just changing the name on the card and using whatever information was on
there earlier)
And there you have official AT&T letters and business cards. As mentioned
earlier, you can use them in several ways. Mail a nice letter to someone you
hate (on AT&T paper..hehehe) saying that AT&T is onto them or something like
that. (Be sure to use correct English and spelling) (Also do not hand write the
letter! Use a typewriter! - Not Fontrix as AT&T doesn't use OLD ENGLISH or
ASCII BOLD when they type letters. Any IBM typewriter will do perfectly)
Another possible use (of many, I guess) is (if you are old enough to look the
part) to use the business card as some sort of fake id.
The last example of uses for the fake AT&T letters & b.cards is mentioned in
my textfile, BASIC RADIO CALLING. Briefly, send the station a letter that
reads: WCAT - FM202: (Like my examples? Haha!) (As you probably know, radio
stations give away things by accepting the 'x' call. (ie: The tenth caller
through wins a pair of Van Halen tickets) Sometimes they may ask a trivia
question, but that's your problem. Anyway, the letter continues:) (You basicly
say that they have become so popular that they are getting too many calls at
once from listeners trying to win tickets. By asking them to call all at the
same time is overloading our systems. We do, of course, have means of handling
these sort of matters, but it would require you sending us a schedule of when
you will be asking your listeners to call in. That way we would be able to set
our systems to handle the amount of callers you get at peak
times..(etc..etc..more BS..But you get the idea, right?)
Joseph Hakimout
AT&T Telecommunications
East Bumblefuck, Nowheresville 55555
Ok, so it probably won't work (DJs just aren't that dumb, unless you really
do live in Nowheresville), but using AT&T paper and a business card might up
your chances some.
:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:
-TBB [March 15, 1985]
Call The Works BBS - 1600+ Textfiles! - [914]/238-8195 - 300/1200 - Always Open


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HELPFUL PHONE LIST:
3COM 800-876-3266
ALR 714-458-0863
AMI (404-263-8181) 800-828-9264 BBS: 404-446-3665
AST Research 714-863-1480 BBS: 714-852-1872
AT&T GSL (04-108) 317-574-3476 BBS: 317-884-2051
ATI Technologies 416-756-0711 BBS: 416-756-4591
Acer Technologies 408-922-0333 Tech Support
Adaptec 408-945-2550 BBS: 408-945-7727
Adaptec 800-959-7274 408-946-8600
Advanced Micro 800-888-5590 AMD chips
Aldus, tech 206-628-2040 Info: 628-2320
Always Technology 818-597-1400 Sales/Tech Support
Amdek Corp. 408-436-8570 800-822-6335
Applcation Tchnqs 508-433-8464 Hours: 9-12 and 2-5pm
Apple Computer 408-996-1010 Tech: 800-538-9696
Artisoft 602-293-6363 LANTastic
Ashton-Tate 213-329-8000 BBS: 213-324-2188
Atari 408-745-2000 General
Autodesk 415-332-2344 Tech: 415-331-8354
Award (Bios) 408-370-7979 BBS: 408-370-3139
BCD 405-843-4574 Animation ctrlrs
Boca 407-997-6227
Borland 408-439-9096 BBS
Calcomp Svc 212-233-0003 800-225-2667
Canon 516-488-6700
Cardinal Tech 800-233-0187 BBS: 717-293-3074
Central Point Softw 503-690-8090 BBS: 503-690-6650
Chicony 714-771-9067 Tech Support
Colorado 303-667-0997 Tech: 800-432-5858
Colorado Memory Sys 800-346-9881 BBS: 303-679-0650
Commodore Business 215-431-9100 Tech Support
Compaq 713-370-0412 Tech Support
Compuadd 800-456-3116 Tech Support
Computer Marketing 201-947-3551 Laura, Cathy
Computer Peripheral 805-499-5751 BBS: 805-499-9646
Conner Peripherals 408-433-3340 Tech: 408-456-3388
Control Data Corp. 612-851-4131 General
Core International 407-241-2929 BBS: 407-997-6044
Corel 613-728-8200
Crosstalk Communica 404-641-1803 BBS
Crystal 3D 408-496-6175 BBS: 415-496-6988
Custom Applcations 508-667-8585 Tech support
Cyrix 800-FAS-MATH Co-processors
DTK (Bios) 818-333-7533 Tech Support
DTK Computer 818-333-6548 BBS
Data Technology 408-262-7700 BBS: 408-942-4197
DayStar Digital 800-962-2077 404-967-2077
Dell Computer 800-624-9896 Tech Support
Dest Corporation 408-946-7100 Scanners
Diaquest 415-526-7167
Digiboard Inc. 612-922-8055 BBS: 612-922-5604
Digital Equip. Corp 508-493-5111 General
Digital Research 408-646-6464 Tech Support
Electrohome 519-744-7111 Monitors
Epson 800-922-8911 Tech: 213-539-9955
Everex Systems 415-498-1115 BBS: 415-438-4650
Everex Tech 415-498-4411
Faroudja 408-245-1492
Fifth Generation 800-873-4384 BBS: 504-295-3344
Flamingo 617-661-1001 Bob Lang
Fujitsu America 800-826-6112 Tech Support
Future Domain 714-253-0400 Tech Support
GTCO 800-344-4723
Gateway 2000 605-232-2000 Fax: 605-232-2023
Gazelle Systems 800-233-0383 BBS: 801-375-2548
Genoa 408-432-9090 BBS: 408-943-1231
Goldstar 408-432-1331 Tech Support
HP Perph Asst 208-323-2551 800-835-4747
Hayes 404-441-1617 800-241-6492
Hayes Customer BBS 800-874-2937 BBS
Hayes Public BBS 404-446-6336 BBS
Hercules Computer 415-540-6000 BBS: 415-540-0621
Hewlett-Packard Co. 800-858-8867 Tech Support
Howtek 603-882-5200 Paul Robillard
Hyundai Electronics 800-234-3553 Tech Support
IBM 404-835-6600 2400 baud BBS
Imapro US 914-353-4701 Canada: 613-738-3000
Indtech 408-743-4324
Intel 800-538-3373 BBS: 503-645-6275
Iomega 801-778-1000 or 801-778-3000?
Irwin 800-421-1879
JVC 201-882-0900 201-930-9567
Jovian Logic 714-651-4823 Fax: 714-651-1343
Kaypro 619-481-3900 Tech Support
Kensington 800-535-4242 Tech Support
Keytronics 800-262-6006 Tech Support
Kurta 602-276-5533 in CT: 203-846-7780
Leading Edge 800-343-6833 Tech: 617-821-4300
Lexmark Tech 606-232-3000 BBS: 606-232-5653
Logitech 415-795-8500 BBS: 415-795-0408
Logitech Tech 415-795-0427
Lotus Development 617-577-8500 General
Lyon Lamb 818-843-4831
Mace, Paul Software 800-523-0258 BBS: 714-240-7459
Mathematica 800-852-6284 Fax: 813-686-5969
Matrix Tech 914-365-0202 Walter, Carol Wing
Matrox 514-685-2630 Fax: 514-685-2853
Maxtor Tech 800-262-9867 BBS: 303-678-2222
Maxtor/Miniscribe 800-356-5333 BBS: 303-678-2222
McAfee 2400 BBS 408-988-4004 V.32: 408-988-5190
Mgm't Graphics Tech 914-682-2046 Tony, Tom 905-8439
Microbotics 214-437-5330 Tech Support
Micrografx 800-272-3729
Micronet 714-837-6033 General
Micropolis Corp. 818-709-3325 BBS: 818-709-3310
Microscience Int. 408-433-9898 Tech Support
Microsoft DOS 5 206-646-5103 Person: 206-646-5104
Microsoft Tech 206-454-2030
Microsoft Windows 206-637-7098 or: 206-637-7099
Microtek 800-654-4160
Mitsubishi Inc. 310-515-3993 Tech Support
Moniterm 612-935-4151 Monitors
NEC 708-860-9500 Tech: 800-388-8888
Nanao 213-802-0188 Monitors
National Inst. 800-531-4742 800-433-3488
Nikon 516-222-0200 Slide scanners
Northgate 612-553-0111 Tech: 800-446-5037
Norton/Symantec 213-319-2020 BBS: 408-973-9598
Novell 800-526-5463 800-526-7937
Numonics 800-247-4517 215-362-2766
OMTI/Scientific 408-954-1633 Tech Support
Okidata 609-235-2600 Tech Support
Olivetti Office USA 201-526-8200 General
Ontrak Tech 612-937-2121 BBS: 612-937-0860
Orchid Technology 415-683-0323 BBS: 415-683-0327
Oxberry 201-935-3000 Jim Aneshansley
PKWare (PKZip) 414-354-8670 BBS
Pacific Page 619-552-0889
Packard Bell 800-733-4411 Tech Support
Panasonic 201-348-7000 Tech: 201-348-9090
Panasonic Tech 800-233-8182 BBS: 800-222-0584
Paradise 800-832-4778 (Westrn Digital)
Phoenix (Bios) 617-551-4000 Tech Support
Plus Development 800-826-8022 BBS: 408-434-1664
Presentation Tech. 408-749-1959 Montage
Priam 408-434-1640 Tech: 408-954-8680
Prime Solutions 800-847-5000 Tech: Disk Technician
Princeton 800-221-1490 Monitors etc.
ProComm Support 314-474-8477 BBS
Prometheus 503-624-0571
QMS 205-633-4300 212-425-5535 Steve
Quark 303-934-0784 Fax: 303-333-2551
Quarterdeck Office 213-392-9851 BBS: 213-396-3904
Quarterdeck Tech 213-392-9701 TFax: 213-314-3214
RIX softworks 714-476-8266 Fax: 714-476-8486
Radius Inc. 408-434-1010
RasterOps 408-562-4200 Fax: 408-446-4168
Ricoh Corp. 201-882-2000 General
Rodime 407-994-5585
Ron Scott 713-529-5868
Samsung Info. Syst. 800-446-0262 BBS: 408-434-5684
Seagate 800-669-5522 408-438-8222
Seagate Tech Tech 800-468-3472 BBS: 408-438-8771
Seagate Technology 408-439-3981 408-438-6550
Seiko 203-483-4309 617-651-8321
Sharp 201-512-0055 ISG Dept.
Sharp Electronics 800-447-4700 Service: 201-529-8979
Sigma Designs 415-770-0100
Sitka TOPS Support 415-769-8874 BBS
Sony MO (MagOp) 408-944-4749 408-944-4167
Storage Dimensions 408-395-2688 Tech: Speedstor
Summagraphics 800-243-9388
SuperMac 408-245-2202
Syquest 510-226-4000 For ST02 V3.1
Tall Tree 415-424-8324 Tech
Tandy Corp. 817-390-3011 Tech: 817-878-6875
Tatung Co. of Am. 213-979-7055 Tech Support
Teac America, Inc. 213-726-0303 Tech Support
Tech Data 800-553-7977 BBS: 813-538-7090
Tektronix 800-872-7924 Tech 800-547-8949
Telebit Corp. 800-835-3248 Tech Support
Telix Support 416-439-9399 BBS
Texas Instruments 512-250-7407 Tech Support
Time Arts 707-576-7722 Fax: 707-576-7731
Toshiba America 800-999-4273 BBS: 714-837-4408
Trident 408-738-3194 Tech Support
Truevision 317-841-0332 Gary, Steve, Greg
Tseng 215-968-0502
U.S.Robotics 708-982-5092 BBS
U.S.Video 203-964-9000 Matt Pasternak
Ultrastor 714-581-4100 Tech: 415-623-8955
Unisys 313-451-4000 Tech: 313-422-4910
VBS 201-327-2526 Tech: 800-462-FIVE
Video-7 415-656-7800 BBS: 415-656-0503
Video-7 800-238-0101 415-623-7857
Wacom 800-922-6613 Tablets
West Digital 800-847-6181 Tech: Tery, x 2218
Western Digital 800-832-4778 BBS: 714-753-1234
Willow 212-402-0010 Fax: 212-402-9603
WordPerfect Corp. 800-541-5096 BBS: 801-225-4414
Wyse Technology 408-435-2770 BBS: 408-922-4400
Xerox Computer Serv 213-306-4000 General
Zenith Data Systems 800-842-9000 BBS: 800-888-3058
Zenographics 714-851-2191 Fax: 714-851-1314
Zenographics Sales 800-366-7494

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_____________________________________________
| "Mail/Telephone Fraud" Volume I |
| Written by The Outland |
|_____________________________________________|
Many of you out there have been reading my files over the past year or more,
this is the first file which I address directly as fraud. To my knowledge
this file is the biggest of it's kind for fraud ever written by anyone.
I will release as many volumes of the series as possible before I move onto
better things, with that in mind I will share most of my practices to rip
off business entities from the very money that supports them. All the
practices within the files work, I have tested all of them over a long period.
The file itself took nearly a year to complete, assuring you that this file
is not bogus in any form.
Fraud is basically simple to pull off. Sometimes it's easier than carding
(which anyone can pull -- but to master is different), but the penalty for
most types of fraud can really get you.
In Mail/Telephone Fraud Volume I, I will go over the basics on how to rip off
any business. In my next volume, I will go over more advanced techniques
of riping from the rich and giving to the once poor (ie, yourself).
Note: This file is extremely extensive in what I cover, the complete file is
20k or 72 sectors, if you don't have room abort now and get it at a later date.
Survival
--------
Using these methods, you can almost survive on your own, without a job,
however I don't highly recommend it.
Take two restaurants, send your friend in 10 minutes before you. He orders
a lunch, eats it, then you walk in, and order a cup of coffe. Now, once he
gets his bill, and you get yours, switch the bills. Now, he has your bill,
and you have his. So he ends up paying for the coffe, about .50 cents. Now
you complain that you never ordered a whole lunch, just a cup of coffe! So
you both just pay a total of $1.00.
So with you having one cup of coffe, and he has a whole lunch, move onto the
next restaurant. Do the same thing, except reverse roles, you get the lunch,
and he gets the coffe.
Free Tickets
------------
Say you want to get a free air line ticket to Bermuda, call up the air line
agency, and ask them to send the tickets, and bill to this address, give them
your address, and don't bother to pay it. Or if you are moving, you can avoid
ever getting billed. This is a tricky way, but if they call one day, or
come over to your house, and start asking why you haven't payed it, or
request you pay it now, well then you would do something along the lines of:
I never ordered those tickets! My mother just died, why would I go on
vacation in such a morrowful state? Do me a real big favor, please, just
go, leave me alone. I don't want to have to deal with some, some computers
error in an urban society! Please, just, just go! Leave!
That will get rid of any agency sales man. Lay it on them, give them a
whole story that makes them feel low.
Mail Fraud
----------
Mail fraud is a lot easier, and a lot safer!
If you want to mail a letter, or package. Just reverse the address, and it
will automatically be sent to the person who sent it! Drop it in the out
of town box in the Post Office, or go up to the old bitty..ahem, Post Master
and say:
Excuse me, mam, I found this on the drive way, near the entrance for the
mail truck, it must have slipped out or something. So I thought you might
like to have it, to send it on it's way! Bye bye now, have a nice day!
Just act like a fag, and they will be so nice to you!
Or you could simply say "Bill addresse" on the package, the destination will
get billed for it.
Obtain a PO box from the post master, if you can get a fake passport
to break the scent a little more I would advise it. Once you have established
a PO box, make up letters from the 'Famine Relief' or 'Save Africa'
foundation, and put one in each mail box in the whole town -- rich communities
are the best. Create this letter so the reader really thinks you are the
leading foundation in World Famine Relief, give facts, figures, etc.
Also, create other foundations on your own, like Cancer, AIDS, DWI,
Suicide, etc. In these letters give them your PO box number, and tell
them to send a donation of $6.00, and usually the response is tremendous!
Operate three or four of these in seperate communities and you're rich.
Afterwards, remove the PO box at once, and destroy the passport that you
used to get the PO box. Thusly, destroying any trace of your identification
and residential address for the FBI.
Easy Money!
-----------
Want to earn maybe a few bucks? Walk down a busy street, and pick up a candy
wrapper. If it says:
"We will return your money if your not satisfied!"
then you could possibly earn a few bucks. Just send it back to them, include
a little letter, saying:
"This SUCKED! I've tasted better shit on the side of a toilet!"
and wait a couple weeks, you should get a check for a few dollars from
the company. Now, this works best with M&Ms, because M&M Mars, the company
who makes M&Ms knows a good fact. No one hates M&Ms, I've have never come
across a person who actually hates M&Ms. It's basically the perfect candy,
and M&M Mars knows it, so they say "We'll return you money!".
Now what M&M Mars does not say is "Return your money, and then some!",
meaning a income for you! So, what you do is send that letter, saying
"This sucked! I'll never buy your damn products again!". Include some
other words, make it into two paragraphs, why you didn't like it, and so on.
M&M Mars is a really good one to hit, try it out some day, after all what can
M&M Mars Corp do about it? The amount of money may not be substancial,
they might even give you a crate of M&Ms, in which case you sell them at
a parade for $1.50 a bag.
Business Relations Tricks
-------------------------
This method has earned me a lot of good stuff, virtually any non-OEM company
will do business with you, Hayes, Xebec, Sony, Alpine, Hitachi, RCA, Hayes.
Look through a nice magazine, see something you like. Once you find it, look
for a business phone number. If there is one on the ad, then call it up, and
follow these steps:
B = You C = Company
B: Hello, this is Joe Smith from Kplastic Magazine, may I speak to your
Public Relations manager?
C: Sure Mr.Smith, you can reach him at 700-456-1000, ext 69, his name is
Frank Getz.
B: Thank your sir, and have a nice day.
C: Thanks for calling First Class Peripherals!
(call Frank Getz)
C: Good afternoon, First Class Peripherals, may I help you?
B: Hello is this Frank Getz, this is Joe Smith from Kplastic magazine?
C: Yes this is Frank Getz, what can I do for you today?
B: Hello, my name is Joe Smith, and I work for Kplastics magazine, and we are
doing a story on Hard Disk Subsystems for the Apple II series, in our
December Issue. And we would like to include YOUR product in our survey.
We were wondering if you could send us a interview system for a short
period of 30 days for our story?
C: I'll have to check with some other associates, we'll need to ask a few
questions first. (ie: he asks how many subscribers you have)
B: Oh, my gosh, I believe we have a circulation of 190,000 people.
C: Ok, and who publishes your magazine?
B: We have a local printing office that does all our printing needs.
<talk a little more, nothing really important>
C: Ok, where can I send the interview system to?
B: <Prearanged address>
C: Thank you, and we'll get one right out to you, thanks for calling Mr.Smith.
B: Ok Jack, and I'll be in contact with you again next week, have a nice
weekend!
C: Oh you too!
You must be ready, when you do this, they might be cautious! Some times
you have to do a lot more. What you may need to do is to get a "No Charge
Purchase Order". Include your fake business name, and your fake alias on it,
and mark it up for:
Product Unit Cost Sale Cost
1 Sider 10 Megabyte Hard Disk $695.00 $0.00
Now once you have done this send it out to them, include a business letter.
Don't act like a complete hammer head when you do it. Numbers look good.
So when doing this procedure, always have this list ready:
o A fake alias (ie, Joe Fitztein). Be creative -- not overly.
o Have a fake business name.
o Have a 'No Charge Purchase Order' form ready! Include your
fake business name if possible. If you can get a business
logo onto the forms, do so..
o Have a circulation number ready -- ideal: 110,000
o Have a publisher name ready! Use a fake name.
o Have your address ready for them to send it to. A PO box as
described in the begining would do great -- but any address
will do that you use for a 'dropoff' sit in carding and
goods.
Have it all ready before hand! Not after, impress him. Be a pompous jerk.
If all works fine, and you have done a little planning, you will do fine.
Let me explain some terms we used, and give you some places to look.
No-Charge Purchase Order Forms
------------------------------
You can buy the forms for your scam at a company called "Nebs Computer Forms".
The price for 250 sheets is $57.00, order number 9055-3. 9 1/2 x 11 form
size. Call 800-225-9550, when calling have your buisness name, your fake
name, and possibly phone number + address. And also if possible, tell them
you have a business logo you want to incorporate into it, they will direct
you from there, usually a stamp can be made at a local printing store for
a few bucks.
You can also go to your local supply store for office needs. Get the No
Charge Purchase orders there, maybe they can make them up at their store.
First Class Peripherals
-----------------------
I personally have hit First Class Peripherals, and did not work the first
time, because I was broke and didn't want to bother with the No-Charge
Purchase Orders, and I blew it off taking too much time.
As most of the Apple II owners know, First Class Peripherals makes a hard
disk subsystem, 10/20 megabytes. This is a low cost hard drive, so a lot
of people want them. The public relations manager at First Class is
Phill Barns. When calling, ask for Phill Barns, and they will route you to
his number at "Xebec Corporation" in Carson City Nevada, extension 476. I
will not give out the number, you must call FCP's 800 to get it.
Obtaining Two for One!
----------------------
Say you have this deal, you broke your Apple Cat, because you used it as a
coaster for a beer. So you destroyed a chip, and must send it back to Novation
for a new modem, or to be fixed.
It finally arrives, and you don't have to sign for it! When ever you get
a package, and don't have to sign for it, there is a deal to be made!
Call Novation in four days, and follow these steps once again:
B = You C = Novation
C: Good afternoon, Novation may I help you?
B: Yes, I sent you my Apple Cat 202 the other week, and I called one week
later, and you had sent it out, or so you said. It's now been two weeks
since then, and my modem has not arrived!
C: Can I have your name please?
B: My name is Joe Smith.
C: Let me check your account...
C: We sent it out April 10th.
B: Well it's now June 3rd, and my modem has not gotten here! Where in gods
name is it mam? I am losing money every day, because of somones
incompetance to send me my modem! I need it by next week, or I will have
to speak to your manager!
C: Sorry sir, you will have to wait just one more week, the mail service some
times does this.
B: Mam, your telling me I have to lose money every hour, for two weeks now,
and now your going to make it three weeks! Sorry mam, I will not sit here,
and be bullied by some company who gets their kicks off of holding back on
orders! I'm losing money damnit! And I need my damn modem back to get
connection with the Wall Street computers, to make investment decisions!
<haggle a little more>
C: Oh sorry sir, we'll send it right out!
B: I appreciate that very much mam, can you hurry it up, I've lost large
amounts of money because of this already! PLEASE hurry!
This method, the "Sorry Sap" method works great. Give a little guilt, and
a high commanding voice, and you will melt the lady.
Keep in mind, you don't even have to have sent in a broken modem! Just tell
them, "I Never got the thing!". They will of course, check their computers,
and say, "Sorry we have no record of your account."
They will do it! Count on it! So what you do is tell them:
C: Sorry sir, we do not have your account.
B: That's funny, I got a bank statement that says my check was cashed for
$xxx.xx, under the name of "Novation Computer Ware". How do you account
for that mam?
C: I will check again...... Sorry.
B: Your telling me, I lost $xxx.xx, because of somones ingnorance? And your
relying on some electronic gizmo to conduct business? I tell you I want
my check back! Give me my money, or my modem, or let me talk to your
president!
C: Sorry sir, we just can't do that!
B: Listen mam, I sent you a check from my firm. The modem is used for getting
up to the minute stock quotes from some electronic computer or something up
in New York! Now this modem as it's called, that has not arrived, it was
supposed to be here three weeks ago! As of now, we have lost a few thousand
dollars, because of somones typo on your computers. I find it rather
silly that one should conduct business on computers, I earned my money
the old way, I worked hard for it, not relying on computers. So are you
going to send us the modem we payed for, and you have the money for, or will
I have to talk to your president?
C: We'll ship one right out.
Of course, they don't get persuaded so easily, so you really have to convince
them your not pulling their leg! Shoot in amounts of money lost, and
so on. Work the lady in some!
This trick will work for just about any company, Applied Engineering sells
all kinds of Apple peripherals, software companies such as Brodebund
will also do this. Any company that sells cheap parts wil fall for it
90% of the time. With larger goods like hard drives or computers you
will have to go through the other process.
Some ideas for goods that will work -- stereos, car stereos, video
equipment, skiing equipment, electronic equipment (phones, computers),
software, and books (expenisive ones)
Personal Favorites
------------------
Walk into a liquor store, and ask them if they take checks. If so take
what ever looks good -- not to much because you're gonna book like hell.
Just grab two cases, and go up to the cash register. Begin to write out
the check away from the clerk's eyes so he can't see your not writing at
all. In the middle of writing the check, ask the clerk if he can have
several boxes, now when the clerk goes into the back to look for your
fuckin boxes, take off with the two cases! Stash them in the car, and
take off. From here, have fun. Make sure there is only ONE
clerk in the store, and make sure no other customers in the store would
be stupid enough to jump on you.
Find a magazine that you wouldn't mind having a free subscription to.
Get their phone number usually in the front or back of the magazine.
Call them up and ask for a free subscription for any of the
following--
Doctors Office, Navy/Army/Airforce base, Church, Publisher, Author,
Blind School, Death School, Nursing Home, Hospital, AIDS clinic.
Or just subscribe to the magazine and say "Pay Later" and never pay at all.
Then resubscribe under another name, same address. They don't care.
Some Cautions
-------------
Fraud can get you many years! In my next volume I will deal with
larger schemes dealing with a LOT of money, flirting with federal
agencies and so on.
If you fast talk some lady in California into giving you a modem for a
check they supposidly cashed, you can get away free. After all they will not
request the bank statement, so there is really no way for you to get cornered
on that method! Think about it, what can they do or even find out, if some
lady fasts talks you then just hang up and try back in a week.
Be creative in your quest for money-life-sex-booze-and everything!

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@@ -0,0 +1,34 @@
|Free Calls|
+-------------------------------------------+
|Written By Solo , An idea by Solo and Sanoj|
+-------------------------------------------+
The title is not so clear as one can think, beacouse it isn't free you
have to pay your local tax for local call.
This principe that i'm to describe is to call a telephone who is trnas-
mitting further your call.
Ok let's say that you have a company who's telephone box is in the out-
side of the company.
Then open the box and examine the connection paper, look for a line who
is not used at the moment (Tex Office telephone in the middle of the
night.) and connect your telephone to the cables and order:
Futher Connection (- # 2 -) (Note this will only run with AXE system or
system that uses futher connection).
When you've done this, fix everything so it looks like untouched and go
to your neighbour and open your street telephone box and connect your
home line to your neghbour and put his telephone line to you.
Now it's all set, it's only to dial the number to the telephone that you
have fixed (You will see the number on the connection paper).
When you've have called ready, go back and reorder Futher Connection.
The telephone maybe not using AXE then you only order AXE.
But beware you must look when the company have got their latest phone
bill, so you don't get caught.
Do not forget to Disconnect your neighbour from your phone !!!
The phoning on the neighbour's phone line is a minor sequrity margin, if
the telephone company should try to track you.


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@@ -0,0 +1,105 @@
PHONE PHREAKING MADE SO EASY -- *ANYONE* CAN DO IT!!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Equipment:
~~~~~~~~~~
All you need is a : Portable tone dialer.. [like those for answer phones.]
Or make one:
High Group Frequencies (Hz)
1209 1336 1477 Simply make the device
-- -- -- so it produces the two
697 | 1 2 3 tones listed by the sides.
Low
Group 770 | 4 5 6 Hence the name DTMF..
Frequencies DUAL TONE Multi Frequency..
(Hz) 852 | 7 8 9
941 | * 0 #
You can purchase similar devices, such as explained above, from most
good electrical parts suppliers.. one such is Tandy.. which sells them,
complete with batteries for around 15 quid.
How to use:
~~~~~~~~~~~
Right.. now you have this cool gadget, i can see you are going to be dying
to get this little beastie into action.. Well now all you need to do is
find a phone box.. And then check it is running off System - X.. What do
you mean you have built the thing and now realise you are still on pulse..
You should have read the whole text first.. did you learn anything at
school?
Right.. assuming you are by the phone box and have the gadget handy and
working.. pick up the receiver, now place the box by the mouth piece and
dial the number as you would on the phone itself...
Great.. it will now be ringing.. wow, but when they answer they will get
cut off.. why? you have not paid the phone!! How can you skip that part?
Dial 999 when the phone is ringing.. not before as it will treat that as
an addition to the number dialed. Dont do it too late either or you will
miss the caller before they get disconnected..
It is really that simple.. I have explained it in PURE English as best as
I could and I hope you will all have great fun getting free calls..
Call ANYWHERE!
~~~~~~~~~~~~~~
Also note.. you can call anything so if stuck for ideas why not call
somebody in America and have a chat about anything.. or give a chatline
a ring.. no more 25p a minute jobs.. or one of those porn lines you have
been dying to call.. need help on something.. give them a ring.. know
someone with a car phone.. are they out travelling.. liven their
journey up by giving them a call... The possibilities are endless...
How does it work?
~~~~~~~~~~~~~~~~~
So how does the thing work.. well you can not normally dial until you have
put the money in.. well by using the tone dialer that solves that problem.
When you dial 999 [and it should also work if you use 100 or 0800].. the
phone thinks.. Free call, skip asking for money.. so it dials.. but of
course it is already ringing by then so the tones are ignored but the
phone doesnt know that..
Of course BT are being charged still.. but they are not getting the money
at the end.. This is why there is no point doing this at home as you will
still get the bill.. The best and safest option of all is using the
thing at a phone card.. as BT will have their bill but think they got the
money through the card but they wont know a card was never inserted..
ITS SO SIMPLE.. AND A TYPICAL BUG THAT A MULTI MILLION POUND COMPANY WOULD
MISS!!!!
---- Typed in by Executioner of THE ALLIANCE ----
-- February/March 1990 --
____________________________________________________________________________
--- CALL THESE BOARDS FOR HACKING ---
THE ALLIANCE/THE CULPRITS...
+44 (0)992 447273 --- PARALLEL DIMENSION [22.30-08.30 W/D 24Hrs W/E]
+44 (0)1 229 9826 --- TREASURE ISLAND [22.30-08.30 Sats Only ]
SUBWAY UK...
+44 (0)992 30324 --- THE SUBWAY [22.30-08.30 Everyday ]
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
+44 (0)1 426 9386 --- MERKY CAVERNS [24 Hours Everyday ]
+44 (0)1 427 3974 --- OPEN ACCESS! [24 Hours Everyday ]
+44 (0)1 420 6356 --- BIG BANG BURGER BAR [Unsure W/D 24Hrs W/E]
____________________________________________________________________________

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@@ -0,0 +1,56 @@
[Shadow] Presents...
9/6/1994
Free Phone Voice Conferences v1.0 by knight__
----------------------------------------------------------------------------
There are many people that run conference voice systems and don't
charge for the use of their service. They do this as a hobby. These voice
conferences are like the AT&T Conferencing. The difference is that this
is generally a local community system. Some have bulletins that you may
post and retrieve info on many subjects.
Many of these systems have the option of a VOICE MAIL BOX. This
is only a local box, and non-users can't leave a message to you. So don't
get this just for the mail box thinking you have a free VMB account. To
join (it's free) just call one of the numbers. It'll explain anything you
need to do on the phone.
Here's the list I currently have:
(217) 792-2222
(408) 266-4400
(415) 626-9999
(415) 626-6266
(510) 644-2424
(510) 223-2429
(515) 386-6000
(515) 945-6200
(602) 266-6969
(702) 333-3480
(816) 591-1918
Please check these out! :)
-------------------------------------------------------------------------
I know there are MANY more across the United States and across seas. If
you have any that are not on the list, please email knight@calon.com with
the reference to this file telling me the number.
If any of the above numbers happen to be pay, or have changed, please
notify me at: knight@calon.com
All people who send me updates, will get the next version of this EMAILED
to their account.
-------------------------------------------------------------------------
[SHADOW]
[Shadow]'s official ftp site is at:
ftp.winternet.com path:/users/craigb
It is called Dominion BBS.
--------------------------------------------------------------------------
knight@calon.com of [ShAdOw] Productions...
--------------------------------------------------------------------------

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@@ -0,0 +1,342 @@
TIC INC.
Presents...
============================================================================
The Information Center
Vol:1/Issue:1.0
Accessing GEnie Free
~~~~~~~~~~~~~~~~~~~~
A Brief Tutorial on How to Beat the High Cost of Genie
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
This is Tic Inc's First File in "The Information Center" Series. Each
will deal with a different hacking or phreaking topic. We welcome
all of you to pass this file around to the many fine and dedicated
Hack-Phreak Informational Boards out there! We hope to follow in
the Footsteps of the Infamous 'Phrack Magazine' and 'The CULT of the Dead Cow
FunFiles'. We are in no way trying to out-do or shun either of these great
information groups. We applaud their knowledge and urge them to keep up
the good work.
Written And Compiled by:
The Professor
The Sparrow
Technic
The Perplexer
TIC ----- INC
Released: 11/27/87
Call our Hotline:(405)/557-8087!
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
I. What Is GEnie?
GEnie Itself stands for:General Electric Network for Information Exchange.
It is an Information Service where all computer users can meet and talk
about various subjects. Such as, on the Liverwire 'CB Simulator' you can talk
to many other people directly thru your keyboard at one time! Or there are
different SIG Groups (Special Interest Groups) similar to sub bases on home
bbs's where you can post/talk about programming etc...(for each computer type).
Play online games with other users and by yourself, or even access an online
Encyclopedia.
II. More Features Of GEnie (directly from advertisement/Tp-comments by me)
Make Friends (Tp:Dont think the owner of the credit card you used
will be too friendly. Do You?)
Schedule Meetings (all you hackers can convene in the 'CB Area'
together)
Gather Facts & Figures (such as how to hack certain systems)
Set-up Travel Reservations (You're gonna piss the owner of that card off)
Get the News
Be entertained (At GEnie's expense, Pretty Amusing Huh?!)
Even shop for a fraction of what other Info. Services Cost (Tp: Yeah, Free)
III. How Much does GEnie Cost?
Registration Fee:$18.00 Non-Prime Time Rates:(300/1200)$5.00/hr
Prime-Time Rates:(300/1200)$35.00/hr
Tic Inc Rate:(300/1200/2400/9600)Free!
Direct quote from GEnie ad:Stay On Longer For Less(hehehe, if they only knew)
------------------------------------------------------------------------------
How To Get Free Account On GEnie:
Step I:
Call:1800-638-8369 go in at HALF DUPLEX; Type HHH [return]
Step II:
At U#:xjm11858,genie(type that pw at U#prompt)
Step III:
Then it will say some stuff about GEnie, and then proceed to ask you what
country are you from. Enter United States.
Step IV:
Then It will ask your full name
(exp:Smith, John J.) Note:it doesn't have to be the correct name of the
credit card you have. But if you have the persons name of the credit card
your using then use that name. ( just make up middle initial, if you dont
have it). I even used Fred Flintstone and it worked!
Step V:
It will ask you to Enter Your Residence Address(2 lines). Make it up
totally; does not matter.
Step VI:
Ask If you wish same Mailing address? (type 'yes' or return for the same)
Step VII:
It will ask you for your Home Phone Number(any number is alright! but make
sure it is in the same NPA pertaining to the state you said you lived in!
also, make sure it is a correct exchange(dont use:516-123-4567!)
Step VIII:
Ask For Daytime Number(return for same as home number)
Step IX:
Next, It will ask you for your Mother's Maiden Name(anything will do)
Step X:
Ask you to pick your 'Access Number'(explained later) that you will be
calling GEnie at. Note:Pick anyone they have for your particular state you
said you were from, it doesnt matter what access number you call to get on
GEnie! (I call a different state's access number each time)
Step XI:
Method of Payment!
1)MasterCard
2)Visa
3)Discover Card(only when calling an access number to fill out app!)
4)American Express
5)Checkfree -Checking acct payment(dont pick this)
Pick the one that you have a Valid Credit Card for (not your own! someone
else's). Then it will proceed to ask you the cards Number and Exp. Date(be sure
to have both)If the card is valid and no more than two accounts are filled out
using that same card then it will continue telling you info. on genie. It will
ask you to type:AGREE (do so) then it will tell you to get ready to open your
buffer to capture your password!
Note:You must have a correct zipcode for the state and city you say you are
from when filling out your address!
Example(address):239 W. Egg street
New York, NY 10103
(That is the correct zip code, that has to be right, you cant make up a
zipcode. GEnie knows all the zipcodes!) Also, Discover card isn't a choice on
the 1800 dialup, Only when you call a GEnie 'ACCESS NUMBER'. Another thing is
that you can use the same card twice on GEnie then it will no longer except
anymore accounts for that certain card. Rumor has it that GEnie even accepts
dead creditcards i havent tried that.
The GEnie Pw will look similar to this when it tells you to open your buffer
then press return...do so and this is what will appear on your screen!
*************************************************
* GEnie Account Information *
* *
* John D. Doe *
* 239 W. Egg Street(or whatever address !!) *
* New York, NY, 10103 *
* *
* V XXXX XXXX XXXX XXXX *
* ^-Card type, visa in this case/X's=card #! *
* *
* U# = XTH12345 (that is your id number) *
* Temporary Password = abcdefgh (password!) *
* GE Mail Address = XXXXXXXXXXXXX (whatever!) *
* Then dial your local access (any access #!) *
* number: 516-294-9170 (or whatever access# you *
* (chose!)any access #is ok*
* Upon connection type HHH. At the *
* U#= prompt: *
* enter your U#:xth12345abcdefgh (ID and pw to- *
* gether!) *
* Note: Go in at half duplex! *
* Your account will be ready: *
* Monday November 30 at 6PM *
* [your acct. is usually going to be ready the *
* following day after 6:00pm(of the timezone of*
* the state you said you were from) if it is *
* otherwise it will tell you! *
*NOTE:OUT OF ALL OF THIS ALL YOU REALLY NEED IS *
*IS THE ID AND PW AFTER THE U#=(SIGN) THE REST *
*IS RELATIVELY USELESS... *
*************************************************
Another way to fill out an application instead of dialing the 800 number is
to dial an ACCESS NUMBER (there will be a list of access numbers later, all
known ones to Genie)
Procedure for filling out application on an access number:
Step I:
Dial access Number (ex:516-294-9170 N.Y. access #)
follow same procedures for logging on, hit HHH go in at half duplex!
Step II:
At U#(prompt,enter):genie(press return)
Step III:
Then follow same precedures for the 800 GEnie dialup! you can do this at
any GEnie access number. The access numbers are the numbers you call to get
onto genie by using your special U#-after filling out app. that you stored
into buffer!
---------------------------------------------------------------------------
GEnie Command Summary for The 'CB Simulator':
This is where you can type to other GEnie users that are on at the same time
you are.
These CB cmds make the CB easier and fun to
use...Each Command starts with a slash(/) and is followed by a command
word. Only the first three (3) letters of the command are needed. A command
can be entered any time you are on the CB. (that is after you have gone onto
the CB itself)
Here is a list of the current Commands in affect as of now:
/HELp - This gives you a brief list and summary of commands.
/BYE - This is used to sign off of the CB and hang up the Phone. Everyone
on the CB will see that you have logged off. The Message will be:
<John Doe> is off
/CALl jj - This is used to get the attention of another person on the CB.
For example, you might want to reach someone who is in the private
mode.(explained later) you can use this command to let them know
your waiting for them.
jj-job number, you can find a job number of an individual by hitting /sta,
or /sho(explained later)
/CHAnnel cc - This is used to change from one channel to another. The cc
is meant to be the channel number you want to select. For example, if you
are on channel 13 and you want to move to channel 27, enter the command:/CHA27
/ECHo - This turns on the echo mode. When you are in the echo mode, you
will see your messages, as well as the messages of everyone sharing your
channel. To turn off the echo mode, issue the command /XEC.
/EXIt - This signs you off the CB and returns you to the GEnie menu. The
same as /QUIt.(this doesnt hang you up like /BYE)
/HANdle hh - This allows you to change your handle. For example, the
command: /HAN NERD will change your handle to NERD! the command /HAN will
display your current handle.
/MONitor cc - This allows you to monitor (listen) to up to 4 channels,
besides the one you are on. You can only talk on one channel, but you can
listen up to 5!
/QUIt
- Same as /EXIt.
/PRIvate jj - This lets you enter private mode with another user. They
will recieve a message saying Job jj (your number) requests them in private
mode to answer yes...they type /Pri jj(your number) and you are thus in
private mode with them....note:during private mode no one can see what you say
not even GEnie! To exit private mode just type /XPRI.
/SCRamble kkkk - This is used to@sle your messages. Messages will appear
scrambled to anyone who does not know the key kkkk. To use this command, first
decide on a four (4) character key word. Then exchange this key among your
group of people that you wish to talk to and dont want others to listen. After
logon, each member issues the same /SCR command.(ex:/SCRhack) Then text will
appear clear to all members. While in the scramble mode, you will also see
other messages that aren't scrambled.(note:this is good to put on a bbs
everyone call GEnie at 9:00pm on friday and goto channel 39 and type
/SCRhack, thus having a hack/phreak conference, et. alia...)
/SHOw hh - This command displays the Job #, City, and state of the job with
handle hh. The display is similar to that of the /WHO command.
/SQUelch jj - This command allows you to squelch unwanted output from job
jj. If you find a person offensive/annoying then squelch them. They will see
a message that you have squelched them. From that point on, you will see none
of their messages. Use the /XSQcommand to unsquelch them.
/STAtus cc - This command allows you to see all the stats of everyone on the
same channel with you (handle,city,state,job numbers etc...) The cc is the
channel number you want the status of. If the channel number is omitted, the
status of your current channel is shown. Here are 3 examples of this command:
/STA - displays the status of the current channel
/STA 15 - displays the status of channel 15
/STA * - displays the status of all channels!
/TIMe - This command displays the current time and day. It is the catalog
time, currently GMT
/USErs - This command displays a chart showing the number of users on each
active channel. It is the same chart displayed during logon, but it is
updated showing the current balance of users.
/WHO jj - Will identify a certain job number.
/XECho - This command turns off the echo mode.
/XMOnitor - Turns of Monitor mode.
/XPRivate - Takes you out of private mode.
/XSCramble - turns off scramble mode.
/XSQuelch - turns off squelch mode.
-----------------------------------------------------------------------------
Here are a few zipcodes (not many but you can use these as much as you want)
City State Zipcode
=======================================
New York NY 10103
Grafton WV 26350
Needham MA 02194
Portland OR 97229
Wheeling IL 60090
Laguna Hills CA 92653
Newport RI 02840
State College PA 16804
Northbrook IL 60065
Champaign IL 61820
Mountain View CA 94043
Columbus OH 43220
Vancouver WA 98661
Arlington Heights IL 60004
Cambridge MA 02139
Wynantskil NY 12198
Vienna VA 22180
Barrington IL 60010
Jersey Shore PA 17740
Seattle WA 98109
Salina KS 67401
Lexington MA 02173
San Jose CA 95158
Blawnox PA 15238
Minneapolis MN 55430
San Francisco CA 94111
Fort Lauderdale FL 33314
Latham NY 12110
Well that is enough zipcodes(etc..) for you, for now. It doesn't matter
where you say you are from, anyway.
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Quickly edited by F. Gibe, 12/23/87
Distributed in Europe by:
Info Addict +46-498-22113 located just outside the coast of Sweden.
----> Largest Gfile Collection In Europe <----
Yet a new creature has risen to the mideastern sun....


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Raven Delta Anarchy Presents A File Called
Free Long Distance From MCI!!
So you have probably all heard of the Frito Lay MCI Free Long Distance
promotion. No, not the one with Cindy Crawford. Basically, you buy a bag
of Frito Lay's potato (that's P-O-T-A-T-O-E) chips and if you're lucky,
you'll find a little plastic bag with a code in it. This code entitles you
to 15 minutes of free MCI calls, a $2.50 value (wow!). You can collect up
to 2 hours with each additional code (15 minute increments).
After chomping through 6 greasy bags of second-hand potato waste, I came to
an astonishing conclusion:
It's always the same code!!
Here's what to do:
1. Call 1-800-TRY-LAYS (1-800-879-5297)
2. An operator will answer, "Thank you for calling Try Lays from MCI."
3. Say, "hi, I'm calling about my free long distance."
4. Operator will say, "Sure, your name.. etc."
5. Give her your name & address, it's ok, this code is guaranteed!
6. Operator: "Could you please read out the code below the 800 number?"
7. Here it is: 086940
8. Then she'll say if you like the chips or not, so say "no."
Voila!
Now, in order to get your full 2 hours worth, you can only call once a day.
- Raven Delta
Sept. 1992
Some fuckings must go to the lamest 12 year old co-sysop ever to hit the
scene: The Undertaker.
---------------------------------------------------------------------------
The preceding was intended for informational purposes only.
The implementation of some of the above mentioned information may be a
violation of state and/or federal laws.
The author does not take any responsibility over the misuse of the
aforementioned information, and the text itself does not encourage or
support the above type of activity. Also, any wrong or old information in
this document is not to the responsibility of the author, and the reader
accepts any consequences due to information that may be mistaken in this
manner.
+-------------------------------------------------------------------------+
| THIS FILE HAS BEEN UPLOADED TO |
| *-== UNKNOWN PLEASURES ==-* |
| ALLIANCE WORLD HEADQUARTERS = 0204 29917 |
| 16.8 USR Dual Standard / Latest Warez FAST! |
+-------------------------------------------------------------------------+
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
Another file downloaded from: NIRVANAnet(tm)
& the Temple of the Screaming Electron Jeff Hunter 510-935-5845
Burn This Flag Zardoz 408-363-9766
realitycheck Poindexter Fortran 510-527-1662
My Dog Bit Jesus Suzanne d'Fault 510-658-8078
New Dork Sublime Demented Pimiento 415-864-DORK
The Shrine Tom Joseph 408-747-0778
"Raw Data for Raw Nerves"
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X

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Date: Thu, 20 Oct 94 15:25:14 CDT
From: padgett@tccslr.dnet.mmc.com
Frequently Asked Questions About Caller-ID
v1.1 Mar. 1994
1) What is Caller-ID ?
First ask "What is ANI"
2) OK, What is ANI ?
ANI or Automatic Number Identification is a mechanism by which
the different telephone companies determine what account is to be
charged for a call, This information is passed between Telcos and
was originally for billing purposes and predated both SS7
(Signaling System 7) and (C)LASS (Local Area Signaling Services
was the original AT&T designations, the "C" was added by Bellcore
after divesture) services which make CNID or Calling Number
IDentification as Caller-ID is more properly known, possible.
Since the Telcos had ANI, the decision was made to make it
available to authorized parties such as 911 service and law
enforcement agencies. ANI is also used to let a Telco operator
know who is calling.
More recently, ANI is used to report to 800 and 900 subscribers,
who made the calls they have received, in the first case so that
the 800 subscriber knows who the charge is for, and so that 900
number subscribers know who to charge.
Thus while ANI is similar to CALLER-ID and may provide the same
information, they are actually two different services and ANI
information is not necessarily the same as what will appear on a
CALLER-ID display.
3) Now (maybe) what is Caller-ID ?
Caller-ID is a Telco offering that is a byproduct of (C)LASS
services. In this case, only those numbers reported by
participating exchanges are returned, exactly which are and which
are not is currently (March 1994) at the Telco's discretion.
The Federal Government has stated that it is their intent that
nationwide CNID be available by mid-1995. The full text of this
decision may be found FCC Report No. DC-2571 issued on March 8,
1994.
The biggest effect of the ruling is to mandate transport of CPN
(customer provided number) information between interconnecting
networks eliminating the effective inter-LATA-only limitation
that exists today in most areas.
Currently there are two types of Caller-ID. The first (often
referred to as "basic" service) just returns the calling number
or an error message and the date/time of the call.
The second ("enhanced" Caller-ID) also may return the directory
information about the calling number. At a minimum, the name of
the subscriber is returned (the subscriber is not the same as the
caller, the phone company has no way to determine who is actually
on the line).
4) How is the Caller-ID information provided ?
As a 1200 baud, 7 data bits, 1 stop bit data stream usually
transmitted following the first and before the second ring signal
on the line. Note that this is not a standard Bell 212 or CCITT
v22 data format so a standard modem will probably not be able to
receive it. Further, the serial information exists as such only
from the recipient's switch to the callee's location. Between
carriers the signal exists as data packets.
The signal is provided before the circuit is complete: picking up
the receiver before the data stream is finished will stop/corrupt
the transmission.
Currently there are two types of information returned: a "short
form" which contains the date/time (telco and not local) of the
call and the calling number or error message. The "long form"
will also contain the name and possibly the address (directory
information) of the calling phone.
The "short form" stream consists of a set of null values,
followed by a two byte prefix, followed by the DATE (Month/Day),
TIME (24 hour format), and number including area code in ASCII,
followed by a 2s compliment checksum. Most modems/caller id
devices will format the data but the raw stream looks like this :
0412303232383134333434303735353537373737xx
or (prefix)02281334407555777(checksum)
A formatted output would look like this:
Date - Feb 28
Time - 1:34 pm
Number - (407)555-7777
5) Can a Caller-ID signal be forged/altered ?
Since the signal is provided by the local Telco switch and the
calling party's line is not connected until after the phone is
answered, generally the signal cannot be altered from the distant
end. Manipulation would have to take place either at the switch
or on the called party's line.
However, the foregoing applies only to a properly designed CNID
unit. For instance the Motorola M145447 chip has a "power down"
option that wakes the Chip up when the phone rings for just long
enough to receive, process, and deliver the CNID signal after
which it shuts down until the next call.
Should this option be disabled, the chip will be in a "listen
always" state and it is theoretically possible to "flood" a line
making a vulnerable box record successive erroneous numbers.
I have received a report of a device called "Presto Chango" that
can transmit an extra ADSI modem tone after the call has been
picked up that will cause a susceptible box to display the later
information. It was also reported to me that CNID boxes marketed
by US-West as their brand and made by CIDCO have been used to
demonstrate the "Presto Chango" box.
6) What is "ID Blocking" ?
Most Telco's providing Caller-ID have been required to also
provide the ability for a calling party to suppress the Caller-ID
signal. Generally this is done by pressing star-six-seven before
making the call. In most cases this will block the next call only
however some Telcos have decided to implement this in a
bewildering array of methods. The best answer is to contact the
service provider and get an answer in writing.
Currently this is supplied as either by-call or by-line blocking.
By-Call is preferred since the caller must consciously block the
transmission on each call. By-Line blocking as currently
implemented has the disadvantage that the caller, without having
a second caller-id equipped line to use for checking, has no way
of knowing if the last star-six-seven toggled blocking on or off.
Note that blocking is provided by a "privacy" bit that is
transmitted along with the CNID information and so is still
available to the Telco switch, just not to the subscriber as a
CNID signal. Consequently related services such as call trace,
call return, & call block may still work.
7) What happens if a call is forwarded ?
Generally, the number reported is that of the last phone to
forward the call. Again there are some Telco differences so use
the same precaution as in (6). If the forwarding is done by
customer owned equipment there is no way of telling but will
probably be the last calling number.
Note that as specified, CNID is *supposed* to return the number
of the originating caller but this is at the mercy of all
forwarding devices, some of which may not be compliant.
8) What happens if I have two phone lines and a black box to do
the forwarding ?
If you have two phone lines or use a PBX with outdialing
features, the reported number will be that of the last line to
dial. Currently there is no way to tell a black box from a human
holding two handsets together.
9) I called somebody from a company phone (555-1234) but their
Caller-ID device reported 555-1000.
Often a company with multiple trunks from the Telco and their own
switch will report a generic number for all of the trunks.
There is a defined protocol for PBXs to pass true CNID
information on outgoing lines but it will be a long time before
all existing COT (Customer Owned Telephone) equipment is upgraded
to meet this standard unless they have a reason to do so.
10) I run a BBS. How can I use Caller-ID to authenticate/log
callers ?
There are two ways. The first utilizes a separate Caller-ID box
with a serial cable or an internal card. This sends the
information back to a PC which can then decide whether to answer
the phone and what device should respond. Some of these are
available which can handle multiple phone lines per card and
multiple cards per PC.
The second (and most common) is for the capability to be built in
a modem or FAX/modem. While limited to a single line per modem,
the information can be transmitted through the normal COM port to
a program that again can decide whether or not to answer the
phone and how. There is a FreeWare Caller-ID ASP script for
Procomm Plus v2.x available for FTP from the Telecom archive.
Most such software packages will also log each call as it is
received and the action taken.
Of course for true wizards, there are chips available (one of the
first was the Motorola MC145447) that can recognize the CNID
signal and transform it into a proper RS-232 (serial) signal.
11) How is security enhanced by using Caller-ID over a Call-Back
service or one-time-passwords for dial-up access ?
Caller-ID has one great advantage over any other mechanism for
telephone lines. It allows the customer to decide *before*
picking up the receiver, whether to answer the call.
Consider hackers, crackers, and phreaks. Their goal in life is to
forcibly penetrate electronic systems without permission (sounds
like rape doesn't it ?). They employ demon dialers and "finger
hacking" to discover responsive numbers, often checking every
number in a 10,000 number exchange.
If they get a response such as a modem tone, they have a target
and will often spend days or weeks trying every possible
combination of codes to get in. With Caller-ID answer selection,
the miscreant will never get to the modem tone in the first
place, yet for an authorized number, the tone will appear on the
second ring. Previously the best solution for dial-ups was to set
the modem to answer on the sixth ring (ats0=6). Few hackers will
wait that long but it can also irritate customers.
12) What error messages will Caller-ID return ?
a) "Out of Area" - (Telco) the call came from outside the Telco's
service area and the Telco either has no available information or
has chosen not to return what information it has.
b) "Blocked" or "Private" - (Telco) the caller either has
permanent call blocking enabled or has dialed star-six-seven for
this call. You do not have to answer either.
c) "Buffer Full" - (device manufacturer) there are many Caller-ID
devices on the market and exactly how they have chosen to
implement storage is up to the manufacturer. This probably mans
that the divide has a limited buffer space and the device is
either losing the earliest call records or has stopped recording
new calls.
d) "Data Error" or "Data Error #x" - (device manufacturer)
signal was received that was substandard in some way or for which
the checksum did not match the contents.
e) "No Data Sent" - (device manufacturer) Signal was received
consisting entirely of nulls or with missing information but a
proper checksum.
13) Why are so many people against Caller-ID ?
FUD - Fear, Uncertainty, & Doubt or 10,000,000 lemmings can't be
wrong. There were some justifiable concerns that some people
(battered wives, undercover policemen) might be endangered or
subject to harassment (doctors, lawyers, celebrities) by
Caller-ID. As mentioned above there are several legitimate ways
to either block Caller-ID or to have it return a different
number. It is up to the caller. The advantage is that with
Caller-ID, for the first time, the called party has the same
"right of refusal".
Expect yet another Telco service (at a slight additional charge)
to be offered to return an office number for calls made from
home. Crisis centers could return the number of the local police
station.
Compiled by Padgett Peterson. Constructive comments to:
padgett@tccslr.dnet.mmc.com Brickbats >nul.
Thanks for additional material to:
David J. Kovan
Robert Krten
John Levine
David G. Lewis
Karl Voss
but the mistakes are all mine - Padgett (Ignorance is curable)

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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* *
* -= Anti-Modem Weapon =- *
* *
* *
* Origianally By: Enemy Withz *
* *
* Re-written By: The Silent Trojan *
* *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
An effective modem weapon, especially on crossbar phone systems. (Will
still operate on ESS but you will kill phone service to your prefix for a
few hours, and everyone talking will be cut off on your prefix and the one
you called).
What is this device?
-------------------
It's a Tesla Coil! Concentrated static electricity. The Tesla coil when
properly used will generate litrally thousands of volts at very low
amperage. (Just the right current to bake silicon chip cookies!)
Construction:
------------
1. Disconnect all phones from your line. Disconnect answering devices and
any data-transmission devices.
2. Run a preliminary test on the coil and disconnect nearby grounded
objects. (Lamps, stereos, TV's, etc...)
3. Connect one phone that you see fit to subject. (It usually does not
destroy phones, but I have seen them melt off walls.)
4. Connect iron or steel balls to the green and red wires of your
connected phone (these are the line wires that go into the wall.) It
and 12 terminals of your phone.
5. Put on a pair of thick rubber gloves (EXTREMELY IMPORTANT!)
6. Charge coil to at least 10,000 volts. An ideal setting is around 18 to
19 thousand, but 10 will jump Ma-Bells line surge protectors.
7. Hold metal balls in your left hand. (Make sure they don't touch each
other) When the coil is fully charged, clip the steel ball connected to
the red wire to the base of the Tesla coil and hold the other metal
ball as far away from the coil as you can.
8. Dial the offending modems number.
9. When connected, move the metal object connected to the green wire
within 2 feet of the coils top. (Note: Don't be afraid of the little
bolts of electricity shooting from the top of the coil...)
10. Within 3 seconds a huge bolt of lightning will shoot forth at the phone
from the hand you are holding the balls in. (Hold on tight cause it'll
feel like loads of ants!) You will immediatly hear many strange
occilations to the carrier on the phone. The last noise you will hear
from the phone is a pop! (That is the last cry of agony as it shuts
down.)
Crossbar just disconnects.
Guaranteed to fry the modem, the computer and any peripherals. Or

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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Some ways to fuck up %
% Ma Bell %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Well, my first attempt at writing a phreak file here. It might be pretty lame,
but I'll list some 950 extendors for those that dare to use them (hehe.) Well,
while you're at it, call these BBS's.
Brainstorm (612)345-2815 Little America (507)289-8211 Ok, here we go:
Phreaking (free-king). n. The art of using limited supplies of codes,
systems, accounts, and boxes to insure the fact that you will not have to pay a
dime of an expensive long distance call. There are many ways of doing this and
some are listed here.
1)Boxes. Boxing is the method of using electronical impulses or non- impulses
to fool the phone company into thinking that the call had never been made or
that there was no answer. Here are a few boxes and their function to you.
Red Box: Simulates the noise of a quarter dropping into a payphone. Blue
Box: Simulates the operator tone and gives you control of operator. Beige
Box: Allows you to control your neighborhood. Purple Box: Reduces all long
distance calls to local. Cheese Box: Destroys traces. Black
Box:(famous)Makes the operator think the phone wasn't answered.
All right, I can probably get you the plans for any of those boxes, contact
me about it and I'll look.
2)LDX Codes: The most popular type of phreaking. You simply get an extendor
that can be local or an 800 number (watch out for LATA), and use it to access a
code base. You will get a tone, and at that tone you use a touchtone phone, or
even a modem, to enter the code. Then, after the code, you simply dial '1' and
the number. Some lines, however, like 1-800-437-3478 will have you dial a '9'
before the number. This is also an easy way to check for errors, and you can
read why later on.
Hear are some companies to be familiar with.
1)Sprint- The same people who spent a billion dollars making your
connections clearer spent another half billion on security... then switched to a
950 (read about this later) and installed ANI. ANI, or Automatic Number
Identification, will immediately "trace" the number to it's source. Therefor,
with systems employing ANI, the person owning the account will see the number of
the caller and callee, and the length of the call next to the amount charged for
the call.
2)MCI- MCI is the leading company for long distance today. Their numbers are
everywhere. I'll list one or two of them later. It is incredibly easy to hack
their codes, since there are many of them, but most numbers are under constant
monitoring. You could go out and hack plenty of codes some night and have that
be the only night that they work.
3)Us Telecom- My personal favorite. They do have a 950, but as far as I know
the codes are universal. ANI is NOT employed by Us Telecom, despite the popular
rumor, so fear not. I am still seeking an 800 number for them, and I'm sure I'll
find one soon.
4)Metro- Incredibly common company. An absolute phreak out. They have shit
for security and I don't know a singl person that has ever been busted for using
one of them. They, also, I might list later.
Well, those are the four major companies that this G-File will discuss a bit;
phone phreaking with codes is the bulk of this G-File, so lets explore some more
things you should know before we continue...
1)ESS- Electronic Switching System. It is definately the most used system
for phones used today. Most people wonder exactly what it does do, so here's a
breif history/description: ESS has only recently been added to most areas of the
country. If you live in places like Wyoming, Montana, and some other states in
that area, you should know that ESS is not in service yet, you have Step by Step
switching. It is far less sofisticated than ESS; ESS is the only system now that
can support ANI. So if you live in areas controlled by Step by Step Switching,
then phreak without fear for now... 800's are fairly safe for you. 800's are not
safe with ESS, because ANI can immediately trace so you are busted. With 950
extendors, however, ESS is employed with only a few, such as Skylines
(950-1088).
2)ANI- Automatic Number Identification. Phreakers bane. See the above
section for some places where ANI and ESS are employed. Places using ANI are
clearly spending alot of money on their lines. ANI is the one and only system
that not only lists the callee, but also the caller. So if you are using Skyline
or something, it will clearly show up that you used someone else code to call a
number. Both numbers will be on file. Fortunatley, that evidence CANNOT show up
in court, they would have to set up a trap for you, checking to see who's code
was used and then setting up a trace to prove that you in fact used the code.
3)PBX- Private Branch Exchange. Better known as a teleconference. And I can
tell you that they are a trip! Although they aren't very easy to use, and most
have 20 digit codes, they are worth it. Unfortunately, a normal type PBX cannot
be used with a carrier to make a conference on modem, special PBX's are
available that will let you do so, however. I don't have any yet but when I do I
will have FUN!
4)LATA- Local Access and Transport Area. LATA is employed for when you call
an area in your area code and then find that you are billed not full but about
3/4ths of the long distance rate. That way, even though you could assume that a
"local" extendor would cost you nothing to call, it could cost you alot of
money.
5)CN/A- A hackers complete tool. It allows you, with a persons name and the
general area that he lives in, identify his phone number. Example: Lets just say
you met someone at a wild party and didn't get their phone number. A normal
person would be left in the dark, but someone with knowledge of CN/A would just
call (local prefix)-555-1212 and ask for any listings on (insert name.) This is
useful to hackers because they could see a company like "Protovision" (this is a
thing out of WarGames), call 555-1212, ask to be connected to that area codes
information, ask for any listings for that number. If none come up, he simply
asks for all of the prefixes and sets an auto carrier hunter (like WarGames
Dialer ][) out on all the prefixes. When he checks in it will tell him all of
the numbers with carriers attached and he can seek them out until he finds what
he's looking for.
All right, memorize those terms, they are important in the life of a
"telecommunications hobbiest." Now that you know those, let us examine some
other things called extendors...
1)LDX- Long Distance Extendor. They are phone numbers rented out by Us
Telecom, Sprint or whoever, that will let you make phone calls for a cheaper
rate than AT&T. When you call these numbers, you will get some sort of tone that
indicates that you should enter your code now. After that, you must dial in the
number. These companies will use their switching systems to "switch" you from
the extendor to the number you are calling. Then they will meter the length of
the call and bill you for along their own rates rather than AT&T's. This way you
won't have to go through the trouble of direct billing and that sort of stuff.
Be warned! Even if you are extremely desperate, don't use one code for more than
three weeks! By the time someone gets the bill they might set up a trap for that
number and bill you directly. In other words, every time anyone makes a call
from that number using that code they will switch them over to AT&T to pay their
full rates. If that happens, consider yourself lucky that the person who's
account you were using isn't pressing charges, though sometimes they will even
after that. Now, LDX's come in a few forms...
1)800's. Most 800's employ ANI, so it is dangerous unless you live in a
part of the country listed above or are in a town with no local extendors. At
that point you can probably tell that they aren't employing ESS yet so you need
not worry about using it.
2)True Locals- Most true locals include your area code and your prefix.
They could be anywhere... for instance, I found an MCI extendor at the number
(215)563-9818 the other day while scanning the area of my favorite BBS. The best
way to discover a local extenor surely is one of two things: ask around till you
find it, or, the best and seemingly most dangerous way, get an account with the
company. If you never use it and/or destroy the number, you could find out the
extendor and hack away.
3)950's. Most people wince or blemish at the thought of using a 950
extendor. Actually, a few are not as dangerous as they might seem. You can
safely use some 950's, but usually check them out with one of your friends
first, because you never know what could be running them. A few 950's will be
listed later, and many of them go by the same pattern, so are easy to find out.
After all this, you must have something to be able to tell all of your f
friends about. This isn't much, but here are a few extendors to start you off
with. With these in mind, you should have a successful start to using codes as a
phreak.
950-1033 950-1044 950-1088 1-800-437-3478 1-800-345-0008 1-800-547-6754
565424 (none)
473464 571-091 565426
444670 -106 565489
444737 -123 (that's it)
392056 -127
-------- -------- -------- -------------- -------------- --------------
That should give you a small start to LDX Codes.
Well, that should give you an idea for the beginning phreaker... this sort of
guide should be distributed to anyone who needs it, feel free to leech... it's
worth it. In the mean time, call these BBS's with a couple of those nice little
phreaks you have their...
Brainstorm (612)345-2815
Little America (507)289-8211
Missing Link (806)799-0016 (phreak BBS)
Phreak Klass (215)673-6763 (phreak BBS)
Private Sector (412)379-8630
Later,
The Traveler
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Some Way to fuck up Ma Bell: %
% The Advanced Course %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Yes, it has returned quickly basically because I had nothing else to do. Be
sure, before you start reading this that you have read the original Some Ways to
Ftck up Ma Bell, or that you are very aquanted to terms such as ESS, LATA, PBX,
SXS, XBAR, ANI, and CN/A. Also you must be familiar with the different ways that
companies present their code sequences.
All right, no breif review here... just hopping right in.
1)Boxes, cont. According to the first G-File in this series, boxes are devices
that make strange electrical impulses that can be used to confuse operators.
Now, when you listen to your phone, it can make three nice basic tones. These
tones are available to all, and were designed so they could be used by anyone.
In army security, however, there is a fourth tone that a phone cannot make
unless it is a designed military phone. In other words, you could call a high
security computer, and it would require a different tone to even make te
connection. Now, of course, this is where probably the most crucial box, known
as the silver box, would come in.
Another tone you must know at this time is Autovon. That is the basic system
that allows the silver box to manipulate the army tones. This special service is
the "trigger" (no pun intended) for the army's military computers. In order to
use it, however, you must be standing by a touchtone phone, with your computer
nearby. You dial the number (if your not phreaking it, stop reading this now)
and wait. When you get the tone, you should have some sort of external button
(different box makers have different ways of designing the outside of the boxes)
to press. If the tones are matching, then you will pass through the security and
will probably recieve a carrier or maybe another tone or code sequence. True
hackers will keep going despite everything though... however, if you want to be
a hacker, you are reading the wrong G-File.
2)Codes, cont. Now, you can now be the basic code leecher. If you are taking
this advanced section here seriously (i.e. not someone who looks down on me
reading it to see how much old Trav knows) then from this point on thou shalt
not leech codes off of BBS's. Code leechers are the lowest form of phreaker. The
only instance you should code leech is when a friend of yours just hacked out an
entire thousand codes on some service. Phreakers shouldn't ask for the codes,
they should wait and see if they are granted to them or not. Phreakers don't say
please. The say "hey, sure, I'll take some codes!" Otherwise, you have to
realize this much: few dedicated phreakers are kind enough to post their codes
for all to take as soon as they hack them. Most phreakers will wear them out,
waiting until the person they are billing calls to gets his first phone bill...
and then they post them. By that time, there could be a trap up for phreakers
and you could get snagged. So you'll have to get your own codes. There are a
couple of ways to do that...
1)A phreak hacker: These useful programs are easily obtained. Usually a
separate program is needed for every modem type, but what they do is all the
same. The program will dial the number, and then start with the number you want
it to start with, and end with another number you select. Along the way, it will
pick up all the working codes by dialing some nonsense number like 111-111-1111.
Then it will see if it gets a basic "incorrect code" or an "the number is not is
service." If it is the former, then it won't record it; if it is the latter then
it will save it on disk or print it out on printer.
2)By Hand- Although many people will call me insane, I believe that this is
the better way of hacking phreaks. The dialer could alert the computer or
operator of someone hacking codes. If you remain fairly random with manual
hacking you will probably get the same amount as before.
All right, next on the hit list is another basic function of phreaking that
wasn't mentioned in the last G-File... the real and proper use of a red box
pitted against the huge guidence system called...
1)ACTS- Automatic Coin Toll Service. ACTS is the main reason why we can't make
free calls from payphones. You think of the payphone. It has a single slot the
goes down the a small container for coins inside it that can be opened only with
a special key. We all know this much: it isn't the weight of the coin inside the
coin container the determines whether a coin has been deposited, it listens to
the clinks inside. The next time you make a call from a pay phone, listen
carefully to the sound of the coin being deposited. If you are inserting a
quarter, you will hear three clicks before the coin lands in the coin container.
With a dime, you will hear two. With a nickel, only one. There is a good reason
for that, and it is this: The coins are going through a special weighted device
that listens for clicks along the way. So if there is a series of clicks then,
the phone will assume that you deposited that much money into it. Therefor, if
you called someone who has a program like the classic "Cat's Meow", they could
give you some change from their own side. But that isn't the point of this. The
red box is. The red box can emulate the sound of a quarter inserting into a
payphone. It is not as difficult as it might seem. It is merely hooked into the
machine, and then, when a small catch is pulled, it makes that noise. Believe it
or not, at an electronics- computer summer camp I went to, someone rigged a
payphone there with a red box from the back of it; so if you knew about the
lever there you could pull it and make free calls anywhere (and you should have
seen the rest of the camp! Whew!). If you want the plans for a red box or the
silver box noted above, I know I have my silver box plans right on hand here,
and I'm sure I could dig up red box plans when they are asked for.
The whole purpose of this was to give you an understanding of the way the
payphone works every time you insert a quarter. May you never have to do it
again!
Now, this is a section about operatiing systems for the DECs.
1)DEC- Digital Equiptment Corporation.
These are a few operating system for the Digital Equiptmenre run on. If you
easier to use.
1)DCL-Digital Command Language. These are usually found on most VAX and VMS
systems. The command language is basically made up of code sequences as an
operating system.
2)VMS- A DEC operating system run on a Vax Minicomputer.
3)EDT- An editor found on many DEC systems that, to put it mildly, is far
less than ideal.
To find out more about DEC and it's operating systems, be prepared for the
next one in this series! I only briefly mentioned it here because it is not an
easy thing to learn about. So if your curiosity is really bugging you, then
leave me mail and I'll write faster.
Now, away from the DEC's. Lets take a nice look at another factor that in the
near future might become another base for telecommunicatios...
1)CCIS- Common Channel Interoffice Signaling. Some people might call it an
intercom. But the basis of this is much more important than calling in a person
from the next room. It can already be employed onto a sort of tele- conference
type conversation. Because of the open channel, any number of people can be on
the same line as long as they are on the same portal type. In the near future
CCIS could grow into a major factor in telecommunications just for the clear
teleconference channels it could open.
Right now, CCIS is just that, a common chanel INTEROFFICE signaling system.
Except for certain area where it can be employed across a couple houses in
length, it seems to be staying there for now. Because you have to remember this
much: you can dial into it, but not easily. They could have some sort of base
number to call that anyone else could call into. That way anyone could be on
conference. Then again, a PBX is a PRIVATE Branch Exchange, so it is far more
versitile at the tioe being.
On to bigger and better things for now... I think I covered just about
everything I was supposed to cover in today, so I guess I'll shove off. Until ne
Later,
The Traveler
Call The Works BBS - 1600+ Textfiles! - [914]/238-8195 - 300/1200 - Always Open


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:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%:
:% %:
:% AT&T FORGERY %:
:% Written by The Blue Buccaneer %:
:% %:
:% CALL THE EVERLASTING SPEED DEMON BBS AT (415) 522-3074 %:
:% Uploaded by Elric of Imrryr of Lunatic Labs UnLtd %:
:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%:
Here is a very simple way to either:
[1] Play an incredibly cruel and realistic joke on a phreaking friend.
-OR-
[2] Provide yourself with everything you ever wanted to be an AT&T person.
All you need to do is get your hands on some AT&T paper and/or business
cards. To do this you can either go down to your local business office and
swipe a few or call up somewhere like WATTS INFORMATION and ask them to send
you their information package. They will send you:
1. A nice letter (with the AT&T logo letterhead) saying "Here is the info."
2. A business card (again with AT&T) saying who the sales representative is.
3. A very nice color booklet telling you all about WATTS lines.
4. Various billing information. (Discard as it is very worthless)
Now take the piece of AT&T paper and the AT&T business card down to your
local print/copy shop. Tell them to run you off several copies of each, but
to
leave out whatever else is printed on the business card/letter. If they
refuse
or ask why, take your precious business elsewhere.
(This should only cost you around $2.00 total)
Now take the copies home and either with your typewriter, MAC, or Fontrix,
add whatever name, address, telephone number, etc. you like. (I would
recommend
just changing the name on the card and using whatever information was on there
earlier)
And there you have official AT&T letters and business cards. As mentioned
earlier, you can use them in several ways. Mail a nice letter to someone you
hate (on AT&T paper..hehehe) saying that AT&T is onto them or something like
that. (Be sure to use correct English and spelling) (Also do not hand write
the letter! Use a typewriter! - Not Fontrix as AT&T doesn't use OLD ENGLISH
or
ASCII BOLD when they type letters. Any IBM typewriter will do perfectly)
Another possible use (of many, I guess) is (if you are old enough to look
the part) to use the business card as some sort of fake id.
The last example of uses for the fake AT&T letters & b.cards is mentioned
in
my textfile, BASIC RADIO CALLING. Briefly, send the station a letter that
reads:
WCAT - FM202: (Like my examples? Haha!)
(As you probably know, radio stations give away things by accepting the 'x'
call. (ie: The tenth caller through wins a pair of Van Halen tickets)
Sometimes
they may ask a trivia question, but that's your problem. Anyway, the letter
continues:)
(You basically say that they have become so popular that they are getting
too
many calls at once from listeners trying to win tickets. By asking them to
call all at the same time is overloading our systems. We do, of course, have
means of handling these sort of matters, but it would require you sending us a
schedule of when you will be asking your listeners to call in. That way we
would be able to set our systems to handle the amount of callers you get at
peak times..(etc..etc..more BS..But you get the idea, right?)
Joseph Hakimout
AT&T Telecommunications
East Bumblefuck, Nowheresville 55555
Ok, so it probably won't work (DJs just aren't that dumb, unless you
really
do live in Nowheresville), but using AT&T paper and a business card might up
your chances some.
:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-

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The Hacker's Choice
<20> GENERAL DIALER V1.0 <20> <20>
(C) 1995 KaRL MaRX
Documentation
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
NOTE: Whatever you do with that little program - I'm not responsible in any
way. It is your decision what this thing could be good for. I donno it.
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
GENERAL DIALER V1.0<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
This is only a beta version of the dialer. I hope that I'll get the time to
release the first real version soon. So if you have any comments,suggestions
or if you found bugs please call LORE BBS and leave mail for KaRL MaRX.
In the case of a bug,when possible,give a precise description of the failure
(where/when etc.) and also of your machine and its config. Thnx in advance!
LORE BBS will provide you with the newest versions of GD.
LORE BBS +49 (0)69823282
LOGIN:THC PW:THC
What makes GD interesting?
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* GUS support - which means that it is written for the Gravis Ultrasound
* 5 Frequencies
* C4/C5/R2 forward/R2 backward/DTMF supported
* Volume for EACH frequency entry
* Volume Ramp (you can define the course of the volume while playing a tone -
see notes)
* Large phonebook (200 entries)
* Many trunks definable
* Little Scanner (PBX,Card,VMB,Routing etc.)
* Quick help function
Something to the trunk edit mode
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
I don't want to point out every little feature but it seems to be useful to
explain the screen in the trunk/dialset edit menu:
Name:Here's the trunk name (press space to edit these entries)
Comment:Here you can enter comments
Entry A <---- This is the entry you're editing (A-T)
- Freq1 - Freq2 - Freq3 - Freq4 - Freq5 - Len --- Delay - Ramp Volume -
2400 2600 0 0 0 200 0 30 300 150
->2400 0 0 0 0 200 0 0 0 2
0 0 0 0 0 0 0 0 0 2
0 0 0 0 0 0 0 0 0 2
0 0 0 0 0 0 0 0 0 2
0 0 0 0 0 0 0 0 0 2
0 0 0 0 0 0 0 0 0 2
0 0 0 0 0 0 0 0 0 2
0 0 0 0 0 0 0 0 0 2
0 0 0 0 0 0 0 0 0 2
--------------------------------------------------------------------
250 250 250 250 250 Volumes Line 2
The name & comment points I don't have to explain. Just press SPACE to edit
them. Now to the table.
To select an entry use the cursor keys for moving the little arrow. To change a
value push enter.
As you can see there are 10 lines. Every line has 5 frequency entries.
The frequencies range from 0 Hz to 4009 Hz. The maximum length and delay for a
TONE (which consists of up to 5 frequencies) is 65000 ms.
Each frequency entry got its own volume. The volumes for the selected line are
below the frequency table. (in this example all volumes of line 2 still
have their default value 250). When editing the dialset there are no volumes
available. The volume played depends on the global volume (BREAKVOL). A value
of 511 for the BREAKVOL means 100% of the volume from a single frequency.
When you use more then one frequency and both BREAKVOL and frequency volume
got high values you get distortion which sometimes seems to be useful.
The values for the volumes range from 0-511.
You can increase a value by 10/5/1 using the q/w/e key. To decrease you may do
this by using a/s/d. To edit the volumes additionally press the SHIFT-Key.
To send the trunk press "+" - to dial your current dialstring press CTRL+ENTER.
To dial any other string of your current phone page press ALT + A..T
(A..T means that the entries range from A to T)
Now to Volume Ramp:
With the help of volume ramp you can tell the dialer to change to volume while
playing a tone. An example:
- Freq1 - Freq2 - Freq3 - Freq4 - Freq5 - Len --- Delay - Ramp Volume -
2400 2600 0 0 0 200 0 30 300 150
The tone (2400 Hz + 2600 Hz) which is played for 200 ms will increase its volume
from 30 to 300 within 150 ms. After these 150 ms it continues with a volume of
300.
If the time the tone needs to reach the endvolume is longer than the length of
the tone then the tone does not reach its endvolume but a volume between start
and end (sounds logical).
It is also possible to decrease the volume while playing by using a high start
volume and a low endvolume.
Volume Ramp disables the volume settings for each single tone and also the
global volume (BREAKVOL). So you can set a single volume for all of the 5
frequency of a line without changing the single volumes.
I think that it is explained enough. Toggle Volume Ramp on/off with "v"
When toggled "ON" then the frequency line will appear red.
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Now to the key and scanner functions:
MAIN MENU (Dial/Trunk - Directory)
-----------------------------------
0-9,*,# and A-H.....Play Tones of current Dialset (CTRL+BACKSPACE)
UP/DOWN.............Select entry
LEFT/RIGHT..........Select page
BACKSPACE...........Change between trunk/phonedir screen
CTRL+BACKSPACE......Change to dialset screen
SPACE...............Edit current Record (trunk or phone #)
DEL.................Delete current record
PGUP/PGDN...........Inc/Dec Break Volume
POS1/END............Inc/Dec Dial Volume
CTRL+POS1/CTRL+END..Inc/Dec global dialspeed
ALT +A..T ..........Dial entry A..T
CTRL+A..T ..........Choose trunk A..T and send it
+ / ENTER...........Send trunk/dial string
F9/F10..............Enable/Disable MiC-iN/LiNE-iN
F8..................The Scanner (Routing/PBX/VMB/CARD...)
H,?,F1..............Help
ESC.................QUiT
DIALSETSCREEN:
--------------
SPACE. .............Edit current DIALSET
Editfunctions as in TRUNK-Edit Mode BUT
- no volume Ramp
- no volumes at all
...you'll see...
TRUNK-Edit Mode:
----------------
ENTER...............Enter new frequency
SPACE...............Enter new name & comment
q,w,e...............Inc value by 10/5/1
a,s,d...............Inc value by 10/5/1
BACKSPACE...........Delete current value (set to 0)
CTRL+BACKSPACE......Delete current trunk (whole record)
F9/F10..............Enable/Disable MiC-iN/LiNE-iN
PGUP/PGDN...........Inc/Dec break volume
POS1/END............Inc/Dec dial volume
CTRL+POS1/CTRL+END..Inc/Dec global dialspeed
+ ..................Send trunk/dial string
v...................Enable/Disable Volume Ramp
CTRL+LEFT/RIGHT.....Move to previous/next trunk
CTRL+ENTER..........Send current dial string
ALT+ A..T ..........Dial entry at [A..T]
H,?,F1..............Help!
ESC.................Quit Trunk Edit Mode
Scan-Mode
---------
ENTER...............Dial & increase
CTRL+ENTER..........Dial & do not increase
ALT+ A..T ..........Dial entry A..T
CTRL+A..T ..........Select trunk A..T and send it
UP/DOWN.............Select string
INS/DEL.............Select scan set (1-10)
+...................Send current trunk
@...................Dial selected string
A...................Toggle Automatic-Mode
e...................Enter scan set name
SPACE...............Edit selected string
SHIFT+D.............Delete current string
N...................Number of digits to use
n...................Edit current #
BACKSPACE...........Move to the next dialset
CTRL+BACKSPACE......Move to the previous dialset
, and . ............Increase/Decrease current #
F9/F10..............Enable/Disable MiC-iN/LiNE-iN
ESC.................Quit Scanner
Strings 0-9:
+ ..................Send current trunk
0-9,A-H.............Play tones (current dialset)
",".................Wait 250 ms
@X@.................Wait X ms
x...................Dial # & increase
X...................Dial # & DO NOT increase
A...................Toggle Automatic-Mode
"To DiAL" - string:
+ ..................Send current trunk
0-9.................Play string 0-9
@X@.................Wait X ms
",".................Wait 250 ms
x...................Dial # & increase
X...................Dial # & DO NOT increase
Short & Incomplete history:
---------------------------
Before August 1995
- the main functions:
- sound output
- selecting and editing trunks & dialstrings
- The Scanner
Somewhen after August 1995
- 10 Phone/trunk Pages
- different dialsets
(had to rewrite the whole thing)
13.9.95
- ALT + [A..T] dials entry # A..T from every point in program
(Suggestion of JFF)
- added Config-File for saving the settings when leaving program
- added Volume for each Frequency:
SHIFT+Q/A increase/decrease Volume by 10
SHIFT+W/S increase/decrease Volume by 5
SHIFT+E/D increase/decrease Volume by 1
- The breakvolume is now GLOBAL VoLUME.
That means that a value of 511 is 100% of Volume for the
respective frequency
- removed Mic/Line Bug (tried to)
if it still does not work try to enable mic/line with ULTRINIT.EXE
(it should work...<8o )
- included Help Functions
27.9.95:
- Bar in Phonedir changes its position when pressing ALT+A..T
(Jff's suggestion)
5.10.95
- Better Video output (removed flickering) hope that there won't be any bugs
- CTRL+DEL in spite of CTRL+BACKSPACE would change the program too much
(sounds strange)
- Added CTRL+A..T for selecting the current trunk (suggestion of JFF)
- Screen Saver (VERY! usefull :))
7.10.95
- changed some colors and helptexts
- some little things
8.10.95
- some little changes (edit trunk/dialset/dialstring)
- corrected some helptexts
11.10.95
- Added C4
- removed ramp-already-enabled bug
13.10.95
- added CTRL+LEFT/RIGHT in trunk edit mode
- fixed some small bugs
15.10.95
- first release (beta)
Planned features:
--------------------------
- Volume/Freq scanner
- Better sound output (16 Bit,optimized freq-ranges)
- Terminal (little one)
- Noise generator
- Not planned at the beginning but MAYBE in the future: SB support
(I don't relly believe it)
- CTRL+INS , CTRL+DEL for editing entries
- Encryption for Phonebook/Trunksets/Dialsets/Scansets
- GD seems not to run under Windows (which of course SUX)
maybe fixed in the future (maybe not 8)
HAVE PHUN!

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______________________________________
| |
| -- General Destruction Volume 002 -- |
| |
| After a week up away from Michigan |
| I've returned with a few little trix |
| on how to mess up any hotel(s) which |
| you may stay at while on vacation. |
|______________________________________|
______________________________________________________________________________
About this file: This tfile, originally written by The Unknown Witness,
has been re-edited, re-phrased, and re-styled, so that it appears to you in 80
columns, in lowercase, and in the "traditional" DOA format. The file is being
restyled because we felt that it should be rereleased upon the instatement of
the Unknown Witness into DeadMan Operations and Activities. So, we proudly
present to you a retyped issue of his infamous "General Destruction" series -
the second in the series - Volume Two.
______________________________________________________________________________
Elevators: (A PRIME source of entertainment!) Get ahold of some
opaque, (nontransparent), tape, and find the photosensor on the elevator door.
Cover this with the tape, and it will prevent the door from moving at all! Do
like so...
--- Elevator ---
|| ||
|| ||
|| <- Door -> ||
|* *|
|| ||
|| ||
----------------
Tape up one or both of the asterisks, (which usually emit some noticable
light from one side, visible if you place your hand or something inbetween.)
Elevators Part Two: You will need as many guys as elevators 4 this...
Go to the top floor and hold the door open, (with the door open button, not
the door switch). Get all of the guys to get all the elevators together at
the same floor as you also, and then tell them to press all the buttons on it.
Take the stairs down to the lobby and sit and watch what happens on the ground
floor... Gets to be quite humorous watching everybody trek up the stairway...
Elevators Part Three: Go to the very top floor of the building, and
press the stop button. Leave, and try to stop up as many elevators as you can
before the management gets suspicious.
levators Part Four: For this, you will need a lockpick, with some
knowledge of picking skill.. Find the keyswitch which reads as follows, "Fire-
Man's Priority," and do your best to pick the case. If you can get it open
somehow, you will be able to control where and when the elevator stops. (At
last, you won't have to be constantly interrupted by walkons.) But, you
should get off within 7 minutes of your "trip," lest you be detected and over-
ridden by the keyswitch found at the main lobby.
Elevators Part Five: Go to the top floor, and jam a tennis ball into
the railing where the doors travel. If you are lucky, the door will remain
open and will prevent any use of that elevator.. I advise you to do this to
all of the elevators, so they cannot use one to go up and repair it.. Use the
stairs and go down a floor or two to avoid unwanted detection.
Escalators: Press the emergency stop button and stop the thing..heh..
really makes an "impact" on the older, more unbalanced passengers! Also, try
the following: As the step in front of you is raising brace your foot to
support it. At the end of the ride, the escalator won't be able to lower the
step, and it will act as an elevator jam! Another way to accomplish this is
by bracing your foot against the right or left sides of the escalator, so as
to misalign the alignment grooves. Another "nonchalant emergency stop..."
HousePhones: Prank everybody in the hotel, tell them that, "there
is a problem with the database," and they should, "come down and reregister at
the front desk."
Cable Descrambler: The cable boxes which use a key that you can
purchase from the front desk are easily picked with a paperclip and some time.
Also, with these kind of boxes, it is very recommended to get a maid's key,
which is available in many locked laundryclosets. "But how do I get in if its
locked?" you ask. No, you don't have to pick it, just wait. Sooner or later,
one will be left open, just walk around the hotel, and when the maids are
relocating sheets, they will leave them open for the simple reason that it
makes life easier without having to unlock-open-close-lock it everytime they
make another trip. A few seconds are all you need to get a key, and get into
a room, and "borrow" somebody else's cablekey.
Another kind of cable unit frequently used in hotelrooms is the kind that
bills you automatically once you select a channel. Get this open, and try to
find the set of dipswitches in the rear of the unit which tells the front
desk which room to bill, and have phun at a fellow occupant's expense!
Room Service: Since in most hotels, the switchboard cannot trace, you
can order room service to every room in the hotel.. Also, you can order your
food to another room while the occupant of that room is out. (Remember, you
have that maid's "master" key!) Accept the food, and don't forget to tell him
to add a generous tip onto the bill. Nobody will know anything's amiss until
they try to check out...ahem.
The Sauna: A quick, easy, but always entertaining way of clearing out
the sauna is by pissing into a bottle or tub, and quickly dumping it onto the
rocks. The heat becomes unbearable, and the smell...ooh...
General Planning: (Should have come at the beginning, eh?) Well,
always have some sort of a backup person/alibi/excuse to get you out of
trouble if you're caught or pursued. While I'm on the subject..
When running from security people, use the elevator as much as possible,
because you can throw them off by riding a floor down, running two up, etc..
Also, always make sure that you aren't seen running from your last prank, this
is sure to make people notice that it's you who is causing the havoc - always
remain cool, calm, and collected. Remember, if you're ever caught, pleading
stupidity is a clear way to freedom -- the customer is always right!
The lobby is NOT the place to mess around in. Use the top floors, it
takes security a lot longer to figure out what's going on up there. Also, do
not mess with fire alarms, it's a federal offense, and isn't humorous, (xcept,
of course, at 3:35AM..)
Use the courtesy and lobby phones to your advantage, they're free, and
can come in handy when having to locate somebody. Also, if you can get access
to more places to explore, try the service elevator, it's usually not far from
the regular elevators, most often near the kitchen for room service delivery.
Ignorance is a good excuse here, again, "I really thought it was a public
elevator, sir..." Also, this elevator usually has access to floors that the
normal "peasant" elevator doesn't, they're always phun to phuck with. The
roof, basement, and machinery room are a few x-amples of "phun locations"
which are usually accessable thru the service elevator. If you can get to any
of these locations, search for the backup diesel generator. Activate it and
the combined power from the prime and secondary generators will provide you
with a rather impressive fireworx display...
______________________________________________________________________________
That's about it...if you have any questions/complaints/hallucinations/
comments/pangs/attractions on anything in this file, you can get in touch with
me at the Kangaroo HQ AE line, the number as listed below. Also, tell what's-
his-face that I sent ya, and tell him that the new name sux and that it is
corny, and he should change it back to "Beyond Reality..!"
- Unknown Witness
______________________________________________________________________________
"General Destruction" is a TradeMark of DeadMan Operations and Activities, Inc
- Watch for more G.D. volumes from the Unknown Observer! -
(K)opyWrong 1986 All Rights Phucked!
______________________________________________________________________________
_| This file was Written by: The Unknown Observer |_
| Edited by: Riff Raff |
______________________________________________________________________________
<*> This Has Been A Guest-Authored D.O.A. TextFile Presentation - (K)1986! <*>
Call these fine AE systems...
Kangaroo HQ AE Line . . . . . . . (313) 851-0435 10megz, 300bd
Terrapin Station AE . . . . . . . (505) 865-0883 4dr, 3/12bd
The StarShip AE . . . . . . . . . (215) 572-1628 3dr, 300bd
The CaveMaster's AE . . . . . . . (212) 535-8144 10megz, 3/12bd
______________________________________________________________________________

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@@ -0,0 +1,130 @@
______________________________________
| |
| -- General Destruction Volume 001 -- |
| |
| Listed here are a few tips for you |
| anarchists on how you can cause some |
| public havoc and destruction! |
|______________________________________|
______________________________________________________________________________
About this file: This tfile, originally written by The Unknown Witness,
has been re-edited, re-phrased, and re-styled, so that it appears to you in 80
columns, in lowercase, and in the "traditional" DOA format. The file is being
restyled because we felt that it should be rereleased upon the instatement of
the Unknown Witness into DeadMan Operations and Activities. So, we proudly
present to you a retyped issue of his infamous "General Destruction" series -
the issue that started it all - Volume One.
______________________________________________________________________________
J.L. Hudsons! Bring a good, strong magnet with you, and head for the
clothing section... Look at the clothes on the rack, look at the tag...
___________________
| |
| X X X X X X X |
|:::::::::::::::::::|
|___________________|
See that row of colons ^^ I drew? Well, that represents the magnetic
strip which they use for invnetory purposes. If you erase this strip with the
magnet, the cash register won't be able to read the tag and the lady will have
to enter the whole number... this gets very nasty if you erase the tags on
almost every shirt, blouse, ect. in the store... most of the stuff has more
than one tag, be sure to erase both...
Anywhere: Bring a small screwdriver with you, find one of those
drinking fountains that has a cooling system, (it makes a humming sound every
so often, and there is a fan).. Reach underneath, behind it and find the
coolant line that is the largest. Next, find the little valve on it, it will
have a cap on it. Remove the cap and you will see what looks like a bicycle-
type valve. Poke it with the screwdriver until soem air is sucked into the
system.. Then get out of there, the compressor will make some strange noises,
then will quit. In a few minutes, it will cool off, and try to start again.
This cycle will destroy the compressor...ha.
Restrooms: Take the toilet paper and pull off a section about 4 feet
in length. Stick it in the toilet the flush it down.. If you still have your
screwdriver, turn the water inlet valve to full - this is that valve on a
normal toilet...
-*==0
|
|
-------
It's a little hard to understand, but it is usually capped, take off the
cap. If you do it right, the whole roll of toilet paper will be gone in no
time - keep doing it 'til it floods...!
Any Store! Some stores have a security system that employs the use
of little plastic buttons, slips, or disks that are fastened to articles of
cloting. Inside these articles are a piece of copperish-looking foil coated
with some green plastic marked, "Inventory Control - Property of the Store."
(In some cases, this piece of plastic is placed on a string all by itself..)
Take this piece of plastic and do any of the following - drop it into a
bag or the pocket of another piece of clothing, (they won't be able to find it
but it will trigger the alarm all the time!).. Find a little kid standing all
by himself, and tell him it's a special magic card, and to keep it! (Once he
leaves, the alarm will go off, and his parents will get busted..) Or, of
course, you can drop it into the bag of another customer, that's always phun..
Any Large Department Store: Sometimes there are phones laying around
in unsupervised checkout booths, (like in hudson's or something), pick up the
phone, and dial a three digit number - this usually connects you with another
part of the store - after some real pranking around the whole store, you might
want to walk around and see what you've done; (usually, there will be a small
store directory taped into the handset, it always comes in handy.)
The HardWare Department: Find a small cylinder of methyl acetalyne
propeniene, (or the tradename "mapp"), and jam a small nail into the top, not
allowing too much gas to escape at one time... The smell of the gas you will
soon find out is -->terrible<-- and if left around slowly releasing the gas,
it might cause an explosion, (if it is near the electrical and lighting dept),
or most likely it will cause some really pissed customers who smell the stuff;
it really smells bad!!
Elevators: Remember when your parents got pissed when you messed with
the buttons on an elevator? Well, forget that - find the switch, usually a
pushtype, and turn it off when you are at a floor. Most people don't know how
the hell to work it, and will get quite pissed...
Also, push and stick one of the buttons down, (lets say the highest floor
so it is in a non-traffic area), with some gum or tape or a nail; the elevator
will always seek that floor when it's not being called by other floors - over
time, it becomes slower and slower...
At A Large Department Store: Find one of those brass disks on the
floor.. Stand on it and turn your whole body counter-clockwise to unscrew it.
Take a look inside, and you'll see a pair of wires that look very thin, there
is a good chance that those are serial register bus wires. Strip them, (with
your handy-dandy swiss), and touch them together, if there is a small spark,
you're in luck. If there is a large spark forget where you read this - this
will effectively knock out all the data transmissions from each register to
the master computer, depending on the setup, each register might go dead..
(What a mess...)
______________________________________________________________________________
"General Destruction" is a TradeMark of DeadMan Operations and Activities, Inc
- Watch for more G.D. volumes from the Unknown Observer! -
(K)opyWrong 1986 All Rights Phucked!
______________________________________________________________________________
_| This file was Written by: The Unknown Observer |_
| Edited by: Riff Raff |
______________________________________________________________________________
<*> This Has Been A Guest-Authored D.O.A. TextFile Presentation - (K)1986! <*>
Call these fine AE systems...
Kangaroo HQ AE Line . . . . . . . (313) 851-0435 10megz, 300bd
Terrapin Station AE . . . . . . . (505) 865-0883 4dr, 3/12bd
The StarShip AE . . . . . . . . . (215) 572-1628 3dr, 300bd
The CaveMaster's AE . . . . . . . (212) 535-8144 10megz, 3/12bd
______________________________________________________________________________

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@@ -0,0 +1,101 @@
ANATOMY OF A PHONE-BUST
or "HOW TO GET CAUGHT"
by Benjamin Dover
Typed & submitted by:
THE RESEACHER
I started phreaking several years ago as a result of an article in the
October 1971 issue of Esquire magazine, but I was never in contact with any
other "phone phreaks". I designed and developed my own "box" which was about
6 x 3 1/2 x 1 1/2 in size. After getting the bugs out, I used my box for
about a year and a half.
Then, in the winter of '73 my Uncle got busted (I had made him a box too).
Since my wife worked for Ma Bell it didn't take long for them to get their
suspicions up and put a tap on our phone. Then on March 10th, our apartment
was raided by Bell and their gestapo stooges. Fortunately, I had a little
warning because they also tried on March 9th at 7 o'clock in the morning but
didn't get an answer.
After tearing our apartment apart, and in the process stealing some good porno
that they had no damn business taking, I was told that probably nothing else
would happen. Let this, however, be a lesson -- on March 20th I went to work
at 11pm, (The D.A.'s office knew I worked nights) and at 11:45 the local cops
arrested my wife on California Penal Code 702 (b) fraud, a misdemeanor. I went
to bail her out as soon as I heard what had happened and they arrested me too!
The bail was $300 each, more than we had, so I had to get a bondsman to bail us
out.
I asked the cops why they had served the warrant so damned late and they said
that the D.A.'s office had given them those instructions.
On March 24th my wife was suspended from her job as a frameworker at Pacific
Bell. This job had nothing to do with phreaking, there were no parts or
information which she could have supplied me even if she wanted to, she simply
didn't have access to such things. (The phone company security people admitted
this as well).
I saw no easy way out and hired the Law Offices of Richard Monroe in Los
Angeles since they were reputed to have had some luck in fighting the Big Bell.
After over $1,200 in attorney's bills, I found out that "hard evidence" (ie. a
Blue Box), wasn't necessary for conviction. The tapes of five phone
conversations, including codes and routings was evidence enough, and was legal
evidence in court.
Monroe told me that with expert witnesses and about 6 to 7 days in court, and
a bill for about $6,000, I might beat the rap. So I changed my plea to "no
contest" as part of a plea bargain. I was to pay the phone company what I owed
them (about $140) and serve a little summary probation. They would in turn
dismiss all charges against my wife.
With that settled, we went to court and appeared before Judge Beverly Rance,
who incidently had signed the search warrant. She was willing to accept the
plea as applied to my wife but balked when it came to me. I was referred to
the probation department prior to sentencing and ordered to appear before her
again in one month.
The probation officer tried to get me to admit that I still had a box, was
still operating and that I had, in fact, made more calls than I had been
charged with. I refused to play his game so he decided to stick it to me.
He recommended both jail and probation, even though the phone company didn't
want to press for jail at the time.
Back in court Judge Beverly, who has a reputation for being an old battle-ax,
was given the probation officer's report. She was visably pleased and told my
attorney that the only thing wrong was that she had considerably more time in
jail figured for me. (The report had reccomended 5 days.) So I ended up with a
fine of $375; six days in jail (to be served on weekends); six months probation
and restitution to Ma Bell in the amount of $145.27. Last of all I had to
promise never to indulge in such activity again.
One interesting fact came out during this affair. My attorney and a friend of
mine went to examine the phone company's evidence. Part of this was in the form
of computer print-outs and revealed that in addition to my apartment, 12 others
in our building had also been tapped. (A fact that is now denied, and probably
erased from the computer in any case.) The purpose of the multiple taps is to
see if you are, perhaps, using someone else's line to commit illegal acts.
In trying to analyze why we got caught, I can only tell a story of my own
stupidity. First of all, we had an unlisted number for years and never had
trouble. It wasn't untill my wife listed the phone in order to take her
company discount that we stood out like a red flag. Ma Bell was checking up on
the numbers we were calling. Second, we got careless with the passing time to
the point of using names while calling. Third, some of my wifes calls were to
Finland (where she comes from) and lasted in excess of an hour, which of
course sounds the gong when they start checking for 800 numbers. And finally
we were damned fools for calling from home at all! Once or twice a month, in
an emergency, for 5 minutes or so probably would have been allright, but
with modern detection equipment anything from home is really foolish.
I am now a little wiser, and out of the phone phreak business. I am still
fascinated by the phone company, perhaps more than ever as a result of what
has happened. I now collect what information I can on phreaking and the
law. Take my advice, if you want to play with Ma Bell, get to know her first.

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...........................................
..... .....
... ======================= ...
.. ___ ..
. _ _ / / .
. // // /__ / .
. //_// // //merica .
. /___/nderground .
. .
. proudly presents .
. .
. ======================== .
. HACKING GTE TELEMAIL .
. written by .
.. MASTER MICRO ..
... ======================== ...
..... .....
...........................................
WHAT IS TELEMAIL?
=================
For many years, rich corporate mongers have invested in personal telemail
boxes for their employees. The generic term for this type of messaging system
is a "voice mailbox". It's nothing more than an answering machine with a few
extra frills. The good thing about voice mailbox hacking, is that there are
1-800 access numbers, which makes it easy for anyone who doesn't feel like
phreaking to your number, to leave you a message.
OPERATING GTE TELEMAIL
======================
To play with any voice mailbox, it is usually necessary to have a touch
tone fone. This incorporates the standard 0-9 digits and the two function keys.
The symbol that looks like a tic-tac-toe sign, "#", is called the pound key.
The other is an asterisk, and is called that, or the "star". You will need to
be farmiliar with those to use this system.
GTE Telemail, as like other voice mailoxes are VOICE. IE: You don't use
your modem for hacking this, it's all manual (pain in the butt, yes, I know).
If you like, you can try all this out while you are reading the file, just so
that you get used to the service.
The phone number for this service is: 1-800-348-6551. When you first dial
the number, and it answers, you'll hear this: "<Beep><Beep><Beep><Booo> Hello.
You've reached the telemessages service. The person you are calling is
presently unavailable. To leave a message, enter the address of the person you
are calling; or to access your regular message box, enter the pound sign".
Most of the hacking that you are going to be doing is on the "regular
message box". This is where the people get the messages that people have sent
to them. You would dial the pound key after that announcement. To make your
life easier, you never have to wait for those recordings to finish. You can
interrupt the lady only after she has begun speaking, but you can dial the
pound key right after the beeps. After pressing the pound key, you will hear
another recording: "Please enter your id number". It is here that you would
enter someone's id number. You will then hear a short "beep". Another recording
will come on if it is a valid number: "You have XX new messages, and XX saved
messages". New messages are ones that you haven't heard yet, saved messages are
the ones that you wanted to keep for later reading, or rereading.
There are different types of boxes on this service. Some have "Greeting
Messages" and "Bulletins", some have a strange method of picking up messages. I
will go over those now:
If you have messages waiting, you can receive them by dialing "2".
Sometimes, it won't give you that option, so you will have to dial "011" for
your new messages, or "012" for your saved messages. When you are listening to
your messages, you may dial a "2" to pause, and another "2" to continue. A "3"
will rewind the messages a couple of seconds back, and a "4" will fast forward
the message. Usually, if you hit the "4" key twice in a row quickly, it will
jump to the end of the message and beep, giving you a second menu.
After you have heard the message, you are given these options:
022: Reply back to the person
021: Redirect the message
7: Save the message
5: Delete the message
Dialing the asterisk at any point is like an abort command. It usually will
stop what you are doing and go to the last menu before what you are currently
doing. If you dial the asterisk at the top menu, "To get your new messages,
dial 011...etc", you will get a recording that says, "GoodBye", and then be
hung up.
HACKING GTE TELEMAIL
====================
....is a pain, but it works.
The object when hacking these things is find out as many 6 digit personal
id codes as possible. You see, to send someone a message, that involves a 7
digit code. Since the 6 digit code is easier to get, and gives you more
information, you have to scan through an entire prefix of numbers to get as
many id codes as possible.
All you really need is a touch tone fone, and a notebook. It's handy if
your fone has some kind of memory, and you can recall any number at a single
touch. Like my fone here, there are 12 extra buttons that you can program
numbers into.
First, you have find out a prefix for Texas. You know, a prefix, the first
three numbers in a seven digit fone number, not counting the area code. There's
lots of ways to do this. You can either whip out your fone book, or dial
"1-214-555-1212" or "1-817-555-1212". Most of the time, you can phreak to those
two numbers from any service. I know that Sprint lets you.
Tear out a separate piece of paper from the notebook, and draw up a chart
that looks similar to this:
0 0 1 2 3 4 5 6 7 8 9
1 0 1 2 3 4 5 6 7 8 9
2 0 1 2 3 4 5 6 7 8 9
3 0 1 2 3 4 5 6 7 8 9
4 0 1 2 3 4 5 6 7 8 9
5 0 1 2 3 4 5 6 7 8 9
6 0 1 2 3 4 5 6 7 8 9
7 0 1 2 3 4 5 6 7 8 9
8 0 1 2 3 4 5 6 7 8 9
9 0 1 2 3 4 5 6 7 8 9
The chart stands for numbers from 00-99. The first row, represents "00-09",
the second row would be "10-19" (understand?). To read it, the number on the
farthest left is the first digit in the number, then you just go from "0-9" on
the rest of the row for the second digit. It's easier than writing out "00-99"
in order.
Now, take the 3 digit prefix in Texas, and add a "0" after it. In other
words, if the prefix you picked was "123" (No, that's not a real working
prefix), then you'd have "1230". If you are using the programmable fone that I
mentioned before, put this four digit number into a key, or somewhere on the
fone that you can retrieve it easily.
Dial up the number (1-800-348-6551), and wait for the
"<beep><beep><beep><boo>", as soon as you hear the last <Boo> sound, hit the
pound key. As soon as the lady begins to speak, hit the key that has those four
numbers programmed into it, or manually dial those four numbers. After that,
dial the two digit number that you get from the chart. This should make 6
digits in all. If it's an invalid code, you will get this recording: "We're
sorry, we are unable to process the id you entered, please try again." As soon
as you hear the lady start to say "We're sorry", hit the asterisk button.
You'll hear two quick beeps. Cross out the number on the chart that didn't
work. For example: You just began the dialing, you picked "123" for a prefix,
and added the "0" on to get "1230". You were starting from the first line of
your chart, which looks like this:
0 0 1 2 3 4 5 6 7 8 9
You would dial the number and everything, press the pound sign, and hit the key
that had the "1230" on it, or if you didn't have that kind of fone, you would
dial the "1230" manually. You would then dial a "00". If that was invalid, and
the recording began saying "We're sorry....", you hit the asterisk, and then
cross out the zero (not the farthest one on the left).
If the code didn't work, you would go on to the next number. In the
example, you would be dialing "01". If the "123001" didn't work, you'd cross
out the "1" and go onto "02".
GTE Telemail only gives you three tries at getting an id code. On the third
try, you will get this kind of recording (which, by the way, you can abort, and
hit "*" where it will just hang up on you): "We are still unable to process
your id. For assistance, please call 800-527-1149. Thank You" <click>.
Now, let's say that you didn't get one of these recordings, but you heard a
short beep after you entered in the whole id. That means you got a working id
code! On your chart, don't cross out the number, but circle it. In the
notebook, write out the entire 6 digit id code.
If there are no messages on the box, just hit the asterisk until you hear
"good-bye", and go onto the next number on your chart. If there ARE messages,
you want to read them without the owner knowing. In some situations, that's
impossible, but just don't kill anybody's messages.
You want to try to keep all NEW messages NEW, so that if the original owner
of the box calls up, he will still have the same messeage. GTE operators throw
a pissy fit if the messages aren't going through, and they order all of these
conferences with their customers. Anyhow, if there is only 1 new message, after
you've listened to it, press the "*" button, and that will keep the message
new. If there are more than one, press "7" to put the message into the "saved
messages bank" after you have listened to them, except for the last message,
which you can still keep as new by hitting the asterisk.
Reading saved messages is easier because nobody has to know that you did
it. Usually after reading your new messages, the system will say, "beginning
saved messages" if there are any. Otherwise, just dial "012" from the main menu
for the saved messages. Remember to save all of these messages with the "7"
button.
Now, the object here, when listening to all of these messages is to find
out as much information as possible about the owner of that id code, and the
people that are sending the message to that box. Let's say you are listening to
a message, and you hear this: "John, this is Michael". That's great, you would
scratch down "John - Michael" in your notebook right after where you wrote down
that box's id number. This will remind you that John owns that box, and Michael
sent the message to him.
If you EVER hear them giving out the 7 digit address codes over a
telemessagenger, be sure to write that down too. Any other information is
handy, too.
Now, what on earth are you going to do with all of this information? You're
going to set up your own boxes! Or at least take over other people's boxes. The
first method is called "Read and Reply". Let's say, for example, you had one
box, and a message was sent that said, "Hello John, this is Michael.", and on
another box, you heard a message that said, "Hello Michael, this is Judy", you
might have a match. You see, since you now know Michael's box number, and
Michael sent a message to this John dude, all you have to do is go to the first
box and reply to the message that Michael sent, and it will be sent back to
Michael's box.
So, this is exactly what you must do if you think you have a match (I will
use the example above for references to make this easier):
Ex.:
Id Code: 123000 had a message to John, from Michael
Id Code: 123050 had a message to Micahael, from Bubba.
Ok, so you think that you have a match. You would go to the box that had the
message >FROM< the guy who's box you know. In other words, you would dial
"12300", and listen to the John/Michael message again. Press the "4" button to
fast forward through the message, until you hear the beep. Dial a "022" to
reply to the message. You would then dial a "1" to begin your message
recording, where you would say the last 3 digits into the phone (in this case,
you would say "000"), and press "5" to end the recording. It will then say "You
reply has been sent. You may now dial 022 to reply...etc". Just press the
asterisk until it says "good-bye", and call back. When you get on, get onto
the id number 123050, because that's the id that you think is the same that
sent that John dude a message. If there is a new message, with your voice
saying "000" into it, you got it! More on this in a second.
Don't cry if the boxes don't match up and the message doesn't go through.
There is still a chance that there are other people with the same name. Just
set them up the same way. Now, if, when you first listened to the messages on a
box, heard your voice saying three digits, but you never tried matching them up, then you just got a box! Write down the two numbers together somewhere.
If you have two matches, this is what you do... I am going to use the
examples above with the 123000 and 123050 boxes. Ok, now you have two boxes
that are "linked" through messages. Your next mission is to get both boxes to
have messages from one another that have YOUR voice on it, and to kill all
other messages. In this example, this is what you would do: Get onto the 123000
box and reply to the "from michael" message. For your message, don't say
anything, just have about 7 seconds of silence, and then finally hit "5" to
finish the message. Next, you would go to the 123050 box, and would listen to
the 7 seconds of silence message that you just sent. Reply back to this, and do
the same thing. So now, both boxes have these "7 seconds of silence" or "blank"
messages in their boxes. N GTE Telemail, as like boxes and kill all of the
other messages in the box. Everything, even the "michael" message goes.
You have now siezed the box, and it is at your will. You must pick one box
to be your "update" box, and the other to be your "pickup" box. The "Update"
box is the one that will have your greeting message on it, like "You've dialed
Master Micro's box, to send him a message, dial 022 after the tone." The
"Pickup" line is the box that will be used for only YOU, where you read
messages that other phreaks have left you. To set these up, do the following:
Go to the box you picked as your "pickup" line. Read the blank message and reply to it. For the message, say whatever, like "This is so-and-so's box, dial
022 after the beep to reply". You then dial up the update line, read the
welcome message that you just sent, and hit "7" after listening to it to save
it. You'll hear the blank message somewhere, either as your new or your saved
message. Kill the blank message on the update line. Now, if you ever wanted to
change your greeting message, go to the pickup line, record a new message by
replying to the blank one; go to the update line, and kill the old greeting
that you don't want, and save the new one.
Once you have your box set up, all you have to do is give all your phreak
phriends the address and instructions to the update line. Tell them to save the
messages when they read it, and to reply to it using 022 if they want to send
you a message. Occassionally, check your pickup line for new messages, and kill
them after you have read them just in case the owner of the box catches on and
changes his id code.
The other method to set up boxes is used mainly for setting up codelines, or
other kinds of boxes where you don't want replies, or it is not totally
necessary to have replies. A codeline is a voice box that you have devoted to
telling your phriends new codes, and any other new info. Setting these up are
easy as hell, and you can make as many as you want, but there is a catch. You
must have figured out both the 7 digit address code, and the 6 digit id code
for the same box. Let's say there was a dude named Frank, and his address code
(the number you dial as soon as you get on, instead of dialing the pound key
and id number, to send the guy a message) was "1234567", and his id code was
"098765". First, to find out if the address and the id code are the same, you
do the same method of matching up first names. Call up the telemail service,
and instead of dialing the pound key and everything, dial the 7 digit address
code, and send a message saying something

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......................................................................
......................................................................
. The Bell Glossary - ..
. by ..
. /\<\ /\<\ ..
. </\>\>ad </\>\>arvin ..
......................................................................
......................................................................
ACD: Automatic Call Distributor - A system that automatically distributes calls
to operator pools (providing services such as intercept and directory
assistance), to airline ticket agents, etc.
Administration: The tasks of record-keeping, monitoring, rearranging,
prediction need for growth, etc.
AIS: Automatic Intercept System - A system employing an audio-response unit
under control of a processor to automatically provide pertinent info to callers
routed to intercept.
Alert: To indicate the existence of an incoming call, (ringing).
ANI: Automatic Number Identification - Often pronounced "Annie," a facility for
automatically identify the number of the calling party for charging purposes.
Appearance: A connection upon a network terminal, as in "the line has two
network appearances."
Attend: The operation of monitoring a line or an incoming trunk for off-hook or
seizure, respectively.
Audible: The subdued "image" of ringing transmitted to the calling party during
ringing; not derived from the actual ringing signal in later systems.
Backbone Route: The route made up of final-group trunks between end offices in
different regional center areas.
BHC: Busy Hour Calls - The number of calls placed in the busy hour.
Blocking: The ratio of unsuccessful to total attempts to use a facility;
expresses as a probability when computed a priority.
Blocking Network: A network that, under certain conditions, may be unable to
form a transmission path from one end of the network to the other. In general,
all networks used within the Bell Systems are of the blocking type.
Blue Box: Equipment used fraudulently to synthesize signals, gaining access to
the toll network for the placement of calls without charge.
BORSCHT Circuit: A name for the line circuit in the central office. It
functions as a mnemonic for the functions that must be performed by the
circuit: Battery, Overvoltage, Ringing, Supervision, Coding, Hybrid, and
Testing.
Busy Signal: (Called-line-busy) An audible signal which, in the Bell System,
comprises 480hz and 620hz interrupted at 60IPM.
Bylink: A special high-speed means used in crossbar equipment for routing calls
incoming from a step-by-step office. Trunks from such offices are often
referred to as "bylink" trunks even when incoming to noncrossbar offices; they
are more properly referred to as "dc incoming trunks." Such high-speed means
are necessary to assure that the first incoming pulse is not lost.
Cable Vault: The point which phone cable enters the Central Office building.
CAMA: Centralized Automatic Message Accounting - Pronounced like Alabama.
CCIS: Common Channel Interoffice Signaling - Signaling information for trunk
connections over a separate, nonspeech data link rather that over the trunks
themselves.
CCITT: International Telegraph and Telephone Consultative Committee- An
International committee that formulates plans and sets standards for
intercountry communication means.
CDO: Community Dial Office - A small usually rural office typically served by
step-by-step equipment.
CO: Central Office - Comprises a switching network and its control and support
equipment. Occasionally improperly used to mean "office code."
Centrex: A service comparable in features to PBX service but implemented with
some (Centrex CU) or all (Centrex CO) of the control in the central office. In
the later case, each station's loop connects to the central office.
Customer Loop: The wire pair connecting a customer's station to the central
office.
DDD: Direct Distance Dialing - Dialing without operator assistance over the
nationwide intertoll network.
Direct Trunk Group: A trunk group that is a direct connection between a given
originating and a given terminating office.
EOTT: End Office Toll Trunking - Trunking between end offices in different toll
center areas.
ESB: Emergency Service Bureau - A centralized agency to which 911 "universal"
emergency calls are routed.
ESS: Electronic Switching System - A generic term used to identify as a class,
stored-program switching systems such as the Bell System's No.1 No.2, No.3,
No.4, or No.5.
ETS: Electronic Translation Systems - An electronic replacement for the card
translator in 4A Crossbar systems. Makes use of the SPC 1A Processor.
False Start: An aborted dialing attempt.
Fast Busy: (often called reorder) - An audible busy signal interrupted at twice
the rate of the normal busy signal; sent to the originating station to indicate
that the call blocked due to busy equipment.
Final Trunk Group: The trunk group to which calls are routed when available
high-usage trunks overflow; these groups generally "home" on an office next
highest in the hierarchy.
Full Group: A trunk group that does not permit rerouting off-contingent foreign
traffic; there are seven such offices.
Glare: The situation that occurs when a two-way trunk is seized more or less
simultaneously at both ends.
High Usage Trunk Group: The appellation for a trunk group that has alternate
routes via other similar groups, and ultimately via a final trunk group to a
higher ranking office.
Intercept: The agency (usually an operator) to which calls are routed when made
to a line recently removed from a service, or in some other category requiring
explanation. Automated versions (ASI) with automatic v<>Z<EFBFBD><5A>W<EFBFBD><17><>k<EFBFBD><6B><EFBFBD>́<EFBFBD>ɕ5S:ɽݥ<C9BD><DDA5><EFBFBD>˹<EFBFBD><CBB9>͕<EFBFBD>kRj<52><6A><EFBFBD><E58B95><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E983A2><EFBFBD>˹ѕ<CBB9><D195><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>a phone line to disconnect and connect with
another station, such as an Emergence Interrupt.
Junctor: A wire or circuit connection between networks in the same office. The
functional equivalent to an intraoffice trunk.
MF: Multifrequency - The method of signaling over a trunk making use of the
simultaneous application of two out of six possible frequencies.
NPA: Numbering Plan Area.
ONI: Operator Number Identification - The use of an operator in a CAMA office
to verbally obtain the calling number of a call originating in an office not
equipped with ANI.
PBX: Private Branch Exchange - (PABX: Private Automatic Branch Exchange) An
telephone office serving a private customer, Typically , access to the outside
telephone network is provided.
Permanent Signal: A sustained off-hook condition without activity (no dialing
or ringing or completed connection); such a condition tends to tie up
equipment, especially in earlier systems. Usually accidental, but sometimes
used intentionally by customers in high-crime-rate areas to thwart off
burglars.
POTS: Plain Old Telephone Service - Basic service with no extra "frills".
ROTL: Remote Office Test Line - A means for remotely testing trunks.
RTA: Remote Trunk Arrangement - An extension to the TSPS system permitting its
services to be provided up to 200 miles from the TSPS site.
SF: Single Frequency. A signaling method for trunks: 2600hz is impressed upon
idle trunks.
Supervise: To monitor the status of a call.
SxS: (Step-by-Step or Strowger switch) - An electromechanical office type
utilizing a gross-motion stepping switch as a combination network and
distributed control.
Talkoff: The phenomenon of accidental synthesis of a machine-intelligible
signal by human voice causing an unintended response. "whistling a tone".
Trunk: A path between central offices; in general 2-wire for interlocal, 4-wire
for intertoll.
TSPS: Traffic Service Position System - A system that provides, under stored-
program control, efficient operator assistance for toll calls. It does not
switch the customer, but provides a bridge connection to the operator.
X-bar: (Crossbar) - An electromechanical office type utilizing a "fine-motion"
coordinate switch and a multiplicity of central controls (called markers).
There are four varieties:
No.1 Crossbar: Used in large urban office application; (1938)
No 3 Crossbar: A small system started in (1974).
No.4A/4M Crossbar: A 4-wire toll machine; (1943).
No.5 Crossbar: A machine originally intended for relatively small
suburban applications; (1948)
Crossbar Tandem: A machine used for interlocal office switching.

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@@ -0,0 +1,220 @@
>>===========================================================<<
>> ANOTHER TELECOMMUNICATIONS PHILE FROM THE ARCHIVES OF THE <<
>> PRIVATE SECTOR BBS (201) 366-4431, OFFICIAL BOARD OF 2600 <<
>> FOR BEST RESULTS WHEN READING TRY 80 COLUMNS / LOWER CASE <<
>>===========================================================<<
.............................................................................
.............................................................................
. - The Bell Glossary - ..
. by ..
. /\<\ /\<\ ..
. </\>\>ad </\>\>arvin ..
.............................................................................
.............................................................................
ACD: Automatic Call Distributor - A system that automatically distributes
calls to operator pools (providing services such as intercept and directory
assistance), to airline ticket agents, etc.
Administration - The tasks of record-keeping, monitoring, rearranging,
prediction need for growth, etc.
AIS: Automatic Intercept System - A system employing an audio-response
unit under control of a processor to automatically provide pertinent info
to callers routed to intercept.
Alert: To indicate the existence of an incoming call, (ringing).
AMA: Automatic Number Identification - Often pronounced "Annie," a facility
for automaticaly identify the number of the calling party for charging
purposes.
Appearance: A connection upon a network terminal, as in "the line has two
network apperances."
Attend: The operation of monitoring a line or an incoming trunk for off-hook
or seizure, respectivly.
Audible: The subdued "image" of ringing transmitted to the calling party
during ringing; not derived from the acual ringing signal in later systems.
Backbone Route: The route made up of final-group trunks between end offices
in different regonal center areas.
BHC: Busy Hour Calls - The number of calls placed in the busy hour.
Blocking: The ratio of unsuccessful to total attempts to use a facility;
expresses as a probability when computed a priori.
Blocking Network: A network that, under certian conditions, may be unable to
form a transmisson path from one end of the network to the other. In general,
all networks used within the Bell Systems are of the blocking type.
Blue Box: Equipment used fraudulently to synthesize signals, gaining access to
the toll network for the placment of calls without charge.
BORSCHT Circuit: A name for the line circuit in the central office. It
functions as a mnemonic for the functions that must be performed by the
circuit: Battery, Overvoltage, Ringing, Supervision, Coding, Hybrid, and
Testing.
Busy Signal: (Called-line-busy) An audible signal which, in the Bell System,
comprises 480hz and 620hz interupted at 60IPM.
Bylink: A special high-speed means used in crossbar equepment for routing
calls incoming from a step-by-step office. Trunks from such offices are often
referred to as "bylink" trunks even when incoming to noncrossbar offices; they
are more properly referred to as "dc incoming trunks." Such hish-speed means
are necessary to assure that the first incoming pulse is not lost.
Cable Vault: The point which phone cable enters the Central Office building.
CAMA: Centralized Automatic Message Accounting - Pronounced like Alabama.
CCIS: Common Channel Interoffice Signaling - Signaling information for
trunk connections over a seperate, nonspeech data link rather that over the
trunks themselves.
CCITT: International Telegraph and Telephone Consultative Committe- An
International committe that formulates plans and sets standares for
intercountry communication means.
CDO: COMMUNITY dial Office - A small usualy rural office typically served by
step-by-step equipment.
CO: Central Office - Comprises a switching network and its control
and support equepment. Occasionally improperly used to mean "office code."
Centrex: A service comparable in features to PBX service but implemented
with some (Centrex CU) or all (Centrex CO) of the control in the central
office. In the later case, each station's loop connects to the central office.
Customer Loop: The wire pair connecting a customer's station to the central
office.
DDD: Direct Distance Dialing - Dialing without operator assistance over the
nationwide intertoll network.
Direct Trunk Group: A trunk group that is a direct connection between a given
originating and a givin terminating office.
EOTT: End Office Toll Trunking - Trunking between end offices in different
toll center areas.
ESB: Emergency Service Bureau - A centralized agency to which 911
"universal" emergency calls are routed.
ESS: Electronic Switching System - A generic term used to identify as a class,
stored-program switching systems such as the Bell System's No.1 No.2, No.3,
No.4, or No.5.
ETS: Electronic Translation Systems - An electronic repacement for the card
translator in 4A Crossbar systems. Makes use of the SPC 1A Processor.
False Start: An aborted dialing attempt.
Fast Busy: (often called reorder) - An audible busy signal interupted at twice
the rate of the normal busy signal; sent to the originating station to
indicate that the call blocked due to busy equipment.
Fianl Trunk Group: The trunk group to which calles are routed when available
high-usage trunks overflow; these groups generaly "home" on an office next
highest in the hierarchy.
Full Group: A trunk group that does not permit rerouting off-contingent
foreign traffic; there are seven such offices.
Glare: The sutuation that occurs when a two-way trunk is seized more or less
simultaneously at both ends.
High-Usage Trunk Group: The appellation for a trunk group that has alternate
routes via other similar groups, and ultimatly via a final trunk group to a
higher ranking office.
Intercept: The agency (usually an operator) to which calls are routed when
made to a line recently removed from a service, or in some other category
requiring explanation. Automated versions (ASI) with automatic voice
responce units are growing in use.
Interupt: The interuption on a phone line to disconect and connect with
another station, such as an Emergence Interupt.
Junctor: A wire or cuircuit connection between networks in the same office.
The functional equivalent to an intraoffice trunk.
MF: Multifrequency - The method of signaling over a trunk making use of the
simultaneous application of two out of six possible frequencies.
NPA: Numbering Plan Area.
ONI: Operator Number Identification - The use of an operator in a CAMA office
to verbally obtain the calling number of a call originating in an office not
equipped with ANI.
PBX: Private Branch Exchange - (PABX: Private Automatic Branch Exchange) An
telephone office serving a private customer, Typically , access to the outside
telephone network is provided.
Permanent Signal: A sustained off-hook condition without activity (no dialing
or ringing or completed connection); such a condition tends to tie up
equipment, especially in earlier systems. Usually accidental, but sometimes
used intentionaly by cunstomers in high-crime-rate areas to thwart off
burglars.
POTS: Plain Old Telephone Service - Basic service with no extra "frills".
ROTL: Remote Office Test Line - A means for remotly testing trunks.
RTA: Remote Trunk Arrangment - An extention to the TSPS system permitting its
services to be provided up to 200 miles from the TSPS site.
SF: Single Frequency. A signaling method fro trunks: 2600hz is
impressed upon idle trunks.
Supervise: To monitor the status of a call.
SxS: (Step-by-Step or Strowger switch) - An electromechanical office type
utilizing a gross-motion stepping switch as a combination network and
distributed control.
Talkoff: The phenomenon of accidental synthesis of a machine-intelligible
signal by human voice causing an unintended response. "wistleing a tone".
Trunk: A path between central offices; in general 2-wire for interlocal,
4-wire for intertoll.
TSPS: Traffic Service Position System - A system that provides, under stored-
program control, efficient operator assistance for toll calls. It does not
switch the customer, but provides a bridge connection to the operator.
X-bar: (Crossbar) - An electromechanical office type utilizing a "fine-motion"
coordinate switch and a multiplicity of central controls (called markers).
There are fove varieties:
No.1 Crossbar: Used in large urban office application; (1938)
No 3 Crossbar: A small system started in (1974).
No.4A/4M Crossbar: A 4-wire toll machine; (1943)
No.5 Crossbar: A machine originally intended for relatively small suburban
applications; (1948)
Crossbar Tandem: A machine used for interlocal office switching.
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Subject: "Computer hackers tap into phone gold mine"
This was one of todays headlines on the front page of today's Detroit Free
Press...
Computer hackers tap into phone gold mine
Voice mail fraud put at $4 billion a year
By David Ashenfelter
Free Press Business Writer
In the late 1980s, high-tech pranksters got their kicks by breaking into
unprotected computer systems.
Then, they infected computers with harmful binary viruses.
Today, hackers are wreaking havoc on computerized telephone systems.
"It's a big problem, and getting worse," said John Haugh, a Portland,
Ore., a telecommunications expert who estimated that hackers are responsible
for about $4 billion a year in toll fraud.
"Once they get inside the system and get a dial tone, they can make phone
cals all over the world," Haugh added. "By the time the customer gets his
phone bill, the criminals are long gone."
The Detroit Newpaper Agency (DNA), publisher of the Detroit News and Free
Press, recently became a victim of one variation of the telescam.
Three months ago, DNA employees starte fing strange messages in the
company's computerized voice mail system. The messages were intended for
someone else and were left by callers wdentified themselves as "Black
Lightning," "Phantom," or "Plastic Man."
What initially appeared to be a glitch in the voice mail system turned out
to be the wof a hacker who broke into the message system through a dial-in
maintenance line, said telecommunications manager Ricardo Vasquez.
Once inside, the hacker cracked the system administrator's pass code and
set up score of voice mailboxes for freinds and associates who dialed in on
the DNA's toll-free number.
Later, officials at Sl Oil Co. in Huston and Shearson Lehman Bros. in
St. Louis notified Vasquez that their voice mail systems had been penetrated
by hackers who left messages urging their friends to call a mail box at the
DNA.
"We were lucky," Vasquez said. "Our losses amounted to only a few hundred
dollars for calls on our toll-free phone line."
He said the company's losses would have beenfar worse had the system been
equipped tlow the intruders to make worldwide long-distance calls on DNA
phone lines.
Vasquez said the DNA does not plan to request a criminal investigation
because losses were small.
Officials at Shell Oil and Shearson Lehman declined to comment.
Michigan Bell security employees referred inquiries to the public
relations staff, which, in turn, referred inquiries to the Tigon Corp., an
Ameritech subsidiary in Dallas which sells and leases voice mail systems.
"It is a growing problem and people need to be aware of it," said Tigon
spokeswoman Jill Boeschenstein. "In most cases, has try to get in to have
some fun and fool around with the message system.
"The real expense comes when they're able to make outgoing calls that the
company ends up paying for. That can be a considerable sum before the company
realizhat is going on."
Boeschenstein said companies that uy or lease voice mail systems are
responsible for unauthorized usage. She said companies can protect their phone
systems relatively easily be using longer pass codes and disconnecting
maintenance phone lines, which enable system administrators to operate the
system from a remote location. Boeschenstein also said companies should do a
more thgh job of monitoring their systems.
Telecommunications expert Haugh, whose company interviewed more than 400
toll-fraud victims or near victims, said the most the most sinister telephone
hackers break into a phone system and set up hidden mail boxes, then sell them
to drug, prostitution and child pornography rings that want to make free calls
that are hard to trace.
Hackers also marke mailboxes to nationwide rings that sell long-distance
phone calls for $10-$30 apiece from payphones on the streets of large U.S.
cites. Haugh said many of the customers are immigrants who want to call
relatives in their homelands.
A favorite time for hackers to sell phone services is on weekends, when
companies aren't using or monitoring thier phone systems, some of which aer
capable of handling hundreds of lodistance calls simultaneously.
Haugh said one nationally known manufacturer, which he declined to
identify, belatedly discovered that it was on the hook for $1.4 million worth
of long distance calls made on it's phone lines in just one weekend.
And after companies are victimized, they rarely are willing to discuss it
publicly.
"They're afraid of bad publicity or liability and in almost all cases
their fears are unfounded," Haugh sa"It's a very foolish attitude. Until
the problems becometter understood, other companies aren't going to do
enough to protect their systems from abuse."
There were also two VERY helpful sidebars to the article:
+-----------------------------+
| FREE RIDE |
| |
| By invading telephone |
| systems and using them for |
| their own calls and messages|
| telephone hackers are |
| costing companies plenty. |
| Here is one way it's done: |
| |
| 1: Hacker dials number for |
| the companies maintenance |
| line |
| and, |
| once | <-----sinister looking picture of hacker
| on it | dialing phone to allow communication
| cracks | with kiddie-porn friends
| the password code for the |
| administrator. |
| |
| 2: Acting as the company's |
| telephone administrator, |
| hacker sets up network of |
| phony voice mail boxes |
| for friends and associates. | <-----Drug dealers and prostitutes!
| |
| 3: Hacker gives company's |
| 800 number to phriendz and |
| associates, so they can dial| <----- see above
| into the system. They can |
| leave messages for the |
| hacker or others in network,|
| and pick up messages in the |
| mailboxes. |
| |
| (lame-looking 1964 800 |
| service graphic dragged |
| out of closet and put |
| here) |
| |
| 4:In some systems, once |
| connection is established, |
| INVADERS can also make long-|
| distance calls, which will |
| be billed to the company. |
| |
| Source: Telecommunications |
| Advisors, Inc. |
+----------------------------+
+-----------------------------+
| SYSTEM SECURITY |
| |
| To protect you company's |
| voice mail system from |
| telephone hackers: | <---------EVIL, NASTY Ones! Oh, NOOOO!
| |
| o Use longer passwords, | <---------What a concept.
| which are harder to decipher|
| |
| o Disconnect the maintanence|
| phone line, so outsiders | <---------Shit, what phun is THAT?!?!?!?
| can't gain control of the |
| system |
| |
| o Encourage employees to |
| report any suspicious |
| messages on their voice mail|
| |
| o Scrutinize system reports |
| to look for unauthorized |
| entry into the system. |
| |
| Source: Ameritech Corp. |
| |
+-----------------------------+

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@@ -0,0 +1,132 @@
+++++++++++++++++++++++++++++++++++++++
+ +
+ Telecom/Computer Security Bulletin +
+++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++
+ +
+ Telecom/Computer Security Bulletin +
+ +
+++++++++++++++++++++++++++++++++++++++
Welcome to the premier issue of TCSB. TCSB will be featuring
articles about various topics of interest to those who enjoy
Telecommunications and computer security as a hobby or profession.
While some of the information contained in these documents may be
considered confidential telco information, we at TCSB are not
publishing this bulletin for the purpose of revealing trade secrets
or any other implications of industrial espionage, etc., but rather
a source of information that we hope you enjoy as much as we enjoy
bringing it to you.
Also, there is no set time for the release of upcoming issues.
The bulletin is only published if there is a reasonable ammount of
worthwhile information to be released.
Reader submissions are also welcome; good luck getting in touch.
Since we don't call many bulletin boards, we are depending on the
reader to distribute the journals.
Doctor Cypher (Bellcore)
Necrovore (Xtension)
- - - - - - -
Index:
There may be gold in that Silver Box (Doctor Cypher-Bellcore)
Primos CPL reference (Necrovore-Xtension)
- - - - - - -
There may be gold in that Silver Box
Doctor Cypher
Little has been documented about the use of the silver box.
Many assume a silver box is just a set of Autovon keys, or more
advanced readers may be familiar with its use in conjunction with
the standard Directory Assistance ACD (Automated Call distributor
which distributes the calls to the individual Directory Assistance
operators) but in reality there are several applications to the
hidden row than meets the eye.
I will not explain the construction methods here, for they are
widely available on many Telecom-oriented Bulletin board systems,
but rather go into detail about using them.
The ACD and DA operators: The ACD can be reached through calling
------------------------ a directory assistance operator and
holding down the D key (941+1633 htz) while the operator answers
her console, the tone will trip the circut and drop you into the
ACD. One way to verify that you have tripped the circut is a
Stutter-tone, or pulsing dialtone. From this prompt, you can dial
up to 10 possible functions:
1 - Rings the Toll Text board - Useful if you dont have the
numbers on file.
2 - Sometimes dead circut, other times milliwatt test.
3 - Sometimes milliwatt, others 1000/1004 htz. tone.
4 - Usually dead circut
5 - Always dead circut
6 - Low end of loop - If your friend calls the ACD on the same
op. as you do, and dials 7, you are connected.
7 - High end of loop.
8 - 600 ohm termination
9 - Usually dead circut
0 - Usually dead circut
Notes: If you are having trouble with this method, try the 414
DA operator. It never fails, but the dialtons will sound more
like a busy signal than a dialtone.
No 'Codes'? Well, if your friend lives in the same state,
arrange to meet on the 800-555-1212 ACD (functions: 6,7.)
Autovon Tone Set: The silver box keys also appear on the standard
---------------- Autovon (the military phone network) keypad.
the functions are as follows:
A - Flash
B - Flash Override (Priority)
C - Priority Communication (dial)
D - Priority Override (used to reach busy numbers in extreme
emergencies. When the tone is hit, I believe a flag is
set as an emergency condition, and only for top military)
To use the autovon keys, scan for your local Milnet or Autovon port.
All numbers are 7 digits (for those of you who insist on trying this,
please take the proper security measures.)
Centegram hacking: Yes, your silver box can also be used for
----------------- hacking earlier versions of Centegram. While
hacking the system administrators box and entering an invalid
code, the system will attempt to log you off, but hit 'C' and
feast your ears on 'Welcome to the message center...' Another
use in Centegram hacking is when you are entering an auth. code,
it will recognize A, B, C, and D as valid digits for added
security.
(Speciall thanks goes out to Phiber Optik for the help with ACD
and Felix the Hack for the Centegram information)
- - - - - - - - - - - -
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@@ -0,0 +1,131 @@
+++++++++++++++++++++++++++++++++++++++
+ +
+ Telecom/Computer Security Bulletin +
+++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++
+ +
+ Telecom/Computer Security Bulletin +
+ +
+++++++++++++++++++++++++++++++++++++++
Welcome to the premier issue of TCSB. TCSB will be featuring
articles about various topics of interest to those who enjoy
Telecommunications and computer security as a hobby or profession.
While some of the information contained in these documents may be
considered confidential telco information, we at TCSB are not
publishing this bulletin for the purpose of revealing trade secrets
or any other implications of industrial espionage, etc., but rather
a source of information that we hope you enjoy as much as we enjoy
bringing it to you.
Also, there is no set time for the release of upcoming issues.
The bulletin is only published if there is a reasonable ammount of
worthwhile information to be released.
Reader submissions are also welcome; good luck getting in touch.
Since we don't call many bulletin boards, we are depending on the
reader to distribute the journals.
Doctor Cypher (Bellcore)
Necrovore (Xtension)
- - - - - - -
Index:
There may be gold in that Silver Box (Doctor Cypher-Bellcore)
Primos CPL reference (Necrovore-Xtension)
- - - - - - -
There may be gold in that Silver Box
Doctor Cypher
Little has been documented about the use of the silver box.
Many assume a silver box is just a set of Autovon keys, or more
advanced readers may be familiar with its use in conjunction with
the standard Directory Assistance ACD (Automated Call distributor
which distributes the calls to the individual Directory Assistance
operators) but in reality there are several applications to the
hidden row than meets the eye.
I will not explain the construction methods here, for they are
widely available on many Telecom-oriented Bulletin board systems,
but rather go into detail about using them.
The ACD and DA operators: The ACD can be reached through calling
------------------------ a directory assistance operator and
holding down the D key (941+1633 htz) while the operator answers
her console, the tone will trip the circut and drop you into the
ACD. One way to verify that you have tripped the circut is a
Stutter-tone, or pulsing dialtone. From this prompt, you can dial
up to 10 possible functions:
1 - Rings the Toll Text board - Useful if you dont have the
numbers on file.
2 - Sometimes dead circut, other times milliwatt test.
3 - Sometimes milliwatt, others 1000/1004 htz. tone.
4 - Usually dead circut
5 - Always dead circut
6 - Low end of loop - If your friend calls the ACD on the same
op. as you do, and dials 7, you are connected.
7 - High end of loop.
8 - 600 ohm termination
9 - Usually dead circut
0 - Usually dead circut
Notes: If you are having trouble with this method, try the 414
DA operator. It never fails, but the dialtons will sound more
like a busy signal than a dialtone.
No 'Codes'? Well, if your friend lives in the same state,
arrange to meet on the 800-555-1212 ACD (functions: 6,7.)
Autovon Tone Set: The silver box keys also appear on the standard
---------------- Autovon (the military phone network) keypad.
the functions are as follows:
A - Flash
B - Flash Override (Priority)
C - Priority Communication (dial)
D - Priority Override (used to reach busy numbers in extreme
emergencies. When the tone is hit, I believe a flag is
set as an emergency condition, and only for top military)
To use the autovon keys, scan for your local Milnet or Autovon port.
All numbers are 7 digits (for those of you who insist on trying this,
please take the proper security measures.)
Centegram hacking: Yes, your silver box can also be used for
----------------- hacking earlier versions of Centegram. While
hacking the system administrators box and entering an invalid
code, the system will attempt to log you off, but hit 'C' and
feast your ears on 'Welcome to the message center...' Another
use in Centegram hacking is when you are entering an auth. code,
it will recognize A, B, C, and D as valid digits for added
security.
(Speciall thanks goes out to Phiber Optik for the help with ACD
and Felix the Hack for the Centegram information)
- - - - - - - - - - - -
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From a variety of sources, here's a list of BBSs that might be helpful to
telcom-capable writers. Where known, comments concerning each are added. For
most, set your modem program for eight data bits, no parity, and one stop bit,
except where noted. ANSI or VT-100 terminal emulation will work almost
everywhere.
AGRICULTURE
301-344-8510 - ALF, Agriculture Library, Berwyn MD. Agricultural information.
314-882-8289 - AgEBB, Columbus MO. Agricultural information.
402-472-6615 - HPRCC, Weather Data, Lincoln NE. Regional agricultural
weather.
BUSINESS/ECONOMICS
202-377-3870 or 202-377-0433 - Dept. of Commerce, Office of Business
Analysis. Current economic news from DoC Economic Affairs(EA) agencies
including press releases, economic indicators, official DoC summaries of
economic news, information on how to obtain data tapes, and summaries of
reports and studies produced by EA agencies. Also included are press releases
issued by the Bureau of Labor Statistics. After connect, enter 1 or 2 returns
to start.
202-523-4784 - US Dept of Labor DC. News releases.
202-357-8997 - Fed. Energy Reg. Comm., DC. Daily issuances, press releases.
202-377-2870 - The Economic BBS, DC. Commerce Dept. information (fee).
202 272-1514 The COE Manpower BBS OPEN board. Army Corps of Engineers Rich
Courtney
202 697-6109/3632 Export License Status Advisor, Department of Defense
202 786-3640 Budget/Finance Board OPEN board (don't use in mid-day.
Immigration and Naturalization Service, Mike Arnold
202 537-7475 Fannie Mae BBS OPEN board. Federal National Mortgage
Association, Ken Goosens
202 477-8500 World Bank OPEN board. Ashok Daswani
202 376-2184 Info Technology Center BBS OPEN board. Veteran's
Administration, Jay Anderson
202 737-7264 Federal Deposit Insurance Corporation
202 566-4602 Export-Import Bank of the US OPEN board. Joel Kahn/Bob Hughes.
800 222-4922 (Outside DC Metro area) 202-626-9853 (DC calls) OERI Electronic
Bulletin Board OPEN board. US Department of Education Tom Litkowski
206-924-4102 - Labor Mkt. Econ. Anal., WA. Seattle area economic information.
301 948-5717 Computer Perfromance Evaluation Group, National Science
Foundation OPEN board.300 Baud only.
301 948-5718 Microcomputer Electronic Information Exchange, National Bureau
of Standards OPEN board.300 or 1200 Baud.
301 948-2048 Data Management Information Exchange, National Bureau of
Standards. OPEN board. 300 or 1200 Baud.
301-763-4576 - Census Microcomputer Information Center, Bureau of the Census.
Microcomputer news, software and hardware reviews, public domain software,
training programs for Census and Commerce personnel. After connect, enter 1 or
2 returns to start.
301-763-1568 - State Data Center, Maryland DC area census bureau statistics.
301-948-5718 - Institute for Computer Sciences and Technology (ICST), The
National Bureau of Standards, Department of Commerce. Information on the
acquisition, management, and use of small computers. Other files containing
sources of information on topics such as: conferences, Federal publications
and activities, user groups, other bulletin boards, etc. After connect, enter
1 or 2 returns to start. If you do not receive a carrier after two rings, hang
up and call again.
301 353-5059 Megawatts BBS OPEN board. Department of Energy, Bruce Birnbaum
301-763-5225 - Federal-State Cooperative for Population Estimates, Bureau of
the Census. Information and news about population and demographic projections.
After connected, enter "RUN" to start.
717-654-7673 - DEVIN, Pennsylvania. Pittston, economic information.
HEALTH/NUTRITION
301-436-6346 - National Center for Health Statistics, Public Health Service.
Contains statistical data on NCHS surveys.
301-436-5078 - Nutrient Data Bank, Hyattsville MD. USDA nutrition info.
402-280-3023 - National Drug Info. Omaha NE. Pharmacological info.
404-377-9563 - AIDSQUEST Online, Atlanta GA. AIDS, cancer info.
504-588-5743 - Health Ed. Electronic Forum, New Orleans LA. Health info.
800-624-2723 - NBIAP Biotechnology, VA. Genetic engineering.
LAW
301-738-8895 - NCJRS, MD. Nat. Criminal Justice Reference Service.
This is a finicky board I could never make work with ProComm. It wants to see
TeamTerm which NCJRS will supply free to any law enforcement agency or other
qualified user.
415-556-3075 - 9th Circuit Court, San Francisco CA, and
513-684-2842 - CITE, Cincinnati OH. 6th Circuit Court cases. Both above are
pilot projects to provide information on cases before the courts. Not known if
past decisions can be searched online.
202-786-3640 - Dept. of Justice, Comptroller of Immigration and
Naturalization Service, Budget/Financial Board. Messaging and file transfer
service for INS.
718-463-1091 - Immigration Law USA, NY. Immigration law info. Run by an
attorney in private practice, specialist in immigration law. Primarily for his
own clients but he will answer reporter's questions.
MISCELLANEOUS
202-366-3764 - FEBBS, DC. Federal highway information.
202 426-2961 Federal Highway Administration BBS
202-529-0140 - USA-GDR Databank, DC. East European events.
202-775-1237 - IDI Job Board. Job opening in Washington DC area.
202-475-1973 - NANci. U.S. Navy, Naval Aviation News. Reference on naval
aviation history. Message access to the magazine. Operates 5pm to 7am.
202 557-3769 Pesticide Programs BBS. Environmental Protection Agency
301 725-1072 Public Access Link Federal Communications Commission
202 275-1050 Information Technology Center, General Accounting Office
202 535-7661 Information Resources Services, Government Services
Administration
202 453-9008 Information Technology Center, National Aeronautics and Space
Administration
202 287-9656 Federal Library Committee BBS, Library of Congress
216-368-3888 - Cleveland FreeNet. Run by Case Weatern Reserve University.
Thom Boughton (71641,1326 on CIS) is a sysop. No charges of any type. Use the
command "GO OUTDOORS" to access the outdoor forum.
301-948-5718 - Micro Electronic Information Exchange. Technical information
with emphasis on computer security.
703-243-9696 - NewsUSA, VA. Consumer news (7-E-1).
NATURAL RESOURCES
617-439-5699 - Boston Citinet, NMFS "green sheets."
202-272-1514 - U.S. Army Corps of Engineers. Because this board is also
internal information exchange within the Corps, some sections are restricted
access.
NEWSPAPERS
213-432-3592 - Electric Newspaper, Long Beach CA. Press-Telegram.
402-593-2000 - Omaha CityNet, Omaha NE. World-Herald (DEMO LINE).
508-872-8461 - Fred the Computer, Framingham MA. Middlesex News. Intended for
local readers sending letters to the editor.
516-454-6959 - Newsday Online, New York NY. Newsday.
817-878-9800 - Star Text, Ft Worth TX. Star-Telegram (DEMO LINE).
SPACE/SCIENCE
202-586-8658 - Energy Info Admin, DC. Energy statistics.
202-634-1764 - Science Resources DC. National Science Foundation.
301-763-8071 - Climate Analysis Center, National Weather Service, Department
of Commerce. Historical climate information - daily, weekly, and monthly,
heating degree days, weekly climate bulletins.
301-454-8700 - National Weather Service, U.S. Department of Commerce.
Marine weather and nautical information for coastal waterways. Information
includes data for bays and sounds, coastal waters, and offshore waters;
tropical storm advisories; tidal information, and important weather, nautical,
and fishing news. Data are primarily about the middle Atlantic region.
The bulletin board is open to the public and free of charge. Users must
preregister by calling Ross Laporte, National Weather Service, 301-899-3296.
Information about similar bulletin boards for other regions available.
314-882-3874 - SCI-FIND, Columbia MO. Science news reference.
Reference and bibliographic service at the University of Missouri's Science
Journalism Center.
205-895-0028 - NASA Spacelink, Huntsville AL. NASA news, info.
303-494-8446 - Space Network, Boulder CO. Boulder Center for Science and
Policy. Space news, research.
713-483-5817 - NASA JSC, Houston TX. Shuttle schedules.
800-358-2663 - USGS Earthquake QED, Golden CO. Earthquake epicenter info.
Carries info on "felt" earthquakes around the world.
902-566-7390 - Energy Centre, Canada. Govt energy info.
SPORTS AND RECREATION
301-622-2247 Maryland, Silver Bullet
301-944-3495 Maryland, League of American Wheelmen. Evenings/weekends only
303-972-9023 Colorado, Chatfield Armory
318-797-8310 Louisiana, Dawn Patrol
318-741-3422 Louisiana, Peacekeeper
415-537-1777 California, Combat Arms
512-441-6300 Texas, National Firearms Assoc.
614-294-5216 Ohio, Crossfire
619-934-9695 Private Events, Mammoth Lakes CA area. Has a local weather forum
maintained by a resident weatherman and a fishing forum updated by the Eastern
Sierra Fly Fishers.
703-971-4491 Virginia, The Bullet 'N Board
707-545-0746 California, Survival Communications Forum
713-682-6508 Texas Two Wheelers BBS. BikeNET echo
714-653-0494 California. F&W Guns
901-873-0387 Tennessee, North End
904-488-3773 Florida, FishLINE. Sysop Scott Hardin, 904-488-4066 (voice).
918-838-1615 Oklahoma, The Gunner's Mate
919-781-7047 North Carolina, Small Time BBS. BikeNET echo
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Selected List of Government
Bulletin Board Systems
Updated: January 06, 1990
STATE Bulletin Board Name/Sponsor Phone Numbers
------------------------------------------------------------------------
DC ADA Information Database Data 1: 202-694-0215
ADA Information Center Data 2: 301-459-3865
SYSOP: none listed Voice 1: 703-685-1477
Public Access:24 hours/day
7 days/week
DC Automated Library Info. Exchange (ALIX) Data 1: 202-707-9656
Fed. Library & Info. Center Committe Voice 1: 202-287-1374
SYSOP: Bruce Miller, Lee Power
Steve Palinscer, Bill Stockey
Public Access: 7:30am-5:00pm weekdays
DC Bureau of Prisons Data 1: 202-272-4545
Office of Information Systems Voice 1: none listed
SYSOP: Byron Trantham
Public Access: BOP & employees of GOV. agencies
DC Department of Commerce
Economic News Data 1: 202-377-3870
(Office of Economic Affairs) Data 2: 202-377-0433
SYSOP: Ken Rogers Voice 1: 202-377-4450
Public Access: may browse;fee for
full access
DC Department of the Army
Corps of Engineers Planners Data 1: 202-355-2098
SYSOP: Michael Walsh Voice 1: 202-355-3087
Public Access: 24 hours/day
7 days/week
Corps of Engineers Manpower Data 1: 202-272-1514
SYSOP: Rich Courtney Voice 1: not listed
Public Access: 24 hours/day
7 days/week
DC Department of Education
Educational Research and Improvement Data 1: 202-626-9853
SYSOP: Tom Litkowski Voice 1: 202-357-6524
Public Access: 24 hours/day
7 days/week
DC District of Columbia Data 1: 202-727-6668
Productivity Management Services Voice 1: 202-727-6665
SYSOP: Danny Wiese
Public Access: 24 hours/day
DC DC Info Exchange Data 1: 202-433-6639
US Navy
DC Education/OERI BBS Data 1: 202-357-6011
US Dept. of Education Data 2: 202-357-6012
DC EIA BBS (use 7 stop,even parity) Data 1: 202-586-8658
Energy Information Admin. Voice 1: 202-586-1155
SYSOP: T.C. Swan
Public Access: 8am-11pm weekdays
10am-6pm wkds/holidays
DC Export License Status Advisor (ELISA I) Data 1: 202-697-6109
US Dept. of Defense
DC Export License Status Advisor (ELISA II) Data 1: 202-697-3632
US Dept. of Defense Voice 1: 202-693-1148
Defence Technology Security Adminastration
SYSOP: not listed
Public Access: exclusive use of exporters of
licenced items under provisions
of U.S. Export Control laws
DC Export-Import Bank Data 1: 202-566-4602
Eporter's BBS Data 2: 202-566-8180
SYSOP: Bob Hughs, Joel Kahn Voice 1: 202-566-4690
Public Access: 24 hours/day
7 days/week
DC FAA
Washington Testbed for Automated Data 1: 703-790-1740
Flight Services Lab Voice 1: 703-883-6008
Experimental Weather Briefing
SYSOP: none listed
Public Access: no limit specified
DC Federal Deposit Ins. Corp. Data 1: 202-737-7264
SYSOP: R. Cambell, L. Rudolph Voice 1: 202-898-7085
Public Access: 24 hours/day
7 days/week
DC Fed. Highway Administration
US Dept. of Transportation Data 1: 202-366-3764
SYSOP: Carl Shca Voice 1: 202-366-9062
Public Access: 24 hours/day
7 days/week
DC FERC-CIPS Data 1: 202-357-8997
Fed. Energy Regulatory Comm.
DC General Accounting Office Data 1: 202-275-1050
Information Technology Voice 1: none listed
SYSOP: Mark Stefan
Public Access: 24 hours/day
7 days/week
DC General Services Adinistration Data 1: 202-535-7661
Information Resources Services Center Voice 1: 202-535-0825
SYSOP: Tom Tursky, Suzanne Taxin
Public Access: 24 hours/day
7 Days/week
DC JAG Net (Navy-legal) Data 1: 202-325-0748
US Navy Judge Advocate General Voice 1: 202-325-8312
SYSOP: Ens.John Sawer
Lcdr. Chris Buechler
Public Access: 24 hours/day
7 days/week
DC Justice Dept
US Dept. of Justice BBS Data 1: 202-898-0318
Immigration and Naturalization Data 1: 202-786-3640
Service Voice 1: none listed
Budget and Finace
SYSOP: none listed
Public Access: do not use in mid-day
DC Megawatts One Data 1: 301-353-5059
US Dept. of Energy
DC Metro Net Data 1: 202-475-7543
US Army Military Dist. of DC
DC Minority Energy Info Clearing House Data 1: 202-586-1561
US Dept. of Energy
DC NADAP BBS Data 1: 202-693-3831
US Navy
DC NAMARA JAG Net Data 1: 202-889-9214
US Navy Judge Advocate General
DC NANCI (Naval Aviation News Computer Info.) Data 1: 202-475-1973
Naval Aviation News Magazine autovon: 288-1973
SYSOP: Commander John A. Norton Voice 1: 202-433-4407
Public Access: 24 hours/day autovon: 288-4407
7 days/week
DC NARDAC - Laser Data 1: 202-475-7885
US Navy
DC NASA
NASA HQ Information Technology Center Data 1: 202-646-6197
SYSOP: Carlos Ojeda, Maura Ennis Voice 1: none listed
Public Access: 24 hours/day
7 days/week
National Space Science Data Center Data 1: 301-268-9000
SYSOP: Bruce Mclendon, Patt Sisson Voice 1: 301-268-7251
Public Access: 24 hours/day
7 days/week
**Enter NSSDC after connect,when
asked for User ID enter NSSDC again
Space Physics Analysis Network Data 1: 301-286-9000
SYSOP: Bruce McLendon, Patt Sisson Voice 1: 301-286-7251
Public Access: 24 hours/day
7 days/week
**Enter NSSDC after connect, when
asked for User ID enter SPAN_NIC
DC Naval Observatory (1200/E/7/1) Data 1: 202-653-1079
US Naval Observatory Voice 1: 202-653-1522
SYSOP: M. Miranian
Public Access: no limitations specified
enter @TCO for command dir.
DC NAVDAC BBS Data 1: 202-433-2118
Naval Data Automation Command
DC NAVWESA
(Naval Weapons Engineering Support Data 1: 202-433-6639
SYSOP: Bill Walsh autovon: 288-6639
Public Access: 4pm-7am Weekdays Data 2: 202-433-2171
24 hours weekends/holidays Voice 1: 202-433-4836
DC PLANNING AND BUDGET Data 1: 202-377-1423
(Office of the Secretary) Voice 1: 202-377-2949
SYSOP: John O'Conner, Pat Spencer
Kathy Cooper
Appropriations Data: Sharon Davis
Budget Bullentins: Beth Mack
Public Access: 24 hours/day
7 days/week
DC Office of Radio Active Waste Mgt. Data 1: 202-586-9359
Dept. of Energy Voice 1: 202-586-5722
SYSOP:Glenn Truitt
Public Access: 24 hours/day
7 days/week
DC Science Resourse Studies BBS Data 1: 202-634-1764
National Science Foundation Voice 1: 202-643-4636
SYSOP: Vanessa Richardson
Public Access: 24 hours/day
7 days/week
DC Securities & Exchange Commission Data 1: 202-272-2835
SYSOP: not listed Voice 1: 202-272-2823
Public Access: Federal Gov. ONLY
DC Veterans Administration Data 1: 202-376-2184
SYSOP: Jay D. Anderson, Alan Toense Voice 1: 202-233-5571
Public Access: 24 hours/day
7 days/week
DC WORLD BANK Data 1: 202-676-0920
Information, Technology and Voice 1: 202-473-3076
Facilities Development
SYSOP: Ashok Daswani, Miguel Cuadra
Public Access: No limitations specified
MD ALF - Agricultural Library Forum Data 1: 301-344-8510
National Agricultural Library
MD Census Bureau BBS
US Bureau of the Census Data 1: 301-763-4576
SYSOP: Nevins Frankel Voice 1: 301-763-7448
Public Access: 24 hours/day
7 days/week
MD Census Bureau Personnel BBS Data 1: 301-763-4574
US Bureau of the Census Voice 1: 301-763-7448
SYSOP: Nevins Frankel
Public Access: 24 hours/day
7 days/week
MD Federal Communications Commission Data 1: 301-725-1072
Public Access Link Voice 1: not listed
SYSOP: not listed
Public Access: 24 hour/day
** 5 min. connect time
MD Lipid Nutritional Laboratory Data 1: 301-344-1277
US Dept. of Agriculture
MD MSG-RBBS Data 1: 301-227-1042
David Taylor Naval Res. Ctr. Data 2: 301-227-3428
MD Data Management Info. Exchange Data 1: 301-948-2048
Natl. Bureau of Standards Voice 1:no line listed
SYSOP: not listed
Public Access: 24 hours/day
7 days/week
MD Microcomputer Elect. Info. Exchange Data 1: 301-948-5717
Natl. Bureau of Standards Data 2: 301-948-5718
SYSOP: Ted Lanberg, Lisa Carnahan Voice 1: 301-975-3359
Public Access: 24 hours/day
7 days/week
MD NOAA BBS Data 1: 301-770-0069
Natl. Ocean. & Atmsph. Admin. Voice 1: 301-377-2949
SYSOP: Rich Kissel
Public Access: 24 hours/day
7 days/week
MD State Data Cen./Business-Ind. Data Cent. Data 1: 301-763-1568
US Bureau of the Census
VA Agency for International Development Data 1: 703-875-1465
SYSOP: Jerry Galindo Voice 1: 703-875-1369
Public Access: 24 hours/day
7 days/week
VA DASC-ZSA Data 1: 703-274-5863
Defense Logistics Agency
VA Ft. Myer O Club BBS Data 1: 703-524-4159
Fort Myer Officers Club
VA Geological Survey Data 1: 703-648-4168
SYSOP: Jason Kruse Voice 1: 703-648-7000
Public Access:24 hours/day
VA Natl. Biological Impact Assessment Prog. Data 1: 703-231-3858
US Dept of Agriculture Data 2: 800-624-2723
Downloaded From P-80 Systems 304-744-2253

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------------------------------------------------------------------------------
=*= BELGIUM'S GREEN PAGES =*=
Last updated on Feb 23th, 1991
! ALL NUMBERS ONLY WORK FROM BELGIUM, EUROPE !
------------------------------------------------------------------------------
THIS IS A RESUME OF THE MOST INTERESTING GREEN NUMBERS
------------------------------------------------------------------------------
-*- GREEN *PHREAKING* NUMBERS -*-
(These are the numbers that do (or did?) the 'Trick'.)
------------------------------------------------------------------------------
Number Method Type
------------------------------------------------------------------------------
116580 MCI Custom Service. Ask for an MCI Operator and Operator
make an Overseas Call (Charges on 11xxxx- Number)
You need a real MCI not an AT&T that works on MCI.
Not yet verified.
115454 Used to be CCCS. Now some other Service. They take CreditCard
all major credit cards and make datalinks too!!!
Not yet verified.
118188 TeleCom USA Operator. Asks for a Card-No. CreditCard
Try to charge call on 11-number.
Not yet verified.
118200 Gives a very short US Guard Tone. Use 9 to get the PBX
outside line. This number seems to be busy very
often. So, the asshole that screwed up the 118295
might also be active on this one.
118693 This was also an easy one. Just press 9 to get the PBX
outside line and ...... explore. For dudes, that
like female operators: 900 gives an AT&T chick.
Try to charge call on 11-number.
------------------------------------------------------------------------------
-*- GREEN *WAITING TO BE HACKED* NUMBERS -*-
------------------------------------------------------------------------------
Number Method
------------------------------------------------------------------------------
116509 Works with code-line.'123' gives US Guard Tone but seems to get you
back to the root. '#4' also gives the US Guard Tone, the same is
true for '#7'. Happy code-line hacking ...
117615 You hear the US Guard Tone and then you hear the system dial again.
An operator will answer and ask you for an ID. If you dial a
number before the operator comes in, you'll get the message 'Your
call cannot be completed as dialed. Please check the number before
re-dialing' and then you'll hear the error tone. Maybe it needs a
Code-Line.
117649 Needs a (3-digit?) Code-Line? Hangs up after one try!
117654 Gives a very short US Guard Tone. It is the same type of number
as the 118200-number but this one seems to need a 4-digit Code-Line
117655 Short US Guard Tone. Transfers you to an operator (DialCom?)
117684 Ext. 1-3, 5-6, 0, * and # return an error tone. The only exts.
that seem to be valid are the ones that start with 4, 7 or 8. Ext.
9 returns the US Guard Tone but then probably needs a Code-Line.
118260 US Guard Tone. Needs a 5-digit CodeLine.
118249 US Guard Tone. Needs a 4-digit CodeLine.
118260 Gives the US Guard Tone but needs a 5-digits Code-Line.
If you press Ext. 9 followed by Ext. 1716 you get the US Guard
Tone again. This seems to be a valid code, but it doesn't give you
free calling (not yet?). If you enter, for example, 1716 after the
previous code, you get a FAX.
118335 US Guard Tone. 9 returns US-GT. Needs a CodeLine?
118423 US Guard Tone. But seems to give 'BUSY' all the time.
118529 Dial Tone -> US Guard Tone -> Dial Tone. During the short time
between both Dial Tones, you can enter a 4-digit CodeLine.
118553 US Guard Tone. But seems to give 'BUSY' all the time. Code-Line?
------------------------------------------------------------------------------
-*- PBX'S WITH MAILBOX - VOICE MESSAGE EXCHANGE SYSTEMS (VMX) -*-
------------------------------------------------------------------------------
115462 PBX + MBX (4-digit Extension). A valid Msg-address is '254#'. By
the way, this is the Phone# of 'Dell Computer Corporation'. They
also have 'toll-free'-numbers in The States (800-365-1240 &
800-678-UNIX), Canada (800-387-5752), U.K. (0800 414535), Germany
(0613/701-0), France (1)05.00.33.55, Sweden (0760-71350)
116516 Silicon Grafex? '*' and '#' for MBX. 4-digit MBX-#
116587 VMX. 6-digit ID-no.
116590 RCI-International's 800-service Test-MailBox. '*' to enter MailBox.
Asks for a PassCode.
117664 PBX + MBX (Bacon)
117688 PBX + MBX (Datex)
118152 PBX + MBX (use *81)
118163 JAF Voice Message Center. Asks for MBX-#.
118173 PBX + MBX of ASPEN (Automated SPeak Exchange Network).
118182 PBX + MBX of ASPEN. '#' for MBX.
118196 PBX + MBX (Concorde Trading)
118216 PBX + MBX (Union Carbide Systems)
118302 PBX + MBX. (4-digit ext.) '#' and '*' for MBX. (4-digit MBX#)
118275 PBX + MBX. North West Airospace Training.
118292 PBX + MBX. New Jersey Co.
118319 VMX. 6-digit ID-No.
118520 Samantha Animal House. '*' and '#' for MBX.
118523 PRJ. Valid names at ext.1 are 'FOX', 'JOHNSONS DAVID', 'JOHNSON
PETER', ... . Ext. 2-9 are not valid. '*' and '#' for MBX.
Seems to be a 4-digit MBX-#
118549 Press '*81' for MBX. Asks for MBX-# and PassCode. Use '#' as
a delimiter.
118558 Press '*81' for MBX. Asks for MBX-# and PassCode. Use '#' as
a delimiter.
117777 VMX. Asks for Id. and Password.
------------------------------------------------------------------------------
-*- PBX SYSTEMS -*-
------------------------------------------------------------------------------
115457 Pellerin Milnor (USA)
116572 Guardian Industries?
117604 PBX (Levis)
117611 PBX (Innovative Tech.) (411->dir, 123->info)
117691 PBX
118109 PBX (CNN)
118110 North West. Asks for ID. Use '#' as a delimiter.
118162 PBX. During office hours -> Operator (Jap.)
118252 PBX. (International 800-number)
118274 PBX (Japanese?)
118336 PBX in WE's?
118357 PBX of Sun Chemicals.
118361 Transfer between 2 PBX's (Call outside office hours)
------------------------------------------------------------------------------
-*- GREEN *PHREAKING* NUMBERS, BUT WHICH ARE HISTORY NOW! -*-
------------------------------------------------------------------------------
115494 Philips Petroleum Co. These guyz got sick and tired of paying the
international calls for us (Phreakers). They've changed their
number but still have an 800-service in the States.
118295 Some CleveLand Co. Used to work with Ext. 6 ( giving the outside
line) but some stupid asshole abused the number, so the Co. got
suspicious and provided the system with a password.
If you find the pw, it will probably still provide free calling.
------------------------------------------------------------------------------
Downloaded From P-80 Systems 304-744-2253 * Since Halloween 1980 *

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From: Anton C Shepps <telesci!ashepps@pyrnj.pyramid.com>
Subject: The Lighter Side: An Unusual Story
Date: 29 Nov 89 17:32:03 GMT
Reply-To: "Anton C Shepps (Tony" <telesci!ashepps@pyrnj.pyramid.com>
Organization: TeleSciences, Moorestown, NJ
AN UNUSUAL TELEPHONE SERVICE CALL
This story was related by Pat Routledge of Winnepeg, ONT about an unusual
telephone service call he handled while living in England.
It is common practice in England to signal a telephone subscriber by
signaling with 90 volts across one side of the two wire circuit and
ground (earth in England). When the subscriber answers the phone, it
switches to the two wire circuit for the conversation.
This method allows two parties on the same line to be signalled
without disturbing each other.
This particular subscriber, an elderly lady with several pets called
to say that her telephone failed to ring when her friends called and
that on the few occations when it did manage to ring her dog always
barked first. Torn between curiosity to see this psychic dog and a
realization that standard service techniques might not suffice in this
case, Pat proceeded to the scene. Climbing a nearby telephone pole
and hooking in his test set, he dialed the subscriber's house. The
phone didn't ring. He tried again. The dog barked loudly, followed
by a ringing telephone.
Climbing down from the pole, Pat found:
a. Dog was tied to the telephone system's ground post via an iron chain
and collar.
b. Dog was receiving 90 volts of signalling current.
c. After several jolts, the dog was urinating on ground and barking.
d. Wet ground now conducted and phone rang.
Which goes to prove that some grounding problems can be passed on......
P-80 Systems 304-744-2253

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GTE's new PC-Pursuit Service -- 08/26/85
----------------------------------------
Though not yet available in this area, I thought I would pass along a note
describing the new service from GTE which allows nearly UNLIMITED long distance
data calling for a flat fee every month. As this service branches out to more
cities, it could become a *VERY* inexpensive alternative to standard LD
services for your data communications calls. This service also cuts down
drastically on the usual long distance noise experienced. This information was
uploaded to the TBBS SYSOP support board by a user in the Houston area.
. INFORMATION ON PC-PURSUIT:
New User Information
For just $25 a month, you can establish an unlimited number of connections to
free telephone-accessible databases, bulletin boards and other communicating
PCs in 12 major metropolitan areas.
The PC PURSUIT service can save you up to 75 percent over long-distance
telephone charges for your home PC. It's the first cost-effective alternative
for home PC users who have been using standard public telephone services to
make long-distance connections.
With PC PURSUIT, you can explore a wealth of free resources and even discover
more uses for your PC. In any of the locations accessible to PC Pursuit, you
have the ability to:
* Call and send real-time information to other communicating PCs.
* Access public bulletin boards to exchange messages. (GTE Telenet is not
associated with these bulletin boards or their services.)
* Access free databases for information that can be entertaining and
educational.
* Download/upload public domain software.
* Shop and advertise in electronic catalogs.
. How to Use PC PURSUIT
After you are a registered user, you must do the following to use PC PURSUIT:
a) Use your modem to call the local PC PURSUIT access number.
b) Request the city and destination phone number you wish dialed.
c) Hang-up and then receive your call-back.
d) Await the connection and out-dial; then proceed just as if you had dialed
the destination phone number yourself.
Example:
You live in Houston and have an area code and phone number of (713) 123-4567,
and you wish to call a bulletin board in San Francisco in the 415 area code at
765-4321.
a) Dial the Houston access number of 227-5742 to reach PC PURSUIT.
b) When request session begins, answer the questions as in this example:
--Welcome to Telenet PC Pursuit
--Enter your 7-digit phone number (XXX-XXXX): 123-4567
--Which city do you wish to call? SAN FRAN
--Enter the phone number you wish to call: 765-4321
--You are #( ) in the queue. Do you want to wait, or restart?
--(Y/N/R)? Y
c) When you key in the N(o) to the last question, your call will be
disconnected. If you key in a Y(es), you will see the following:
--Your request is being processed.
--Please hang up and wait for your call-back. Good bye!
At this point, you should set your modem and/or PC software to the AUTO ANSWER
mode.
d) In about 20 seconds, you will receive a call-back from PC PURSUIT. You will
see the following banners:
--This is your call-back. Please stand by ...
--Please wait for 3-step call completion.
1) Network request submitted 2) Network connection complete. Placing request
call 3) Connection complete
****
e) You now are connected to your requested destination city and and phone
number. If you've accessed a public bulletin board, most require that you enter
two carriage returns or a Ctrl-C.
f) To disconnect from the PC PURSUIT service, just disconnect by hanging up
from your communication software, modem and/or PC.
g) Customer Service - If you have any difficulty using PC PURSUIT, call Telenet
Customer Service at (800)336-0437.
PC PURSUIT Cities:
Atlanta Boston Chicago Dallas Denver Detroit
Houston Los Angeles New York Philadelphia San Francisco
Washington DC
Local Access Number in Houston: (713) 227-5742
Equipment Requirement
---------------------
. To use PC PURSUIT, all you need are --
- a telephone line
- an auto-answer modem - 300 or 1200 bps
- a terminal or a PC with asynchronous communications software
Parameters:
-----------
Communication parameters for your hardware should be set-up consistent with the
PC or BBS or host computer you wish to dial. We recommend you use the
parameters given below, although several other parameter settings also work
fine on PC PURSUIT:
. Data Bits: 7
. Stop Bit: 1
. Parity: Space
. Duplex: Full
. End of Line: Carriage Return Only
Service Hours and Billing
The PC PURSUIT service is provided from 6 pm to 7 am Monday through Friday and
on weekends from 6 pm Friday to 7 am Monday (local time).
The more you use the service, the more cost efficient it becomes!
A PC PURSUIT subscription includes a one-time registration fee of just $25.
Then, you pay a flat monthly fee of $25 for virtually unlimited use of the
service. Each connection can last 60 minutes.
You are billed monthly through your VISA or MasterCard account.
. Call GTE Telenet at 1-800-336-0437 for information.


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[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]
| GTE Recordings... |
| By: BABY DEMON |
| Of: SHADOW BROTHERHOOD and |
| NEON KNIGHTS |
[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]
| Rock 'N' Roll Hell - [503] 253-5300 |
| Metalland West 10m - [503] 538-0761 |
| The Grand Illusion - [503] 665-0539 |
[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]
| |
| [02/21/86 - 10:26pm] |
| |
| This is basically a list of some |
| different recordings that GTE uses, |
| and how to access them by calling |
| the recording itself... |
| |
| RECORDING #1: [503] 620-0041 |
| This is GTE's own version of get- |
| ing a hold of a wrong number: |
| "We're sorry, your call cannot |
| be completed as dialed. Please |
| check the number and dial again, or |
| ask your operator for assistance." |
| |
| RECORDING #2: [503] 620-0042 |
| This recording is received when |
| calling your own number: |
| "Number you have dialed is on |
| your party line, please hang-up and |
| allow sufficient time for the party |
| you are calling to answer before |
| you return to the line." |
| |
| RECORDING #3: [503] 620-0043 |
| You get the next one while your |
| talking to someone while they call |
| you on their other line: |
| "Someone on your line is call- |
| ing you, please wait a moment for |
| them to return to the line." |
| |
| RECORDING #4: [503] 620-0045 |
| This recording is received when |
| there's some probs with the fone |
| companies shit: |
| "We're sorry, due to telephone |
| company facility trouble your call |
| cannot be completed at this time. |
| Will you try your call later?" |
| |
| RECORDING #5: [503] 620-0046 |
| You'll hear the following when |
| you're calling somewhere that gets |
| a lot of calls, places like radio |
| stations get this a lot, it's when |
| all the people possible are trying |
| to call, and it can't handle any |
| more, so it drops you to this gap: |
| "We're sorry, all circuits are |
| busy now, will you please try your |
| call later?" |
| |
| RECORDING #6: [503] 620-0047 |
| Ya get the recording coming up |
| when some a-hole is screwing you |
| over by taking yer line out, or the |
| fone co. is gettin' ya back for the |
| bill ya didn't pay last month...A |
| good one to trip people out if you |
| have 3-way: |
| "Your line has been temporar- |
| ily disconnected. For service, |
| please contact our customer billing |
| center toll free at 1-206-823-8655."|
| |
| RECORDING #7: [503] 620-0048 |
| If you hear the next recording |
| then you have a number that's no |
| good, and you're using some added |
| feature in yer calling: |
| "We're sorry, your call cannot |
| be completed as dialed, please |
| check your instruction manual or |
| call the business office for ass- |
| istance." |
| |
| RECORDING #8: [503] 620-0049 |
| You'll hear the next recording |
| when ya have speed-calling, and you |
| fuck the number up: |
| "We're sorry, the code you |
| have dialed is not active, please |
| hang-up and dial the complete num- |
| ber, or re-establish your speed- |
| calling code." |
| |
| RECORDING #9: [503] 620-0050 |
| GTE plays this one for ya when |
| there's mass calls going through at |
| one time, and their system can't |
| handle it: |
| "We're sorry, due to heavy |
| calling we cannot complete your |
| call at this time, will you please |
| hang-up, and try again later. If |
| your call is urgent, please try |
| again now." |
| |
| RECORDING #10: [503] 620-0051 |
| This is just GTE's basic way of |
| saying yer call didn't make it: |
| "We're sorry, you're call did |
| not go through. Will you please |
| try your call again?" |
| |
| RECORDING #11: [503] 620-0055 |
| I'm not too sure about the next |
| one, but I believe that the trench |
| is trying to say that you left your |
| fone off the hook, and something's |
| wrong: |
| "Please hang-up, and if you'd |
| like to make a call try it again, |
| if you need assistance, please hang-|
| up and dial the operator." |
| |
| RECORDING #12: [503] 620-0056 |
| This one is a cool one for really |
| trippin' people out, it's the re- |
| cording you get when dialing from a |
| payfone without putting a quarter |
| in, it asks for 25 cents: |
| "The call you have made re- |
| quires a 25 cent deposit. Please |
| hang-up momentarily and listen for |
| dial tone, deposit 25 cents, and |
| dial your call again." |
| |
| RECORDING #13: [503] 620-0059 |
| The final one, another strange |
| one, it's played when calling a 911 |
| and all the lines are busy: |
| "This is a recording, all of |
| the 911 emergency lines are busy |
| now, if your call is an emergency |
| please hang-up and dial the oper- |
| ator." |
| |
[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]-[-]

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Received: from wumpus.brl.mil by MINTAKA.LCS.MIT.EDU id aa20654;
7 Jan 94 19:07 EST
Received: by WUMPUS.BRL.MIL id aa26172; 7 Jan 94 19:00 EST
Date: Fri, 7 Jan 94 19:00:01 EST
From: cmoore@brl.mil
Subject: guide
To: telecom-request@eecs.nwu.edu, telecom-recent@LCS.MIT.EDU
Message-ID: <9401071900.aa26151@WUMPUS.BRL.MIL>
TELECOM Digest Guide to
North American Area Codes
=========================
November 4, 1991
** Revised version as of 7 January 1994 **
FIRST, PLEASE TAKE NOTE THAT the information appearing herein has been
placed in the public domain. It can be copied and distributed freely.
While prepared for, and intended as a service to the USENET community,
anyone is free to copy it and use/distribute it. Please credit TELECOM
Digest, and our correspondents named herein in any republication.
This guide is in several parts:
1) Numerical listing of area codes; major cities served by each or
state name, where area code serves entire state or province.
2) Listing and discussion of SAC's (Special Area Codes) which do
not relate to the voice telephone network or do relate to the
voice network but have no specific geographical region assigned.
3) Numerical listing of prefixes in 'area code' 800 (the code used
for In-WATS 'toll-free' calling) and telephone carrier which is
assigned to each.
4) Numerical listing of prefixes in 'area code' 900 (the code used
for value added information services) and the telephone company
or IP (Information Provider) which operates each group of lines.
5) A translation table for the names of the companies involved.
6) A technical discussion of the processing of 700/800/900 calls.
7) A glossary of technical terms used throughout the guide.
To ascertain the name of a community assigned to any particular prefix
other than 700/800/900 -- that is to say, a 'regular' area code, simply
dial the AT&T Operator at 10288-0 (or simply '00' if AT&T is your default
long distance carrier. Ask the operator for the 'name-place' of the area
code and prefix in question. There is no charge for this service.
The persons named at the start of each item in the guide are responsible
for the accuracy of the contents therein. We hope this guide to area codes
in North America will be useful information for Usenetters using the phone.
============================================================================
To: comp-dcom-telecom@rutgers.edu
From: dupuy@cs.columbia.edu (Alexander Dupuy)
Subject: Area Code Numerical Listings
Date: 13 Jan 89 22:11:51 GMT
You don't need a C program to translate area codes into placenames: this script
does the trick just as well, and it's easy to modify when they change:
@alex [ revised Nov. 4, 1991 and later by Carl Moore ]
==============================================================================
#!/bin/sh
'exec' /usr/bin/look "$1" "$0"
011 [ International Access Code ]
200 [ Reserved - Service Access Code ]
201 Morristown, Newark and Jersey City, (Northeast) New Jersey
202 Washington, District of Columbia
203 All parts of Connecticut
204 All parts of Manitoba, CANADA
205 All parts of Alabama
206 Seattle, Tacoma and Vancouver, (Western) Washington
207 All parts of Maine
208 All parts of Idaho
209 Fresno and Stockton, (Central) California
210 San Antonio, (Southern) Texas
211 [ Coin-operated Telephone Refunds ]
212 New York City (Manhattan only), New York
213 Los Angeles, California
214 Dallas, (Northeast) Texas
215 Philadelphia and Quakertown, (Southeast) Pennsylvania
216 Akron, Cleveland, Massillon and Youngstown, (Northeast) Ohio
217 Springfield and Champaign-Urbana, (South Central) Illinois
218 Duluth, (Northern) Minnesota
219 Gary, Hammond, Fort Wayne and South Bend, (Northern) Indiana
300 [ Reserved - Service Access Code ]
301 Silver Spring and Frederick, (Southern and Western) Maryland
302 All parts of Delaware
303 Boulder, Denver and Grand Junction, (Northern and Western) Colorado
304 All parts of West Virginia
305 Fort Lauderdale, Key West and Miami, (Southeast) Florida
306 All parts of Saskatchewan, CANADA
307 All parts of Wyoming
308 North Platte and Grand Island, (Western) Nebraska
309 Moline, Rock Island and Peoria, (West Central) Illinois
310 Parts of Los Angeles, California
311 [ Reserved - Special Function ]
312 Chicago, Illinois
313 Detroit and Ann Arbor, (Eastern) Michigan
314 Saint Louis and Columbia, (Eastern) Missouri
315 Oswego, Syracuse and Utica, (North Central) New York
316 Dodge City and Wichita, (Southern) Kansas
317 Indianapolis and Kokomo, (Central) Indiana
318 Lake Charles and Shreveport, (Western) Louisiana
319 Dubuque, Cedar Rapids and Iowa City, (Eastern) Iowa
400 [ Reserved - Service Access Code ]
401 All parts of Rhode Island
402 Lincoln and Omaha, (Eastern) Nebraska
403 Alberta, Yukon Territory and (Western) Northwest Territories, CANADA
404 Atlanta, (Northern) Georgia
405 Oklahoma City, (Southern and Western) Oklahoma
406 All parts of Montana
407 Orlando, West Palm Beach, (Eastern) Florida
408 San Jose and Sunnyvale, (Central Coastal/Silicon Valley) California
409 Galveston and Port Arthur, (Southeast) Texas
410 Baltimore and Annapolis, (Eastern) Maryland
411 [ Local Directory Assistance ]
412 Pittsburgh and New Castle, (Western) Pennsylvania
413 Springfield and Pittsfield, (Western) Massachusetts
414 Green Bay, Milwaukee and Racine, (Eastern) Wisconsin
415 San Francisco, (West Bay Area) California
416 Toronto, (South Central) Ontario, CANADA
417 Joplin and Springfield, (Southwest) Missouri
418 Quebec City, (Northeast) Quebec, CANADA
419 Toledo and Lima, (Northwest) Ohio
500 [ Reserved - Service Access Code ]
501 All parts of Arkansas
502 Louisville and Paducah, (Western) Kentucky
503 All parts of Oregon
504 Baton Rouge and New Orleans, (Eastern) Louisiana
505 All parts of New Mexico
506 All parts of New Brunswick, CANADA
507 Rochester, Austin and Winona, (Southern) Minnesota
508 Worcester, Framingham and New Bedford, (Eastern) Massachusetts
509 Spokane and Walla Walla, (Eastern) Washington
510 Oakland, (East Bay Area) California
511 [ Reserved - Special Function ]
512 Austin and Corpus Christi, (Southern) Texas
513 Cincinnati and Dayton, (Southwest) Ohio
514 Montreal, (Southern) Quebec, CANADA
515 Des Moines and Fort Dodge, (Central) Iowa
516 Hempstead, (Long Island) New York
517 Lansing and Saginaw, (Central) Michigan
518 Albany and Schenectady, (Northeast) New York
519 London, (Southwest) Ontario, CANADA
600 [ Reserved - Service Access Code ]
601 All parts of Mississippi
602 All parts of Arizona
603 All parts of New Hampshire
604 All parts of British Columbia, CANADA
605 All parts of South Dakota
606 Ashland and Covington, (Eastern) Kentucky
607 Binghamton, Elmira and Ithaca, (South Central) New York
608 Beloit and Madison, (Southwest) Wisconsin
609 Atlantic City, Camden and Trenton, (Southern) New Jersey
610 [Telex II (TWX) Service for CANADA]
610 Allentown, Reading and Chester, (Southeast) Pennsylvania
611 [ Repair Service ]
612 Minneapolis and Saint Paul, (Central) Minnesota
613 Ottawa, (Southeast) Ontario, CANADA
614 Columbus and Zanesville, (Southeast) Ohio
615 Chattanooga and Nashville, (Eastern) Tennessee
616 Battle Creek and Grand Rapids, (Western) Michigan
617 Boston and surrounding area, (Eastern) Massachusetts
618 Alton and Centralia, (Southern) Illinois
619 San Diego, Palm Springs and the Imperial Valley, California
700 Value Added Information Service Access Code (varies by LD carrier)
701 All parts of North Dakota
702 All parts of Nevada
703 Arlington and Roanoke, (Northern and Western) Virginia
704 Charlotte and Salisbury, (Western) North Carolina
705 North Bay, (Northern) Ontario, CANADA
706 [Formerly Tijuana, (Northwest) MEXICO equivalent to +52 6X XXX XXX]
706 Augusta, Columbus and Rome, (Northern) Georgia
707 Eureka, Napa and Santa Rosa, (North Coastal) California
708 Aurora, Elgin, Evanston and Waukegan, (Northeast) Illinois
709 All parts of Newfoundland and Labrador, CANADA
710 [ Government Special Services ]
711 [ Reserved - Special Function ]
712 Council Bluffs and Sioux City, (Western) Iowa
713 Houston and surrounding area, Texas
714 Orange County, California
715 Eau Claire and Wausau, (Northern) Wisconsin
716 Buffalo, Niagara Falls and Rochester, (Western) New York
717 Harrisburg, Pottsville and Scranton, (East Central) Pennsylvania
718 New York City (Bronx, Brooklyn, Queens, Staten Island), New York
719 Colorado Springs and Pueblo, (Southeast) Colorado
800 "Toll-Free" Incoming WATS Service Access Code
801 All parts of Utah
802 All parts of Vermont
803 All parts of South Carolina
804 Charlottesville, Norfolk and Richmond, (Southeast) Virginia
805 Bakersfield, Ventura and Simi Valley, (South Central) California
806 Amarillo, (North Panhandle) Texas
807 Thunder Bay and Fort William, (Northwest) Ontario, CANADA
808 All parts of Hawaii
809 Bahamas, Bermuda, Puerto Rico, the Virgin Islands, etc.
810 Flint and Pontiac, (Eastern) Michigan
811 [ Reserved - Special Function ]
812 Bloomington, Evansville and Terre Haute, (Southern) Indiana
813 Fort Myers, St. Petersburg and Tampa, (Southwest) Florida
814 Altoona and Erie, (West Central) Pennsylvania
815 Freeport, Joliet and Rockford, (Northern) Illinois
816 Kansas City and Saint Joseph, (Northwest) Missouri
817 Fort Worth, Temple and Waco, (North Central) Texas
818 Pasadena and San Fernando (area north of Los Angeles), California
819 Hull and Sherbrooke, (Western) Quebec and (Eastern) NW Territories, CANADA
900 Mass Calling and Value Added Information Service Access Code
901 Memphis and Jackson, (Western) Tennessee
902 All parts of Prince Edward Island and Nova Scotia, CANADA
903 Texarkana and Paris, (Northeast) Texas
904 Jacksonville and Pensacola, (Northern) Florida
905 [Formerly Mexico City, (Northern) MEXICO equivalent to +52 5 XXX XXXX]
905 Hamilton and Niagara Falls, (South Central) Ontario, CANADA
906 Sault Ste. Marie and Marquette, (Upper North) Michigan
907 All parts of Alaska
908 Elizabeth and New Brunswick, (Central) New Jersey
909 [ was Telenet Communications Data Network ]
909 Riverside and San Bernardino, (Southern) California
910 Winston-Salem, Greensboro and Fayetteville, (Central) North Carolina
911 [ Police/Fire Emergency Service ]
912 Macon and Savannah, (Southern) Georgia
913 Salina and Topeka, (Northern) Kansas
914 New Rochelle, White Plains and Poughkeepsie, (Southern) New York
915 Abilene, El Paso and Odessa, (Western) Texas
916 Sacramento and Davis, (Northern) California
917 Cellular and Paging for New York City
918 Muskogee and Tulsa, (Northeast) Oklahoma
919 Greenville, Raleigh and Williamston, (Eastern) North Carolina
--
inet: dupuy@columbia.edu
uucp: ...!rutgers!columbia!dupuy
------------------------------
Date: Sun, 15 Jan 89 10:39:19 EST
From: telecom@bu-cs.BU.EDU (TELECOM Moderator)
To: Telecom@bu-cs.bu.edu
Subject: Supplementary Code Numbers
You may wish to add a few additional codes to the list given above. These three
digit codes are also in use, although they are not, strictly speaking, 'area
codes'. They are not in the chart above since I thought some of you may not
want them there. If you do, then edit them in.
[Some of the following information became obsolete, because
410,510,610,810,910 became geographic area codes.]
200 Local testing, used by many telcos.
410 Western Union Telegraph Company - Northeast USA
510 Western Union Telegraph Company - Eastern USA
610 Western Union Telegraph Company - Canada
700 Value Added Information Services, per individual OCC
710 Western Union Telegraph Company - Southern USA
800 In-WATS 'toll free' calling
810 Western Union Telegraph Company - Mexico
900 Mass Calling Information/Value Added Services
910 Western Union Telegraph Company - Western USA (from Chicago westward)
The thing with WUTCO is, many years ago the old Bell System operated Teletype
machines; what they called the TWX (or [T]ype[W]riter E[X]change. The TWX
machines had their own switches, located in existing telephone central
offices, but on separate equipment. About twenty years ago, a court ruling
required Bell to sell its TWX service to Western Union, in a suit brought by
WUTCO against AT&T. WUTCO operated the system as TWX for many years, and in
the past five years has changed the name to Telex II. The Western Union
central offices for Telex I (the original telex network) have always been
in WUTCO offices. The central offices for Telex II (formerly AT&T's TWX) are
still in Bell central offices, although they now belong to WUTCO. Is that
clear? You cannot dial into those numbers.
The WUTCO codes more or less match certain areas of the country, but in
recent years they have been more randomly assigned. If you see a number which
looks like a phone number, but has one of those leading codes, it is actually
a TWX machine.
When the present unassigned area codes of the conventional format have all
been used, sometime around 1992-1995, area codes 210,211,310,311,400,500,511,
600,711 and 811 will be next in line for assignment.
[Note as of 1993, 210 and 310 in use.]
Whether or not you want to include these special numbers in the chart given
in the earlier message depends on if you want strictly a listing of the
*dialable* codes used by the voice network at present, or if you want to
include all *assigned* codes. And while 700-800-900 are not strictly
speaking area codes, my belief is they definitely should be added to the list.
==========================================================================
Date: Mon, 2 Jan 89 20:30:08 EST
From: scotts@bu-it.BU.EDU
To: telecom@bu-it.bu.edu
Subject: 800 Service
As some readers of this list may not know, under Equal Access,
any long-distance company can carry 1-800 traffic. Which carrier gets
the call is determined (at the moment) by the NNX of the number. I.E.
1-800-528-1234 (The nation-wide number for making reservations at a
Best Western Motel) is carried by AT&T. While 1-800-888-1800 is
carried by MCI.
The carrier must have Feature Group D presence for originating
calls from the originating exchange (either direct, or through an
access tandem).
In the future, when CCIS becomes wide-spread, a query will be
made in the database [Who gets 1-800-985-1234?] and the call will be
routed appropriately. To clarify: Now the carrier is determined by
the NNX. In the future, the carrier will be determined by the entire
7 digits.
A similar situation exists with 900 service. Each carrier can
reserve NXX-s from BellCore (the people who among a zillion other
tasks are in charge of handing out prefixes and area codes). They're
not cheap! To get the actual number is free (there are qualifications
that I don't deal with), but to get it 'turned on' in a LATA costs you
money, depending on (1) How many prefixes you're getting, (2) whether
it's 800 or 900 service, (3) How many Tandems/End Offices are in the
LATA. It requires a discrete amount of labor for EACH office, because
EACH routing table must be modified.
Of the 800 possible NXX-s, 409 are currently assigned. A
long-distance carrier can get one 800 and four 900 numbers just for
the paperwork. But to get more than that, you have to show that
you're 70% full now, and demonstrate a real need for the capacity.
I have included the entire 800-NXX to long-distance carrier
translation table. Note that not every NXX is valid in every area.
Revised 800/OCN Translation Table
Effective 10 October 1988
221 ATX 222 ATX 223 ATX 224 LDL 225 ATX
226 MIC 227 ATX 228 ATX 229 TDX 230 NTK
231 ATX 232 ATX 233 ATX 234 MCI 235 ATX
236 SCH 237 ATX 238 ATX 239 DLT 240 SIR
241 ATX 242 ATX 243 ATX 244 --- 245 ATX
246 --- 247 ATX 248 ATX 249 --- 250 ---
251 ATX 252 ATX 253 ATX 254 TTU 255 ATX
256 LSI 257 ATX 258 ATX 259 --- 260 ---
261 SCH 262 ATX 263 CAN 264 ICT 265 CAN
266 CSY 267 CAN 268 CAN 269 FDG 270 ---
271 --- 272 ATX 273 --- 274 MCI 275 ITT
276 ONE 277 SNT 278 --- 279 MAL 280 ADG
281 --- 282 ATX 283 MCI 284 MCI 285 ---
286 --- 287 --- 288 MCI 289 MCI 290 ---
291 --- 292 ATX 293 PRO 294 --- 295 ---
296 --- 297 ARE 298 --- 299 CYT
321 ATX 322 ATX 323 ATX 324 HNI 325 ATX
326 UTC 327 ATX 328 ATX 329 TET 330 TET
331 ATX 332 ATX 333 MCI 334 ATX 335 SCH
336 ATX 337 FST 338 ATX 339 --- 340 ---
341 ATX 342 ATX 343 ATX 344 ATX 345 ATX
346 ATX 347 UTC 348 ATX 349 DCT 350 CSY
351 ATX 352 ATX 353 --- 354 --- 355 ---
356 ATX 357 --- 358 ATX 359 UTC 360 ---
361 CAN 362 ATX 363 CAN 364 HNI 365 MCI
366 UTC 367 ATX 368 ATX 369 TDD 370 TDD
371 --- 372 ATX 373 TDD 374 --- 375 TNO
376 --- 377 GTS 378 --- 379 --- 380 ---
381 --- 382 ATX 383 TDD 384 FDT 385 CAB
386 TBQ 387 CAN 388 --- 389 --- 390 ---
391 --- 392 ATX 393 EXF 394 --- 395 ---
396 --- 397 TDD 398 --- 399 ARZ
421 ATX 422 ATX 423 ATX 424 ATX 425 TTH
426 ATX 427 --- 428 ATX 429 --- 430 ---
431 ATX 432 ATX 433 ATX 434 AGN 435 ATX
436 IDN 437 ATX 438 ATX 439 --- 440 TXN
441 ATX 442 ATX 443 ATX 444 MCI 445 ATX
446 ATX 447 ATX 448 ATX 449 --- 450 USL
451 ATX 452 ATX 453 ATX 454 ALN 455 ---
456 MCI 457 ATX 458 ATX 459 --- 460 ---
461 CAN 462 ATX 463 CAN 464 --- 465 CAN
466 ALN 467 ICT 468 ATX 469 --- 470 ---
471 ALN 472 ATX 473 --- 474 --- 475 TDD
476 TDD 477 --- 478 AAM 479 --- 480 ---
481 --- 482 ATX 483 --- 484 TDD 485 TDD
486 TDX 487 --- 488 --- 489 TOM 490 ---
491 --- 492 ATX 493 --- 494 --- 495 ---
496 --- 497 --- 498 --- 499 ---
521 ATX 522 ATX 523 ATX 524 ATX 525 ATX
526 ATX 527 ATX 528 ATX 529 MIT 530 ---
531 ATX 532 ATX 533 ATX 534 --- 535 ATX
536 ALN 537 ATX 538 ATX 539 --- 540 ---
541 ATX 542 ATX 543 ATX 544 ATX 545 ATX
546 UTC 547 ATX 548 ATX 549 --- 550 CMA
551 ATX 552 ATX 553 ATX 554 ATX 555 ATX
556 ATX 557 ALN 558 ATX 559 --- 560 ---
561 CAN 562 ATX 563 CAN 564 --- 565 CAN
566 ALN 567 CAN 568 --- 569 --- 570 ---
571 --- 572 ATX 573 --- 574 AMM 575 ---
576 --- 577 GTS 578 --- 579 LNS 580 WES
581 --- 582 ATX 583 TDD 584 TDD 585 ---
586 ATC 587 LTQ 588 ATC 589 LGT 590 ---
591 --- 592 ATX 593 TDD 594 TDD 595 ---
596 --- 597 --- 598 --- 599 ---
621 ATX 622 ATX 623 --- 624 ATX 625 NLD
626 ATX 627 MCI 628 ATX 629 --- 630 ---
631 ATX 632 ATX 633 ATX 634 ATX 635 ATX
636 CQU 637 ATX 638 ATX 639 BUR 640 ---
641 ATX 642 ATX 643 ATX 644 CMA 645 ATX
646 --- 647 ATX 648 ATX 649 --- 650 ---
651 --- 652 ATX 653 --- 654 ATX 655 ---
656 --- 657 TDD 658 TDD 659 --- 660 ---
661 CAN 662 ATX 663 CAN 664 UTC 665 CAN
666 MCI 667 CAN 668 CAN 669 UTC 670 ---
671 --- 672 ATX 673 TDD 674 TDD 675 ---
676 --- 677 --- 678 MCI 679 --- 680 ---
681 --- 682 ATX 683 MTD 684 --- 685 ---
686 LGT 687 NTS 688 --- 689 --- 690 ---
691 --- 692 ATX 693 --- 694 --- 695 ---
696 --- 697 --- 698 NYC 699 PLG
720 TGN
721 --- 722 ATX 723 --- 724 RTC 725 SAN
726 UTC 727 MCI 728 TDD 729 UTC 730 ---
731 --- 732 ATX 733 UTC 734 --- 735 UTC
736 UTC 737 MEC 738 MEC 739 --- 740 ---
741 MIC 742 ATX 743 EDS 744 --- 745 ---
746 --- 747 TDD 748 TDD 749 TDD 750 ---
751 --- 752 ATX 753 --- 754 TSH 755 ---
756 --- 757 TID 758 --- 759 MCI 760 ---
761 --- 762 ATX 763 --- 764 AAM 765 ---
766 --- 767 UTC 768 SNT 769 --- 770 GCN
771 SNT 772 ATX 773 CUX 774 --- 775 ---
776 UTC 777 MCI 778 UTC 779 TDD 780 TDD
781 --- 782 ATX 783 ALN 784 ALG 785 SNH
786 *1 787 --- 788 --- 789 TMU 790 ---
791 --- 792 ATX 793 --- 794 --- 795 ---
796 --- 797 TID 798 TDD 799 --
821 ATX 822 ATX 823 THA 824 ATX 825 MCI
826 ATX 827 UTC 828 ATX 829 UTC 830 ---
831 ATX 832 ATX 833 ATX 834 --- 835 ATX
836 TDD 837 TDD 838 --- 839 VST 840 ---
841 ATX 842 ATX 843 ATX 844 LDD 845 ATX
846 --- 847 ATX 848 ATX 849 --- 850 TKC
851 ATX 852 ATX 853 --- 854 ATX 855 ATX
856 --- 857 TLS 858 ATX 859 --- 860 ---
861 --- 862 ATX 863 ALN 864 TEN 865 ---
866 --- 867 --- 868 SNT 869 UTC 870 ---
871 --- 872 ATX 873 MCI 874 ATX 875 ALN
876 MCI 877 UTC 878 ALN 879 --- 880 NAS
881 NAS 882 ATX 883 --- 884 --- 885 ATX
886 ALN 887 ETS 888 MCI 889 --- 890 ---
891 --- 892 ATX 893 --- 894 --- 895 ---
896 TXN 897 --- 898 CGI 899 TDX
921 --- 922 ATX 923 ALN 924 --- 925 ---
926 --- 927 --- 928 CIS 929 --- 930 ---
931 --- 932 ATX 933 --- 934 --- 935 ---
936 RBW 937 MCI 938 --- 939 --- 940 TSF
941 --- 942 ATX 943 --- 944 --- 945 ---
946 --- 947 --- 948 --- 949 --- 950 MCI
951 BML 952 ATX 953 --- 954 --- 955 MCI
956 --- 957 --- 958 *2 959 *2 960 CNO
961 --- 962 ATX 963 SOC 964 --- 965 ---
966 TDX 967 --- 968 TED 969 TDX 970 ---
971 --- 972 ATX 973 --- 974 --- 975 ---
976 --- 977 --- 978 --- 979 --- 980 ---
981 --- 982 ATX 983 WUT 984 --- 985 ---
986 WUT 987 --- 988 WUT 989 TDX 990 ---
991 --- 992 ATX 993 --- 994 --- 995 ---
996 VOA 997 --- 998 --- 999 MCI
NOTES:
*1 -- RELEASED FOR FUTURE ASSIGNMENT
*2 -- These NXX codes are generally reserved for test applications; They
may be reserved for Access Tandem testing from an End Office.
Note also: The following NXX are dedicated for RCCP (Radio Common Carrier
Paging) under the discretion of the local exchange carrier:
202, 212, 302, 312, 402, 412, 502, 512, 602, 612, 702, 712, 802, 812, 902,
and 912.
===================================================
900 Series Prefix to OCN translation table
Please note that this differs from the 800 table, because much
fewer of the 900 NXXs are assigned.
NXX OCN NXX OCN NXX OCN NXX OCN NXX OCN
200 ATX 202 Ameritech 210 ATX 220 ATX 221 TDX
222 ONC 223 TDX 225 Pac. Bell 226 MCI 233 TDX
234 TEN 240 U.S. West 248 Ameritech 250 ATX 258 TEN
254 TTU 255 SNT 260 ATX 264 ADG 266 CSY
272 Bell Atl. 273 CAN 275 ITT 280 Ameritech 282 LGT
283 Pac. Bell 288 GTE N.west 297 CAN 300 ATX 301 Ameritech
302 Ameritech 303 Pac. Bell 321 TEN 322 TDX 327 ETS
328 ATX 331 TET 332 PLG 333 U.S. West 335 Bell Atl.
342 ATX 344 ATX 345 ALN 346 United Tel. 350 ATX
364 GTE N.west 366 ONC 369 TEN 370 ATX 377 GTS
386 United Tel. 388 SNT 399 ARZ 400 ATX 407 ATX
410 ATX 420 ATX 422 ALN 426 PLG 428 Ameritech
430 U.S. West 444 ONC 445 PHE 446 MCI 450 Ameritech
451 CAN 456 TEN 463 United Tel. 478 AAM 479 ARZ
480 ATX 483 GTE Midwest 488 ONC 490 U.S. West 500 ATX
505 Pac. Bell 520 ATX 529 MIT 536 BUR 540 ALN
543 ALN 545 GTE Calif. 550 ALN 555 ATX 567 ALN
580 U.S. West 590 ATX 595 CAN 600 ATX 620 Ameritech
624 Pac. Bell 626 CSY 628 Ameritech 630 CAN 633 MIT
639 PLG 643 CAN 645 CAN 650 ATX 654 TEN
656 SNT 660 ATX 661 United Tel. 663 MDE 665 ALN
666 ONC 670 CAN 677 CAN 678 MCI 680 ATX
686 LTG 690 CAN 698 NY Tel. 699 PLG 701 Bell Atl.
710 TGN 720 ATX 722 Pac. Bell 724 RTC 725 SNT
727 GTE Calif. 730 ATX 739 CSY 740 ATX 741 TEN
746 ITT 750 CAN 753 ALN 765 ALN 773 ATX
777 Pac. Bell 778 Ameritech 780 Ameritech 786 ATX 790 CAN
792 CAN 801 Bell Atl. 820 ATX 830 CAN 843 Pac. Bell
844 Pac. Bell 847 United Tel. 850 ATX 860 ATX 866 AAM
870 CAN 872 TEN 887 ETS 888 CIS 900 TDX
901 Bell Atl. 903 ATX 909 ATX 924 Ameritech 932 ATX
948 ARZ 949 MIC 963 TEN 970 MIC 971 MIC
972 MIC 973 MIC 974 ALN 975 ALN 976 ATX
988 MCI 990 MCI 991 ALG 993 SNT 999 TEN
OCN Reference List:
ADG - Advantage Network, Inc. AGN - AMRIGON
ALG - Allnet Communication Services AMM - Access Long Distance
AAM - ALASCOM ARE - American Express TRS
ARZ - AmeriCall Corporation (Calif.) ATC - Action Telecom Co.
ATX - AT&T BML - Phone America
BUR - Burlington Tel. CAB - Hedges Communications
CAN - Telcom Canada CNO - COMTEL of New Orleans
CQU - ConQuest Comm. Corp CSY - COM Systems
CUX - Compu-Tel Inc. CYT - ClayDesta Communications
DCT - Direct Communications, Inc. DLT - Delta Communications, Inc.
EDS - Electronic Data Systems Corp. ETS - Eastern Telephone Systems, Inc.
EXF - Execulines of Florida, Inc. FDG - First Digital Network
FDN - Florida Digital Network FDT - Friend Technologies
FST - First Data Resources GCN - General Communications, Inc.
GTS - Telenet Comm. Corp. HNI - Houston Network, Inc.
ITT - United States Transmission System LDD - LDDS-II, Inc.
LDL - Long Distance for Less LGT - LITEL
LNS - Lintel Systems LSI - Long Distance Savers
LTQ - Long Distance for Less MAL - MIDAMERICAN
MCI - MCI Telecommunications Corp. MDE - Meade Associates
MEC - Mercury, Inc. MIC - Microtel, Inc.
MIT - Midco Communications MTD - Metromedia Long Distance
NLD - National Data Corp. NTK - Network Telemanagement Svcs.
NTS - NTS Communications ONC - OMNICALL, Inc.
ONE - One Call Communications, Inc. PHE - Phone Mail, Inc.
PLG - Pilgrim Telephone Co. PRO - PROTO-COL
RBW - R-Comm RTC - RCI Corporation
SAN - Satelco SCH - Schneider Communications
SDY - TELVUE Corp. SIR - Southern Interexchange Services
SLS - Southland Systems, Inc. SNH - Sunshine Telephone Co.
SNT - SouthernNet, Inc. SOC - State of California
TBQ - Telecable Corp. TDD - Teleconnect
TDX - Cable & Wireless Comm. TED - TeleDial America
TEM - Telesystems, Inc. TEN - Telesphere Network, Inc.
TET - Teltec Savings Communications Co. TGN - Telemanagement Consult't Corp.
THA - Touch America TID - TMC South Central Indiana
TKC - TK Communications, Inc. TLS - TELE-SAV
TMU - Tel-America, Inc. TNO - ATC Cignal Communications
TOM - TMC of Montgomery TOR - TMC of Orlando
TSF - SOUTH-TEL TSH - Tel-Share
TTH - Tele Tech, Inc. TTU - Total-Tel USA
TXN - Tex-Net USL - U.S. Link Long Distance
UTC - U.S. Telcom, Inc. (U.S. Sprint) VOA - Valu-Line
VST - STAR-LINE WES - Westel
WUT - Western Union Telegraph Co.
NOTE: Where local telcos, such as Illinois Bell offer 800 service, they
purchase blocks of numbers from AT&T on prefixes assigned to AT&T. They
are free to purchase blocks of numbers from any carrier of their choice
however.
============================================================================
Date: Tue, 3 Jan 89 01:57:48 EST
From: scotts@bu-it.BU.EDU
To: telecom@bu-cs.bu.edu
Subject: Another lesson on 700/800/900 service
I have compiled some more information about the SACs for your
edification.
These include 700, 800, and 900.
Most telephone users from the United States are quite familiar with
800 service: a number that they dial and incur NO charge (not even
message units in most [all?] areas).
Then there is 900 service, which is most people perceive as 'value
added', i.e. you pay more for the information than for the transport
of the call. These vary typically from 35 cents to a few dollars for
either a timed service, or a 'as long as you like' duration-sensitive
service. There are two sub-species of 900 service, AT&T and
"everybody else".
Finally there is 700 service, which many people remember as Alliance
Teleconferencing. This is the third "canonical" SAC. With few
limitations, this SAC is given over to the IEC entirely.
Let's look at these in more detail:
800 service is offered by various IECs. Each NXX in the 800 SAC is
assigned to a given carrier, who is responsible for assigning numbers
from that block to customers, and providing 10 digit translation.
When you as Joe Customer dial 1-800-222-1234 (made up number, please
don't bother them) it will initiate the following sequence:
1. If you are in an Electronic Office (DMS-100, DMS-200, 1A ESS, #5
ESS) the 800-222 will be translated to "AT&T" and search for an
opening in a trunk group marked for 800 origination. Should none be
found, bump to step 3.
2. If you are in a non-electronic office (SXS, XB, and some flavors
of ESS), it will go to the access tandem that your office 'homes'
on, where 800-222 will be translated to "AT&T".
[note that if at this point, the number doesn't have a translation,
you will get a "lose" recording from the CO]
3. Find a trunk in a trunk group marked for 800 origination. Should
none be found, give the customer a recording "Due to network
congestion, your 800 call could not be completed" or die, or whatever.
(Depends on phase of moon, etc.)
4. The end office will then send the following pulse-stream (in MF):
KP + II + 3/10D + ST + KP + 800 222 1234 + ST
(note that this is a simplification, there are some fine points of
ANI spills that are beyond the scope of this article)
II = 2 information digits ... typical values are:
00 normal ANI .. 10 digits follow
01 ONI line ... NPA follows
02 ANI failure ... NPA follows
3/10D = 3 or 10 digits. Either the NPA, or the entire 10
digit number.
KP and ST are control tones
5. The carrier receives all of this (and probably throws the ANI into
the bit bucket) and translates the 800 number to what's called a PTN,
or Plant Test Number. For Example, 617-555-9111. Then, the call is
routed AS IF the customer had dialed that 10 digit number. Of course,
the billing data is marked as an 800 call, so the subscriber receiving
th call pays the appropriate amount.
900 Service. As I mentioned earlier there are two flavors of 900
service, AT&T, and "Everybody Else". Everybody else is handled
exactly as 800 service above, except the IEC will probably use the ANI
information to send you a bill. (Either directly, or through your
BOC, each situation governed by applicable tariffs and contractual
arrangements between the IEC and the BOC)
AT&T 900 is a curious monster indeed. It was designed as a "mass
termination" service. When you dial a 900 # by AT&T (such as the
"hear space shuttle mission audio" number) you get routed to one of
twelve "nodes" strewn throughout the country. These nodes are each
capable of terminating 9,000 calls >PER SECOND<. There are several
options available, where the customer and/or the IP pay for all/part
of the call. The big difference between 800 and AT&T 900 is >NOT<
"who pays for the call" (there are free 900 numbers) but "how many
people can it handle at once". The IP is responsible for providing
program audio. AT&T is prohibited from providing audio-program
services (i.e. tape recorded messages) [As with any rule, there are
exceptions to these as well]
The last SAC we'll deal with is 700. I've seen ads on late-nite
television for Group Access Bridging service (GAB) under 700 numbers,
with a elephantine dialing sequence. The one that comes to mind is
10041-1-700-777-7777. [I make no guarantee about the quality or
availability of this service. I don't even know if it still exists.]
If you were to dial 1-700-555-4141 you will hear a recording
announcing your Equal-Access carrier. (Some carriers ignore the last
four digits, and any 700-555 number will give the announcement).
This is signalled the same as 800 service, and may or may not be
billed ENTIRELY at the discretion of the IEC. In New York, under PSC
tariff you can order 900 and/or 700 blocking as well as 976, 970, 550,
and 540 blocking in various (but not entirely orthogonal)
combinations.
What in ONE carrier might be a customer service hotline (Dial 1-700-I
AM LOST) might for another be a revenue product. There is LITTLE
standardization of 700 usage from IEC to IEC.
The one last dialing pattern that is worth mentioning is what's
called, "cut through dialing". Try dialing 10220#. If Western Union
comes to your town, you'll get a FG-A style dial tone. Presumably if
you had a Western Union "Calling Card" [I don't know their term for
it] you could dial a call. (If someone DOES have WU service, could
they please check this out for me?)
Glossary:
ANI - Automatic Number Identification. An MF sequence that identifies
your line for toll billing information. Often confused with ANAC
(Automatic Number Announcement Circuit) which reads your number back in
a synthesised voice.
BOC - Bell Operating Company. A often misused term (even in this very
article :-) that in general usage means, "Your local exchange
carrier." Since most of the telephones in the country are served by
what used to be the Bell system, we tend to use the term. The proper
term in this case, however IS "Exchange Carrier [EC]" They provide
service within your LATA.
FG-A - Feature Group A. Line Side termination for Long Distance
carriers. The old 555-1234 for Widget Telephone Company then dial an
access code and the number style dialing is called FG-A.
FG-B - Feature Group B. Trunk Side termination for Long Distance
carriers. (aka ENFIA B). 950 service. This is LATA wide service,
and doesn't cost the customer message units. ANI is only provided
when the trunks terminate in the End Office (as opposed to an access
tandem).
FG-D - Feature Group D. Trunk Side termination. Provides 10xxx
dialing, 1+ pre-subscription dialing, and Equal Access 800/900
service. Only available in electronic offices and some 5XB offices
(through a beastie called an Adjunct Frame.)
GAB - Group Audio Bridging. Where several people call the same
number, to talk to other people calling the same number. "Party" or
"Chat" lines.
IEC - Inter-Exchange Carrier. Someone who actually carries calls from
place to place. AT&T, Sprint, MCI are all IECs.
IP - Information Provider. Someone who sells a value-added service
over the telephone. Where you pay for the INFORMATION you're
receiving, as well as the cost of TRANSPORT of the call.
NXX - Notation convention for what used to be called a "prefix". N
represents the digits 2 through 9, and X represents the digits 0
through 9. There are 800 valid NXX combinations, but some are
reserved for local use. (411 for Directory, 611 for Repair Bureau,
911 for emergency, etc.)
ONI - Operator Number Identification. In areas with some styles of
party-line service, the CO cannot tell who you are, and the operator
will come on and say, "What number are you calling from?". You can
lie, they have to trust you. They MAY know which PREFIX you're coming
from, though.
PTN - Plant Test Number. A regular 10 digit number assigned with your
inward WATS line. This may NOT be a 'dialable' number from the local
CO. (A friend has a WATS line in Amherst, MA [413-549, #5 ESS] and
you cannot dial the PTN locally, but you can if you come in on a toll
trunk.)
SAC - Special Area Code. Bellcore speak for area codes that aren't
really places, but classes of service.
============================================================================
Closing note: The information in this [Guide to North American Area Codes]
first appeared in various parts in TELECOM Digest Volume 9, issues 2 and 15;
January 3 and January 15, 1989.
[Note: Various updates made throughout 1992 and 1993 by Carl Moore, others.]
TELECOM Digest is published once or twice daily; is distributed to a
list of telecom enthusiasts and industry employees. It is distributed
to Usenet via the comp.dcom.telecom news.group.
Patrick Townson
Telecom Digest Moderator

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=-=-=-=-=-=-=-=
FILE #1
BY: THE HYAENA
PLEASE BE CAREFUL WHO YOU GIVE THIS FILE TOO...
THE FOLLOWING LIST CONSISTS MAIN FRAME SYSTEMS, SOME SMALLER COMPUTER SYSTEMS,
AND ALSO SOME OTHER NUMBERS THAT MAY BE OF INTEREST. PLEASE NOTE THAT NOT
ALL OF THE NUMBERS ARE COMPUTER ORIENTATED, THEREFORE PHONE VOICE FIRST.
MAINFRAMES AND MISCELLANEOUS
201-623-0150 STOCK QUOTES
201-686-2425 UNION OIL
202-347-3222 F.A.A.
202-456-1414 WHITE HOUSE
202-697-0101 DEFENSE DEPT OPERATOR
202-965-2900 WATERGATE
203-242-6492 UNIVERSITY OF HARTFORD
203-242-6852 UNIVERSITY OF HARTFORD
203-527-0006 OVL111
212-246-7170 WYLBUR
212-369-5114 SPENCE SCHOOL
212-370-4304 COSMOS NY
212-394-1203 COSMOS NY
212-526-1111 NEW YORK FEED LINE
212-598-7001 NY STATE COLLEGE
212-654-9977 UNKNOWN
212-736-3377 RAPID DATA
212-777-7600 NY STATE COLLEGE
212-799-5017 ABC NEW YORK FEED LINE
212-947-7522 ITT DIALCOM NETWORK
212-976-2727 P.D.A.
212-986-1660 STOCK QUOTES
213-277-0174 UNKNOWN
213-331-0437 UNKNOWN
213-383-1115 COSMOS
213-642-2706 LYOLA COLLEGE
213-742-8000 LAUSD
213-798-2000 FTS
213-935-1111 WIERD EFFECTS
214-742-1195 AT/T
214-742-1354 BELL, SOUTHWESTERN
214-742-1637 BELL, SOUTHWESTERN
214-742-2636 NTRCHA (CREDIT CHECKING)
214-742-3189 VM370
214-742-3999 JOKES
215-387-1129 UNKNOWN
215-563-9213 HP3000
215-564-6572 ATLANTIC CITY CASINO
301-881-6156 HP3000
301-881-6157 HP3000
301-881-6158 HP3000
303-232-8555 HP3000
303-371-1296 JC PENNY CREDIT CARD
303-447-2540 COCIS
303-499-7111 US BUREAU OF STANDARDS
303-978-2111 WANG VS/80
312-222-6000 UNKNOWN
312-645-7770 UNKNOWN
312-939-7950 DEPAUL
312-972-7603 ARROGON NET LAB
312-996-5100 TSO
313-234-5621 FTS
313-358-5780 UNINET
313-377-4300 OAKLAND UNIVERSITY
313-577-0260 WAYNE STATE
313-577-0266 MERIT TIMESHARING
313-644-3840 HIGH SCHOOL
313-644-3960 UNKNOWN
313-769-8803 W.I.T.S.
313-769-8821 ANN ARBOR SCHOOLS
313-839-3373 BELL, MICHIGAN
313-857-9500 OAKLAND SCHOOLS
313-881-0659 REPAIR COMPUTER CENTER
313-892-0060 BELL, MICHIGAN
313-924-9977 BELL, MICHIGAN
313-961-8572 CENTRAL OFFICES
313-962-1102 BOND-NET
313-962-1537 UNKNOWN
313-964-0042 BELL, MICHIGAN
313-964-2000 SEMAT COMPUTER
313-964-2018 CHARGE CARD ASSOCIATION
313-964-2064 SMITH & HENCHMAN
313-964-2500 UNIVERSITY OF KENTUCKY
313-964-4042 BELL, MICHIGAN
313-964-5808 MICHIGAN NATIONAL BANK
313-964-5858 OFFICES OF LAW
315-423-1313 SYRACUSE DECS
404-885-3460 SEARS CREDIT CHECK
408-280-1901 TRW
412-794-7601 SLIPPERY ROCK OIL
414-259-1233 RVS CABLEVISION
414-445-4050 DEC VAX
414-476-8010 DEC PDP-11/70
414-542-4494 RSTS/E
414-543-0789 RSTS/E
414-543-4494 UNKNOWN
415-327-5220 NEC
415-361-2500 MENLO PARK CORPORATION
415-367-3411 UNKNOWN
415-486-4959 DEVELCON
415-486-7015 UNIX
415-486-7020 UNIX #3
415-843-7439 DIAL-AN-EXCUSE
415-857-8193 HP3000
415-937-2868 UNINET
512-385-4170 HP3000
512-472-2181 WIERD RECORDING
512-472-4263 WIERD RECORDING
512-472-9833 SPECIAL RECORDING
512-472-9936 SPECIAL RECORDING
512-472-9941 INSERT 25 CENTS RECORDING
512-474-5011 AUSTIN COMPUTERS
515-294-9440 ISO
516-567-8013 LYRICS TIMESHARING
516-586-2850 RSTS/E
516-794-1707 STOCK QUOTES
518-471-8111 CNA OF NY
602-965-7001 ARIZONA STATE
606-257-3361 UNKNOWN
609-452-0025 UNIX
609-452-6736 PRINCETON
609-734-3131 RCA/CMS
609-799-7147 UNKNOWN VMS
612-339-5200 INT'L GRAPHICS
617-258-8313 MIT
617-417-9203 NORTHEASTERN UNIVERSITY
617-732-1251 HARVARD
617-732-1802 HARVARD
619-485-9888 VAX 11/44
619-748-0002 PHONE COMPANY TESTING LINES
619-748-0003 PHONE COMPANY TESTING LINES
703-781-4520 MERADCOM
713-483-2700 NASUA
713-792-7200 EDUCATIONAL RESEARCH
713-795-1200 SHELL VULCAN
714-598-4861 POLYTECH UNIVERSITY
714-638-3492 TRW
714-776-4511 TRW
714-956-3370 TRW
714-962-3365 H.A.T.S.
717-872-0911 MILLERSVILLE UNIVAC
800-225-8456 AUTONET
800-228-1111 AMERICAN EXPRESS
800-248-0151 WHITE HOUSE PRESS
800-321-3048 UNKNOWN
800-321-3049 UNKNOWN
800-321-3054 UNKNOWN
800-321-3074 UNKNOWN
800-327-6764 AUTONET
800-362-7171 MASTERCARD/VISA NO.
800-424-9180 COMMANDER II
800-424-9440 COMMANDER II
800-424-9494 TELEMAIL
800-426-2222 IBM DISTRIBUTION
800-521-8426 RSX-11
800-631-1147 UNKNOWN
800-645-5350 UNKNOWN
800-882-1061 AT & T STOCK PRICES
800-942-7071 BANK
806-741-5951 COLLEGE COMPUTER
806-741-6701 COLLEGE COMPUTER
817-332-8491 FORTWORTH SCHOOL
817-625-6401 GIS
817-692-0537 WOODHILL MEDICAL
817-877-0548 RSTS/E
817-977-0663 AUTOBAHN IMPORTS
900-410-6272 SPACE SHUTTLE COMMUNICATIONS
904-644-2261 UNIVERSITY OF FLORIDA
914-997-1277 STOCK QUOTES
916-445-2864 JERRY BROWN
FOR LONG DISTANCE NUMBERS AND 800 NUMBERS YOU MAY HAVE TO DIAL A 1 BEFORE THE
NUMBER.
1-800 NUMBERS DO NOT COST YOU ANYTHING ON YOUR TELEPHONE BILL.
NOTE THAT SOME 1-800 MAY NOT BE ACCESSABLE FROM YOUR CALLING AREA.
THE FOLLOWING 1-800 NUMBERS ARE NON-COMPUTER NUMBERS.
800-221-0226 NBA HOTLINE
800-221-4945 WOMEN USA NEWS
800-238-5342 NATIONAL COTTON COUNCIL
800-242-4022 SMOG REPORT LOS ANGELES
800-252-0112 USC NEWSLINE
800-325-0887 ARTS PROGRAM GUIDE
800-367-4710 SMOG REPORT SAN BERNADINO
800-368-5500 COIN UPDATE
800-368-5634 MCI UPDATE
800-368-5667 BUSINESS LINE
800-368-5693 SENATOR HOWARD BAKER
800-368-5814 NATIONAL ASSOCIATION OF REALTORS
800-368-5833 AMERICAN HERITAGE FOUNDATION
800-368-5844 COMMUNICATION SATELLITE CORPORATION
800-424-0214 OFFICE OF EDUCATION NEWS
800-424-2424 AMERICAN FEDERATION OF TEACHERS
800-424-5040 N.A.M. NEWSLINE
800-424-8086 NATIONAL EDUCATIONAL ASSOCIATION
800-424-8530 HOUSING AND URBAN DEVELOPMENT
800-424-8807 TRANSPORTATION NEWSLINE
800-424-9090 WHITE HOUSE PRESS OFFICE
800-424-9128 DEPARTMENT OF ENERGY NEWSLINE
800-424-9129 DEPARTMENT OF ENERGY NEWSLINE IN SPANISH
800-424-9820 CITIZENS CHOICE NEWS
800-424-9864 EDISON ENERGY LINE
800-525-3056 CATTLEMAN NEWS
800-525-3085 CATTLEMAN NEWS
800-525-7623 AMERICAN EXPRESS CURRENT EXCHANGE RATE
800-621-8094 AMERICAN MEDICAL ASSOCIATION
800-622-0858 CALIFORNIA MEDICAL ASSOCIATION
THE FOLLOWING NUMBERS ARE ALL IN THE 212-976- EXCHANGE.
212-976-1212 WEATHER FORECAST
212-976-1313 SPORTS LINE
212-976-1616 NEW YORK TIME AND TEMPERATURE
212-976-2020 DAILY LOTTERY/LOTTO NUMBERS
212-976-2323 BIG APPLE REPORT
212-976-2525 SPORTS HOTLINE
212-976-2626 X-RATED RECORDING
212-976-2727 X-RATED RECORDING
212-976-2828 X-RATED RECORDING
212-976-2929 SPORTS HOTLINE
212-976-3030 SPORTS HOTLINE
212-976-3131 NEWS PHONE
212-976-3232 X-RATED RECORDING
212-976-3333 RACE RESULTS (HORSES)
212-976-3434 WALL STREET REPORT
212-976-3535 X-RATED RECORDING
212-976-3636 X-RATED RECORDING
212-976-3737 X-RATED RECORDING
212-976-3838 DIAL-A-JOKE
212-976-3939 X-RATED RECORDING (MALE VOICE)
212-976-4040 RACE RESULT LINE
212-976-4141 DOW JONES PRE-MARKET REPORT
212-976-4343 LOTTERY WINNING NUMBERS
212-976-4444 X-RATED RECORDING
212-976-4545 X-RATED RECORDING
212-976-5050 HOROSCOPE - ARIES
212-976-5151 HOROSCOPE - TAURIS
212-976-5252 HOROSCOPE - GEMINI
212-976-5353 HOROSCOPE - CANCER
212-976-5454 HOROSCOPE - LEO
212-976-5656 HOROSCOPE - VIRGO
212-976-5757 HOROSCOPE - LIBRA
212-976-5858 HOROSCOPE - SCORPIO
212-976-5959 HOROSCOPE - SAGITTARIUS
212-976-6060 HOROSCOPE - CAPRICORN
212-976-6161 HOROSCOPE - AQUARIUS
212-976-6262 HOROSCOPE - PISCES
212-976-6363 DIAL-A-SOAP
212-976-6969 RACING HIGHLIGHTS
212-976-7373 X-RATED RECORDING
212-976-7474 X-RATED RECORDING
212-976-8383 X-RATED RECORDING
212-976-9999 HIGH PITCHED SOUND??
SOME MORE NUMBERS OF INTEREST...
011-44-1-930-4832 QUEEN ELIZABETH
206-641-2381 VOICE OF CHESTER...TONE IN 111 THEN CALL BACK AND TONE IN A 3
DIGIT NUMBER LIKE 143 TO HEAR A STORY.
1-800-368-5963 THIS IS ALLNET. IT REQUIRES A 6 DIGIT CODE PLUS A FOUR DIGIT
PIN NUMBER. THIS ONE IS A PAIN TO HACK.
1-800-368-5744 AFL-CIO NEWS SVC TALK LINE. LISTEN TO SOME TALK IF YOU WANT.
1-800-368-5747 REPUBLICAN NATIONAL COMMITTEE'S COMPUTER. IT'S A DEC-20
SYSTEM.
1-800-368-5826 AN HP SYSTEM. DON'T KNOW WHAT THIS ONE IS.
1-800-368-5842 I THINK THAT THIS IS AN HP SYSTEM. DON'T KNOW WHAT THIS ONE
IS EITHER.
1-800-368-5843 I THINK THAT THIS IS AN HP SYSTEM. DON'T KNOW WHAT THIS ONE
IS EITHER.
THIS IS A LIST OF SOME DATAPAC ADDRESSES.
TYPE THEM EXACTLY LIKE I PUT THEM DOWN.
P 13106,STC11=SOURCE
P 13106,NASA =NASA
P 79400000,21200048=???
**NOTE: '???' MEANS THAT I HAVEN'T GOT THIS INFORMATION HANDY, OR I HAVEN'T
FOUND OUT YET.
P 79400000,21300035=???
P 79400000,21300048=???
P 79400000,21200141=TELEMAIL
P 79400000,21200040=???
P 13106,DIALOG =DIALOG
P 79400000,30100055=NEWSNET
P 79400000,30100058=CDA
P 79400000,30100031=PRIMNET
P 43200056=U OF T
P 41500012=SIMPSON SEARS
P 79400000,30300020=CCS
P 79400000,30300065=???
SOME MORE FOR DATAPAC...
5665 0010
5665 0011
5665 0012
5665 ???? FILL IN YOUR OWN AND SEE WHAT YOU CAN DO...
ON DP 5665 0011, TRY TYPING "HELP".
SOME OTHER DATAPAC NUMBERS THAT ARE OF INTEREST...
P 79400000,20100160 AND P 79400000,20100159. THIS IS CP RAIL. ACCESS IS
GAINED BY ENTERING "LO CP" THEN A PASSWORD.
HERE ARE SOME MORE ADDRESSES FOR TELENET...
P 79400000,21200048
P 79400000,21300035
P 79400000,21200141
P 79400000,21200040
P 79400000,20100020
P 79400000,20100024
P 79400000,20100025
P 79400000,30100055
P 79400000,30100058
P 79400000,30300020
P 79400000,30300023
P 79400000,21200049
SORRY THAT I DID NOT HAVE THE NAME BESIDE EACH ADDRESS, BUT I DON'T HAVE THEM
HANDY AT THE MOMENT.
TRY 416-598-2000, IT'S A NUMBER THAT ONLY A COUPLE OF US NOW. CODES AND
PASSWORDS ARE SOCIAL INSURANCE NUMBERS!? IF YOU WANT SOME MORE INFO ON THIS
AND/OR SOME ACCESS CODES, LET ME KNOW.
HERE'S ANOTHER NUMBER TO TRY OUT...416-827-1234, I HAVEN'T REALLY TAKEN A GOOD
LOOK AT THIS ONE, BUT I DO HAVE SOME INFO ON IT SOMEWHERE.
END OF FILE #1...
[Time Left 00:42] 1. the_NeoPsychedelic_UnderGround_ Computer Philes:
Command ? GRAM GUIDE
800-367-4710 SMOG REPORT SAN BERNADINO
800-368
Downloaded From P-80 International Information Systems 304-744-2253

View File

@@ -0,0 +1,346 @@
Hacking
HACK AND PHREAK
=-=-=-=-=-=-=-=
FILE #1
BY: THE HYAENA
PLEASE BE CAREFUL WHO YOU GIVE THIS FILE TOO...
THE FOLLOWING LIST CONSISTS MAIN FRAME SYSTEMS, SOME SMALLER COMPUTER SYSTEMS,
AND ALSO SOME OTHER NUMBERS THAT MAY BE OF INTEREST. PLEASE NOTE THAT NOT
ALL OF THE NUMBERS ARE COMPUTER ORIENTATED, THEREFORE PHONE VOICE FIRST.
MAINFRAMES AND MISCELLANEOUS
201-623-0150 STOCK QUOTES
201-686-2425 UNION OIL
202-347-3222 F.A.A.
202-456-1414 WHITE HOUSE
202-697-0101 DEFENSE DEPT OPERATOR
202-965-2900 WATERGATE
203-242-6492 UNIVERSITY OF HARTFORD
203-242-6852 UNIVERSITY OF HARTFORD
203-527-0006 OVL111
212-246-7170 WYLBUR
212-369-5114 SPENCE SCHOOL
212-370-4304 COSMOS NY
212-394-1203 COSMOS NY
212-526-1111 NEW YORK FEED LINE
212-598-7001 NY STATE COLLEGE
212-654-9977 UNKNOWN
212-736-3377 RAPID DATA
212-777-7600 NY STATE COLLEGE
212-799-5017 ABC NEW YORK FEED LINE
212-947-7522 ITT DIALCOM NETWORK
212-976-2727 P.D.A.
212-986-1660 STOCK QUOTES
213-277-0174 UNKNOWN
213-331-0437 UNKNOWN
213-383-1115 COSMOS
213-642-2706 LYOLA COLLEGE
213-742-8000 LAUSD
213-798-2000 FTS
213-935-1111 WIERD EFFECTS
214-742-1195 AT/T
214-742-1354 BELL, SOUTHWESTERN
214-742-1637 BELL, SOUTHWESTERN
214-742-2636 NTRCHA (CREDIT CHECKING)
214-742-3189 VM370
214-742-3999 JOKES
215-387-1129 UNKNOWN
215-563-9213 HP3000
215-564-6572 ATLANTIC CITY CASINO
301-881-6156 HP3000
301-881-6157 HP3000
301-881-6158 HP3000
303-232-8555 HP3000
303-371-1296 JC PENNY CREDIT CARD
303-447-2540 COCIS
303-499-7111 US BUREAU OF STANDARDS
303-978-2111 WANG VS/80
312-222-6000 UNKNOWN
312-645-7770 UNKNOWN
312-939-7950 DEPAUL
312-972-7603 ARROGON NET LAB
312-996-5100 TSO
313-234-5621 FTS
313-358-5780 UNINET
313-377-4300 OAKLAND UNIVERSITY
313-577-0260 WAYNE STATE
313-577-0266 MERIT TIMESHARING
313-644-3840 HIGH SCHOOL
313-644-3960 UNKNOWN
313-769-8803 W.I.T.S.
313-769-8821 ANN ARBOR SCHOOLS
313-839-3373 BELL, MICHIGAN
313-857-9500 OAKLAND SCHOOLS
313-881-0659 REPAIR COMPUTER CENTER
313-892-0060 BELL, MICHIGAN
313-924-9977 BELL, MICHIGAN
313-961-8572 CENTRAL OFFICES
313-962-1102 BOND-NET
313-962-1537 UNKNOWN
313-964-0042 BELL, MICHIGAN
313-964-2000 SEMAT COMPUTER
313-964-2018 CHARGE CARD ASSOCIATION
313-964-2064 SMITH & HENCHMAN
313-964-2500 UNIVERSITY OF KENTUCKY
313-964-4042 BELL, MICHIGAN
313-964-5808 MICHIGAN NATIONAL BANK
313-964-5858 OFFICES OF LAW
315-423-1313 SYRACUSE DECS
404-885-3460 SEARS CREDIT CHECK
408-280-1901 TRW
412-794-7601 SLIPPERY ROCK OIL
414-259-1233 RVS CABLEVISION
414-445-4050 DEC VAX
414-476-8010 DEC PDP-11/70
414-542-4494 RSTS/E
414-543-0789 RSTS/E
414-543-4494 UNKNOWN
415-327-5220 NEC
415-361-2500 MENLO PARK CORPORATION
415-367-3411 UNKNOWN
415-486-4959 DEVELCON
415-486-7015 UNIX
415-486-7020 UNIX #3
415-843-7439 DIAL-AN-EXCUSE
415-857-8193 HP3000
415-937-2868 UNINET
512-385-4170 HP3000
512-472-2181 WIERD RECORDING
512-472-4263 WIERD RECORDING
512-472-9833 SPECIAL RECORDING
512-472-9936 SPECIAL RECORDING
512-472-9941 INSERT 25 CENTS RECORDING
512-474-5011 AUSTIN COMPUTERS
515-294-9440 ISO
516-567-8013 LYRICS TIMESHARING
516-586-2850 RSTS/E
516-794-1707 STOCK QUOTES
518-471-8111 CNA OF NY
602-965-7001 ARIZONA STATE
606-257-3361 UNKNOWN
609-452-0025 UNIX
609-452-6736 PRINCETON
609-734-3131 RCA/CMS
609-799-7147 UNKNOWN VMS
612-339-5200 INT'L GRAPHICS
617-258-8313 MIT
617-417-9203 NORTHEASTERN UNIVERSITY
617-732-1251 HARVARD
617-732-1802 HARVARD
619-485-9888 VAX 11/44
619-748-0002 PHONE COMPANY TESTING LINES
619-748-0003 PHONE COMPANY TESTING LINES
703-781-4520 MERADCOM
713-483-2700 NASUA
713-792-7200 EDUCATIONAL RESEARCH
713-795-1200 SHELL VULCAN
714-598-4861 POLYTECH UNIVERSITY
714-638-3492 TRW
714-776-4511 TRW
714-956-3370 TRW
714-962-3365 H.A.T.S.
717-872-0911 MILLERSVILLE UNIVAC
800-225-8456 AUTONET
800-228-1111 AMERICAN EXPRESS
800-248-0151 WHITE HOUSE PRESS
800-321-3048 UNKNOWN
800-321-3049 UNKNOWN
800-321-3054 UNKNOWN
800-321-3074 UNKNOWN
800-327-6764 AUTONET
800-362-7171 MASTERCARD/VISA NO.
800-424-9180 COMMANDER II
800-424-9440 COMMANDER II
800-424-9494 TELEMAIL
800-426-2222 IBM DISTRIBUTION
800-521-8426 RSX-11
800-631-1147 UNKNOWN
800-645-5350 UNKNOWN
800-882-1061 AT & T STOCK PRICES
800-942-7071 BANK
806-741-5951 COLLEGE COMPUTER
806-741-6701 COLLEGE COMPUTER
817-332-8491 FORTWORTH SCHOOL
817-625-6401 GIS
817-692-0537 WOODHILL MEDICAL
817-877-0548 RSTS/E
817-977-0663 AUTOBAHN IMPORTS
900-410-6272 SPACE SHUTTLE COMMUNICATIONS
904-644-2261 UNIVERSITY OF FLORIDA
914-997-1277 STOCK QUOTES
916-445-2864 JERRY BROWN
FOR LONG DISTANCE NUMBERS AND 800 NUMBERS YOU MAY HAVE TO DIAL A 1 BEFORE THE
NUMBER.
1-800 NUMBERS DO NOT COST YOU ANYTHING ON YOUR TELEPHONE BILL.
NOTE THAT SOME 1-800 MAY NOT BE ACCESSABLE FROM YOUR CALLING AREA.
THE FOLLOWING 1-800 NUMBERS ARE NON-COMPUTER NUMBERS.
800-221-0226 NBA HOTLINE
800-221-4945 WOMEN USA NEWS
800-238-5342 NATIONAL COTTON COUNCIL
800-242-4022 SMOG REPORT LOS ANGELES
800-252-0112 USC NEWSLINE
800-325-0887 ARTS PROGRAM GUIDE
800-367-4710 SMOG REPORT SAN BERNADINO
800-368-5500 COIN UPDATE
800-368-5634 MCI UPDATE
800-368-5667 BUSINESS LINE
800-368-5693 SENATOR HOWARD BAKER
800-368-5814 NATIONAL ASSOCIATION OF REALTORS
800-368-5833 AMERICAN HERITAGE FOUNDATION
800-368-5844 COMMUNICATION SATELLITE CORPORATION
800-424-0214 OFFICE OF EDUCATION NEWS
800-424-2424 AMERICAN FEDERATION OF TEACHERS
800-424-5040 N.A.M. NEWSLINE
800-424-8086 NATIONAL EDUCATIONAL ASSOCIATION
800-424-8530 HOUSING AND URBAN DEVELOPMENT
800-424-8807 TRANSPORTATION NEWSLINE
800-424-9090 WHITE HOUSE PRESS OFFICE
800-424-9128 DEPARTMENT OF ENERGY NEWSLINE
800-424-9129 DEPARTMENT OF ENERGY NEWSLINE IN SPANISH
800-424-9820 CITIZENS CHOICE NEWS
800-424-9864 EDISON ENERGY LINE
800-525-3056 CATTLEMAN NEWS
800-525-3085 CATTLEMAN NEWS
800-525-7623 AMERICAN EXPRESS CURRENT EXCHANGE RATE
800-621-8094 AMERICAN MEDICAL ASSOCIATION
800-622-0858 CALIFORNIA MEDICAL ASSOCIATION
THE FOLLOWING NUMBERS ARE ALL IN THE 212-976- EXCHANGE.
212-976-1212 WEATHER FORECAST
212-976-1313 SPORTS LINE
212-976-1616 NEW YORK TIME AND TEMPERATURE
212-976-2020 DAILY LOTTERY/LOTTO NUMBERS
212-976-2323 BIG APPLE REPORT
212-976-2525 SPORTS HOTLINE
212-976-2626 X-RATED RECORDING
212-976-2727 X-RATED RECORDING
212-976-2828 X-RATED RECORDING
212-976-2929 SPORTS HOTLINE
212-976-3030 SPORTS HOTLINE
212-976-3131 NEWS PHONE
212-976-3232 X-RATED RECORDING
212-976-3333 RACE RESULTS (HORSES)
212-976-3434 WALL STREET REPORT
212-976-3535 X-RATED RECORDING
212-976-3636 X-RATED RECORDING
212-976-3737 X-RATED RECORDING
212-976-3838 DIAL-A-JOKE
212-976-3939 X-RATED RECORDING (MALE VOICE)
212-976-4040 RACE RESULT LINE
212-976-4141 DOW JONES PRE-MARKET REPORT
212-976-4343 LOTTERY WINNING NUMBERS
212-976-4444 X-RATED RECORDING
212-976-4545 X-RATED RECORDING
212-976-5050 HOROSCOPE - ARIES
212-976-5151 HOROSCOPE - TAURIS
212-976-5252 HOROSCOPE - GEMINI
212-976-5353 HOROSCOPE - CANCER
212-976-5454 HOROSCOPE - LEO
212-976-5656 HOROSCOPE - VIRGO
212-976-5757 HOROSCOPE - LIBRA
212-976-5858 HOROSCOPE - SCORPIO
212-976-5959 HOROSCOPE - SAGITTARIUS
212-976-6060 HOROSCOPE - CAPRICORN
212-976-6161 HOROSCOPE - AQUARIUS
212-976-6262 HOROSCOPE - PISCES
212-976-6363 DIAL-A-SOAP
212-976-6969 RACING HIGHLIGHTS
212-976-7373 X-RATED RECORDING
212-976-7474 X-RATED RECORDING
212-976-8383 X-RATED RECORDING
212-976-9999 HIGH PITCHED SOUND??
SOME MORE NUMBERS OF INTEREST...
011-44-1-930-4832 QUEEN ELIZABETH
206-641-2381 VOICE OF CHESTER...TONE IN 111 THEN CALL BACK AND TONE IN A 3
DIGIT NUMBER LIKE 143 TO HEAR A STORY.
1-800-368-5963 THIS IS ALLNET. IT REQUIRES A 6 DIGIT CODE PLUS A FOUR DIGIT
PIN NUMBER. THIS ONE IS A PAIN TO HACK.
1-800-368-5744 AFL-CIO NEWS SVC TALK LINE. LISTEN TO SOME TALK IF YOU WANT.
1-800-368-5747 REPUBLICAN NATIONAL COMMITTEE'S COMPUTER. IT'S A DEC-20
SYSTEM.
1-800-368-5826 AN HP SYSTEM. DON'T KNOW WHAT THIS ONE IS.
1-800-368-5842 I THINK THAT THIS IS AN HP SYSTEM. DON'T KNOW WHAT THIS ONE
IS EITHER.
1-800-368-5843 I THINK THAT THIS IS AN HP SYSTEM. DON'T KNOW WHAT THIS ONE
IS EITHER.
THIS IS A LIST OF SOME DATAPAC ADDRESSES.
TYPE THEM EXACTLY LIKE I PUT THEM DOWN.
P 13106,STC11=SOURCE
P 13106,NASA =NASA
P 79400000,21200048=???
**NOTE: '???' MEANS THAT I HAVEN'T GOT THIS INFORMATION HANDY, OR I HAVEN'T
FOUND OUT YET.
P 79400000,21300035=???
P 79400000,21300048=???
P 79400000,21200141=TELEMAIL
P 79400000,21200040=???
P 13106,DIALOG =DIALOG
P 79400000,30100055=NEWSNET
P 79400000,30100058=CDA
P 79400000,30100031=PRIMNET
P 43200056=U OF T
P 41500012=SIMPSON SEARS
P 79400000,30300020=CCS
P 79400000,30300065=???
SOME MORE FOR DATAPAC...
5665 0010
5665 0011
5665 0012
5665 ???? FILL IN YOUR OWN AND SEE WHAT YOU CAN DO...
ON DP 5665 0011, TRY TYPING "HELP".
SOME OTHER DATAPAC NUMBERS THAT ARE OF INTEREST...
P 79400000,20100160 AND P 79400000,20100159. THIS IS CP RAIL. ACCESS IS
GAINED BY ENTERING "LO CP" THEN A PASSWORD.
HERE ARE SOME MORE ADDRESSES FOR TELENET...
P 79400000,21200048
P 79400000,21300035
P 79400000,21200141
P 79400000,21200040
P 79400000,20100020
P 79400000,20100024
P 79400000,20100025
P 79400000,30100055
P 79400000,30100058
P 79400000,30300020
P 79400000,30300023
P 79400000,21200049
SORRY THAT I DID NOT HAVE THE NAME BESIDE EACH ADDRESS, BUT I DON'T HAVE THEM
HANDY AT THE MOMENT.
TRY 416-598-2000, IT'S A NUMBER THAT ONLY A COUPLE OF US NOW. CODES AND
PASSWORDS ARE SOCIAL INSURANCE NUMBERS!? IF YOU WANT SOME MORE INFO ON THIS
AND/OR SOME ACCESS CODES, LET ME KNOW.
HERE'S ANOTHER NUMBER TO TRY OUT...416-827-1234, I HAVEN'T REALLY TAKEN A GOOD
LOOK AT THIS ONE, BUT I DO HAVE SOME INFO ON IT SOMEWHERE.
END OF FILE #1...
[Time Left 00:42] 1. the_NeoPsychedelic_UnderGround_ Computer Philes:
Command ? GRAM GUIDE
800-367-4710 SMOG REPORT SAN BERNADINO
800-368

View File

@@ -0,0 +1,281 @@
Hacking
HACK AND PHREAK
=-=-=-=-=-=-=-=
FILE #2
BY: THE HYAENA
PLEASE BE CAREFUL WHO YOU GIVE THIS FILE TOO...
THE FOLLOWING IS AN EXTENDER LIST...
1-800-221-1950
1-800-221-5430
1-800-221-5665
1-800-221-5670
1-800-221-8190
1-800-223-7854
1-800-243-7650
1-800-255-2255
1-800-321-0327
1-800-321-0424
1-800-321-0845
1-800-323-4313
1-800-327-0005
1-800-327-0326 4444-9
1-800-327-2703
1-800-327-6713
1-800-327-9136
1-800-327-9895
1-800-328-1224 088759
1-800-331-4100
1-800-343-1319
1-800-343-1844
1-800-348-1800
1-800-356-0001 1-2-3...2-3-4
1-800-368-4222
1-800-368-5963
1-800-424-9826
1-800-521-8400
1-800-527-3511
1-800-543-7168
1-800-547-1784
1-800-547-6017
1-800-547-6754
1-800-553-8432
1-800-621-1506
1-800-621-1703
1-800-637-4663
1-800-638-6402
1-800-641-4713 3WAY 8-1-AC
1-800-654-8494
1-800-682-4000
1-800-843-0698
1-800-858-9000
AND NOW A LITTLE TUTORIAL ON PHREAKING...
REMEBER THAT IT IS ILLEGAL IN CANADA AND THE UNITED STATES TO MAKE USE OF LONG
DISTANCE LINES WITHOUT PAYING FOR THE SERVICE. I AM NOT TELLING YOU HOW TO
BREAK INTO, NOR WILL I SUGGEST THAT YOU SHOULD TRY IT, BUT IF YOU ARE STUPID
ENOUGH TO BREAK THE LAW, THEN YOU DESERVE TO BE CAUGHT FOR YOUR IGNORANCE OF
THE LAW.
HOW TO PHREAK WESTERN UNION'S EASYLINK.
FIRST A LITTLE INFORMATION ABOUT EASYLINK. EASYLINK IS A SERVICE PROVIDED BY
WESTERN UNION FOR THOSE PEOPLE WHO WANT A TELEX, BUT DON'T WANT TO GET A
SEPERATE LINE OR MACHINE FOR IT SINCE THEY HAVE A COMPUTER. ANY COMPUTER WITH
A COMMUNICATIONS PACK CAN USE IT.
THE SYSTEM IS VERY HARD TO PHREAK, BUT I WILL INCLUDE A SAMPLE ACCOUNT FOR
YOUR TESTING USE.
FIRST GET YOUR COMPUTER READY TO COMMUNICATE. NOW DIAL 1-800-325-4112. IT
SHOULD RING ONCE OR TWICE. AFTER IT PICKS UP YOU WILL HEAR A HIGH PITCHED
SOUND. ESTABLISH CARRIER.
IT SHOULD RESPOND:
EASYLINK
ID?
AT THIS POINT YOU ARE TO ENTER YOUR CODE.
THE CODE IS IN THE FORMAT:
01 ESL###### PASSWORD.PASSWORD
01 - SAYS THAT YOU ARE USING FULL DUPLEX.
ESL - SAYS YOU ARE USING EASYLINK.
###### - A 6 DIGIT ACCOUNT CODE.
PASSWORD - A NEEDED PASSWORD.
ONCE YOU GET A CODE TO WORK, IT WILL RESPOND WITH A CONNECTION NUMBER, DATE
AND TIME. THEN YOU WILL GET:
PTS
THAT MEANS PROCEED TO SELECT. ENTER IN A TELEX NUMBER THAT YOU WANT IT TO GO
TO, FOLLOWED BY A "+". THE SYSTEM WILL RESPOND WITH A GA. <GO AHEAD.> NOW
ENTER THE TEXT OF THE MESSAGE. IT CAN BE UP TO 80 CHARACTERS LONG. WHEN YOU
ARE DONE ENTER:
MMMM
IT WILL THEN GIVE YOU AN ACCEPTANCE NUMBER, EASYLINK, THEN THE CONNECTION
NUMBER, DATE AND TIME AGAIN. THEN IT WILL HANG UP. YOUR MESSAGE HAS BEEN
SENT.
WHAT'S THAT YOU SAY? YOU'VE TRIED EVERYTHING YOU CAN THINK OF, AND YOU CAN'T
GET ON? WELL WHAT KIND OF A PERSON WOULD I BE IF I DIDN'T INCLUDE SOME SAMPLE
INFORMATION?
ID : 01 USR999999 TEST.TEST
SAMPLE TELEX # : 62901234,624123
SAMPLE TWX # : 7101234567
NOW WHAT?! WANT TO SEND A MAILGRAM? WELL, THEN TRY THIS LITTLE PROCEDURE. AT
THE PTS ENTER:
/ZIP
WHO TO
STREET ADDRESS 1
STREET ADDRESS 2
CITY,STATE ZIP +
AT THE GA, JUST TYPE IN THE MESSAGE AND TERMINATE IT WITH THE "MMMM".
WHAT? YOU WANT TO SEND AN OVERSEAS TELEGRAM NOW. GEE ARE YOU EVER CURIOUS.
TO SEND AN OVERSEAS TELEGRAM, THE FORMAT IS:
/INT NAME
ADDRESS
CITY (COUNTRY)+
BEFORE YOU ASK MORE QUESTIONS, I MIGHT AS WELL GIVE YOU THE FOLLOWING HINTS.
* USE CTRL-H TO BACKSPACE
* USE CTRL-X TO DELETE ENTIRE LINE
* TYPE EEEE TO DELETE ENTIRE TEXT AND ADDRESS; EEEE MUST BE TYPED AT THE LEFT
HAND MARGIN FOLLOWED BY A C/R.
* END-OF-MESSAGE INDICATEOR <MMMM> MUST BE TYPED IN AT THE LEFT HAND MARGIN
FOLLOWED BY A C/R.
WELL, I'VE TOLD YOU ENOUGH ON EASYLINK NOW, SO DO WHAT YOU WANT, AND MOST OF
ALL DON'T GET CAUGHT.
AND NOW THE FOLLOWING WILL TELL YOU HOW TO CRASH SOME BBS'.
THE FOLLOWING TUTORIAL WILL TELL YOU WAYS OF CRASHING GBBS II SYSTEMS AND ALSO
GIVE THE SOLUTIONS ON HOW THE SYSOP CAN PROTECT HIS BOARD AGAINST THE CRASH.
<A> THE MOST COMMON AND MOST ELEMENTARY METHODS OF CRASHING A GBBS II SYSTEM
IS BY WHAT IS KNOWN AS "THE OLD SPACE TRICK". WHAT IS DONE IS THAT A PERSON
ENTERS AS A "NEW" USER AND USES THE SYSOP'S NAME WITH A SPACE BEFORE THE FIRST
NAME. THIS BYPASSES ALL THE "NAME IN USE" CHECKS BUT AWARDS THE PERSON A
SYSOP SECURITY OF 64 UPON ENTRY. THE SIMPLE REMEDY WOULD BE TO NOT ALLOW
SPACES IN A NAME THAT AREN'T INBEDDED. FOR EXAMPLE:
510 O$=EL$+"LAST NAME-->":GOSUB 7000:GOSUB 8200:A2$=I$...ETC.
AND THE LINE:
515 IF LEFT$(I$,1)=" " THEN 510
THIS SHOULD ALSO BE ENTERED ON A LINE AFTER THE FIRST NAME IS INPUTTED.
<B> ANOTHER COMMON METHOD IS TAKING ADVANTAGE OF THE SYSOP'S MODS, ESPECIALLY
THE ONERR GOTO STATEMENTS. WHAT A PERSON CAN DO IS TO PURPOSELY MAKE AN ERROR
TO GET HIM TO WHERE THE ONERR GOTO STATEMENT IS POINTING. THIS MIGHT BE AN
AREA THAT THE USER DOES NOT NORMALLY HAVE ACCESS TO. TO PREVENT THIS,
NULLIFY ALL YOUR ONERR GOTO STATEMENTS AFTER YOU'RE DONE WITH THEM WITH A
"POKE 216,0". WHEN THE ONERR FLAG IS RESET WITH THIS STATEMENT ALL ERRORS
WILL RESULT IN A PROMPT LOGOFF.
COMMON MENTHODS OF CREATING ERRORS ARE:
1) WHEN THE PROGRAM ASKS FOR A NUMBER, ENTERING A "99E99".
2) WHEN ASKING FOR A PASSWORD, ENTERING A NEGATIVE NUMBER IMBEDDED IN THE
LETTERS. (IE. G-99FFF, OR A-01AAA)
3) THEN THERE ARE THE FATAL ERRORS THAT WILL BE COVERED IN SECTION C.
<C> NOW HERE IS THE GOOD PART. THE GBBS II DRIVER IGNORES THE ENTRY OF ALL
CHARACTERS WITH AN ASCII EQUIVALENT OF HEXADECIAMAL ($20) AND BELOW, EXCEPT...
A BIG EXCEPT...FOR A FEW. NOW THESE FEW CHARACTERS WHEN ENTERED, GOES
UNNOTICED, THAT IS, UNLESS ENOUGH OF THEM ARE ENTERED. IF A SUFFICIENT NUMBER
OF THEM IS ENTERED, (WHICH WOULD TAKE A LONG TIME WITH OUT A REPEAT KEY), THEN
THE BUFFER SUFFERS WHAT CAN BE CALLED A "FATAL ERROR" WHICH WILL PROMPTLY PUT
THE USER INTO MACHINE LANGUAGE WITH DOS INTACT. OH NO! BUT THERE IS GOOD
NEWS. IF THE FOLLOWING POKES ARE ENTERED DIRECTLY AFTER THE GBBS II DRIVER IS
LOADED, LET'S SAY ON LINE 60, THEN IT WILL TREAT THOSE CERTAIN CHARACTERS LIKE
ALL THE REST OF THE TRASH AND IGNORE THEM.
60 POKE 36942,37:
POKE 36943,208:
POKE 36944,35:
POKE 36945,76:
POKE 36946,95:
POKE 36947,255:
POKE 36948,234
AND THAT'S IT. ALL OF THE ABOVE HAS BEEN CAREFULLY TESTED AND RETESTED SO THE
INFORMATION IS VALID.
THE FOLLOWING IS A METHOD ON HOW TO CRASH GBBS 'PRO'.
FIRST, I SUGGEST THAT YOU LOG ON AS A NEW USER AND USE A GARBAGE NAME, SINCE
YOU DON'T WANT THE CRASH TO BE TRACED BACK TO YOU. GOOD NOW THAT YOU HAVE
ACCESS TO THE SYSTEM, GOTO EITHER THE MESSAGE BASE TO POST A MESSAGE, OR SEND
FEEDBACK, OR IN E-MAIL. THEN JUST TYPE IN A FEW LINES OF GARBAGE. THEN TYPE
IN THE WORD "DONE" AND EDIT ONE OF THE LINES. NOW THAT YOU ARE ABOUT TO EDIT
ONE OF THE LINES, JUST PRESS CTRL-I AND HOLD IT DOWN AND YOU WILL BEGIN TO SEE
THE CURSOR GOTO THE RIGHT OF THE SCREEN AND THEN BEGIN TO BEEP LIKE CRAZY
WITHOUT AN END. SO NOW YOU HAVE SUCCESSFULLY CRASHED A GBBS "PRO" BBS, AND
THE SYSOP HAS TO REBOOT HIS SYSTEM. IF WHEN YOU PRESS CTRL-I AND NOTHING
HAPPENS, THEN THE SYSOP HAS ALREADY PROTECTED HIS BOARD AGAINST THE CTRL-I
CRASH, SO GO PHONE UP ANOTHER GBBS 'PRO' BBS AND SEE IF YOU CAN CRASH THAT
ONE.
NOW FOR THE SYSOP, IF YOU WANT TO PROTECT YOUR COPY OF GBBS 'PRO' FROM THE
CTRL-I CRASH THEN DO THE FOLLOWING:
BLOAD ACOS.OBJ
CALL -151
528E
IF THE RESULT GIVES YOU 528E- 09 THEN TYPE 528E:FF
BSAVE ACOS.OBJ,A$1800,L$4900
OTHERWISE
TYPE 528B
THE RESULT SHOULD BE 528B- 09 THEN TYPE 528B:FF
BSAVE ACOS.OBJ,A$1800,L$4900
NOTE: MAKE ONLY ONE OF THESE MODS, BUT NOT BOTH. THE 528E AND 528B ARE ONLY
USED TO CHECK WHICH VERSION OF ACOS YOU ARE USING.
NOW THIS IS A TUTORIAL ON HOW TO CRASH NET-WORKS.
NICK NAIMO (THE AUTHOR OF NET-WORKS) LEFT QUITE A FEW BUGS IN HIS PROGRAM, AND
HERE ARE A FEW OF THEM.
TO MILDLY ANNOY THE SYSOP, TYPE "G" AT THE MAIN MENU PROMT. WHEN IT ASKS YOU
FOR A NUMBER, ENTER A VALID NUMBER PLUS A DECIMAL. FOR INSTANCE, 3.5. THIS
WILL CREATE A ONE SECTOR FILE CALLED "J.3.5.SYS" WHICH WILL NEVER BE ERASED
UNLESS THE SYSOP HIMSELF CATALOGS THE DISK AND DELETES THEM ALL BY HAND.
TO DESTROY ALMOST ANY SYSTEM FILE, THERE MUST BE A BOARD SHARING DRIVE 1,
WHERE MOST OF THE SYSTEM FILES ARE KEPT. POST A MESSAGE CALLED:
USERS.SYS
TITLES OR TITLES1 OR TITLES.1
MENU.SYS
WITH A SPACE IN FRONT OF IT. FOR INSTANCE, TO DESTROY THE PASSWORD FILE, POST
A MESSAGE CALLED " USERS.SYS", THE SPACE IN THE FRONT IS LOST WHEN THE FILE IS
RE-READ. NOW GOTO ANOTHER BOARD, AND THEN BACK TO THE BOARD YOU POSTED ON,
THEN REMOVE THE MESSAGE THAT YOU JUST POSTED. THIS WILL DELETE "USERS.SYS"
AND LEAVE " USERS.SYS" ALONE.
IF YOU WANT TO GET INTO MONITOR (THIS IS THE BEST CRASH THERE IS, I THINK).
IF THE BOARD YOU ARE CRASHING HAS NOT BEEN PROTECTED FROM IT, THEN IT WILL
ALWAYS A) HANG TOTALLY OR B) GO INTO THE MONITOR. WHAT YOU WANT TO DO IS TYPE
"E" AT THE MAIN MENU PROMT, AND THEN WHEN IT ASKS YOU FOR A NAME, ENTER
GARBAGE, OR A REAL NAME, IT REALLY DOESN'T MATTER. WHEN IT SAYS "50 LINES
MAX., TO END TYPE --> /EX <--" YOU DO THE FOLLOWING:
A) HIT <RETURN> ONCE.
B) TYPE /EX
C) TYPE 'F' AT THE CHOICES.
D) ENTER "99E99" FOR THE LINE NUMBER TO FIX.
E) GOTO STEP A WHEN IT SAYS "50 LINES...ETC" AGAIN.
AFTER ABOUT 6-10 TIMES OF DOING THIS, YOU WILL HEAR A BEEP AS IT GOES INTO THE
MONITOR. IF CTRL-C WORKS, THEN YOU'RE INTO BASIC. IF IT DOESN'T WORK, THEN
YOU'LL JUST HAVE TO WAIT FOR THE SYSOP TO COME ALONG AND RE-RUN HIS BOARD.
NOW IF YOU GET INTO BASIC, THEN CHECK TO SEE IF HE HAS HIS PROGRAM SAVED ON
HIS DISK. IF HE DOES, THEN MAKE A FEW "BACKDOORS" SO YOU CAN GET INTO BASIC
ANYTIME YOU WANT TO, AND THEN SAVE IT ONTO HIS DISK, AND THEN TYPE RUN.
YOU'LL LOSE CARRIER, AND HE'LL NEVER KNOW WHAT HIT HIM, WHEN SUDDENLY HIS
PASSWORD FILE GETS DELETED EVERY NIGHT.
ANOTHER USEFUL THING TO KNOW IS, IF YOU ENTER A SYSOP PASSWORD, YOU CAN GET
VERY HIGH ACCESS. FOR INSTANCE, LET'S SAY YOU LOG ON AND SEE THE NORMAL LOG
ON:
CONNECTED TO: SNIFFLES' BBS
ENTER ACCOUNT NUMBER OR THE WORD 'NEW'.
--->
AT THAT POINT, YOU SHOULD ENTER SOMETHING LIKE: E1EL (THAT IS A COMMON SYSOP
PASSWORD). WHEN IT SAYS "INVALID PASSWORD", YOU SHOULD TYPE THE WORD "NEW".
ENTER WHATEVER YOU WANT FOR THE NAME, AND WHEN IT ASKS YOU FOR A PHONE NUMBER,
JUST HIT <RETURN>, IT WON'T ASSIGN YOU A PASSWORD, BUT WHO CARES. WHEN YOU
GET INTO THE BBS, TYPE "Y". YOU SHOULD EITHER HAVE A LEVEL OF 9 OF SPECIAL
DOWNLOAD ACCESS (ON T-I-M-E-C-O-R YOU GET SPECIAL DOWNLOAD ACCESS). THE ONLY
PROBLEM IS THAT YOU ARE NOT VALIDATED. IF THE SYSOP IS STUPID ENOUGH, HE MAY
VALIDATE YOU IF YOU CHAT SO YOU CAN JUST "LOOK AROUND". THE MAIN USE FOR THIS
SMALL TIP, IS TO LOOK AT A HIGH LEVEL "G" SECTION THAT YOU DON'T NEED TO BE
VALIDATED TO LOOK AT.
NOTE: ON BOARDS REQUIRING ACCOUNT NUMBERS, YOU SHOULD ENTER 1 AS THE ACCOUNT
NUMBER.
END OF FILE #2...
[Time Left 00:40] 1. the_NeoPsychedelic_UnderGround_ Computer Philes:
Command ? I DRIVER IS
LOADED, LET'S SAY ON LINE 60, THEN IT WILL TREAT THOSE CERTAIN CHARAC
Downloaded From P-80 International Information Systems 304-744-2253

View File

@@ -0,0 +1,280 @@
Hacking
HACK AND PHREAK
=-=-=-=-=-=-=-=
FILE #2
BY: THE HYAENA
PLEASE BE CAREFUL WHO YOU GIVE THIS FILE TOO...
THE FOLLOWING IS AN EXTENDER LIST...
1-800-221-1950
1-800-221-5430
1-800-221-5665
1-800-221-5670
1-800-221-8190
1-800-223-7854
1-800-243-7650
1-800-255-2255
1-800-321-0327
1-800-321-0424
1-800-321-0845
1-800-323-4313
1-800-327-0005
1-800-327-0326 4444-9
1-800-327-2703
1-800-327-6713
1-800-327-9136
1-800-327-9895
1-800-328-1224 088759
1-800-331-4100
1-800-343-1319
1-800-343-1844
1-800-348-1800
1-800-356-0001 1-2-3...2-3-4
1-800-368-4222
1-800-368-5963
1-800-424-9826
1-800-521-8400
1-800-527-3511
1-800-543-7168
1-800-547-1784
1-800-547-6017
1-800-547-6754
1-800-553-8432
1-800-621-1506
1-800-621-1703
1-800-637-4663
1-800-638-6402
1-800-641-4713 3WAY 8-1-AC
1-800-654-8494
1-800-682-4000
1-800-843-0698
1-800-858-9000
AND NOW A LITTLE TUTORIAL ON PHREAKING...
REMEBER THAT IT IS ILLEGAL IN CANADA AND THE UNITED STATES TO MAKE USE OF LONG
DISTANCE LINES WITHOUT PAYING FOR THE SERVICE. I AM NOT TELLING YOU HOW TO
BREAK INTO, NOR WILL I SUGGEST THAT YOU SHOULD TRY IT, BUT IF YOU ARE STUPID
ENOUGH TO BREAK THE LAW, THEN YOU DESERVE TO BE CAUGHT FOR YOUR IGNORANCE OF
THE LAW.
HOW TO PHREAK WESTERN UNION'S EASYLINK.
FIRST A LITTLE INFORMATION ABOUT EASYLINK. EASYLINK IS A SERVICE PROVIDED BY
WESTERN UNION FOR THOSE PEOPLE WHO WANT A TELEX, BUT DON'T WANT TO GET A
SEPERATE LINE OR MACHINE FOR IT SINCE THEY HAVE A COMPUTER. ANY COMPUTER WITH
A COMMUNICATIONS PACK CAN USE IT.
THE SYSTEM IS VERY HARD TO PHREAK, BUT I WILL INCLUDE A SAMPLE ACCOUNT FOR
YOUR TESTING USE.
FIRST GET YOUR COMPUTER READY TO COMMUNICATE. NOW DIAL 1-800-325-4112. IT
SHOULD RING ONCE OR TWICE. AFTER IT PICKS UP YOU WILL HEAR A HIGH PITCHED
SOUND. ESTABLISH CARRIER.
IT SHOULD RESPOND:
EASYLINK
ID?
AT THIS POINT YOU ARE TO ENTER YOUR CODE.
THE CODE IS IN THE FORMAT:
01 ESL###### PASSWORD.PASSWORD
01 - SAYS THAT YOU ARE USING FULL DUPLEX.
ESL - SAYS YOU ARE USING EASYLINK.
###### - A 6 DIGIT ACCOUNT CODE.
PASSWORD - A NEEDED PASSWORD.
ONCE YOU GET A CODE TO WORK, IT WILL RESPOND WITH A CONNECTION NUMBER, DATE
AND TIME. THEN YOU WILL GET:
PTS
THAT MEANS PROCEED TO SELECT. ENTER IN A TELEX NUMBER THAT YOU WANT IT TO GO
TO, FOLLOWED BY A "+". THE SYSTEM WILL RESPOND WITH A GA. <GO AHEAD.> NOW
ENTER THE TEXT OF THE MESSAGE. IT CAN BE UP TO 80 CHARACTERS LONG. WHEN YOU
ARE DONE ENTER:
MMMM
IT WILL THEN GIVE YOU AN ACCEPTANCE NUMBER, EASYLINK, THEN THE CONNECTION
NUMBER, DATE AND TIME AGAIN. THEN IT WILL HANG UP. YOUR MESSAGE HAS BEEN
SENT.
WHAT'S THAT YOU SAY? YOU'VE TRIED EVERYTHING YOU CAN THINK OF, AND YOU CAN'T
GET ON? WELL WHAT KIND OF A PERSON WOULD I BE IF I DIDN'T INCLUDE SOME SAMPLE
INFORMATION?
ID : 01 USR999999 TEST.TEST
SAMPLE TELEX # : 62901234,624123
SAMPLE TWX # : 7101234567
NOW WHAT?! WANT TO SEND A MAILGRAM? WELL, THEN TRY THIS LITTLE PROCEDURE. AT
THE PTS ENTER:
/ZIP
WHO TO
STREET ADDRESS 1
STREET ADDRESS 2
CITY,STATE ZIP +
AT THE GA, JUST TYPE IN THE MESSAGE AND TERMINATE IT WITH THE "MMMM".
WHAT? YOU WANT TO SEND AN OVERSEAS TELEGRAM NOW. GEE ARE YOU EVER CURIOUS.
TO SEND AN OVERSEAS TELEGRAM, THE FORMAT IS:
/INT NAME
ADDRESS
CITY (COUNTRY)+
BEFORE YOU ASK MORE QUESTIONS, I MIGHT AS WELL GIVE YOU THE FOLLOWING HINTS.
* USE CTRL-H TO BACKSPACE
* USE CTRL-X TO DELETE ENTIRE LINE
* TYPE EEEE TO DELETE ENTIRE TEXT AND ADDRESS; EEEE MUST BE TYPED AT THE LEFT
HAND MARGIN FOLLOWED BY A C/R.
* END-OF-MESSAGE INDICATEOR <MMMM> MUST BE TYPED IN AT THE LEFT HAND MARGIN
FOLLOWED BY A C/R.
WELL, I'VE TOLD YOU ENOUGH ON EASYLINK NOW, SO DO WHAT YOU WANT, AND MOST OF
ALL DON'T GET CAUGHT.
AND NOW THE FOLLOWING WILL TELL YOU HOW TO CRASH SOME BBS'.
THE FOLLOWING TUTORIAL WILL TELL YOU WAYS OF CRASHING GBBS II SYSTEMS AND ALSO
GIVE THE SOLUTIONS ON HOW THE SYSOP CAN PROTECT HIS BOARD AGAINST THE CRASH.
<A> THE MOST COMMON AND MOST ELEMENTARY METHODS OF CRASHING A GBBS II SYSTEM
IS BY WHAT IS KNOWN AS "THE OLD SPACE TRICK". WHAT IS DONE IS THAT A PERSON
ENTERS AS A "NEW" USER AND USES THE SYSOP'S NAME WITH A SPACE BEFORE THE FIRST
NAME. THIS BYPASSES ALL THE "NAME IN USE" CHECKS BUT AWARDS THE PERSON A
SYSOP SECURITY OF 64 UPON ENTRY. THE SIMPLE REMEDY WOULD BE TO NOT ALLOW
SPACES IN A NAME THAT AREN'T INBEDDED. FOR EXAMPLE:
510 O$=EL$+"LAST NAME-->":GOSUB 7000:GOSUB 8200:A2$=I$...ETC.
AND THE LINE:
515 IF LEFT$(I$,1)=" " THEN 510
THIS SHOULD ALSO BE ENTERED ON A LINE AFTER THE FIRST NAME IS INPUTTED.
<B> ANOTHER COMMON METHOD IS TAKING ADVANTAGE OF THE SYSOP'S MODS, ESPECIALLY
THE ONERR GOTO STATEMENTS. WHAT A PERSON CAN DO IS TO PURPOSELY MAKE AN ERROR
TO GET HIM TO WHERE THE ONERR GOTO STATEMENT IS POINTING. THIS MIGHT BE AN
AREA THAT THE USER DOES NOT NORMALLY HAVE ACCESS TO. TO PREVENT THIS,
NULLIFY ALL YOUR ONERR GOTO STATEMENTS AFTER YOU'RE DONE WITH THEM WITH A
"POKE 216,0". WHEN THE ONERR FLAG IS RESET WITH THIS STATEMENT ALL ERRORS
WILL RESULT IN A PROMPT LOGOFF.
COMMON MENTHODS OF CREATING ERRORS ARE:
1) WHEN THE PROGRAM ASKS FOR A NUMBER, ENTERING A "99E99".
2) WHEN ASKING FOR A PASSWORD, ENTERING A NEGATIVE NUMBER IMBEDDED IN THE
LETTERS. (IE. G-99FFF, OR A-01AAA)
3) THEN THERE ARE THE FATAL ERRORS THAT WILL BE COVERED IN SECTION C.
<C> NOW HERE IS THE GOOD PART. THE GBBS II DRIVER IGNORES THE ENTRY OF ALL
CHARACTERS WITH AN ASCII EQUIVALENT OF HEXADECIAMAL ($20) AND BELOW, EXCEPT...
A BIG EXCEPT...FOR A FEW. NOW THESE FEW CHARACTERS WHEN ENTERED, GOES
UNNOTICED, THAT IS, UNLESS ENOUGH OF THEM ARE ENTERED. IF A SUFFICIENT NUMBER
OF THEM IS ENTERED, (WHICH WOULD TAKE A LONG TIME WITH OUT A REPEAT KEY), THEN
THE BUFFER SUFFERS WHAT CAN BE CALLED A "FATAL ERROR" WHICH WILL PROMPTLY PUT
THE USER INTO MACHINE LANGUAGE WITH DOS INTACT. OH NO! BUT THERE IS GOOD
NEWS. IF THE FOLLOWING POKES ARE ENTERED DIRECTLY AFTER THE GBBS II DRIVER IS
LOADED, LET'S SAY ON LINE 60, THEN IT WILL TREAT THOSE CERTAIN CHARACTERS LIKE
ALL THE REST OF THE TRASH AND IGNORE THEM.
60 POKE 36942,37:
POKE 36943,208:
POKE 36944,35:
POKE 36945,76:
POKE 36946,95:
POKE 36947,255:
POKE 36948,234
AND THAT'S IT. ALL OF THE ABOVE HAS BEEN CAREFULLY TESTED AND RETESTED SO THE
INFORMATION IS VALID.
THE FOLLOWING IS A METHOD ON HOW TO CRASH GBBS 'PRO'.
FIRST, I SUGGEST THAT YOU LOG ON AS A NEW USER AND USE A GARBAGE NAME, SINCE
YOU DON'T WANT THE CRASH TO BE TRACED BACK TO YOU. GOOD NOW THAT YOU HAVE
ACCESS TO THE SYSTEM, GOTO EITHER THE MESSAGE BASE TO POST A MESSAGE, OR SEND
FEEDBACK, OR IN E-MAIL. THEN JUST TYPE IN A FEW LINES OF GARBAGE. THEN TYPE
IN THE WORD "DONE" AND EDIT ONE OF THE LINES. NOW THAT YOU ARE ABOUT TO EDIT
ONE OF THE LINES, JUST PRESS CTRL-I AND HOLD IT DOWN AND YOU WILL BEGIN TO SEE
THE CURSOR GOTO THE RIGHT OF THE SCREEN AND THEN BEGIN TO BEEP LIKE CRAZY
WITHOUT AN END. SO NOW YOU HAVE SUCCESSFULLY CRASHED A GBBS "PRO" BBS, AND
THE SYSOP HAS TO REBOOT HIS SYSTEM. IF WHEN YOU PRESS CTRL-I AND NOTHING
HAPPENS, THEN THE SYSOP HAS ALREADY PROTECTED HIS BOARD AGAINST THE CTRL-I
CRASH, SO GO PHONE UP ANOTHER GBBS 'PRO' BBS AND SEE IF YOU CAN CRASH THAT
ONE.
NOW FOR THE SYSOP, IF YOU WANT TO PROTECT YOUR COPY OF GBBS 'PRO' FROM THE
CTRL-I CRASH THEN DO THE FOLLOWING:
BLOAD ACOS.OBJ
CALL -151
528E
IF THE RESULT GIVES YOU 528E- 09 THEN TYPE 528E:FF
BSAVE ACOS.OBJ,A$1800,L$4900
OTHERWISE
TYPE 528B
THE RESULT SHOULD BE 528B- 09 THEN TYPE 528B:FF
BSAVE ACOS.OBJ,A$1800,L$4900
NOTE: MAKE ONLY ONE OF THESE MODS, BUT NOT BOTH. THE 528E AND 528B ARE ONLY
USED TO CHECK WHICH VERSION OF ACOS YOU ARE USING.
NOW THIS IS A TUTORIAL ON HOW TO CRASH NET-WORKS.
NICK NAIMO (THE AUTHOR OF NET-WORKS) LEFT QUITE A FEW BUGS IN HIS PROGRAM, AND
HERE ARE A FEW OF THEM.
TO MILDLY ANNOY THE SYSOP, TYPE "G" AT THE MAIN MENU PROMT. WHEN IT ASKS YOU
FOR A NUMBER, ENTER A VALID NUMBER PLUS A DECIMAL. FOR INSTANCE, 3.5. THIS
WILL CREATE A ONE SECTOR FILE CALLED "J.3.5.SYS" WHICH WILL NEVER BE ERASED
UNLESS THE SYSOP HIMSELF CATALOGS THE DISK AND DELETES THEM ALL BY HAND.
TO DESTROY ALMOST ANY SYSTEM FILE, THERE MUST BE A BOARD SHARING DRIVE 1,
WHERE MOST OF THE SYSTEM FILES ARE KEPT. POST A MESSAGE CALLED:
USERS.SYS
TITLES OR TITLES1 OR TITLES.1
MENU.SYS
WITH A SPACE IN FRONT OF IT. FOR INSTANCE, TO DESTROY THE PASSWORD FILE, POST
A MESSAGE CALLED " USERS.SYS", THE SPACE IN THE FRONT IS LOST WHEN THE FILE IS
RE-READ. NOW GOTO ANOTHER BOARD, AND THEN BACK TO THE BOARD YOU POSTED ON,
THEN REMOVE THE MESSAGE THAT YOU JUST POSTED. THIS WILL DELETE "USERS.SYS"
AND LEAVE " USERS.SYS" ALONE.
IF YOU WANT TO GET INTO MONITOR (THIS IS THE BEST CRASH THERE IS, I THINK).
IF THE BOARD YOU ARE CRASHING HAS NOT BEEN PROTECTED FROM IT, THEN IT WILL
ALWAYS A) HANG TOTALLY OR B) GO INTO THE MONITOR. WHAT YOU WANT TO DO IS TYPE
"E" AT THE MAIN MENU PROMT, AND THEN WHEN IT ASKS YOU FOR A NAME, ENTER
GARBAGE, OR A REAL NAME, IT REALLY DOESN'T MATTER. WHEN IT SAYS "50 LINES
MAX., TO END TYPE --> /EX <--" YOU DO THE FOLLOWING:
A) HIT <RETURN> ONCE.
B) TYPE /EX
C) TYPE 'F' AT THE CHOICES.
D) ENTER "99E99" FOR THE LINE NUMBER TO FIX.
E) GOTO STEP A WHEN IT SAYS "50 LINES...ETC" AGAIN.
AFTER ABOUT 6-10 TIMES OF DOING THIS, YOU WILL HEAR A BEEP AS IT GOES INTO THE
MONITOR. IF CTRL-C WORKS, THEN YOU'RE INTO BASIC. IF IT DOESN'T WORK, THEN
YOU'LL JUST HAVE TO WAIT FOR THE SYSOP TO COME ALONG AND RE-RUN HIS BOARD.
NOW IF YOU GET INTO BASIC, THEN CHECK TO SEE IF HE HAS HIS PROGRAM SAVED ON
HIS DISK. IF HE DOES, THEN MAKE A FEW "BACKDOORS" SO YOU CAN GET INTO BASIC
ANYTIME YOU WANT TO, AND THEN SAVE IT ONTO HIS DISK, AND THEN TYPE RUN.
YOU'LL LOSE CARRIER, AND HE'LL NEVER KNOW WHAT HIT HIM, WHEN SUDDENLY HIS
PASSWORD FILE GETS DELETED EVERY NIGHT.
ANOTHER USEFUL THING TO KNOW IS, IF YOU ENTER A SYSOP PASSWORD, YOU CAN GET
VERY HIGH ACCESS. FOR INSTANCE, LET'S SAY YOU LOG ON AND SEE THE NORMAL LOG
ON:
CONNECTED TO: SNIFFLES' BBS
ENTER ACCOUNT NUMBER OR THE WORD 'NEW'.
--->
AT THAT POINT, YOU SHOULD ENTER SOMETHING LIKE: E1EL (THAT IS A COMMON SYSOP
PASSWORD). WHEN IT SAYS "INVALID PASSWORD", YOU SHOULD TYPE THE WORD "NEW".
ENTER WHATEVER YOU WANT FOR THE NAME, AND WHEN IT ASKS YOU FOR A PHONE NUMBER,
JUST HIT <RETURN>, IT WON'T ASSIGN YOU A PASSWORD, BUT WHO CARES. WHEN YOU
GET INTO THE BBS, TYPE "Y". YOU SHOULD EITHER HAVE A LEVEL OF 9 OF SPECIAL
DOWNLOAD ACCESS (ON T-I-M-E-C-O-R YOU GET SPECIAL DOWNLOAD ACCESS). THE ONLY
PROBLEM IS THAT YOU ARE NOT VALIDATED. IF THE SYSOP IS STUPID ENOUGH, HE MAY
VALIDATE YOU IF YOU CHAT SO YOU CAN JUST "LOOK AROUND". THE MAIN USE FOR THIS
SMALL TIP, IS TO LOOK AT A HIGH LEVEL "G" SECTION THAT YOU DON'T NEED TO BE
VALIDATED TO LOOK AT.
NOTE: ON BOARDS REQUIRING ACCOUNT NUMBERS, YOU SHOULD ENTER 1 AS THE ACCOUNT
NUMBER.
END OF FILE #2...
[Time Left 00:40] 1. the_NeoPsychedelic_UnderGround_ Computer Philes:
Command ? I DRIVER IS
LOADED, LET'S SAY ON LINE 60, THEN IT WILL TREAT THOSE CERTAIN CHARAC

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Hacking
HACK AND PHREAK
=-=-=-=-=-=-=-=
FILE #3
BY: THE HYAENA
PLEASE BE CAREFUL WHO YOU GIVE THIS FILE TOO...
I'M NOW GOING TO DISCUSS HACKING VAX AND UNIX.
TO BEGIN WITH UNIX IS A TRADEMARK OF BELL LABS, AND THAT COULD MEAN TROUBLE
FOR THOSE OF YOU WHO DON'T KNOW WHAT YOU ARE DOING. IF YOU ARE ON ANOTHER
UNIX-TYPE SYSTEM, SOME OF THE COMMANDS MAY VARY, BUT SINCE IT IS LICENSED TO
BELL, THERE CAN'T BE TOO MANY CHANGES. HACKING ONTO A UNIX SYSTEM IS VERY
DIFFICULT, AND IT IS GOOD TO HAVE AN INSIDE SOURCE, IF POSSIBLE. IT'S VERY
DIFFICULT TO HACK A VAX SINCE, AFTER YOU GET A CARRIER FROM A VAX, YOU SEE
"login:" THEY GIVE YOU NO CHANCE TO SEE WHAT THE LOGIN FORMAT IS. ALTHOUGH,
MOST COMMONLY THESE ARE SINGLE WORDS, UNDER 8 CHARACTERS, AND USUALLY THE
USER'S NAME. THERE IS HOWEVER A WAY AROUND THIS. MOST VAX HAVE AN ACCOUNT
CALLED "suggest" FOR PEOPLE TO USE TO MAKE A SUGGESTION TO THE SYSTEM ROOT
TERMINAL. THIS IS USUALLY WATCHED BY THE SYSTEM OPERATOR, BUT LATE AT NIGHT,
HE IS PROBABLY NOT AROUND. SO NOW WE CAN WRITE A PROGRAM TO SEND TO THE VAX,
THIS TYPE OF MESSAGE; A SCREEN FREEZE (CTRL-S), SCREEN CLEAR (SYSTEM
DEPENDANT), ABOUT 255 GARBAGE CHARACTERS, AND THEN A COMMAND TO CREATE A LOGIN
ACCOUNT, AFTER WHICH YOU CLEAR THE SCREEN AGAIN, THEN UNFREEZE THE TERMINAL.
WHAT THIS DOES IS THAT WHEN THE TERMINAL IS FROZEN, IT KEEPS A BUFFER OF WHAT
IS SENT. THE BUFFER IS ABOUT 127 CHARACTERS LONG, SO YOU OVERFLOW IT WITH
TRASH, AND THEN YOU SEND A COMMAND LINE TO CREATE AN ACCOUNT (SYSTEM
DEPENDANT). AFTER THIS YOU CLEAR THE BUFFER AND SCREEN AGAIN, THEN UNFREEZE
THE TERMINAL. THIS IS A BAD WAY TO DO IT, AND IT IS MUCH NICER IF YOU JUST
SEND A COMMAND TO THE TERMINAL TO SHUT THE SYSTEM DOWN, OR WHATEVER YOU ARE
AFTER. THERE IS ALWAYS AN ACCOUNT CALLED "root", WHICH IS THE MOST POWERFUL
ACCOUNT TO BE ON, SINCE IT HAS ALL THE SYSTEM FILES ON IT. IF YOU HACK YOUR
WAY ONTO THIS ONE, THEN EVERYTHING IS EASY FROM HERE ON. THE ABORT KEY ON THE
UNIX SYSTEM IS CRTL-D. WATCH HOW MANY TIMES YOU HIT THIS, SINCE IT IS ALSO
AWAY TO LOG OFF THE SYSTEM. SOME USEFUL THINGS TO KNOW ABOUT THE UNIX
ARCHITECHTURE; THE ROOT DIRECTORY, CALLED "root", IS WHERE THE SYSTEM RESIDES.
AFTER THIS COME A FEW 'SUB' ROOT DIRECTORIES, USUALLY TO GROUP THINGS, SUCH AS
STATS, PRIVATE STUFF, THE USER LOG, ETC. HERE. NEXT COMES THE SUPERUSER (THE
SYSTEM OPERATOR), AND THEN FINALLY THE NORMAL USERS. IN THE UNIX SHELL
EVERYTHING IS TREATED THE SAME. WHAT I MEAN BY THIS IS THAT YOU CAN ACCESS A
PROGRAM THE SAME WAY AS YOU ACCESS A USER DIRECTORY, AND SO ON. THE WAY THAT
THE UNIX SYSTEM WAS WRITTEN, IS THAT EVERYTHING, EVEN THE USERS, ARE JUST
PROGRAMS BELONGING TO THE ROOT DIRECTORY. THOSE OF US THAT CAN HACK ONTO THE
ROOT SMILE, SINCE YOU CAN SCREW EVERYTHING UP. THE MAIN LEVEL (OR EXEC LEVEL)
PROMPT ON THE UNIX SYSTEM IS THE $, AND IF YOU AREON THE ROOT, YOU HAVE A #
(SUPER-USER) PROMPT. NOW AS FOR A FEW BASICS OF THE SYSTEM; TO SEE WHERE YOU
ARE AND WHAT PATHS ARE ACTIVE IN REGUARDS TO YOUR USER ACCOUNT, TYPE "PWD".
THIS SHOWS YOUR ACCOUNT, SPERATED BY A SLASH WITH ANOTHER PATHNAME (ACCOUNT),
POSSIBLE MANY TIMES. TO CONNECT THROUGH TO ANOTHER PATH, OR MANY PATHS, YOU
WOULD TYPE "path1/path2/path3" AND THEN YOU ARE CONNECTED ALL THE WAY FROM
PATH 1 TO PATH 3. YOU CAN RUN THE PROGRAMS ON ALL THE PATHES THAT YOU ARE
CONNECTED TO. IF IT DOES NOT ALLOW YOU TO CONNECT TO A PATH, THEN YOU HAVE
INSUFFICIENT PRIVILEGES, OR THE PATH IS CLOSED AND STORED ON TAPE. YOU CAN
ALSO RUN PROGRAMS BY TYPING "path1/path2/path3/program-name". SINCE UNIX DOES
TREAT EVERYTHING AS A PROGRAM, THERE ARE A FEW COMMAND THAT YOU MAY HAVE TO
LEARN. TO SEE WHAT YOU HAVE ACCESS TO, YOU TYPE "ls" FOR LIST, THIS SHOWS THE
PROGRAMS THAT YOU CAN RUN. YOU CAN CONNECT TO THE ROOT DIRECTORY AND RUN ITS
PROGRAMS BY TYPING "/root". BY THE WAY, MOST UNIX SYSTEMS HAVE THEIR LOG FILE
ON THE ROOT, SO YOU CAN SET UP A WATCH ON THE FILE, WAITING FOR PEOPLE TO LOG
IN AND YOU GET THEIR PASSWORD AS IT PASSES THROUGH THE FILE. TO CONNECT TO A
DIRECTORY USE THE COMMAND "cd pathname". THIS ALLOWS YOU TO DO WHAT YOU WANT
WITH THE DIRECTORY. YOU MAY BE ASKED FOR A PASSWORD, BUT THIS IS A GOOD WAY
OF FINDING OTHER USERS NAMES TO HACK ONTO. THE WILDCARD CHARACTER IN UNIX, IF
YOU WANT TO SEARCH DOWN A PATH FOR A CERTAIN GAME OR PROGRAM, IS THE * SYMBOL.
"ls /*" SHOULD SHOW YOU WHAT YOU CAN ACCESS. THE FILE TYPES ARE THE SAME AS
ON A DEC. TO SEE WHAT IS IN A FILE TYPE "pr filename", STANDING FOR PRINT
FILE. IT'S A GOOD IDEA TO PLAY AROUND WITH THE PATHNAMES SO THAT YOU GET THE
HANG OF IT. THERE IS ALSO ON-LINE HELP AVAILABLE BY TYPE "help" OR HITTING ?.
IT'S A GOOD IDEA TO LOOK THROUGH ALL THE HELP FILES, SINCE IT MAY GIVE YOU
SOME INFO ON PATHNAMES AND THE COMMANDS USED ON THE SYSTEM. AS A USER, YOU
CAN CREATE OR DESTROY DIRECTORIES ON THE TREE BENEATH YOU. THIS MEANS THAT
ROOT CAN KILL EVERYTHING BUT ROOT, AND YOU CAN KILL EVERYTHING THAT IS BELOW
YOU. "mkdir pathname" IF FOR MAKING A DIRECTORY AND "rmdir pathname" IS FOR
KILLING A PATHNAME. REMEMBER THAT YOU ARE NOT ALONE ON THE SYSTEM. TYPE
"who" TO SEE WHO THE OTHER USERS ARE THAT ARE PRESENTLY LOGGED ONTO THE
SYSTEM. IF YOU WANT TO TALK TO THEM TYPE "write username" AND THIS WILL ALLOW
YOU TO CHAT. IF YOU WANT TO SEND MAIL TO ANOTHER USER TYPE "mail" AND THIS
WILL PUT YOU INTO THE MAIL SUB-SYSTEM. TO SEND MAIL TO ALL OF THE USERS ON
THE SYSTEM TYPE "wall" WHICH STANDS FOR WRITE ALL. ON SOME SYSTEMS ALL YOU
HAVE TO DO IS HIT THE RETURN KEY TO END THE MESSAGE, WHERE AS ON OTHERS YOU
WILL HAVE TO HIT CTRL-D. TO SEND A MESSAGE TO A SINGLE USER TYPE "write
username". IF YOU SEND THE SEQUENCE OF CHARACTERS THAT I DISCUSSED AT THE
BEGINNING, YOU CAN HAVE THE SUPER-USER TERMINAL DO TRICKS FOR YOU. IF YOU
WANT SUPER-USER PRIVELEGES, YOU CAN EITHER LOG IN AS ROOT, OR EDIT YOUR
ACCOUNT. IF YOU TYPE "su" THIS WILL GIVE YOU THE # PROMPT, AND THIS WILL
ALLOW YOU TO COMPLETELY BY-PASS THE PROTECTION. THE WONDERFUL SECURITY
CONSCIOUS DEVELOPERS AT BELL MADE IT VERY DIFFICULT TO DO ANYTHING WITHOUT
PRIVELEGES, BUT ONCE YOU HAVE THE PRIVELEGES, THERE IS ABSOLUTELY NOTHING THAT
CAN STOP YOU FROM DOING ANYTHING THAT YOU WANT. TO DOWN A UNIX SYSTEM TYPE
"chdir /bin" THEN "rm *" AND THIS WILL WIPE OUT THE PATHNAME BIN, WHERE ALL
THE SYSTEM MAINTENANCE FILES ARE. OR TRY TYPING "r -r" WHICH WILL RECURSIVELY
REMOVER EVERYTHING FROM THE SYSTEM EXCEPT THE REMOVE COMMAND. OR YOU CAN ALSO
TRY "kill -1,1" THEN "sync" AND THIS WILL WIPE OUT THE SYSTEM DEVICES FROM
OPERATION. NOW WHEN YOU GET BORED OF HACKING AT THE VAX SYSTEM, JUST KEEP
HITTING CTRL-D AND EVENTUALLY YOU WILL BE LOGGED OUT. SINCE BELL HAS 7
LICENSED VERSIONS OF UNIX OUT, I HAVE DESCRIBED THE COMMANDS THAT ARE COMMON
TO ALL OF THEM. LASTLY, I RECOMMEND THAT YOU HACK ONTO THE ROOT OR BIN
DIRECTORY, SINCE THEY HAVE THE HIGHEST LEVELS OF PRIVELEGES, AND BESIDES
THERE IS NOT MUCH THAT YOU CAN DO WITHOUT THEM.
NOW HERE'S A NICE LITTLE THING YOU CAN DO TO MAKE A 3-WAY PHONE, IE. TALK TO
TWO OTHER PEOPLE AT THE SAME TIME, KIND-OF LIKE CONFERENCE CALLING I GUESS.
FIRSTLY, YOU WILL NEED 2 DIFFERENT TELEPHONE LINES IN YOUR HOUSE. NOW TAKE
OFF BOTH OF THE BOXES THAT COVER THE WIRES.
NEXT, TAKE THE GREEN AND RED WIRES FROM EACH BOX AND ATTACH A WIRE TO EACH OF
THESE. 1 WIRE TO GREEN AND 1 WIRE TO RED. DO THE SAME FOR THE OTHER BOX.
FINALLY, AFTER YOU HAVE 4 WIRES, 2 FROM EACH BOX, YOU HAVE TO GET A 2 WAY
SWITCH WITH 2 TERMINALS, AND THEN HOOK UP THE 2 GREEN WIRES TO ONE SIDE AND
THE 2 RED WIRES TO THE OTHER SIDE. NOW WHEN YOU SWITCH THE SWITCH, YOU SHOULD
HERE A DIAL TONE AND THEN YOU CAN DIAL OUT AND YOU WILL BE ABLE TO TALK TO 2
PEOPLE AT THE SAME TIME.
OK HERE'S SOMETHING THAT MOST OF YOU NEVER HEARD OF. I'LL DISCUSS SOME THINGS
THAT I KNOW ABOUT STEP LINES AND SOME INTERESTING THINGS THAT CAN BE DONE.
FIRST, FIND OUT IF YOU HAVE STEP LINES IN YOUR PREFIX. A GOOD WAY OF DOING
THIS IS TO GO TO THE PAY PHONES AROUND YOUR HOME, AND IF THEY ARE ROTARY, THEN
YOU ARE IN LUCK, SINCE YOU HAVE STEP LINES. I USED TO HAVE STEP LINES IN MY
AREA, BUT UNFORTUNATELY NOT ANYMORE. WELL, ANYWAYS FOR THOSE OF YOU WITH STEP
LINES, DIAL '0' FROM YOUR HOME, THIS WILL NOT WORK ON PAY PHONES. YOU WILL
THEN HEAR A FEW SOUNDS LIKE COIN DROPPINGS. NOW IF YOU HIT THE HANG UP BUTTON
WHEN THE SECOND LAST COIN DROP IS HEARD, THEN THE OPERATOR WILL GET ON AND BE
VERY CONFUSED. I'LL TELL YOU WHY SHE IS CONFUSED LATER ON, BUT NOW SAY THAT
YOU ARE TRYING TO COMPLETE A CALL WHEN SHE GOT ON. SHE WILL ASK YOU FOR THE
NUMBER THAT YOU ARE TRYING TO CALL. TELL HER THE NUMBER, LONG DISTANCE OF
COURSE, AND THEN SHE WILL ASK YOU FOR YOUR NUMBER. SO JUST PICK A NUMBER OUT
OF YOUR HEAD, IT MUST BE IN YOUR PREFIX, AND TELL IT TO HER. NOW SHE WILL
BELIEVE YOU AND CONNECT YOU TO YOUR DESIRED NUMBER, WITH THE CHARGES GOING TO
THE FAKE NUMBER THAT YOU GAVE. NOW IF YOU DIDN'T HIT THE HANG UP BUTTON AT
THE RIGHT TIME, JUST TELL THE OPERATOR THAT YOU ARE SORRY AND GIVE SOME
BULLSHIT EXCUSE AND TRY AGAIN.
WHAT YOU DID, WAS SCREW UP THE AUTOMATIC NUMBER FIND THAT WAS BUILT INTO THE
FIRST STEP LINES. THIS IS WHAT WOULD TELL THE OPERATOR YOUR NUMBER, SO THAT
SHE COULD BILL YOU IF SHE HAD TO COMPLETE A CALL FOR YOU. THE OPERATOR WILL
GET SOME GARBAGE ON HER SCREEN THAT IS SUPPOSED TO BE YOUR NUMBER, BUT SINCE
YOU INTERUPTED THAT PROCESS, IT LOOKS REALLY STRANGE.
SOMETHING THAT IS REALLY FUN TO DO IS TO COMPLAIN TO THE OPERATOR THAT THIS IS
THE FOURTH TIME TODAY THAT YOU HAVE NOT BEEN ABLE TO GET THROUGH AN SHE WILL
GIVE YOU SOME STORY LIKE, "WE'RE SORRY BUT WE'VE HAD A COMPUTER MALFUNCTION
AND IT'S BEING FIXED RIGHT NOW."
I DON'T KNOW IF THE PHONE COMPANY KNOWS ABOUT THIS, BUT DON'T WORRY, THE WORST
THAT COULD HAPPEN IS THAT YOU WOULD GET A CALL FROM THE OPERATOR, ASKING WHY
YOU HAVE HUNG UP ON THE OPERATOR SO MANY TIMES. JUST GIVE HERE SOME EXCUSE
LIKE YOU ARE TEACHING YOUR KID SISTER TO USE THE PHONE, OR SOMETHING LIKE
THAT.
END OF FILE #3...
[Time Left 00:39] 1. the_NeoPsychedelic_UnderGround_ Computer Philes:
Command ? MEMBER THAT YOU ARE NOT ALONE ON THE SYSTEM. TYPE
"who" TO SEE WHO THE OTHER USERS AR
Downloaded From P-80 International Information Systems 304-744-2253

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)()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()(
)( 950's: The Real Story )(
)( )(
)( Another original 'phile' by: Beowulf )(
)( )(
)( Thanks to Inez Jones and The Warehouse AE/BBS (201-273-1612) for )(
)( help in creating this Phile. )(
)()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()(
Ever heard (actually, seen) people on various hacking boards
around the country telling you how you are going to get caught for sure if
you use the in state-WATS (950) telephone numbers to make your phreaks off of?
This file is to tell you what the story is with 950's and how to SAFELY use
them.
The 950 prefix was created by the old Bell System for all the
SSC's (Specialized Common Carrier), or Extenders as they are called, to
place their services upon. This was done for the long distance company's
benefit so they could have the same dialup in all cities across the USA.
For some reason, the Long Distance companies rejected the 950 prefix in favor
of local lines and 1-800 numbers.
Disadvantages to 950's are that they are run on a special ESS of
their own that can trace you call before you can say 'shit!'. But tracing
Come on... Ain't Got All Day!! only occurs on special occasions. The companies on 950's will only trace when
the computer controlling the calls sees that there is an unusually high number
of calls to the extender on that particular day. The computer then will auto-
trace every 100th call or so. Which means that, if used in moderation, 950's
are fantastic!
Advantages: By having the same dialup in all cities, you can go
on vacation and just hack codez to use for while you are there on your
favorite 950 extender. Being a free call (in most cases, some phones not)
from a pay phone, this is very advantageous. Also, and anyone who has used
a 950 knows this, the connections on 950 extenders are VERY clear usually,
making for excellent error-free data transfer on AE lines, etc.
With the breakup of the Bell System in January of 1984, the 950
prefix was supposed to be dragged down with it and the companies were sup-
posed to have switched over to either local or 1-800 numbers, but as is
very typical of the phone company, they never got around to it.
Here is the list of the 950's that are currently in use in the
U.S. :
950-1000..........Southern Pacific Communications
950-1022..........MCI Exec-U-Net
950-1033..........U.S. Telephone
950-1044..........AllNet
950-1066..........Lexitel
950-1088..........SBS Skyline
Come on... Ain't Got All Day!! Personally, I favor the use of 950-1088, because it has many
users and the codez (which, by the way are 6 digits, but they are switching
over to 8 digits) are easy to hack out from a pay phone. You may want to try
the other services so you can have a few codez from each available for use.
Stay Phree!
)()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()(
)( This text file written by: Beowulf )(
)( Copyright July 1985 This file is for use on AE, Catsend, and )(
)( AE/BBS's only. )(
)( Watch for more philes by Beowulf coming soon at an AE near you. )(
)()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()()(
Jimi Hendrix lives on!
[2] Tfiles: (1-29,?,Q

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12
--------------------------------------------------------------------
BELLCORE Information by The Mad Phone-man
--------------------------------------------------------------------
So, You've broken into the big phone box on the wall, and are looking at
a bunch of tags with numbers and letters on them. Which one is the modem
line? Which one is the 1-800 WATTS line? Which one is the Alarm Line?
Bell has a specific set of codes that enable you to identify what you're
looking at. These are the same codes the installer gets from the wire
center to enable him to setup the line, test it, and make sure it matches
the customers order. Here are some extracts from the Bellcore book.
First lets take a Hypothetical Line number I'm familiar with:
64FDDV 123456
-------------------------------------------------------------
The serial number format:
Prefix + service code + modifier + serial number +
digits: 1,2 3,4 5,6 7,8,9,10,11,12 continued
-------------------------------------------------------------------------
Suffix + CO assigning circut number + segmet
Come on... Ain't Got All Day!! digits: 13,14,15 16,17,18,19 20,21,22
-------------------------------------------------------------------------
The Important shit is in the 3d thru 6th digit.
SERVICE CODES Intra or Inter LATA Block 1-26
-----------------
AA- Packet Analog Access line
AB- Packet switch trunk
AD- Attendant
AF- Commercial audio fulltime
AI- Automatic Identified outward dialing
AL- Alternate services
AM- Packet, off-network access line
AN- Announcement service
AO- International/overseas audio (full time)
AP- Commercial audio (part time)
AT- International/overseas audio (part time)
AU- Autoscript
BA- Protective alarm (CD)
BL- Bell & Lights
BS- Siren control
CA- SSN Access
CB- OCC Audio facilitys
Come on... Ain't Got All Day!! CC- OCC Digital facility-medium speed
CE- SSN Station Line
CF- OCC Special facility
CG- OCC Telegraph facility
CH- OCC Digital facility High-speed
CI- Concentrator Identifier trunk
CJ- OCC Control facility
CK- OCC Overseas connecting facility wide-band
CL- Centrex CO line
CM- OCC Video facility
CN- SSN Network trunk
CO- OCC Overseas connecting facility
CP- Concentrator identifier signaling link
CR- OCC Backup facility
CS- Channel service
CT- SSN Tie trunk
CV- OCC Voice grade facility
CW- OCC Wire pair facility
CZ- OCC Access facility
DA- Digital data off-net extention
DB- HSSDS 1.5 mb/s access line
DF- HSSDS 1.5 mb/s hub to hub
DG- HSSDS 1.5 mb/s hub to earth station
DH- Digital service
Come on... Ain't Got All Day!! DI- Direct-in dial
DJ- Digit trunk
DK- Data Link
DL- Dictation line
DO- Direct-out dial
DP- Digital data-2 4 kb/s
DQ- Digital data-4 8 kb/s
DR- Digital data-9.6 kb/s
DW- Digital data-56 kb/s
DY- Digital service (under 1 mb/s)
EA- Switched acess
EB- ENFIA II end office trunk
EC- ENFIA II tandem trunk
EE- Combined access
EF- Entrance facility-voice grade
EG- Type #2 Telegraph
EL- Emergency reporting line
EM- Emergency reporting center trunk
EN- Exchange network acess facility
EP- Entrance facility-program grade
EQ- Equipment only-(network only) assignment
ES- Extension service-voice grade
ET- Entrance facility-telegraph grade
EU- Extension service-telegrasph grade
Come on... Ain't Got All Day!! EV- Enhanced Emergency reporting trunk
EW- Off network MTS/WATS equivalent service
FD- Private line-data
FG- Group-supergroup spectrum
FR- Fire dispatch
FT- Foreign exchange trunk
FW- Wideband channel
FV- Voice grade facility
FX- Foreign exchange
HP- Non-DDS Digital data 2.4 kb/s
HQ- Non-DDS Digital data 4.8 kb/s
HR- Non-DDs Digital data 9.6 kb/s
HW- Non-DDS Digital data 56 kb/s
IT- Intertandem tie trunk
LA- Local area data channel
LL- Long distance terminal line
LS- Local service
LT- Long distance terminal trunk
MA- Cellular access trunk 2-way
MT- Wired music
NA- CSACC Link (EPSCS)
NC- CNCC link (EPSCS)
ND- Network data line
OI- Off premises intercommunication station line
Come on... Ain't Got All Day!! ON- Off network access line
OP- Off premises extension
OS- Off premises PBX station line
PA- Protective alarm (AC)
PC- Switched digital-access line
PG- paging
PL- Private line-voice
PM- Protective monitoring
PR- Protective relaying-voice grade
PS- MSC constructed spare facility
PV- Protective relaying-telegraph grade
PW- Protective relaying-signal grade
PX- PBX station line
PZ- MSC constructed circut
QU- Packet asyncronous access line
QS- Packet synchronous access line
RA- Remote attendant
RT- Radio landline
SA- sattelite trunk
SG- control/remote metering signal grade
SL- secretarial line
SM- sampling
SN- Special access termination
SQ- equipment only-customer premises
Come on... Ain't Got All Day!! SS- dataphone select-a-station
TA- Tandem tie-trunk
TC- Control/remote metering-telegraph grade
TF- Telephoto/facsimile
TK- Local PBX trunk
TL- Non-tandem tie trunk
TR- turret or automatic call distributor (ACD) trunk
TT- Teletypewriter channel
TU- Turret or automatic call distributor (ACD) line
TX- Dedicated facility
VF- Commercial television (full time)
VH- Commercial television (part time)
VM- Control/remote metering-voice grade
VO- International overseas television
VR- Non-commercial Television (7003,7004)
WC- Special 800 surface trunk
WD- Special WATS trunk (OUT)
WI- 800 surface trunk
WO- WATS line (OUT)
WS- WATS trunk (OUT)
WX- 800 service line
WY- WATS trunk (2-way)
WZ- WATS line (2-way)
ZA- Alarm circuts
Come on... Ain't Got All Day!! ZC- Call and talk circuts
ZE- Emergency patching circuts
ZF- Order circuts, facility
ZM- Measurement and recording circuts
ZP- Test circut, Plant service center
ZQ- Quality and management circuts
ZS- Switching, control and transfer circuts
ZT- Test circuts, central office
ZV- Order circuts, service
SERVICE CODES FOR LATA ACCESS
---------------------------------------------------
HC- High capacity 1.544 mb/ps
HD- High capacity 3.152 mb/ps
HE- High capacity 6.312 mb/ps
HF- High capacity 6.312
HG- High capacity 274.176 mb/s
HS- High capacity subrate
LB- Voice-non switched line
LC- Voice-switched line
LD- Voice Switched trunk
LE- Voice and tone-radio landline
LF- Data low-speed
LG- Basic data
Come on... Ain't Got All Day!! LH- Voice and data-PSN access trunk
LJ- Voice and data SSN access
LK- Voice and data-SSN-intermachine trunk
LN- Data extension, voice grade data facility
LP- Telephoto/facsimile
LQ- Voice grade customized
LR- Protection relay-voice grade
LZ- dedicated facility
MQ- Metalic customized
NQ- Telegraph customized
NT- Protection alarm-metalic
NU- Protection alarm
NV- Protective relaying/telegraph grade
NW- Telegraph grade facility-75 baud
NY- Telegraph grade facility- 150 baud
PE- Program audio, 200-3500 hz
PF- Program audio, 100-5000 hz
PJ- Program audio, 50-8000 hz
PK- Program audio, 50-15000 hz
PQ- Program grade customized
SB- Switched access-standard
SD- Switched access-improved
SE- Special access WATS-access-std
SF- Special access- WATS access line improved
Come on... Ain't Got All Day!! SJ- Limited switched access line
TQ- Television grade customized
TV- TV Channel one way 15khz audio
TW- TV Channel one way 5khz audio
WB- Wideband digital, 19.2 kb/s
WE- Wideband digital, 50 kb/s
WF- Wideband digital, 230.4 kb/s
WH- Wideband digital, 56 kb/s
WJ- Wideband analog, 60-108 khz
WL- Wideband analog 312-552 khz
WN- Wideband analog 10hz-20 khz
WP- Wideband analog, 29-44 khz
WR- Wideband analog 564-3064 khz
XA- Dedicated digital, 2.4 kb/s
XB- Dedicated digital, 4.8 kb/s
XG- Dedicated digital, 9.6 kb/s
XH- Dedecated digital 56. kb/s
Now the last two positions of real importance, 5 & 6 translate thusly:
Modifier Character Position 5
------------------------------
Come on... Ain't Got All Day!!
INTRASTARE INTERSTATE
-------------------------------------
A B Alternate data & non data
-------------------------------------
C Customer controlled Service
-------------------------------------
D E Data
-------------------------------------
N L Non-data operation
-------------------------------------
P Only offered under intra Restructured
private line (RPL) tariff
-------------------------------------
S T Simultanious data & non-data
-------------------------------------
F Interexchange Carriers is less than 50%
-------------------------------------
G Interstate carrier is more than 50% usage
===============================================================================
MODIFIER CHARACTER POSITION 6
--------------------------------------------------------------
Come on... Ain't Got All Day!! TYPE OF SERVICE Intra LATA
--------------------------------------
ALL EXCEPT US GOVT US GOVERNMT
--------------------------------------
T M Circut is BOC customer to BOC customer
all facilitys are TELCO provided
--------------------------------------
C P Circut is BOC/BOC and part of facilitys
or equipment is telco provided
--------------------------------------
A J Circut is BOC/BOC all electricaly
connected equip is customer provided
--------------------------------------
L F Circut terminates at Interexchange
carrier customers location
--------------------------------------
Z Offical company service
--------------------------------------
Interlata
S S Circut terminates at Interexchange
carriers point of term (POT)
--------------------------------------
V V Circut terminates at an interface of a
Radio common carrier (RCC)
Come on... Ain't Got All Day!! --------------------------------------
Z Official company service
--------------------------------------
Corridor
Y X Corridor circut
--------------------------------------
International
K H Circut has at least 2 terminations in
different countries
--------------------------------------
interexchange carrier
Y X Transport circut between Interexchange
carrier terminals.
----------------------------------------
So 64FDDV would be a private line data circut terminating at a radio common
carrier. Other examples can be decoded likewise.
Come on... Ain't Got All Day!! Enjoy this information as much as I've had finding it.
-= The Mad Phone-man =-
[12] Tfiles: (1-29,?,Q) :

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a
[Sub-Board - Viruses - Message: 48 of 55]
[When ]: 6/21/91 at 3:55 pm
[Subject]: here..
[To ]: Surak [Received]
[From ]: Code Of Honor [Level 50] Normal dude
+--------------------------+
-- NHA --
NetWork Hackers Alliance
+--------------------------+
Presents
Issue 1 : "Telepone & NetWork Related Definitions"
Compiled by Mci Sprinter
Edited by Inphiniti
+--------+--------------------------------------------------------------------+
ACB Automatic Call-Back
ACD Automotic Call Distributor
ADAS Advanced Directory Assistance System
ADM Add-Drop MultiPlex
ADTS Automated Digital Terminal System
AG/EEE Above Ground Electronic Equipment Enclosures
AIOD Automatic Identification of Outward Calling
AIS Alarm Indication Signals
AMA Automatic Message Accounting
AMAT Automatic Message Accounting Transmitter
AMATPS Automatic Message Accounting Transmitter Teleprocessing System
AMR Automatic Meter Reading
AMWI Active Message Waiting Indicator
ANI Automatic Number Identification
APS Automatic Protection Switching System
ASR Access Service Request
BDCS Broadband Digital Cross-Connect System
BG/EEE Below Ground Electronic Equipment Enclosures
BOC Bell Operating Company
BVAPP Billing Verification and Authorization for Payment Process
CABS Carrier Access Billing System
CAFD Controllers Automatic Message Accounting Format Description
CCC Clear Channel Capability
CCM Customer Control Management
CCS Common Channel Signaling
CDS Circuit Design System
CEV Control Environmental Vault
CIC Carrier Identification codes
CMC Cellular Mobile Carrier
CO Central Office
COM Computer Output MicroFilm
CPA Centralized/Bulk Power Architecture
CPE Customer Premises Equipment
CRIS Customer Record Information System
CSP Coin Sent Paid
CSR Customer Service Records
CSU Channel Service Unit
CWD Call Waiting Deluxe
DACC Directort Assistance Call Completion
DACS Digital Access Cross-Connect System
DCC Data Collection Computer
DCE Data Circuit Terminal Equipment
DCS Digital Cross-Connect System
DDOV Digital Data Over Voice
DDS Digital Data System
DF Distributing Frame
DLC Digital Loop Carrier
DN Directory Numbers
DOV Data Over Voice
DPA Distributed Power Architecture
DS0 Digital Signal ZER0
DSL Digital Suscriber Line
DSX Digital Signal Cross-Connect
DTMF Dual-Tone MultiFrequency
EAAT Equal Access Alternative Technologies
EADAS Engineering and Administrative Acquisition System
EC Exchange Carriers
EEC Electronic Equipment Cabinet
EEE Electronic Equipment Enclosures
EKTS Electonic Key Telephone Service
EIU Extended Interface Unit
ELDS Exchange Line Data Service
EMC ElectroMagnetic Capability
ERF Emergency Restoration Facility
ESB Emergency Service Burea (911)
ESF Extended SuperFrame Format
ESP Enhanced Service Providers
ESS Electronic Switching System
EU End User
EUPOT End User-Point of Termination
FDI Feeder/Distribution Interfaces
FRPS Field Reliability Performance Studies
FOA First Office Application
GTS Gamma Transfer Service
HCDS High Capacity Digital Service
IC InterExchange Carriers
ICN Interconnecting Network
ICPOT InterExchange Carrier-Point of Termination
ICUG International Closed User Groups
IDC Information Distribution Companies
IDCI Interim Defined Central Office Interface
IDLC Integrated Digital Loop Carrier
IN/1 Intelligent Network/1
INAP Intelligent Network Access Point
IPLS InterLATA Private Line services
ISDN Integrated Services Digital Network
ISSN Integrated Special Services Network
[Newscanning - Viruses] - [48/55 ?/Help]:

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[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
[] []
[] HOW TO FIND LOCAL 950'S []
[] BROUGHT TO YOU BY THE PROWLER & ICECUBE []
[] CREATED: 08/22/89; A DARK DIMENSION PRODUCTION []
[] []
[] TYPED BY: ICECUBE []
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
THIS IS TO INFORM THE AMATUER PHREAKER HOW TO FIND LOCAL DIALUPS OF YOUR AREA.
FIRST TAKE OUT YOUR PACIFIC BELL YELLOW PAGES AND LOOK UNDER TELEPHONE
COMMUNICATIONS. FIND SOME SMALL DINKY LONG DISTANCE COMPANIES THAT YOU HAVEN'T
HEARD OF AND RING IT UP. HERE'S AN EXAMPLE..
>RING<..<RING>..>CLICK<
OP: BIZ-TEL
YOU: UH.. YES.. MY NAME IS MARC WOOD.. WHAT IS THE NUMBER I CALL TO USE MY
TRAVEL CARD. (YOU MAY WANT TO SAY YOU MISPLACED THE NUMBER TO CALL)
OP: HOLD PLEASE.. <RINGING CUSTOMER SERVICE>
<NOW A NEW OPERATOR>
OP: HELLO?
YOU: UH.. YES.. THIS IS MARY WOOD FROM CTI CYROGENTICS.. WHAT IS THE NUMBER I
USE TO USE MY TRAVEL CARD?
OP: OH.. LET ME SEE HERE.. YES.. IT IS 950-1820..
YOU: UH.. AHMM.. AHMM.. 1820?
OP: YES SIR.
YOU: OK.. THANK YOU VERY MUCH!
OP: NO PROBLEM.
<CLICK>
IT MAY NOT BE AS EASY AT THAT UNLESS YOU CAN SOUND LIKE AN INNOCENT CUSTOMER
OF SOME SHIT MADE UP COMPANY THAT'S HAVING PROBLEMS. AND IT MAY NOT BE AS
SIMPLE AS THAT WHERE IT MATTERS IF THE OPERATOR IS SOME NEW EMPLOYEE THAT'S
JUST TRYING TO MAKE A FEW BUCKS AND IF THAT IS RIGHT.. THEY WILL PROBABLY GIVE
YOU IT NOT KNOWING THE COMPANY WILL SOON BE INVADED BY HACKERS AND SOON GO OUT
OF BUSINESS AND LOSE HIS/HERS JOB. BUT THAT'S ANOTHER STORY. AFTER YOU GET
THE GUTS TO HACK YOUR NEW 950 AND GET AN ACCOUNT.. YOU MAY WANT TO CALL BACK
AND TRY TO GET THERE 800 DIALUP AND POST AROUND YOUR NEWFOUND CODEZ OR BE
GREEDY AND KEEP IT TO YOURSELF SO IT WILL LAST YOU A MONTH OR SO. BUT OF COURSE
THERE IS ANOTHER METHOD WHICH COULD TAKE SOME TIME? FIND A 950 BY HAND.. GOOD
LUCK!

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_______________________________
| |
| Hacker's Toolbox |
| |
| by Cyborg |
| |
|_______________________________|
Hacking
-------
Hacking: Hak`ing (V) 1. The process of attempting to obtain an illegal password on a foriegn computer system. 2. The process of attempting to obtain illegal access codes to long distance services.
In this case, we are using definition number two: The process of attempting to obtain illegal access codes to long distance services through the computer.
General hacking tips
--------------------
1. Using the same code for many calls and over two weeks long is hazardous to your health.
2. BE CAREFUL! It pays to be cautious!
3. This is an expert's tool, not a beginner's. In the wrong hands, this (or any other hacker) can get you into big trouble. Do not attempt to use this if you don't understand it.
4. To determine the service format, you'll have to dial the number up several times yourself, and experiment with it. Time the delays, write down number of digits you dialed, responses, whatever. It's all important. Always cut the speaker on when first attempting anything.
5. A bit of scanning can do a world of good, especially when looking for multi-ports. Scan near the original port number you have, by hand or otherwise.
6. Sometimes a LOCAL carrier number will get through a lot faster than a long distance carrier number. Try both and write down these: Time the amount of time it takes for the call to go thru from the MOMENT you dial the last digit until
it gives a carrier. Add 1 or 2 to the delay, and use it (Either the local or
long distance carrier, whichever answered quickest) as the "Wait for carrier delay" plus the number.
7. Generally, to figure out the number of digits, you can dial in 10 digits, then keep dialing a digit and counting until it stops you. The number you dialed after the 10 is the digits. This doesn't always work.
8. You can always use 950 and 800 codes at payphones.
9. There are certain numbers that supposedly can tell you if you are being traced. I don't know how much truth there is in that, but to do it, dial a code, and dial up these numbers: 617-890-9900,415-284-1111,305-324-3333, or 213-935-1111
Code lengths
------------
Here is a general rule of thumb for estimating code length:
Service Length
------- ------
Mci 5
Sprint 8
Metro 6
Skyline 6
Brand X 6?
1-800 numbers
-------------
Here are toll-free 1-800 numbers (also known as extenders) you can attempt to hack. Beware! 1-800 numbers are closely supervised by Bell, and too many calls to a 1-800 number can place you on an alert sheet.. Just be prudent, and all will be cool.
1-800 number
------------
221-1950
242-1424
221-8190
682-4000
843-0698
323-4313
325-7222
368-4222
323-3027
368-5963
238-1740
523-3511
448-8989
621-1703
637-4663
543-7168
547-1784
521-8400
243-7650
682-4000
527-3511
882-2255
221-1950
521-8400
221-8190
843-0698
950 numbers
-----------
Here are a couple nationwide 950 numbers. 950's are a very special animal that were planned to be outmoded. 950's are in general reasonably safe as far as I know, and give exceptionally good connections. Also, not all 950's can be reached from all areas.
Name Number
---- ------
AllNet 950-0444
950-1044
AT&T 950-0288
Sprint 950-0777
ITT 950-0488
MCI 950-0222
950-1022
RCI 950-0211
Skyline 950-0888
950-1088
US-TEL 950-0333
1033
Metro 950-0220
Lexitel 950-1066
Local Access Numbers
--------------------
To get the local Sprint/MCI/ect. access number for your area code, just call up these customer numbers and B.S. them. Tell 'em you're a business man on a trip to ____,__ and you need the access number there to use your code. Above all, sound professional.
Service Customer Number
------- ---------------
Allnet 1-800-922-8888
AT&T 1-800-222-0300
Sprint 1-800-521-4949
ITT 1-800-526-3000
MCI 1-800-624-2222
Skyline 1-800-235-2001
US-Tel 1-800-527-4105
Metro 1-800-235-5303
Carrier numbers
---------------
Here are a bunch of Compuserve ports that work fine as carrier numbers.
I'd check these before using them. They're pretty recent, but some of them have their numbers changed.
205-879-2280
501-666-8464
602-256-2951
604-687-6043
714-520-9724
209-252-1892
213-591-8392
415-961-7242
818-982-1813
619-487-6648
408-249-5361
805-499-0371
303-629-5563
203-236-5931
703-352-7500
302-652-8732
305-771-8074
904-246-9961
813-875-0633
404-237-8113
515-270-1581
208-384-5660
312-443-1250
219-447-0573
317-638-2517
316-689-8765
606-259-3446
502-581-9526
504-948-9542
318-424-4460
413-256-8194
617-267-2569
301-254-7113
207-236-8505
313-964-4745
517-321-2388
612-375-9163
314-241-3101
601-982-0463
919-878-8870
402-895-5288
603-883-0884
201-484-2275
505-345-3631
702-878-0056
212-758-4114
914-949-4510
716-458-3460
609-665-6244
516-681-7240
607-772-1225
216-867-1237
513-721-2691
614-457-2105
405-946-4799
918-749-8801
416-366-1869
503-232-1072
215-776-6960
814-453-3624
717-657-9633
412-391-8818
401-781-8500
803-762-1740
605-341-4580
615-366-1947
901-452-8530
512-444-7234
214-761-9040
915-565-4661
817-870-2461
713-225-2550
806-763-5081
801-521-2890
703-841-9834
804-461-6128
206-634-1713
414-258-5616
304-736-2231

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File: 10.dollar.red.box
Author: Toxic Avenger (toxic@phantom.com)
I bought the guts to a hallmark card at 3 pm yesterday, before 5 I had a
working box... Heres the instructions for the compleat idiot (or those
just having trouble)
Materials:
---------
1 Hallmark digital recording card (~$8, card store)
1 1/8 inch mono phono plug (~$1 or in a junk bin)
1 SPST switch, or momentary contact NORMALLY OPEN (~$1 or junk bin)
The QUARTER.VOC File (and access to a sound card to play it, and software
that lets you loop it) *THIS FILE IS UUENCODED AT THE END OF THIS TEXT*
1 case of some sort (I used a case from a DAT, but anything you can put
the stuff in will work. Perhaps the case from a Data Tape or a 8mm Video
tape, or just a casette)
1 Tube of silicone sealant (epoxy will probably do, I just happened to
have silicone on hand)
What to do:
----------
1. Remove all components from the plastic thing inside the card, this
includes sliding the battry pack out of it's drawer.
2. Cut the following wires:
Both wires going to microphone (both are green, mark which one goes to
the center of the mike)
Both wires to the battery pack (red and white)
Both wires to the switch mechanisim (green and black)
2a. (OPTIONAL) It is a wise idea (if you are fairly experienced at
soldering/desoldering on small PC boards) to desolder all the wires and
replace them with ones of a thicker gauge. THe ones that hallmark
supplies are just too damn thin and have a real tendancy to break at
connections. REMEMBER, the wires in this card are supposed to be
protected in the little plastic grooves that you removed them from.
3. Discard the switch mechanisim.
4. Wrap the battery pack in electrical tape (I used red tape just to be
cheesy, since the box is clear)
5. Solder the SPST switch to the black and green wires that used to go to
theo original switch (polarity is NOT important)
6. Solder the phono plug to the 2 green wires. Polarity shouldn't really
be important, but to be on the safe side, the wire that ran to the center
of the mike (I told you to mark it) should go to the TIP of the plug.
7. Connect the battery. (This battery pack puts out 6.25VDC, I suppose
you could replace it with another battery, but why bother?) POLARITY IS
EXTREMELY IMPORTANT!. The red wire goes to the Positive terminal, and
the white goes to the negative. On my box, if the pack is laying flat,
with the exposed part of the batteries pointing up, the positive terminal
is the one on the left (if you are facing the terminals) I'd use a
multimeter just to be sure.
8. Glue the pc board to the top of the battery (this saves space and
hassle later, but is not necessary for operation)
9. Program the thing...
I used the QUARTER.VOC file (sorry, i don't have a copy of it in any other
format) and I looped it 10 times, with a random delay of between .5
and 1 seconds between each quarter (who puts them in at regular intervals
anyway?)
Plug the phono plug into your soundcard, turn the volume Waaaaaaay
down (trial and error will give you the proper volume) and play the
voc file (after setting the switch on the pc board to the record
position, and flipping the SPST at the beginning of the VOC file)
10. Test it...
Best way to test is to call a long distance Directory Assistance (Im
partial to 808-555-1212 which is Hawaii)
If it doesn't work, go back to step 9. The ideal volume is one that can
be heard clearly, but does not cause the speaker to break up.
11. Once you have the thing programmed, there is no need to keep the
phono plug attatched. If you want to save room, cut it off.
12. Put the thing in the case. Drill several holes in the case where the
speaker will mount. I mounted the speaker with silicone very carefully
applied to the edges of the speaker. Same was true of the battery pack.
The switch obviously mounts in a hole on the side of the case.
Thats it...
Comments/Questions:
Why the SPST Switch?
First off, I thought the switch that came with the thing looked really
cheaply made, and would probably break. Secondly, bu putting in a switch
instead of a momentary switch, it allows me to record $2.50 on the box,
and play the whole thing back just by flipping the switch, rather than
having to hold it down.
There you have it. the Under $10 red-box.
-Tox
--- Begin Included File ---
begin 600 quarter.voc
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end
yyyyyu
--

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############################################################################
############################## LEGIONS OF THE UNDERGROUND ##################
*********************************__ *********************_____ **** ____************
********************************/ /*********========***|___ /****/ ___/***********
*******************************/ /*********/ ___ /******/ /****/ /***************
******************************/ /*********/ / / /******/ /****/ /****************
*****************************/ /*********/ /__/ /******/ /****/ /*****************
****************************/ <______** / /******/ <____> /******************
***************************<__________| /_______/ *****(_______/********************
(http://www.hackersclub.com/lou)
__________________________________________
Making A Phone Headset
__________________________________________
By: NegativeRage
__________________________________________
email: nrage@hackersclub.com
__________________________________________
8/5/97
__________________________________________
INTRO:
Ever seen those AT&T commercials where the operator is wearing a funky headset
(handsfree)? Ever want one of those? Yes, well here's your chance!!
It is very simple to make, and does not take a lot of materials!
WHAT YOU NEED:
You're gonna need a couple essential things, and there are a few optional
items! Here is a list:
-phone receiver
-phone cord
-screw driver
-An IQ level of a screw driver
-extra wire (optional)
-soldering gun/solder (optional)
-wire hanger
-old ear phones
-duck tape
-electical tape
WHAT DO I DO:
First of all, gather all of your equipment... If you can't find an old phone
receiver (the part you listen to/talk in) you can buy cheap phones at walmart
or something like that! Take the receiver and unscrew the two screws holding
it together, then take the two pieces apart. You'll see something like this:
*****************************************************************************
_________ _________
/ \ / \
/ ...... \__________________________/ ...... \
| ...... ...... |_____
| ...... (+) (+) ...... |_____phone cord
| ...... ____|_______________|_____ ...... |
\ / | | \ /
\_________/ \ The Screws / \__________/
\_____________/
*****************************************************************************
_________ WITH COVER OFF (back of phone)________
/ ____ \ / _______ \
/ / \ \__________________________/ | . | \
| / \_______________________________| . |_ |______
| | speaker|______________________________|(mic). |_ |______
| \ / __________________________ | . | |
\ \____/ / \ |_______| /
\_________/ \__________/
Ok, so... all you have to do to make a basic headset is to remove the
innards of the receiver, and mount them. When you do this, be careful not to
break the solder! But if you do it can be easily repared. Now, take the
peice you just removed, and mount it on something, the best
(easiest/cheapest) thing to use is an old headphone, you can just remove the
earphone speaker, and mount the phone speaker in it's place, of course, this
can be tricky, a little ducktape, or a glue gun can come in handy!
If you really want yours to look nice (and to protect the wireing) You could
use the speaker from the heaphone, take it off the headphones, and remove it's
cover. Now cut the wire that attaches to it, you will notice that it is
soldered on in two spots, just like your original speaker... you just have
to solder it on two the wires that come from the mic! Of course, these wires
are bear, so you may wish to substitute them with your own wire, find some
(6 inches will do) that is similar, but has some sort of casing, and solder
it the the speaker, and the mic!
Now, ducktape this (or glue if you want) to the earphone headset! If you used
the headphone speaker, then it should fit right back in place! Your probably
looking at it now and saying, "Yeah it's nice and all, but the mic's all
flimsy!" This is where the wire hanger comes into place! Simply cut a piece
to fit from the ear to the mouthpeice, and shape it the way you want it! Now
attach the piece of hanger to the headset and wire (for support) it works well
if you use electricall tape to do this, because it looks nicer than duck tape,
and for this, it holds just as well!
CONCLUSION:
Well, you now have yourself a handsfree headset, they sell these for about
12-15$ a month, you just made one with a spare phone (or a 5$ phone)!
Don't you feel proud? I also recomend getting a really long phone cord, so
you can walk around with your headset. You could always try and personalise
and/or make your headset better! Here's a real challenge, make one that is
cordless! hehe... Have fun, and if you think of any real great ideas for your
headset, send them my way, i'd like to hear them!
email: nrage@hackersclub.com

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Inter-Office Heirarchy
Office Heirarchy
Typed by Bungalow Bill
Taken from The Phone Book by J. Edward Hyde
One night a few years back, a Phone Company vice-president attempted to
place a long distance person-to-person call from his home and found out
just how frustrating dealing with his company can be.
"This is the operator. Anything I can help you with?" Her voice was
raspy. Apparently she was having a bad night.
The vice-president and general manager gave her all the necesary
information she needed to complete his call.
"Could you give all that to me again, a little bit slower this time?"
So he did, but the exasperation was plainly evident in his voice.
"Did you know that you can dial this call yourself?"
He replied that he did, but that he wanted her to do it for him.
"Anything you say. But you'd save a lot of money if you dialed it
yourself."
He repeated that he wanted her to dial it for him.
"Some people never learn."
She probably didn't mean for him to hear her last remark, but he did and
demanded to know her name. He threatened to have her head on a tray.
Finally he even told her who she was speaking to. And once again, he
demanded that she give him her name.
"Wouldn't you like to know." With that, the line went dead.
It's comforting to know that other people, even phone company
executives, catch hell every now and then, just like we do. And this
illustration illuminates one of the evils of the telephone that obscene
callers have known about for years. The total anonymity of it all. If an
operator or a service rep or a plant man feels like it, he or she can
roast you verbally and there's very little you can do about it. True
enough, such blatant discourtesy is rare, but it does happen, and there
are ways you can retaliate and get satisfaction.
If an operator is not everything you think she should be, immediatly ask
to speak to her S.A. The service assistant is a non management person who
mediates disputes between operators in her group, helps with dialing
problems, and distributes the "mark sense" tickets, the computer cards
operators use to keep a record of each long distance call they handle.
The S.A. has no real authority, but she takes a lot of the load off the
person who does, the group chief operator. To an operator, the group
chief is a mother figure, ally, and symbol of the all-powerful company
all rolled into one. The group chief has the power of life and death in
her kingdom, and a demand for an audience with her from an unhappy
customer brings an unruly operator's heart to her throat. You may not get
the privilage of actually talking to a group chief, that's what the S.A.
is for, but the mere knowledge that you know that there is such an animal
can straighten out the most obdurate operator.
Service reps generally don't give the customers a hard time for two very
good reasons. 1. They have to give you their name before the conversation
begins, and 2. the call itself is often bugged. Three hundred and
sixty-four days a year, you will seldom hear a disrespectful word from
your service rep. But on December 24, the service observers usually go
home early. It's generally the slowest day of the year, and no holds are
barred. If you give the service rep a hard time, she's got a whole year's
worth of frustration to take out on you. If you happen to get a harpy,
demand to speak to her B.O.S. The Buisness Office Supervisor will
generally stand behind her "girls," but in unusual cases she can and will
have the offending service rep tarred and feathered.
The men you most often see are the linemen, the gallant knights of the
Phone Kingdom. And there's a very good reason for their nobility: they're
right up there where you can hit them if they give you trouble. Usually
the only time a lineman will give you trouble is after your dog has
mangled his leg. If you should have a problem with him, the installation
foreman is the person to talk to. The installation foreman is what the
group chief and the B.O.S. are to their respective sets. If you have
reason to suspect that this person may not be from the Phone Company, ask
to see his I.D. card. It has his picture on it, his signature, and the
company logo.
In a summary, it's not what you threaten to do, it's whom you threaten
to talk to that gives you an edge. The Phone Company has a jargon all
it's own, and the use of it by a mere mortal suggests that you know the
ropes.
By the same token, there are times when the phone people really put it
together and do an ouytstanding job. At times like that, it never hurts
to put in a good word for the excellent service rendered. The word will
get around, and you'll be surprised how well you'll be taken care of in
the future.

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#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#
#$ The Loop Raper's Killit $#
#$ Handbook $#
#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#
Written by: Hannibal Lecter
(the real one)
The "elite" disclaimer for the lamer:
This file is written for information purposes only (of course)
and I the author am not responsible for any damage or trouble which
shall be inflicted due to information contained in this file.
Ok, nuff o that shit.
Phreaking has been the most popular skill amoung beginning hackers
since hacking first became the dark side of computer knowledge. It is
a proven fact (says me) that nearly all hackers are acceptable phreakers,
yet not all phreakers are acceptable hackers. I have met many phreaks,
who knew everything I could ever want to know about phreaking, but then
knew absolutely not enough about a Unix (by far the easiest system to hack
other than a DEC server) to save his life. Needless to say, this "expert"
was busted quickly as I expected. One major problem with "phreaks" is that
they have been phreaking so long, that they begin to draw attention to
themselves by 1) Bragging, 2) Using things from their house constantly,
3) Connecting to and brute force hacking a dangerous system directly, due
to lack of hacking knowlege.
Well, If you aren't already wondering, the point of this file is
to give the real hacker some technical knowlege of HARDWIRE phreaking,
as most hackers already know the uses of a PBX, EXTENDER, DIVERTER,
etc. (And so does any code kid)
Hardwire phreaking is very illegal, and if you are caught, it depends
the cop and the excuse, but you may slide right off without ever seeing
a judge, or you may end up in a lot of shit, depending on how you are
percieved by the cop. You may want to dress as NORMAL as possible, to
avoid looking obvious if caught. Dark clothes, but yet normal "clean"
looking clothes are the best by far.
Only bring tools that you can ditch easily, that way you don't look like
you are planning on breaking into some guy's house, or rewire the
entire phone box. Either one is something you don't want someone to suspect
you of. You will not get off easily of either of the two.
Ok, enough of the general shit, here is what you want to know!
This is a brief guide of some of the techniques I have developed myself,
have found them to work quite well, so keep in mind that everything I have
done I will say that I have done it, and everything I haven't done, I will
say so. I am not a liar, and I want you to be safe, so i don't want you
trying some bullshyt and getting yourself caught.
THE LOOP TAP:
"""""""""""""
This is a very easy way to bug someone, but be carefull, as the phone
company may find it if you leave it too long, because the loops are used
frequently by telco employees, not to mention some pissed off guy who has
had is phone fuked up all night.
Ingredients:
""""""""""""
1 1.5k resistor
1 1k resistor
4 alligator clips
1 1ft piece of insulated wire
1 beige box (yeah a phone w/aligator clips duh)
O O Tapped line \
| |
/ | Lines bridged with 1.5k
1.5k\ | resistor
/ |
| 1k /
O/\/\/O Looped line tied w/1k resistor
Ok, what you are going to do here is basically cut the wire in half,
and solder and aligator clip to one end of each of the wires. Now solder
the other two ends (that you havent done anything with) to the ends of the
resistor. This is one of the main ingredients for all types of field
phreaking. (remember that) Now solder the other two alligator clips to
each end of the 1k resistor.
Now I am assuming that you have already been inside a phone box,
(if not you can find them alleys mounted to a telephone pole, or sometimes
behind a bush, standing upright from the ground about 3ft tall) and know
something about them. When you open the box, and see the rows of terminals,
you want to take your phone, and find the line you wish to tap. If you
aren't somewhere in the person's alley, you aren't at the right box, so
quit reading this and go jump off a cliff. Anyways, open the box (a flathead
screwdriver jammed inbetween the guard ring and the flat side of the nut
will open it quickly and quietly) and start running down the rows calling ANI
numbers looking for your girlfriends er I mean victim's line. When you
find the right line, remember it!! I usually just replace all the terminal
covers as I go except the right one. Now pick another line, (that you
already went down looking for the last number) and call a loop on this line
(not the line you want to tap) and connect the 1k resistor accross the
terminals. What this does is hold the line open, so that you can meet
up with it on the other end of the loop. Now connect the 1.5k resistor
from the ring of the tied down line, to the ring og the line you wish
to tap. The ring (in case you are just a lame warez kid or something)
is the red, which is usually the side that is NOT grounded to the chassis
of the box. I think it's the right, but I may be wrong. All I know is
it is the positive side, which if you have a good test phone, will light
when you have it hooked right, therefore you know then which side is RING
and which side is TIP by the color of the wires on your phone.
Anyways, what you have now is a line which is on one side of the loop,
preferably the QUIET side. (I'll tell you why in a minute) Now what you
do is go home, call the other end of the loop, and you will be able to
hear faintly the conversation (if any) over the loop. If you dont hear
anything, then that means there is not conversation (ie no connection,
therefore the phone is still on hook, so you won't hear a dialtone (thanks
to the 1.5k resistor)). If you hear a LOUD tone (this is why we used the
quiet end of the loop), then you did something wrong, and the line
you connected to the loop isn't open anymore, so you may want to go back
and try a different resistor. (smaller) The best way to check is to call
it from the box, using another line, just to be sure. That way you don't
have to wait until you get home.
It is best not to leave this on for more than one full night, because
in the morning, the telco guy is gonna come to fix it. Nobody is gonna
be able to do anything until morning, so your pretty safe for a night.
Just make sure you put everything back the way it was when you are done,
and don't forget the fucking plastic cover caps!!!!!
If you feel like you want to have this gizmo hooked up longer, what
could do is move the wires of the line you are calling the loop with to
another set of terminals. If you put a hmmm not sure, maybe 5k resistor
across the terminals of the line that you moved him to, it MAY drop the
voltage of the ring enough to disable a ring from incomming calls. There-
fore neither person gets calls, but they can both make calls. So they
never notice anything weird until they both pick up at the same time.
Just an idea, sorry.
This tap has worked for me many times. I have never left it for more
than one night, and I wouldn't advise doing so unless you are positive
someone isn't going to use the loop-connected line for a few days.
THE LINE THIEF:
"""""""""""""""
This is really not usefull at all, but it can be if you decide
to make it usefull. However to choose to make it usefull is up to
you. What you will need for this is the following:
4 alligator clips
2 pieces of insulated wire (red and black)
2 1k resistors (optional)
1 Test Phone
Solder the clips to the ends of the wires. Now strip the middle of the
wires, and solder each end of the resistor into the middle of each of the
wires. It should look like an H. Now go to the person's alley (or main box)
in which you want to do your damage, and find the box which contains
their terminals. Call a neat-o 1-900-sex-gang number or even better, an
automated converence line such as the At&t conference.
Connect you test phone to the person's line (I am assuming you already
found the line using an ANI demo and a little time calling it on all the
lines) and call the number you wanna call on his line. Hopefully something
something extremely expensive. Once you connect to what you are calling
connect the red and black wires to the terminals. You should hear the
volume drop, but the line should still be audible. Hang up the phone, and
then pick up again, and you should still hear the line conversation. If not,
use a resistor of a little less value. If you called a conference line,
this is a the best time to call a few people and transfer control. If you
don't want to transfer control you can just leave it, and keep control from
your loop you are about to wire in. Now disconnect your test phone,
leaving the wires clipped in place, and connect to another line. Call a
local loop, and connect the other two clips to the line. What you should
have now is two wires connecting the two lines directly with a 1k resistor
in between them. It should look like an H like this:
O O Target line
| 1k |
}\/\/{
| |
O O Loop line
Now what you have is a complete call from the victim line (target
line) to wherever you wanted. The loop line has now been connected with
a loop. Both lines are being held open by the resistor which is shared
between the two. Hopefully you called the quiet end of the loop so that
you don't kill everyone in the conference, and so you can check it from
home to make sure it's still there. No guessing here, if you get the
loud loop tone when you call, it's gone, so start being paranoid.
It is best that you remove this thing when you are done. Hopefully
before daylight.
THE WOW TOOL:
"""""""""""""
The wow tool is something I thought up one day when bullshiting
with Dr. Delam, and Trouble. We were thinking of ways to take down
lame ass warez boards, and were trying to fgure out how to get a high
enough voltage. One theory was to use a stun gun, and run directly
down the terminals, hopefully frying the modem.
The stun gun theory was a very good idea, but the problem was buying
a $40 stun gun. We had to find something that was well over 120v DC
because this is the standard ring voltage of the phone line.
The new idea struck my in the forehead, so here it is:
An automobile ignition coil is only about $10, and it will easily
supply the nessessary voltage to take out the modem, answering machines,
and possibly te serial port of the computer! Here's the schematics:
___________
| |+
| ))))))))o-|
| )COIL)))]---------< Alligator clip
| ))))))))o - ---< alligator clip
|____ | |
| o- SPST 12v switch |
+| | - -< alligator clip
12v car or small
motorcycle battery
Ok, what you have here is the coil, with positive connected to the
positive of the car battery. A few motorcycle batterys in parallel will
work better since they are smaller, but they wont last as long. I
prefer motorcycle batteries. Now run the negative to a SPST switch,
and the other terminal of the switch to the negative of the battery.
MAKE SURE IT'S OFF!!!
Ok, now run one wire (this may be tricky) from the center lug, which
is actually a hole with a metal cup inside, and connect an alligator clip
to the other end. Make it long enough to reach from possibly a backpack
to the phone box. You will now need another wire with an alligator clip
on each end.
USING THE WOW TOOL:
"""""""""""""""""""
Open the box and connect the clip from the tool to the RING of the
the phone line. This is the positive, and it MUST be the positive.
now connect the two clip wire, with on clip to the other terminal (TIP)
and the other clip to ground (the frame of the box).
Connect a test phone and call the number you are trying to kill,
and hang up. Disconnect your phone. When you hear it stop ringing,
this means the modem or person, or answering machine has answered.
Flip the switch and laugh your ass off, cause there should be some smoke
in there any minute!!!! Heh...well, needless to say, run it for about
15 seconds, and the get the fuck out of there. Make sure nobody sees you,
cause what you are doing is a federal offense. (Funny as shit though :)
Well, that's it for now, have phun, and don't do anything I
wouldn't do ... Heh...um yeah...
Quick greets going to (but of course)
Dr. Delam (hurry back)
Trouble (Pussy whipped)
Kaleidox (whats up?)
And all the other cool guys...like AJAX (not even)
Don't brag, you get yourself in trouble. All the hackers I know that have
been busted, had it happen due to bragging. So watch it guys.
Be safe.

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@@ -0,0 +1,268 @@
From: cmoore@brl.mil
Subject: history.of.area.splits
Last updated: 18 March 1994 by Carl Moore
Generalizing prefixes from NNX to NXX (i.e., allowing N0X/N1X)
is an alternative to splitting an area which has had only NNX
up to this point. When an area has NXX (not NNX) prefixes,
its long distance dialing instructions usually are:
7D or 1 + NPA + 7D within area (can no longer use 1 + 7D);
1 + NPA + 7D to other areas (can no longer use NPA + 7D);
for 0+ calls, try 0 + NPA + 7D (some 0 + 7D would require timeout).
In other words, the leading 1 (or 0) means that what follows is
an area code. These instructions can, without further revision,
accommodate area codes of form NXX, not just of form N0X/N1X, and
thus could be universal by the time area codes must generalize to
NXX. The deadline for switches to be able to handle NXX area codes
is 1 January 1995 (had been 1 July 1995).
It was thought that the first batch of NNX area codes would be of NN0
form, so that some areas could keep 1 + 7D for intra-NPA long distance
by disallowing prefixes of NN0 form; I did not know if this would have
been affected by use of 52x codes (x not 0) for Mexico. But on 22
July 1993, it was announced that area 205, covering all of Alabama,
would split in 1995 to form 334.
It is unclear how generalizing area codes to NXX would affect the
policy of not using N0X/N1X prefixes until NNX starts running short.
I found an exception to the above dialing instructions in February
1992 for 215-267 (Denver) and 215-484 (Adamstown) in Pennsylvania.
These exchanges, served by Denver & Ephrata Telephone & Telegraph
(also serving a part of the 717 area), were still using the old
instructions (1 + 7D and 0 + 7D within area code), even though
this necessitated timeout resolution for some calls. I learned
(on 2 September 1993) that they would move to 717 (Denver going
to 717-336 because of 717-267 being in use at Chambersburg). On
25 September 1993, I noticed that (during permissive dialing) all
long distance from there was to be dialed as 1+NPA+7D (with 0+NPA+7D
for all 0+), with "1 717" apparently being dropped after the full
cutover to 717.
The suggestion (at least from Bellcore) has been seen that ideally,
all calls should be makeable as 1+NPA+7D (this does not necessarily
forbid shorter forms).
These areas prepared for N0X/N1X prefixes before it became necessary
to prepare for NNX area codes:
213, California, July 1973
(7D on all calls within it)
(later 213/818, now 213/310/818)
(but for some time, this area continued to publish 0+7D instruction
for within-NPA 0+ calls)
212, New York, some days after 24 Nov 1980
(7D on all calls within it)
(later 212/718, now 212/917/718)
312, Illinois, Oct 1982--but got 1st N0X/N1X spring 1983?
(7D on all calls within it)
(now 312/708)
201, New Jersey
(7D on all calls within it; also applies to 609)
(now 201/908)
214, Texas, 1986 or 1987 (by July 1987)
(1+NPA+7D on all toll calls; also applies to 817,
at least in Fort Worth area)
(now 214/903)
301/202/703, Maryland/DC/Virginia, 1987, due to DC area growth
(1+NPA+7D on all toll calls)
(301 now 301/410)
415, California, Feb 1989?
(7D on all calls within it)
(now 415/510)
404, Georgia, Oct 1989?
(1+NPA+7D on all toll calls; also applies to 912)
(now 404/706)
919, North Carolina, 2 Mar 1990
(1+NPA+7D on all toll calls; also applies to 704)
(now 919/910)
416, Ontario, 3 Mar 1990
(1+NPA+7D on all toll calls)
(now 416/905)
602, Arizona, 1 July 1990
(1+NPA+7D on all toll calls)
(to become 602/520)
313, Michigan, 1990?
(1+NPA+7D on all toll calls)
(now 313/810)
512, Texas, 9 Sept 1990
(1+NPA+7D on all toll calls)
(now 512/210)
205, Alabama, Dec 1990
(1+NPA+7D on all toll calls)
(to become 205/334)
215, Pennsylvania, 20 May 1991
(7D on all calls within it; exception noted above for 2 prefixes
later moving to 717, but the new instructions also applied to:
717-354,355 New Holland
717-656,661 Leola
717-768 Intercourse)
(now 215/610)
206, Washington, 12 Jan 1992
(1+NPA+7D on all toll calls)
(to become 206/360)
713, Texas, 8 Mar 1992 (permissive dialing 8 Dec 1991)
(1+NPA+7D on all toll calls)
(to become 713/281)
714, California, 1992?
(7D on all calls within it)
(now 714/909)
503, Oregon, 10 July 1993
(1+NPA+7D on all toll calls)
No note about N0X/N1X prefixes, but instructions are being changed
to prepare for NNX area codes:
305,407,813,904, Florida, 7 Mar 1992 (at least for 813)
(1+NPA+7D on all toll calls)
207, Maine; 603, New Hampshire (17 July 1993); 1993-1994
(This was to include all New England areas except Connecticut,
but this list now has separate entries for Massachusetts,
Vermont, and Rhode Island.)
(Earlier, for 413 going to 7D on all calls within area code: Feb-
June 1993; full cutover 21 Sept 1993; 1+NPA+7D for local calls to
another area code permissive 1 Mar to 8 Apr 1993.)
(7D on all calls within area code; optional for New Hampshire,
with per-line option to block 7D and require 1+NPA+7D for toll
within area code)
413,508,617, Massachusetts (order by public utility commission in
Oct 1993; mandatory, in 413, 1 June 1994; eastern Massachusetts
to follow later in 1994)
(1+NPA+7D on all toll calls)
802, Vermont, permissive 18 Feb 1994, mandatory 18 May 1994
(1+NPA+7D on all toll calls)
401, Rhode Island, announced Jan 1994 (but when to be implemented?)
(1+NPA+7D on all toll calls)
303,719, Colorado (27 Feb 1994); 612,507,218, Minnesota (late 1994);
319,515,712, Iowa; 701, North Dakota; 605, South Dakota; 308,402,
Nebraska; 505, New Mexico; 801, Utah; 307, Wyoming; 406, Montana;
208, Idaho; 509, Washington (15 May 1994, full cutover 17 Sept 1994);
1993-1994
(U.S. West areas except Arizona, Oregon, 206 in Washington)
(1+NPA+7D on all toll calls)
219,317,812 Indiana, c. Aug 1993 (full cutover 1 Dec 1993)
(1+NPA+7D on all toll calls)
615, Tennessee, 1 July 1993(?) (full cutover 1 Sept 1993)
(1+NPA+7D on all toll calls)
901, Tennessee, Sept 1993?
(1+NPA+7D on all toll calls)
803, South Carolina, Sept 1993?
(1+NPA+7D on all toll calls)
209,408,619,707,805,916, California; Pacific Bell, by 11 Oct 1993
(These are the California area codes not cited above, as of Feb
1993, as preparing for N0X/N1X prefixes; but some of these, in
whole or in part, already have the new instructions.)
(GTE areas: 0+NPA+7D for 0+ within own area code permissive 11 Oct
1993, fully cut over 10 Oct 1994; direct-dial not affected.)
(7D on all calls within area code)
412,717,814, Pennsylvania, for 717 1 Nov 1993 (full cutover 31 July 1994);
announced Sept 1993
(7D on all calls within area code)
716, New York, 5 Dec 1993 (at least for Rochester Telephone); is this
permissive or mandatory date?
(7D on all calls within it)
601, Mississippi, Dec 1993
(1+NPA+7D on all toll calls)
302, Delaware, 1 Apr 1994 (full cutover 7 Jan 1995)
(1+NPA+7D on all toll calls, ordered by state PUC)
519,613,705,807, Ontario; 418,514,819, Quebec; 204, Manitoba; 306,
Saskatchewan; 403, Alberta (and Yukon and NW Territories); 506,
New Brunswick; 604, British Columbia; 709, Newfoundland (and
Labrador); 902, Nova Scotia and Prince Edward Island; 4 Sept 1994
(all of Canada except 416 and 905 in Ontario)
(1+NPA+7D on all toll calls)
Areacode splits:
If no date appears, the split may not have been announced publicly due
to lack of direct-dial facility at the time, or may never have occurred.
Early splits can only be guessed at with the following guidelines:
If an areacode is of form N1X, it is in a state or province with more
than 1 areacode. (The reverse, if it was ever true, is now obsolete.)
If an areacode is in a state or province with only 1 areacode, it is
of form N0X. (The reverse, if it was ever true, is now obsolete.)
what?/209 California
what?/707 California
what?/805 California
305/813 Florida
what?/309 Illinois
502/606 Kentucky
504/318 Louisiana
612/507 Minnesota
402/308 Nebraska
what?/607 New York
704/919 North Carolina
405/918 Oklahoma
901/615 Tennessee
what?/806 Texas
206/509 Washington
what?/608 Wisconsin
416/519 Ontario, 1953
404/912 Georgia, 1953 or 1954
December 1991 Greater Atlanta call guide, in discussing 404/706
split, said "It's been 38 years since Georgia added an Area Code."
613/705 Ontario, 1957 (did 705 also take part of the then 416?)
201/609 New Jersey, late 1950s
415/408 California, 1960
616/906 Michigan, sometime after Nov 1960
what?/807 Ontario, 1962 (either an area which had no area code, or 705 split)
305/904 Florida, July 1965
703/804 Virginia, 24 June 1973 at 2:01 AM
714/619 California, Nov 1982
713/409 Texas, Mar 1983 (full cutover 90 days later)
213/818 California, Jan 1984
212/718 New York, 2 Sept 1984 (full cutover 31 Dec 1984)
Brooklyn, Queens, Staten Island became 718;
Manhattan & Bronx stayed in 212;
Bronx switched from 212 to 718, 1 July 1992 (full cutover
15 May 1993; but until then, calls from Bronx to Brooklyn/
Queens/Staten Island must still be dialed 1+718+7D, and
effective 25 Sept 1993 must be dialed 7D)
303/719 Colorado, 5 Mar 1988
305/407 Florida, 16 Apr 1988
617/508 Massachusetts, 16 July 1988
312/708 Illinois, Nov 1989 (full cutover 9 Feb 1990)
202 District of Columbia & vicinity, 1 Oct 1990
This behaved somewhat like a split despite no new area code.
202 area code, previously useable for all but the outermost
Maryland and Virginia suburbs, was restricted to DC proper.
(Use 301 or 703, as the case may be, to reach the suburbs.)
As a result, government offices (now including the Pentagon)
using zipcodes starting with 200,202,203,204,205 and located
in Md. or Va. can no longer be listed in area 202. Prefixes
in the Pentagon, which is in Virginia, were previously in area
202 (not 703), and in 1990 were moved to area 703. (Local
calls across area code border changed from 7D to NPA+7D.)
214/903 Texas, 4 Nov 1990 (full cutover 4 May 1991)
201/908 New Jersey, 1 Jan 1991 (full cutover 8 June 1991)
415/510 California, 2 Sept 1991 (full cutover 27 Jan 1992)
301/410 Maryland, 1 Nov 1991 (full cutover 1 Nov 1992)
213/310 California, 2 Nov 1991 (full cutover 16 May 1992; was
to be 2 May 1992, but was postponed indefinitely because
of riots just before then)
(all GTE plus some PacBell went into 310)
212/718/917 New York, 1 Jan 1992 (917, to be overlaid on
212 & 718, is to be used for cellular & pagers)
404/706 Georgia, 3 May 1992 (full cutover 3 Aug 1992)
512/210 Texas, 1 Nov 1992 (full cutover 1 May 1993)
714/909 California, 14 Nov 1992 (full cutover 14 Aug 1993)
(Riverside and San Bernardino counties go into 909;
Orange County remains in 714)
416/905 Ontario, 4 Oct 1993 (full cutover 25 Mar 1994,
postponed from 10 Jan 1994)
919/910 North Carolina, 14 Nov 1993 (full cutover 13 Feb 1994)
313/810 Michigan, 1 Dec 1993 (full cutover 10 Aug 1994)
215/610 Pennsylvania, 8 Jan 1994 (full cutover 7 Jan 1995)
205/334 Alabama, 15 Jan 1995 (the first NNX area code to be
announced, on 22 July 1993)
206/360 Washington, 15 Jan 1995 (full cutover 9 July 1995)
602/520 Arizona, Mar 1995 (announced 29 Nov 1993)
713/281 Texas, 1995 (nature of the split not yet decided)
Area codes 706,903,905 had been used, at least in the U.S., for
calling parts of Mexico. (These codes were later announced for
Georgia, Texas, and Ontario respectively.) 706 and 905 were
discontinued 1 Feb 1991 for calls to Mexico (which was and still
is reachable in country code 52); I have no such date available
for 903.

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@@ -0,0 +1,150 @@
===============================================================================
_ _ _______
| \/ | / _____/
|_||_|etal / /hop
__________/ /
/___________/
(314)432-0756
Proudly Presents
The History of Telecommunications
Taken from
The MCI School of Telecommunications Management Reference Guide
Typed and edited by Knight Lightning
===============================================================================
This file is to help clear up how the phone companies began and what has
transpired to create our current fucked up phone system.
===============================================================================
Telephone History:
- 2/14/1876 BELL AND GRAY FILE PATENTS 3 HOURS APART
- 1877 FIRST PUBLIC USE - NEWS DISPATCH SENT TO BOSTON GLOBE
FOUR YEARS LATER - 132,500 PHONES IN USE
- 1878 FIRST COMMERCIAL SWITCHBOARD INSTALLED AT NEW HAVEN, CT.
- 1878 WESTERN UNION PURCHASES GRAY'S PATENT - PATENT SUIT FILED BY BELL
- 1879 BELL AND W.U. AGREE:
1. BELL PURCHASES W.U. TELEPHONE EQUIPMENT
2. BELL PAYS W.U. SMALL ROYALTY
3. BELL AGRES NT TO ENTR TLGRAPH BUSINESS DURING LIFE OF DISPUTED PATENTS
4. W.U. AGREES: TO STAY OUT OF TLPHNY FR SME PRIOD - TO DROP PATENT SUITS
- ESTABLISHED MONOPOLY GROUNDWORK OF TODAY
- 1881 BELL PURCHASES W.E. CO.
- 1888 SUPRME COURT FINDS BELL'S PATENTS VALID-PATENT MONOPOLY UNTIL 1893
- 1888 BELL DEVELOPS LUCRATIVE URBAN REGIONS
- 1893 NEW COMPANIES STARTED IN SMALL COMMUNITIES AND RUAL AREAS, BELL
DOES NOT ALLOW INTERCONNECTION
- 1907 BELL CENTRALIZES R & D EFFORTS
BELL LABS FORMALLY INCORPORATED IN 1925
TRIES TO BUY STROMBERG-CARLSON
- 1904-1919 MOST STATES REQUIRE INTERCONNECTION OF ALL PHONE COMPANIES
34 STATES PASS LAWS REGULATING TELEPHONY
- 1913 BELL CONTROLS 50% OF U.S. MARKET
- KINGSBURY COMMITTEMENT - BELL AND JUSTICE DEPARTMENT AGREE:
1. ALLOW INDEPENDENT PHONE COMPANIES TO INTERCONNECT
2. NOT ACQUIRE OTHER INDEPENDENTS WITHOUT GOVERNMENT APPROVAL
3. RELINQUISH CONTROL OVER W.U. (IN 1909, BELL HAD PURCHASED CONTROLLING
STOCK IN W.U.)
- 1921 AT&T FREED OF ACQUISITION RESTRAINTS WITH WILLIS-GRAHAM ACT
- 1922 9000 PHONE COMPANIES IN EXISTANCE - TODAY 1500
===============================================================================
Regulatory:
1876 BELL AND GRAY PATENTS
1877 BELL OFFERS PATENT TO WESTERN UNION
1878 FIRST COMMERCIAL SWITCHBOARD
1879 AGREEMENT BETWEEN BELL AND WESTERN UNION
1881 BELL PURCHASE WESTERN ELECTRIC
1883 SUPREME COURT PATENT MONOPOLY
1888 BELL DEVELOPS URBAN REGIONS
1893 RURAL TELEPHONE COMPANIES
1907 BELL R & D
1904-19 - INTERCONNECTION OF RURAL AND URBAN REQUIRED
- STATE REGULATORY COMMISSION
- KINGSBURY AGREEMENT - ACQUISITION RESTRAINTS
1921 WILLIS-GRAHAM ACT FREES BELL OF ACQUISITION RESTRAINTS
1934 COMMUNICATIONS ACT OF 1934
FEDERAL COMMUNICATIONS COMMISSION (FCC) FORMED
PRINCIPLES:
1. Service must be just and resonable; must be profitable
2. No cross-subsidization
3. No dicrimination between groups of customers
4. Public notic of rate change
1968 CARTERFONE
1969 MCI DECISION
1971 SPECIALIZED CARRIER PROCEEDING - PRIVATE LINES
1978 EXECUNET DECISION
ENFIA AGREEMENT
1978 1934 COMMUNICATIONS ACT REWRITE
1956 CONSENT DECREE, BELL TO OFFER REGULAR COMMUNICATIONS SERVICES
ONLY
1966 FCC COMPUTER INQUIRY I
1971 FCC DISTINCTION BETWEEN DP AND MEASURED SWITCHING
1976 FCC COMPUTER INQUIRY II
1978 AT&T REORGANIZATION BUSINESS/RESIDENTIAL
1982 DEPARTMENT OF JUSTICE CONSENT DECREE
-------------------------------------------------------------------------------
1986 ?
===============================================================================
Hey do you have all 5 volumes of my MCI Glossary? Well if you don't, call Metal
Shop right now and get them, it has definitions for every MCI term there is,
plus a full list of all MCI acronyms and what they stand for. YOU WON'T BE
DISAPPOINTED!
================================================================================
Dedicated to The 2600 Club
Thanx to Taran King


View File

@@ -0,0 +1,116 @@
History Lesson
A story by The Slipped Disk a/k/a The Messenger.
Diana crumpled up the piece of paper if front of her and threw it in the
wastepaper basket. She noticed the paper was overflowing out of it and gave as
best a sigh that she could. Throwing the pencil on the floor, she walked out of
her room to get some water.
"Dad", Diana said as she entered the living room, "I need help."
Her father put down his newspaper and said,"With what, dear?"
"My history report."
"What's it about?"
She rolled up her eyes toward the ceiling and then looked at him. "The
government." ,she said, exhausted.
He lifted one eyebrow. "That's a pretty big subject for an 11-year old."
"I'm starting to find that out.",she said."Especially about the early years.My
history books only tell of it as `The time before the revolution'. My Report
can't be one line. Can you help me?"
"Well, I was only a child when my great-grandfather told me about it. But I suppose I could tell you a fair bit of it."
"Good",she said, Pulling out a pad and pencil, "Go ahead, dad."
He gave a slight smile and started. "Well, the government of america that we
have today wasn't here when the country was started. Long ago, around the 19th
century, there was what we call a democratic government."
"Democratic?",she said, looking up,"What does that mean?"
"Um, by the old dictionary, to be by the people, for the people, and run by
the people."
Diana's eyes opened wide. "Oh? How could that have ever worked?"
He smiled. "Some used to say it didn't. Anyway, It was like this for about 250
years. Not too bad for such a government. Remember, though, the people could do
a lot more than what they can do now. But around the year 1998 the revolution
happened."
"Just like that?"
"Not exactly. You see, there was supposedly a large corporation called AT&T
that existed long before the revolution. They were in the buisiness of
communication. They were very good at it and eventually they were one of the
largest corporations in the U.S."
"Corporations? Dad, I'm losing you again."
"Oh. Sorry. A corporation was a large group of companies. Interestingly, it was run by a group of regular people."
"Not the government? How strange. Dad, it seems to me that this society couldn't have worked for as long as it did."
"Well, it did. So in AT&T's beginning they didn't do much. People would call,
and they would connect them to who they were calling. But slowly, they started
adding more services like 800 numbers for free calling, and having more people
at once talking to each other. And they started to take away rights of people.
They started to listen in to phone calls. and they were able to record the conversations and use them against the people."
"And nobody did anything about it?"
"Um, there are rumors that once there was a secret society of people called
`Phone Phreaks' That vailiantly tried to stop AT&T, or ma bell as it was also called. They would filch money in large amounts and try to make ma bell go bankrupt."
"And did they succeed?"
"No. AT&T let out propaganda that the phone phreaks were responsible for
all the listening in that they were doing. So the people didn't think twice about it when AT&T started doing more and more to take away rights."
"What about the government? didn't they do anything?"
"That was why the revolution happened. It was rumored that AT&T recorded
certain high officials in the government making illegal buisiness. They
supposedly bribed the government into spreading the news that the United States
had gone bankrupt and was going up for bidding. Of course since AT&T was the
biggest corporation they bought it up immediately. Of course, some people spoke
openly about how this couldn't be constitutional. They were later found dead
under strange curcumstances. People got the message. Soon after the government
decided that a dictatorship would help the state of America. "
"A dictatorship?"
"That's when the people have no control over the government. The government
is in charge over everything. Newspapers, Magazines, TV, everything."
"But's what wrong with that? That means we don't have to worry about all those
things that the people must've had to worry about before!"
"Yes, but now we have no power over what the government does. They can raise our taxes, stop us from publicly speaking, and hold down our creativity."
Diana thought about this for a second, and shuddered. "I guess we don't live
as well as I thought."
"Yes. But there's nothing we can do about it now."
"I suppose so. Well, thanks anyway, dad."
"Anytime, dear."
That night, Diana lay in bed looking at the ceiling. I guess this country
isn't good as I believed, she thought. Those phone phreaks must have been
really brave to fight when the odds were against them.
`With knowledge comes power, with power comes corruption'
-The Slipped Disk


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Another Safe Cracker Production
Hacking Ma Bell
Part One
Spencer Whipple, Jr.
c/o 73 Magazine
Peterborough, NH 03548
Basic Telephone Systems
Part One
Lifting Ma Bell's Cloak of Secrecy
----------------------------------
Though telephones predate radio communications by many years, they
aren't nearly as simple as they appear at first glance. In fact, some
aspects of telephone systems are most interesting and quite ingenious.
In this article we will describe some of these more interesting and perhaps
less well-known areas of telephone systems.
But before going farther, let me explain and apologize for the fact
that some of the information in this article may not be altogether complete,
up to date, or even correct. I do not work for any phone company, and therefore
do not have access to internal telephone company literature. Moreover,
there is very little material available in books or magazines which describes
how US telephone systems work. Much of the information in this article has
been obtained piece-meal from many different sources such as books, popular
magazines, computer data communications journals, handbooks, and sometimes
just plain hear-say. I have tried to correlate as much as possible all the
little bits and pieces into a coherent picture which makes sense, but there is
no easy way to be sure of all the little details. So think of this article as
if it is a historical novel - generally accurate and, regardless of whether it
is completely true or not, fascinating.
With this out of the way, let's go on. Figure 1 shows a simple diagram
which explains how your home telephone fits into the overall picture. You, as
the customer, are generally referred to as the 'subscriber'. Your telephone
connects to the Central Office through a two-wire cable which may be miles long
and which may have a resistance on the order of hundreds or even thousands
of Ohms. This cable is essentially a balanced line with a characteristic im-
pedence of around 900 Ohms, but this varies greatly with different calls. (This
is why it is so hard to keep a hybrid phone-patch balanced.)
The main power in the central office comes from 48 volt storage batteries
which are constantly kept trickle-charged. This battery is connected to your
line through a subscriber relay and a balanced audio transformer. The relay
is sensitive enough to detect even quite small currents through your line.
The buttons which stick up out of your telephone case when you lift the
handset accuate the hook switch. The name probably dates back to the days when
the handset (or even earlier, the earpiece) hung on the side of the phone from
a hook. In any case, when your phone is hung up it is said to be on the hook;
when you lift the handset to make a call it is said to go off the hook. With
the phone on hook, the line is connected only to the bell (called the ringer).
Because the bell circuit has a capacitor in it, no dc current can flow through
the phone. As a result, the subscriber relay back in the central office will
be deenergized, indicating to the central office (let's abbreviate that as CO
from now on) that your phone is hung up. Since there is no current through
your line or phone, there is no voltage drop anywhere, and so if you measure
the voltage across the phone line at your home you will see the entire 48 volts
(or even more if the CO batteries are well charged). The positive (grounded)
lead is called the tip and negative lead is called the ring; these names cor-
respond to the tip and ring of a three-circuit phone plug.
Now suppose you want to place a call. You pick up the handset, and the
phone goes off the hook. This completes the dc circuit through the dial, micro-
phone, and the hybrid network which is basically a complicated transformer
circuit. At this point current starts to flow from the battery through your
line and phone, and the subscriber relay back at the CO pulls in. The line
voltage across your phone now drops to just a few volts because the line is
loaded down by the low resistance of the phone. The CO now searches for some
idle dialing circuits, and when it finds them, connects a dial tone back to
your phone. When you hear this, you start dialing.
The dial shown in Fig. 1 is a rotary dial of the type which you turn with
your finger (we will talk about Touchtone dials later). When you dial a number,
the dial acts as a short circuit until you release the dial and let the built-
in spring return it back to the resting position. As it is returning, it starts
to open and close the circuit in sequence to indicate the number you dialed.
If you dial a 1,it opens the circuit once; if you dial a 9 it opens the circuit
nine times. As the dial is returning it causes the subscriber relay to open and
close in step. This enables the CO to recognize the number you want. When you
finish dialing, the dial becomes just a plain short circuit which passes
current through the microphone and the hybrid network. Since the mike is a
carbon unit, it needs this current to work.
When the CO receives the complete number, it starts to process your
call. If you dialed another subscriber in the same area, it may connect you
directly to that subscriber's line. Calls to phones a little further away may
have to be routed through another CO, while long distance calls may go through
one or more long distance switching centers (called tandems) and possibly
many other CO's before arriving at the destination. At the completion of this
process, you may get either a ringing signal, indicating that the phone at
the other end is ringing, one of several types of busy signals, or possibly
just silence, if something goes wrong somewhere.
When you talk to the person at the other end, the cable carries audio
in both directions at the same time. Your carbon microphone varies the current
in your circuit, and this current variation is detected by a balanced trans-
former in the CO.At the same time, audio coming back to your phone goes through
the hybrid network to your earphone. (In phone company lingo they like to call
the mike a transmitter, and the earphone is called a receiver.)
You may be interested in the makeup of the various tones you may hear
on your telephone; these tones are important to people such as computer com-
munications designers who have to build equipment which will recognize dial
or other signalling tones:
Dial tone in older exchanges may still be a combination of 120 and 600 Hz
but the newer exchanges use a combination of 350 and 440 Hz. There is often
a slight change in the dc line voltage at the beginning of dial tone, and
this may also be detected.
Busy signal is a combination of 480 and 620 Hz which alternates for 1/2
second on and 1/2 second off (i.e., 60 interruptions per minute) when the
party you are calling is busy. The same busy signal may be used for other
conditions such as busy interoffice or long distance circuits, but would then
be interrupted either 30 times a minute or 120 times per minute. This is a
standard agreed on by an international telecommunications organization called
CCITT (and I don't offhand remember the French words it stands for), but
occasionally other frequencies up to 2kHz are used. A siren-like sound varying
between 200 and 400 Hz is often used for other error conditions.
The ringing tone, which you hear coming back to you when the phone rings
on the other end of the connection, is nowadays mostly a combination of 440
and 480 Hz, but there is a great variation between CO's. Very often a higher
frequency such as 500 Hz is interrupted at 20 Hz, and other tones are used as
well. The tone is usually on for two seconds and off for 4 seconds.
The ringing current, actually used to ring the bell in a telephone, is an
ac voltage since it has to activate a ringer which has a capacitor in series
with it.Different companies use different ringing currents, but the most common
is 90 volts at 20 Hz. Since a typical phone may be thousands of feet away from
the CO, the thin wires used may have a fairly high line resistance. Hence only
a relatively small current can be applied to the bell, certainly not enough
to ring something like a doorbell. This problem is solved by making the bell
resonant mechanically at the ringing frequency so that even a fairly small
amount of power is enough to start the striker moving hard enough to produce
a loud sound. This is the reason why a low frequency ac is used. Although this
raises some problems in generating a 20 Hz signal at a high enough voltage,
it has the advantage that a bell will respond to a ringing current only if
the frequency is quite close to the bell's naturally resonant frequency.
If you build two bells, one resonant at 20 Hz and the other resonant at 30 Hz,
and connect them together to the same line, you can ring just one bell at a
time by connecting a ringing current of the right frequency to the line; this
has some useful applications in ringing just one phone on a party line.
Now let's look at some of the components of the phone itself. We will
consider the most common new phone, a model 500 C/D manufactured by Western
Electric and used by Bell System affiliated phone companies. This is the
standard desk phone, having modern rounded lines and usually having a G1 or
G3 handset. It was developed about 1950 and replaced the older 300-series
phones which had the older F1 handset and had sharper corners and edges. (There
was an inbetween phone, where they took an old 300 series phone and put a
new case on it which resembled the 500-style case but had a straight up-and
down back - the back of the case came straight down right behind the handset
cradle,whereas the true 500-style telephone has what looks like a step sticking
out behind the cradle). If you are still in doubt as to which phone you have,
the bell loudness control is a wheel on the 500-type phone and a lever on the
300-type. If you live in the boondocks, you may still have the 200-type phone
(sometimes called the ovalbase) or maybe even the desk-stand type that looked
like a candlestick, with the microphone mounted on top and the earpiece hanging
on the side from a hook. Neither of these phones had a built in bell, and so
you probably have a bell box attached to your wall. (If you have a phone with
a handle on the side which you crank to call the operator, the following does
not apply to your phone !)
Fig. 2 shows the bell circuit, which consists of a two-coil ringer and
a 0.5 uF capacitor. On Western Electric phones the capacitor is mounted inside
the network assembly, which also has a large number of screws on top which
act as connection points for almost everything inside the phone. (I have
never been able to find out why the ringer has two coils of unequal resistance
but it apparently has something to do with determining which subscriber on a
party line makes which call.) In most phones, the yellow and the green wires
are connected at the wall terminal block so that the bell is connected directly
across the telephone line; disconnecting the yellow lead would turn off the
bell (although sometimes the connection is made internally by connecting the
black lead from the ringer directly to the L1 terminal, in which case the
yellow lead is disconnected.
You may wonder why a yellow lead is needed at all when only two wires
are normally used anyway. It is true that only two wires enter the house from
the outside; one of these is the tip and the other is the ring. In a non-party
line the ringing current as well as all talk voltages are applied between the
tip and the ring, and it doesn't actually matter which of the phone leads
goes to the tip and which to the ring if you have a rotary dial phone. If you
have a Touchtone dial, then you have to observe polarity so that the transistor
circuit in the dial works, in which case you have to make sure that the green
lead goes to the tip and the red lead goes to the ring.
The yellow lead is commonly used for party lines. On a two-party line
ringing current from the CO is applied not between the two lines, but between
one line and ground. In that case the yellow lead goes to ground while the
other side of the ringer (the red lead) is connected to either the tip or the
ring, depending on the party. In this way, it is possible to ring only one
party's bell at a time.
The remaining connections inside the telephone are shown in Fig.3. The
components labeled VR are varistors: the phone companies must be the world's
biggest users of these devices, which are variable resistors whose resistance
drops as the voltage across them rises. Their function in the phone set is
to short out parts of the set if the applied voltage gets too high. For in-
stance, VR2 is connected directly across the earphone (receiver) and acts as
a volume limiter to lower the volume if the applied voltage gets too high -
a great way to protect your eardrums.
As you can see in Fig.3 we use the standard phone company way of ident-
ifying normally open and and normally closed switches - an X in a wire is
normally a normally open contact of a switch or relay, while a short bar means
a normally closed contact.The arrows in the drawing show the path of dc current
through the phone when it was off the hook. Starting at the green wire, the
current path goes through a set of contacts on the hook switch, then through
the pulsing contacts on the dial, through part of the network, through the
mike, back through a second winding on the network, and finally through a
second contact on the hook switch and back out to the red wire.
The hook switch actually has three sets of contacts, two normally open
(open, that is, when the hand set is on the hook) which completes the dc cir-
cuit when you pick up the handset, and a normally closed contact which is
wired directly across the earphone. This contact's function is to short the
earphone during the time that the dc circuit is being opened or closed through
the phone - this prevents you from being blasted by a loud click in the ear-
phone.
The dial has two contacts. One of these is the pulsing contact, which
is normally closed and only opens during dialing on the return path of the
dial after you let go of it. The second contact, labelled the off-normal con-
tact, shorts the earphone as soon as you start turning the dial, and releases
the short only after the dial returns back to the normal position. In this
way you do not hear the clicking of the dial in the phone as you dial.
Finally, the phone has the hybrid network which consists of a four-winding
transformer and a whole collection of resistors, capacitors, and varistors.
The main function of the network is to attenuate your own voice to lower its
volume in your earphone. The simplest phone you could build would be just
a series circuit consisting of a dial, a }ike, and an earphone. But the signals
coming back from the other party are so much weaker than your own signals,
that an earphone sensitive enough to reproduce clearly and loudly the voice
of the other person would then blast your eardrums with the sound of your own
voice. The function of the network is to partially cancel out the signal pro-
duced by the local mike, while permitting all of the received signal to go to
the earphone. This technique is similar to the use of a hybrid phone patch
with a VOX circuit, where you want the voice of the party on the telephone
to go to your transmitter, but want to keep the receiver signal out of the
transmitter.
In addition to the parts needed for the hybrid, the network also contains
a few other components (such as the RC network across the dial pulsing
contacts) and screw-type connection points for the entire phone.
A Touchtone phone is similar to the dial shown here, except that the
rotary dial is replaced by a Touchtone dial. In addition to its transistor-
ized tone generator, the standard Touchtone pad has the same switch contacts
to mute the earphone, except that instead of completely shorting the earphone,
as the rotary dial does, the Touchtone dial switches in a resistor which only
partially mutes the phone. The circuit of the Touchtone dial is shown in
recent editions of the ARRL Handbook so we won't print it here, but Fig.4
shows two possible connections of such dials for amateur use. Fig.4 (a) shows
the connection for coupling the dial output electrically to a transmitter in-
put, while Fig.4 (b) shows how to connect it to a 500 Ohm earphone (such as
the earphone from a telephone handset) for acoustic coupling into a transmitter
microphone. Fig.5 shows how the terminals on a Trimline Touchtone pad cor-
respond to the colored wires coming from the standard desk-type phone pad.
It is fairly common knowledge as to what frequencies are used for Touch-
tone signalling, but a misprint in several recent ARRL publications gives the
wrong frequency for one of the high tones, so here is a short table which
repeats the correct numbers :
LOW
TONE HIGH TONE GROUP (Hz)
GROUP
(Hz) 1209 1336 1477 1633
697 1 2 3 A
770 4 5 6 B
852 7 8 9 C
941 * 0 # D
Each digit is composed of one frequency from the low group and one frequency
from the high group; for instance, the digit 6 is generated by producing a
low tone of 770 Hz and a high tone of 1477 Hz at the same time. The American
Touchtone pads generate both of these tones with the same transistor, while
European pads (yes, there are some) use two transistors, one for each tone.
In addition to the first three high tones, a fourth one of 1633 has been
decided on for generating four more combinations, called A through D in the
above table. These are not presently in use, although the standard phone Touch-
tone pad can easily be modified to produce this tone, since the required tap
on the inductor used to generate the tone is already present and only an
additional switch contact is needed to use it; information on this simple
conversion is found in the 73 publication 'Digital Control of Repeaters'.
What is not generally known is that the U.S. Air Force uses a different
set of Touchtone frequencies, in the range of 1020 to 1980 Hz. Since many
of the phones available for purchase in stores come from Department of Defense
surplus sales, it will be interesting when these phones become available.
Another Touchtone dial presently used by amateurs is made up of a thin
elastomeric switch pad made by the Chomerics Corp. (77 Dragon Court, Woburn,
Mass. 01801) and a thick-film hybrid IC made by Microsystems International
(800 Dorchester Boulevard, Montreal, Quebec). The pad is the Chomerics ER-
20071, which measures about 2 1/4 inch wide by 3 inches high, and only about
3/16 inch thick (Chomerics also makes a smaller model ER21289, but it is very
difficult to use and also apparently unreliable).Microsystems International
makes several very similar ICs in the ME8900 series, which use different
amounts of power and generate different amounts of audio. Some of these also
contain protection diodes to avoid problems if you use the wrong polarity on
the IC, and there are so many models to choose from that you should get the
technical data from the manufacturer before ordering one. There are a number
of US distributors, including Newark Electronics, Milgray and Arrow Electronics
in New York. KA Electronics Sales advertised both the pad and the IC in the
July 1974 issue of 73 Magazine. In single quantities, the pad goes for about
$9 and the IC costs about $18, although it drops in price if you order larger
quantities.
A simple circuit for the IC and pad isshown in the ARRL publication 'FM
and Repeaters for the Radio Amateur'. While this circuit is perfectly good,
it does not work in the presence of a strong rf. If you want to mount this pad
and IC on a portable 2-meter rig, you will have to use bypass capacitors and
chokes to keep the rf out of the IC. Bypass pins 8 and 16 of the IC to pin 13
with small discs of about 0.001 or 0.01 uF, right at the IC, using very short
leads. Then put small 2 to 5 microhenry chokes in series with pins 8, 13 and
16 right at the IC. If needed, put more chokes at the other end of each lead.
Ohmite Z-144 chokes are good but a little bulky; the small 1.8 microhenry
chokes used in Motorola Handie-Talkies (Motorola type 24-82723HO1) are about
the size of a 1/8watt resistor and almost as good.It may seem a little funny to
put chokes in the ground leads,as all hams are trained to use good rf grounds,
but the object is to keep rf out of the IC at all costs and this accomplishes
that by letting the IC float above ground if needed,but removing any rf voltage
which might appear across the IC leads. It is also possible to generate the
Touchtone tones with separate oscillators or with IC oscillators (such as the
NE566), as is done in pads sold by Data Engineering. This system may not be
as stable or accurate as other systems, though.
One of the problems with any current IC is that the frequency changes
if rf gets near it. Many hams are having a hard time mounting such IC pads
on their 2-meter Handie-Talkies. But a solution seems in sight - Mostek, a
large IC company, is coming out with an IC Touchtone generator which has cheap
3.58 MHz external crystal as reference, and then produces the tone frequencies
by dividing the 3.58 MHz down with flip flops to get the required tone frequen-
cies. This approach not only promises to be more reliable in the presence of
rf, but should also be cheaper since it would not need the custom (and expen-
sive) laser trimming of components that the Microsystems International IC
needs to adjust the frequencies within tolerence.
At the other end of the telephone circuit, in the CO, various circuits
are used to decode the digit you dial into the appropriate signals needed to
perform the actual connection. In dial systems, this decoding is done by relay
circuits, such as steppers. This circuitry is designed for dialing at the rate
of of 10 pulses per second, with a duty cycle of about 60% open, 40% closed.
The minimum time between digits is about 600 milliseconds, although a slightly
greater time between digits is safer since it avoids errors. In practice,
many COs will accept dialing at substantially slower or faster rates, and often
you will see a dial that has been speeded up by changing the mechanical gov-
ernor to operate almost twice as fast; it depends on the type of CO equipment.
Touchtone decoding is usually done by filter circuits which separate out
the Touchtone tones by filters and then use a transistor circuit to operate
a relay. A common decoder is the 247B, which is designed for use in small
dial switchboard systems of the type that would be installed on the premises
of a business for local communication between extensions. It consists of a
limiter amplifier, seven filters and relay drivers (one for each of the seven
tones commonly used) and some timing and checking circuitry. Each of the seven
relays has multiple contacts, which are then connected in various serial/par-
allel combinations to provide a grounding of one of ten output contacts, when a
digit is received. The standard 247B does not recognize the * and # digits,
but can be modified easily enough if you have the unit diagram.
The 247B decoder is not very selective, and can easily be triggered by
voice unless some additional timing circuits are connected at the output to
require that the relay closure exceed some minimum time interval before it is
accepted. Slightly more complicated decoders which have the time delays built
in are the A3-type and the C-type Touchtone receivers. Both of these are used
in customer-owned automatic switchboards when a caller from the outside (via
the telephone company) wants to be able to dial directly into the private
switchboard to call a specific extension. The C-type unit is similar to the
247B in that it has ten outputs one for each digit. The A3-type does not have
output relays, but instead has seven voltage outputs, one for each of the
seven basic tones, for activating external 48-volt relays. The A-3 unit is
ideal for activating a Touchtone encoder, which can then be used to regenerate
the touchtone digits if the original input is noisy. This might be very useful
in a repeater autopatch, for cleaning up Touchtone digits before they are
sent to the telephone system.
In addition to the above,there are probably other types of units specially
designed for use in the CO, but information on these is not readily available.
It is also fairly easy to build a Touchtone decoder from scratch. Though the
standard telephone company decoders all use filter circuits, it is much easier
(though perhaps not as reliable) to use NE567 phase-locked-loop integrated
circuits.
An interesting sidelight to Touchtone operation is that it greatly speeds
up the process of placing a call. With a Touchtone dial it is possible to
dial a call perhaps 3 to 5 times faster than with a rotary dial. Since the
CO equipment which receives and decodes the number is only needed on your line
during the dialing time, this means that this equipment can be switched off
your line sooner and can therefore handle more calls. In fact, the entire
Touchtone system was invented so that CO operation would be streamlined and
less equipment would be needed for handling calls. It is ironic that the cus-
tomer should be charged extra for a service which not only costs the telephone
company nothing, but even saves it money.
Another practice which may or may not cost the telephone company money
is the connection of privately-owned extension phones. You have probably seen
these sold by mail order houses and local stores. The telephone companies
claim that connecting these phones to their lines robs them of revenue and
also may cause damage to their equipment. There are others, of course, that
hold the opinion that the easy availability of extensions only causes people
to make more calls since they are more convenient, and that the companies
really benefit from such use. The question of damage to equipment is also not
easily answered, since most of the extension phones are directly compatible,
and in many cases the same type as the telephone company itself uses. Be that
as it may, this may be a good time to discuss such use.
Prior to an FCC decision on telephone company interconnection in the
Caterphone case in 1968, all telephone companies claimed that the connection
of any equipment to their lines was illegal. This was a slight misstatement
as no specific laws against such use were on the books. Instead, each local
telephone company had to file a tariff with the public service commission
in that state, and one of the provisions of that tariff was that no connection
of any external equipment was allowed. By its approval of that tariff, the
public service commission gave a sort of implicit legal status to the
prohibition.
In the Caterphone case, however, the FCC ruled that the connection of
outside equipment had to be allowed. The phone companies then relaxed their
tariff wording such that the connection of outside equipment was allowed if
this connection was through a connecting arrangement 'provided by the telephone
company' for the purpose of protecting its equipment from damage. Although
this result has been challenged in several states, that seems to be the present
status. The strange thing is that some telephone companies allow intercon-
nection of customer equipment without any hassle whatsoever, while others
really make things difficult for the customer.
...WHIPPLE
(and Safe Cracker)
The End


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HOW TO BUILD A HOLD BUTTON
--- -- ----- - ---- ------
1. YOU CAN EITHER DO THIS FROM THE WALL BOX OR FROM THE INSIDE OF YOUR
PHONE. FIRST TAKE THE RED AND GREEN WIRES AND STRIP DOWN A PIECE OF WIRE SO
YOU CAN ADD ANOTHER PIECE OF WIRE TO IT.
2. ONCE YOU HAVE THE OTHER PIECE'S OF WIRE ADDED TO THEM GET A A TWO WAY
TOGGLE SWITCH SO THAT YOU CAN SWITCH THEM FROM HOLD TO TALK POSITION
3. TAKE THE TWO EXTRA PIECES OF WIRE AND HOOK THE ONE THAT IS HOOKED TO THE
GREEN TO ONE OF THE TERMINALS ON ONE SIDE AND THE RED WIRE TO THE OTHER SIDE OF
THE TERMINAL
DIAGRAM:
RED GREEN
BLACK YELLOW
LEAVE THE RED AND GREEN HOOKED TO THERE TERMINALS IN THE BOX BUT JUST RUN A
WIRE FROM EACH OF THOSE TERMINALS AND HOOK ONE WIRE TO ONE SIDE OF THE SWITCH
AND THE OTHER WIRE TO THE OTHER SIDE OF THE SWITCH
HOW TO BUILD A 3-WAY PHONE
--- -- ----- - - --- -----
STEP BY STEP:
1] YOU WILL NEED TWO DIFFERENT LINES FOR THIS OKAY FIRST TAKE OFF BOTH OF THE
BOXES COVERING THE WIRES
2] TAKE THE GREEN AND RED FROM EACH BOX AND ATTACH A WIRE TO EACH OF THESE
ONE WIRE TO GREEN 1 WIRE TO RED SAME ON THE OTHER BOX
3] AFTER YOU HAVE 4 WIRES (2 FOR EACH BOX) THEN GET A TWO WAY SWITCH WITH TWO
TERMINALS THEN HOOK THE TWO GREEN WIRES TO ONE SIDE AND THE RED WIRE TWO THE
OTHER SIDE THEN WHEN YOU SWITCH THE SWITCH YOU SHOULD HERE A DIAL TONE AND THEN
JUST DIAL OUT AND YOU WILL BE ABLE TO TALK TO TWO PEOPLE AT ONE TIME
4]IF YOU ADD A THREE WAY TOGGLE SWITCH TO YOUR HOLD BUTTON AND CONNECT TWO
WIRES COMING FROM THE RED AND GREEN ON YOUR THREE WAY SWITCH YOU WILL BE ABLE
TO SWITCH SO THAT YOU CAN GO ON A BBS WHILE YOU ARE TALKING TO A PERSON JUST
FLIP THE HOLD BUTTON SO IT WILL PUT THE MODEM LINE ON HOLD AND THAT IS IT


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---------------------------------------
-/HOME PHONE TIPS/-
THE FOLLOWING TIPS ARE JUST LITTLE EXTRAS THAT YOU MIGHT BE ABLE TO MAKE USE
OF. BESIDES, THEY ARE VERY EASY TO MAKE.
TABLE OF CONTENTS...
--------------------
1. TO MAKE YOUR PHONE BUSY WITHOUT KEEPING TO PHONE OF THE HOOK.
2. MUSIC ON HOLD (PLAY SOMEONE MUSIC WHILE THEY ARE WAITING ON HOLD.)
---------------------------------------
(1) GET YOURSELF A MODULAR PHONE PLUG WITH ABOUT OR AT LEASTTWO INCHES OF
WIRE COMING OFF IT.TAKE THE TWO MID- DLE WIRES (THE GREEN AND RED IF YOU HAVE A
COLOR CODED WIRE) AND WRAP THEM TOGETHER (OR AT LEAST MAKE SURE THEY ARE
TOUCHING). NOW JUST PLUG THIS LITTLE PLUG WITH WIRE COMING OFF IT INTO A PHONE
JACK CONNECTED TO THE LINE THAT YOU WANT TO BE MADE BUSY. OR IF YOU WANT TO BE
CHEAP, JUST STUFF A TINY, ROLLED-UP PIECE OF ALUMINUM FOIL SNUGLY IN THE PHONE
JACK. WHEN YOU DO THIS THE TWO MIDDLE WIRES ARE CONNECTED (ELECTRICALLY)
TOGETHER WHICH IS THE SAME THING THE FIRST ONE DOES.
---------------------------------------
(2) THIS ONE IS MORE COMPLICATED THAN THE ABOVE BUT SHOULDN'T BE TO HARD TO
MAKE.
MATERIALS:
----------
ONE DPDT SWITCH (S1)
ONE 10 OHM RESISTOR (R1)
ONE 1/8 AUDIO PLUG (RECOMMENDED)
RED WIRE GREE^ WIRE
! !
! !
\ +---------+ !
--!-1-----4 ! !
! ! \
-!-2 S1 5-!-R1-!
/ ! ! !
! ! 3 6 ! !
! +---------+ !
! !
! !
GROUND MAIN
\__________ ____________/
\ /
\ /
'
CONNECT THESE TO YOUR RADIO BY USING A PHONO, 1/8, OR 1/4 PLUG. IF YOU USE A
PLUG, JUST PLUG IT INTO THE EARPHONE JACK. (REMEMBER, IF YOU USE A PLUG, THE
LONG TERMINAL CONNECTS TO THE GROUND AND THE SHORT CONNECTS TO THE MAIN.)
TRY SWITCHING THE RED AND GREEN WIRES AROUND FOR BETTER SOUND.
THE ABOVE DIAGRAM IN ENGLISH...
-------------------------------
THE NUMBERS 1,2,3,4,5,6 STAND FOR THE PINS ON THE DPDT SWITCH (MOST HAVE THE
NUMBERS ON THEM). THE SWITCH IS THE BOX AROUND THE NUMBERS. THE R1 IS A
RESITOR WHICH IS LISTED IN THE MATERIAL LIST.
FIRST CONNECT THE GREEN WIRE TO PINS 1 AND 4. THEN CONNECT R1 TO PIN 5 AND
CONNECT THE OTHER END TO THE GREEN WIRE. THEN CONNECT THE MAIN OF THE PLUG OR
WHATEVER YOU ARE USING TO THIS CONNECTION SO THE GREEN WIRE, ONE END OF R1 AND
THE MAIN OF THE SPEAKER WIRE ALL MEET IN ONE CONNECTION. AFTER THIS CONNECT
PIN 2 TO THE GROUND OF YOUR PLUG (OR WHATEVER).
HOW TO USE THIS THING THAT YOU JUST MADE....
WHEN YOU WANT TO PUT SOMEONE ON HOLD JUST FLICK THE SWITCH INTO THE OTHER
POSITION AND HANG-UP THE PHONE. EVEN THOUGH YOU HAVE HUNG-UP, THE RESISTOR R1
MAKES THE PHONE CO THINK THAT THE PHONE IS STILL OFF THE HOOK.WHEN YOU DO
THIS, WHATEVER IS COMING OUT OF YOUR RADIO WILL GO DIRECTLY INTO THE LINE (ONLY
THE PERSON ON HOLD WILL BE ABLE TO HEAR THE MUSIC).
FOR THIS TO WORK, THOUGH, IT IS BEST TO KEEP THIS THING PLUGED IN ALL THE
TIME AND ALWAYS KEEP THE RADIO ON. TO ADJUST THE VOLUME, JUST USE THE VOLUME
CONTROL ON
________________________________________
_________________-END-__________________
o Written by 13th Floor Enterprises
---------------------------------------
[][][][][][][][][][][][][][][][][][][]
The Fifth Precinct..[502] 245-8270
[][][][][][][][][][][][][][][][][][][]

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From telecom@delta.eecs.nwu.edu Sun Feb 9 03:11:51 1992
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Date: Sun, 9 Feb 1992 02:11:34 -0600
From: TELECOM Moderator <telecom@delta.eecs.nwu.edu>
Message-Id: <199202090811.AA15363@delta.eecs.nwu.edu>
To: ptownson@gaak.LCS.MIT.EDU
Subject: computer to hotel phone
Status: R
From telecom Thu Feb 6 16:44:45 1992
Date: Thu, 6 Feb 92 10:50:17 -0800
From: Jeff Sicherman <sichermn@beach.csulb.edu>
Subject: Re: Are Acoustic Couplers Still Around?
20 July 1990
IMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM;
: :
: HOW TO CONNECT YOUR COMPUTER TO A HOTEL PHONE :
: :
HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM<
By Paul Mu$oz-Colman [71141,1224]
Earle Robinson [76004,1762]
Charles Wangersky [73747,2656]
Connie Kageyama [76703,1010]
John Boyd [75076,2466]
Robin Garr [76702,764]
Updated from an idea originally written by
Joan Friedman [76556,3643]
------------
INTRODUCTION
------------
This file describes a method which you can use, and equipment which you can buy
to use your computer and its modem with phone systems which aren't familiar to
you. Telephone systems are very different in appearance and design. There are
wall phones, desk phones, and cordless phones. (For your purposes, with
cordless phones, you deal only with the base station set, not the movable
part.)
There are hard-wired phone lines, all sorts of national phone plugs and jacks,
and modular (small plastic connector) plugs and jacks.
A few simple facts are all you need to make it easy to connect your computer
and become productive.
-------------
BASIC CONCEPT
-------------
The idea of connecting a telephone in a strange location to your computer is as
simple as it is at home. The basic principal is to connect the modem's LINE
jack to the hotel phone's incoming phone line--the wires that feed the
connection to the hotel's instrument.
Most telephone systems have one thing in common: no matter how many wires
connect the telephone to the outside, only TWO are used for the "talk pair", or
what gives you the ability to connect the computer. This concept is very
important: your mission is to determine how to connect to this pair of wires
and stay AWAY from all of the rest of them!
--------------------------------
ELECTRONIC SAFETY MUST BE FIRST!
--------------------------------
First, a little defensive measure! The wires which you use to connect your
modem to the telephone system must have ONLY TWO copper conductors in them. You
can visit Radio Shack (known as Tandy in Europe), or your computer supplier,
and obtain a modular telephone cord like this which has a plug on each end. If
you look at the plug very carefully, you'll notice that it has six little
grooves, on the side of the plug opposite the tab which you press to unplug it.
Some of these grooves are shiny, and some look like plain plastic. The ones
which are shiny have conductors (metal that connects the groove [or pin, as
it's called] to the same groove on the other end). If you hold the cord up to
the light, and if it has a translucent outer cover, you can see two wires
running through the length of it. You will also be able to see the wires in
each of the two plugs, since the plugs are made out of clear plastic. In some
of the cords, if you look closely, you'll see that the center two wires are
colored red and green.
Common home telephone cords have four conductors out of the six grooves; you
only want the MIDDLE TWO to be connected.
Why be defensive? Strange telephone systems may use the other pins for
various purposes, such as signalling a message waiting for you at the hotel
desk. Some computer modems have the conductors other than the talk pair
connected to the phone jack, as well, and strange phone systems can destroy
your modem if the wrong electrical signals appear.
Not only are we worried about only having the talk pair connected to your
modem, we have to worry about stray electrical currents through the phone line
itself, such as the jolts from lightning (which can wipe you RIGHT out)! You
need to have a telephone line surge suppressor that you plug into the hotel's
phone outlet, and your modem's cord into the suppressor. Note that most phone
line surge suppressors also will have to plug into your power strip; the way
the suppressor works, it takes the surge that is coming up the wires to
explode your modem, and instead convinces it to go down the ground wire of
your power strip, where there is nothing that can get hurt by it. This, in
case you hadn't noticed, is a Good Thing.
-------------------------
AHA! A PICTURE, AT LAST!
-------------------------
Now, the connection idea. Here is a simple drawing of what we're trying to
achieve. The idea is to connect your computer to its modem (unless you have a
portable which has it connected internally). If it is external, you then
connect the computer's and the modem's electrical cords to your power strip,
which MUST contain an AC power surge suppressor (not the same as the phone
suppressor). If you are in a country whose electrical supply is 220 volts,
you will need to get a 220V power strip with surge suppressor; 110V surge
suppressors have been known to literally explode when connected to a 220V
power line, and even when connected to the 110-volt end of a 220V to 110V
transformer.
In portables, these two
are generally in the
same casing your phone surge suppressor
/ \ /
IMMMMMMMMMM; IMMMMMMMMMM; ZD? IMMMMMMMMMM;
: your GDDDDDDD6 your G--------4 C----6 hotel's :
: computer : RS232 : modem : phone @BY : phone or :
HMMMMKMMMMM< HMMMMKMMMMM< line 3 : line :
: : 3 HMMMMMMMMMM<
ZDDDDDDDPDDDDDDDDDDDDDDDDDDPDDDDDDDDDDDDDDDADDDD?
3 your AC power strip which is surge-suppressed 3
@DDDDDDDDDDDDDDDDDDDDDDDRDDDDDDDDDDDDDDDDDDDDDDDY
IMMMMMMMMMMMMMJMMMMMMMMMMMMM;
: hotel's electrical outlet :
HMMMMMMMMMMMMMMMMMMMMMMMMMMM<
-------------------------------------------
AC POWER 1: CONNECTING WITH A CONVERTER KIT
-------------------------------------------
You are, of course, travelling with your AC power bar and surge suppressor.
You should also have a power line polarity checker (polarity means which way
two wires connect to where they're going [there are only two choices,
right?]). If your modem is internal, you have one electrical cord to connect;
if external, you'll have two; many phone line surge suppressors use the ground
pin on a third, so you would have to connect that as well. You should also
have an extension cord in case the hotel's outlet is not convenient to either
you or the phone line; this should probably be the 110-volt variety. The
adapter plugs that come with most converter kits, and the transformers sold in
most converter kits, are *not* grounded; you may have to run a separate wire
from the center screw in the wall outlet in the hotel room, to the wire
attached to your 2-prong to 3-prong adapter. Most foreign power kits come
with two 220V to 110V boxes, a little light one, rated at 1000 watts or more,
called a "Converter", and a heavy one about the same size, rated 50 watts and
called a "Transformer". DO NOT, under any circumstances, plug your computer
or modem into the 1000-watt converter; if you do, you will suddenly have a
room full of smoke and no computer any more.
To hook yourself up to the power line, then, you should do the following:
1) Connect the wire on the 110V 2-prong to 3-prong converter to the screw in
the center of the power outlet. We do this first because it will be harder
to reach this screw after something has been plugged in.
2) If in a location where the use of a transformer is appropriate, plug the
transformer into the wall, with the appropriate connectors.
3) Plug the 2-prong to 3-prong adapter into the converter.
4) Plug the power-line polarity checker into the 2-prong to 3-prong adapter.
If it indicates that the polarity is reversed, unplug the transformer from
the adapter plug, turn it around, and plug it back in.
NOTE: If the polarity checker still says you have reversed polarity, you
are going to have to attach to the phone and power lines without surge
suppression; you might want to send a brief prayer to the patron saint of
communications. Then, disconnect the wire from the center screw of the
power outlet.
5) Unplug the line polarity checker, and plug the power bar or surge
suppressor into the 110V outlet at the end of the whole business.
-------------------------------------------
AC POWER 2: CONNECTING DIRECTLY TO THE WALL
-------------------------------------------
If your modem or computer is rated for the voltage available where you are
located (220 to 240 volts for 220-volt equipment or 110 to 130 volts for
110-volt equipment), you can plug it directly into the hotel's outlet. If in
a 220 to 240-volt area, you will need to get a 240-volt surge suppressor,
preferably in the country where you are travelling; then, plug that into the
wall, and plug your grounded 240V power-strip into that. Most European
countries use a round plug with two round prongs and a metal strip up the side
for ground; the UK is rather vastly different, with a square 3-prong plug.
So, unless your travels are going to cross the UK, you should be all right
with a single type of power bar and surge suppressor.
We have never seen a phone-line surge suppressor in Europe; no doubt they will
be following hot on the heels of deregulation, but for the moment, you have to
put your trust in the PTT.
--------------------------------
AC POWER 3: WHAT USUALLY HAPPENS
--------------------------------
Usually, a 220-volt-equipped computer takes too much power for the little
50-watt transformer; or, the computer plus the modem sum to more than 50
watts, but the computer's battery charger draws less than 50 watts. What you
do then is run the computer off 220V, or off its internal batteries; and the
modem off the transformer. You will still need to connect the power strip, or
the surge suppressor, as mentioned in AC Power 1, in order to get the phone
line surge suppressor to work.
------------------------------
DIFFERENT TYPES OF PHONE CORDS
------------------------------
Not only should you obtain a modular telephone cord with only two conductors
in it, but you should also obtain one with a modular plug on one end, and what
are called "spade lugs" on the other (metal U-shaped connectors which can slip
under the head of a screw, which is then tightened down to make an electrical
contact of metal to metal).
---------------
RJ-14 THREE-TAP
---------------
At Tandy/Radio Shack, you can buy what's called an RJ-14 three-tap connector.
One end of this plugs into a modular phone jack which can be either one-line
or two-line capable. The other end has an identical RJ-14 outlet, and two
other RJ-11 outlets, one stenciled with LINE 1, and the other with LINE 2.
(VERY IMPORTANT: You aren't going to use LINE 2 at all for this purpose.)
-------------------------------------------------
MODULAR, RJ-11, RJ-14: WHAT DOES THIS STUFF MEAN?
-------------------------------------------------
Well, it's like this. Before the "breakup", Ma Bell (actually Western
Electric) invented this new, neat system to connect phones to the wall, and to
connect phones together; you can replace bits of the phone that are most
likely to break, namely the wires, without having to open the case of the
phone. Just plug in a new wire.
Because you can repair a phone simply by replacing the specific modules that
make it up, the whole system became known as "modular connectors". These come
in a number of sizes: two, four, six, up to twelve connectors; and they are
extremely rugged, as anything attached to a telephone is, so a lot of other
people started using them for things totally unconnected with the phone
company. Many manufacturers now use a modular jack to connect the keyboard to
its PPC series of computer.
However, the electronics industry couldn't be satisfied with just calling it
"modular"; they have a different name for each type of hookup. The name, as
is typical of such interface standards, is a series of letters and numbers.
The three types that we will be most interested in are the RJ-11, RJ-12, and
RJ-14.
Most home lines, and most modems, are connected to RJ-11 phone lines. This is
a six-connector jack, with only two pins actually used.
An RJ-12 connector is the exact same size and shape, except that it has four
wires used instead of two. The two extra wires are used by some phone systems
to indicate that a line is in use. You don't have to worry about that; your
modem won't.
An RJ-14 connector uses four wires also, but instead of using the extra two
wires to signal that a line is in use, it uses them to put a second phone line
on the same cable. The center two wires are the main phone line, and the outer
two are the second. (Actually, many US home phone systems are equipped with
RJ-14 modular cords even though the hookup is RJ-11 (two wires), just in case
you decide to add a second line, making hookup easier for the installer. The
center two wires are the main or first phone line, and the next outer two are
the second.)
--------------------
NATIONAL PHONE PLUGS
--------------------
In every country, the national standard for the phone plug is different; so,
you will need to stop by an electronics parts store to buy a PTT-to-RJ-11
adapter in each country you visit. Normally, this adapter plug will be the
local currency equivalent of $3 to $10. In most countries, you can find this
adapter in virtually any electronics parts store.
In London, most of the electronics parts stores cluster in the Tottenham Court
Road.
In Paris, the place to look is the BHV.
In Den Haag (the Hague) in the Netherlands, there are a number of stores
around the Pavilioensgracht, though the best store we've found is Stuurt en
Bruin at Prinsegracht 34. You can also buy the adapter plug at any Primafoon
outlet in the Netherlands; addresses for Primafoon will be in the very
beginning of the white pages section of the phone book. (Look for a page
printed in green.)
And, nowadays, in the U.S., most hotels and motels use the modular connector
almost exclusively.
--------------------------
OLD-STYLE FOUR-PRONG PLUGS
--------------------------
You may also need a special converter which has a modular phone jack on one
end and a four-prong phone plug on the other; Radio Shack has these.
-----------
OTHER TOOLS
-----------
Last in your kit, have a flat-blade screwdriver (1/4 inch is required, and 1/8
inch is convenient), and a phillips screwdriver (#1 is the most common size).
--------------------------
MOVING RIGHT ALONG, NOW!
--------------------------
------------------------
PHONES WITH MODEM JACKS!
------------------------
Nirvana! The easiest hookup is going to be in the very modern hotels, which
have telephones that contain a modem plug; when you encounter this, you laugh
a lot, first! Plug your two-conductor modular cord into the phone jack, and
the other end into modem, just as if you were at home! Put me away, you need
read no more! Dial CompuServe and get your latest stock quotes!
------------------------------
PHONES WITH MODULAR WALL JACKS
------------------------------
The next best hookup is a hotel where the telephone is connected to the wall
with a modular plug. (Sometimes the modular plug is hidden behind a wall
plate that you must unscrew first.) When you unclip the modular plug from the
wall, plug your RJ-14 3-splitter into the wall. Plug the HOTEL's phone back
into the tap marked RJ-14. Plug YOUR two-conductor modular cord into the tap
marked LINE 1, and again, read no farther!
-------------------------------
PHONES WITH FOUR-PRONG PLUGS
-------------------------------
If you find a phone with an old-style four-prong plug, unplug the phone, plug
in your modular-to-four-prong converter, plug your modular extension cord into
the wall, and go to it!
--------------------------
PHONES WITH NATIONAL PLUGS
--------------------------
If you find a phone with a national plug, unplug the phone, plug in your
PTT-to-RJ-11 converter, plug your modular extension cord into the concverter,
and go to it!
----------------------------------
PHONES WITH A SQUARE CONNECTOR BOX
----------------------------------
Now it gets a little more difficult. You walk in and find a phone with a cord
that goes into a little square box at the base of the wall. There are two
kinds of these boxes, the kind with only a single screw in the cover, and the
kind with no screws at all.
If the box has a single screw in the center, take your 1/4 inch flat-blade
screwdriver, and gently unscrew the screw.
If there are no screws on the box at all, look around the top and sides of the
box for a little slot, the right size to take your 1/4 inch screwdriver; when
you find it, insert the screwdriver and gently twist it. The box will pop
open on a hinge. (Note: this type of phone box is used especially in new
construction in Canada.)
You'll usually see three or four screws below the cover. Each screw will have
one or more wires secured under it. The wires attached to the screws are
usually color-coded, though the colors will be different for each country.
In a lot of countries, they will have letter codes; two of the wires will be
labelled something similar, like L1 and L2, or A and B, or if you are really
lucky, "Tip" and "Ring".
If there are lots of wires behind the wall plate, like 25 or 50, there will
probably be also a lot of wires labelled the same way, "L1" and "L2", for
instance. In this case, look only at the wires which are also connected to
your phone. The other ones will be connected to other telephones in the hotel,
and if you start playing with them, the hotel will be very mad at you.
Carefully loosen one screw slightly, touching *only* that screw with your
hands and the screw driver (if you touch the two screws that go to your phone
at the same time and the phone happens to ring, you'll get a truly unpleasant
jolt). Take your modular cord with the spade lugs, and slip one spade lug
under it (don't let any other spade lugs slip out), and gently tighten the
screw back down. Repeat the process for the other screw.
If the screws are close together, be SURE not to let the metal from one spade
lug TOUCH the metal from the other one!
Crank up and compute!
------------------------------------------------------
PHONES THAT CAN'T BE OPENED OR WITH INACCESSIBLE WIRES
------------------------------------------------------
There's an alternative connecting device which can be obtained which will
hook up phones where the *only* thing you can get to is the modular cord which
clips into the mouthpiece. This isn't cheap, however, because of the
electronics which are required to make this connection safely and correctly.
See the description of the Konexx unit at the end of this kit.
---------------------------------------------------------
PHONES WITH DISAPPEARING WIRES AND WALL PHONES (ARGGHHH!)
---------------------------------------------------------
If you are lucky to find a wall phone that is plugged into a modular plate,
you can push up FIRMLY on the bottom of the phone, which will move it up about
half an inch (don't be surprised if you hear a snap when this happens), and
remove it from the wall; plug in your modular cord (if you want to use the
phone ALSO, don't remove it, just tap into it as follows).
Sigh!
All the easy solutions are gone now, but have no fear ... we'll get there. You
find no modular or national plugs, and no little box in the wall ... the wire
just disappears in there. So we tackle the telephone instead, to find those
little two wires.
Turn the phone over and find the screws which undo the case. If you have a
conventional desk set, the screws are on the bottom. If you have a wall
phone, the screws are under the "number card" plastic protector (you can pop
this out with your 1/8 inch screwdriver blade). Take the case off the phone.
Find the place where the phone wires connect to the phone line. In some
countries, notably the Netherlands, this is under a plate on the bottom of the
phone which is held on by only one screw; this is all neatly labelled as well.
Follow the two wires you are looking for to the screws that hold them down.
Very often, this place appears on a plastic-looking wire block with many
screws. The two you need generally have something like "L1" and "L2" or "a"
and "b" stenciled next to the screws with the correct wires. DON'T touch any
other wires on this block!
Perform the process where you loosen the screw and hook your spade lugs into
them, and tighten down, one at a time.
Finally, take a break, relax, read the paper, take a swim, and compute at your
leisure ... YOU EARNED IT!
-------------------------------
COLOR CODING: HOW'S THAT AGAIN?
-------------------------------
Every country has its own standards for coding the telephone lines; these
usually depend on the colors of the wires, which means that you can't work
for the phone company if you are color blind...
For historical reasons, the two wires that make up your phone connection are
called "tip" and "ring". In the old days of the manual switchboard, each
phone line was connected to a single plug at the switchboard, which looked
very much like a large (1/4") stereo headphones plug. One line, the line that
was at the lower (and therefore safer to touch) voltage, was connected to the
connector at the tip of this plug, the other was connected to the ring around
the end of it, and the sleeve, or the rest of the plug, was connected to
ground.
In the United States and Canada, the tip connection is always on the green
wire, the ring was always red. Sleeve was yellow, for some reason, but that
wire was usually not connected, so the name "sleeve" for that wire didn't
become popular.
These days, the polarity of the phone wire doesn't matter as much; as recently
as 1980, a phone line had one polarity if it was a dial line, another if it
was a touch-tone line. Before the introduction of touch-tones, all phone lines
were supposed to have the same polarity. So many places will have tip and ring
reversed. To the best of our knowledge, no modem sold for personal cares
about whether tip and ring were reversed.
Every country has its own color coding for the wires, as we said earlier; the
following table, while still incomplete, will list the colors used for the
two wires that your modem *must* have in order to work. Where two colors are
listed in one column, this means that the main color of the wire is the first
color, and it has a stripe of the second color; so "blue-white" is a blue
wire with a white stripe. If you discover errors in the table, or want to
add a new country to the list, please post a message for SysOp in IBMCOM, or
in IBMEUR, or contact Charles Wangersky [73747,2656].
For what it's worth, if you wish, you can use a voltmeter instead of a line
tester. Some people (like us) travel with a voltmeter. In this case, you can
tell tip and ring on your phone line by checking for a 48-volt signal when the
phone is hung up or disconnected; the ring line will be at -48 volts from the
tip line. The tip line will be near ground potential; the way to tell the
difference between that and sleeve is to pick up the phone. The sleeve voltage
won't change, but the voltage on the tip line will go from about 0 to about -2
volts; meanwhile the voltage on the ring line will drop to about -10 volts.
Country 3 Tip (+) 3 Ring (-)
DDDDDDDDDDDDDDDDDDDDDEDDDDDDDDDDDDDEDDDDDDDDDDDDD
USA/Canada (normal) 3 Green 3 Red
USA/Canada (special) 3 Blue-White 3 White-Blue
Netherlands 3 Red 3 Blue
Germany 3 Red-black 3 Red
United Kingdom 3 White 3 Blue
----------------------------------------------------------
SPECIAL NOTE FOR PEOPLE TRAVELLING IN THE UK AND HONG KONG
----------------------------------------------------------
The United Kingdom and Hong Kong use a different make/break ratio in their
phone dialers; a dial pulse in the UK is 33% of the time between one pulse
and the next, where in the US it is 39%. This doesn't sound like a big
difference, but it is; if you try to use the US pulse ratio on a UK phone
line, it will not work.
Luckily, the people at Hayes who invented the standard for personal
direct-connect modems were aware of this difference, and so, starting with the
Smartmodem 1200 internal, included a command to change the make-break ratio;
and so nearly all other modems today have the ability to change from one to
the other. The command to set the UK pulse ratio is &P1; to reset it to US
standard, &P0.
So, to change to the UK standard, you could send the command "AT&P1&W" to your
modem; this will change its power up default to the UK system.
----------------------------------------------------
YOU MUST HEED THIS WARNING FOR YOUR OWN PROTECTION!!
----------------------------------------------------
Under no circumstances use ANY other wires inside the phone instrument or the
wall connector to connect to your modem. If you do so, you can destroy the
electronics inside the modem, inside the phone, and in some bizarre cases,
even inside your computer.
ONLY the L1 and L2 incoming wires have the proper electrical signals to give
to your modem's telephone line (the right combination of voltage, current,
signals, and other characteristics)! Under no circumstances use a connection
cord to your modem which has more than TWO conductors in it!
If the phone rings while you are connecting wires to it, or if you are
connecting wires while the phone is picked up, IT CAN BITE YOU! The voltage
used to ring the bells in the phone is 150 volts, 25 Hz; in the UK, it's 250V
at 25 Hz. This HURTS! If you have a weak heart, it can kill you! In many
countries, there is a meter on the phone; to make the meter tick over, the
phone company puts a pretty stiff voltage down the same wires that you will be
connecting to; in the Netherlands, this is 100 volts at 25 Hz. This also
hurts. When working with live circuits, remember this rule: ONLY ONE HAND ON
ANY PIECE OF EXPOSED METAL OF ANY KIND! EVER!
-------------------
YOUR PHONE KIT LIST
-------------------
All of this, except for the surge suppressor and the mouthpiece interface, can
be acquired for about $50 at Tandy/Radio Shack or a local hardware store.
The phone line surge suppressor is a Networx Wire Cube, and can be had for
about $30.
The kit should contain the following:
2 TWO-conductor modular-to-modular phone cords, each 25 feet long
If you can't find 25-foot long two-conductor cords, you
must have at LEAST one TWO-conductor cord of ANY length
used (you can combine this with FOUR-conductor cords with
your in-line connector).
1 in-line modular phone connector (hard plastic about 2" long)
1 3-jack RJ-14 to RJ-14 / RJ-11 / RJ-11 modular phone converter
1 TWO-conductor phone cord with modular connector on one end,
and two spade lug connectors on the other. If you can't find
a TWO conductor cord, buy a four conductor cord, and CUT the
spade lugs off of the yellow and black wires and throw them
away!
1/8" flat-blade screwdriver
1/4" flat-blade screwdriver
#1 phillips screwdriver
2-prong with strap to 3-prong electric plug tap
Power-line adapter kit
Power-line surge suppressor (either separate or built into power bar)
Power-line polarity checker
Heavy-duty three-prong electrical extension cord
Utility knife
--------------------------------------
OPTIONAL EXTRA ITEMS FOR THE PHONE KIT
--------------------------------------
One of the most useful things that you can get is the little AT&T or Radio
Shack phone line tester; this will plug into the RJ-11 jack and tell you
whether you've gotten it wired correctly. It can also detect whether you have
a single- or dual-line phone, if you find a modular jack already installed.
This gizmo is only available in North America; since modular jacks aren't very
popular as yet in Europe, the Tandy stores over here don't see any point in
carrying them. If you're already in Europe, and you need such a tester,
contact Earle Robinson [76004,1762]; he has kindly offered to provide these at
his cost to the first dozen (or so, depending on how many he picks up) people
who contact him after each of his trips to the States.
The mouthpiece interface is a Konexx unit, from Unlimited Systems Corp, Inc,
9225 Chesapeake Drive, Suite J, San Diego, CA 92123. Two models are
available. The 106 will work for most modems ($99), and the 107 ($125) will
support the few modems that require it and fax machines. The unit is about
2" x 1" x 1", and plugs into the telephone base unit where the hand set cord
goes. The hand set then plugs into one end of the unit, and your modem into
the other end. A switch changes from Voice to Data transmission.
---------------------------------
A WORD OF CAUTION ON THE TOOL KIT
---------------------------------
It's useful to realize that the tool kit, with its suspicious looking wires and
tiny tools, could likely attract the attention of the inspectors at airline
security checks. A smile and a reasonably good attitude are definitely the way
to go when they start pulling your suitcase apart and looking at you strangely!
---
END
---
--
Jeff Sicherman
up the net without a .sig

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, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
',',' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ',','
' ' Toll-Free Hotlines Aren't Always What They Seem ' '
, , , ,
' ' Information compiled by The Cruiser ' '
, , 12/30/86 , ,
,',', , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,',', ,
' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
Here's an interesting newspaper article found in the Cleveland Plain Dealer,
on December 27,1986:
AT&T pulls plug on profane tape masquerading as puzzle solution
DAYTON (AP) - A teen-ager who called a toll-free hot line to get helpful clues
for solving the Rubik's Magic Puzzle was instead greeted with an obscene message
and told to go to the store and buy a book to help her solve it.
"She just stood there in shock," Kathy Price of Dayton said of her 14-year-
old niece, who tried the number Christmas Day. "She handed me the phone. She
said, `This man is cussing.'"
Price dialed the number and got the same message.
American Telephone & Telegraph Co., which sold the toll-free service for
the game, disconnected the number yesterday after AT&T officials dialed it and
got the same message that Price reported.
According to the game's directions, the toll-free hot line offered helpful
clues for solving the Rubik's Magic Puzzle. Instead, it said:
"Hello, thanks for calling Rubik's Magic Hot Line. I'm sorry, but I don't
feel like giving out any clues at the present time. Besides, any one of the
people that call these lines is just a stupid [expletive] without the brains to
solve it themselves. If you really want a big hint, go to the store and buy
one of the books on solving the puzzle. Hell, I get a commission on each one I
push. Well, thanks for calling Rubik's Magic Hot Line. Have a nice day."
Yesterday, Price called the Public Utilities Commission of Ohio and Ohio
Bell Telephone Co. Both told her there was nothing they could do, [Good 'ol
quality Bell service! --Ed.] Price said.
Then she called the Dayton Daily News and Journal Herald, which called
AT&T, which moved swiftly to disconnect it. The number was registered to
Matchbox Toys.
"We're assuming that Matchbox Toys would not want that message given out,"
said an AT&T spokesman in Columbus. "Until we can let them know that it is
there, we'll just make sure nobody else can get through on the line."
Matchbox Toys was unaware of the problem, a spokesman said. He suggested
a mischievous computer operator somewhere might have gained access to the
message and altered it.
"Probably some hacker by luck or by chance punched the right code," said
Bob Bernhard, senior director of marketing for Matchbox. He said his firm
simply followed AT&T's directions for setting up the toll-free line.
The puzzle was devised as an offshoot of the best-selling Rubik's Cube,
first sold during the early 1980s. The new game involves twisting a puzzle
into the proper configuration so it reveals three ovals.
________________________________________________________________________________
Well, that's it. Hoped you liked it. Oh, and I wonder who that hacker
was?
/-----------\
--The Cruiser |This was an|
12/30/86 |Octothorpe |
|Production.|
\-----------/

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THIS PUBLICATION IS FOR INFORMATIONAL PURPOSES ONLY. NEITHER I, THE PEOPLE
WHO DISTRIBUTE THIS FILE, NOR THE ORGANANIZATIONS THROUGH WHICH IT IS
DISTRIBUTED ARE LIABLE FROM ANY DAMAGE, LEGAL ACTION, OR ANYTHING ELSE
AS A RESULT OF THE USE OR MISUSE OF THIS FILE.
******************************************************************************
Well, I guess that covers everything. I am serious about not being liable for
damages, too. You could screw a lot of things up with this stuff, so I sure as
hell hope you have enough intelligence to bullshit your way out of sticky
situations. But the best advice is don't get caught. This is primarily meant
for information on possible ways crooks can tap your line(or the government,
same thing!!), but if you use these techniques personally, I suggest having
escapes...
Anyway, I guess I'll start with hot-mics. At least that's what I heard
they're called. They are made up of a few cheap components, and very easy to
make, requiring little skill(Hell, I can do it!). There are many types, but I
will just cover the primary ones:
With a Resister only:
Well this is by far the simplest method of bugging any phone. The basic
principle is that by placing a resister over the hookswitch, enough power will
be let through to power the microphone in the phone, but not enough to make the
phone go "off-hook" The best way to do this is probably with a 10k ohm
resister, which are availible in 2-packs at radio shack for about 69<36>. Simply
attach the resister to each side of one of the hookswitches(I suggest soldering)
and you can pick up the signal at another point on the line via a mini-amp
(will be explained later). You can also try using different strength resisters,
the less powerful the resister, the stronger the sound. You will be able to hear
room noise with this one.
With a resister and a capacitor:
Use a 10k ohm resister, and a .47 uf, or 1 uf capacitor. Place these in
parallel across a hookswitch as in above. The capacitor should have a rating of
200 volts or more. The capacitor is also availible in radio shack, a pack of 2
being less than a dollar. room audio comes in stronger with this one.
Picking up the line:
Okay, well to tell the truth, I haven't gotten either of the above scams
to work, but this one is easy and surely works. The above things may or may not
work, but they probably DO, so you should probably try them. I probably have
trouble because I've only done the first one, which is less powerful than the
second. So now, let's get down to this listening business. All you need is a
mini-amp, availible at, yes, radio shack, for about 11.95. I can'tgive you the
exact cat. number, but it is a little beige thing, usually on display somewhere
You will also need a .022 uf capacitor, a small length of phone cord, and either
a mono female to male adapter, or a mono cord with one male end. They can be
stereo too, but the amplifier is only mono. they can also be either 1/8" or 1/4"
but the input on the mini amp is 1/8", so get an adapter if you get a 1/4"...
alright, now to connect the phone line to the amp, cut off one end of the phone
line, and strip the red and green wires inside(there should also be a black wire
and a yellow wire). Connect the capacitor to the red wire and one of the
contacts on the adapter or cable(you should strip the cable, or remove the cover
to the adapter, dur!) Connect the green wire to the other contact on the adapter
I soldered them and ti works great, but you don't have to. Now, obviously, you
need to plug the adapter into the mini amp, and the phone line into a jack. You
should now be able to listen in on any phone conversations, and if you have one
of the above hot-mics installed, you should be able to hear room conversations.
I hope this file helps you to find any bugs, or to build anything you
might need. Have phun!!!
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
Another file downloaded from: NIRVANAnet(tm)
& the Temple of the Screaming Electron Jeff Hunter 510-935-5845
Burn This Flag Zardoz 408-363-9766
realitycheck Poindexter Fortran 510-527-1662
My Dog Bit Jesus Suzanne d'Fault 510-658-8078
New Dork Sublime Demented Pimiento 415-864-DORK
The Shrine Tom Joseph 408-747-0778
"Raw Data for Raw Nerves"
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X

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l-C to Cancel
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
[] []
[] How to find local 950's []
[] Brought to you by The Prowler & Icecube []
[] Created: 08/22/89; A Dark Dimension Production []
[] []
[] Typed By: Icecube []
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
This is to inform the amatuer phreaker how to find local dialups of your area.
First take out your Pacific Bell Yellow Pages and look under Telephone
Communications. Find some small dinky long distance companies that you haven't
heard of and ring it up. Here's an example..
>Ring<..<Ring>..>Click<
OP: Biz-Tel
You: Uh.. Yes.. My name is Marc Wood.. What is the number I call to use my
travel card. (You may want to say you misplaced the number to call)
OP: Hold please.. <Ringing Costumer Service>
<Now a new operator>
OP: Hello?
You: Uh.. Yes.. This is Mary Wood from CTI Cyrogentics.. What is number I
use to use my travel card?
OP: Oh.. let me see here.. yes.. It is 950-1820..
You: uh.. ahmm.. ahmm.. 1820?
OP: Yes sir.
You: Ok.. thankyou very much!
OP: No Problem.
<Click>
It may not be as easy at that unless you can sound like an innocent customer
of some shit made up company that's having problems. And it may not be as
simple as that where it matters if the operator is some new employee that's
just trying to make a few bucks and if that is right.. They will probably give
you it not knowing the company will soon be invaded by hackers and soon go out
of business and lose his/hers job. But that's another story. After you get
the guts to hack your new 950 and get an account.. You may want to call back
and try to get there 800 dialup and post around your newfound codez or be
greedy and keep it to yourself so it will last you a month or so. But of course
there is another method which could take some time? Find a 950 by hand.. Good
Luck!
(>
Cmd: 

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Reply-To: julian@bongo.info.com
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To: telecom@eecs.nwu.edu
Subject: How Phones Work
Message-Id: <9108050607.AA04605@bongo.info.com>
Date: 5 Aug 91 06:07:47 PDT (Mon)
From: Julian Macassey <julian@bongo.info.com>
Resent-Date: Tue, 6 Aug 91 23:50:03 CDT
Resent-From: telecom@eecs.nwu.edu
Resent-To: ptownson@gaak.LCS.MIT.EDU
Status: RO
Dear Patrick,
as requested, here is my introductory article on phones:
----------cut and slash at will -------------------------------
UNDERSTANDING TELEPHONES
by
Julian Macassey, N6ARE
First Published
in
Ham Radio Magazine
September 1985
Everybody has one, but what makes it work?
Although telephones and telephone company practices may vary
dramatically from one locality to another, the basic principles
underlying the way they work remain unchanged.
Every telephone consists of three separate subassemblies,
each capable of independent operation. These assemblies are the
speech network, the dialing mechanism, and the ringer or bell.
Together, these parts - as well as any additional devices such as
modems, dialers, and answering machines - are attached to the
phone line.
The phone line
A telephone is usually connected to the telephone exchange
by about three miles (4.83 km) of a twisted pair of No.22 (AWG)
or 0.5 mm copper wires, known by your phone company as "the
loop". Although copper is a good conductor, it does have
resistance. The resistance of No.22 AWG wire is 16.46 Ohms per
thousand feet at 77 degrees F (25 degrees C). In the United
States, wire resistance is measured in Ohms per thousand feet;
telephone companies describe loop length in kilofeet (thousands
of feet). In other parts of the world, wire resistance is
usually expressed as Ohms per kilometer.
Because telephone apparatus is generally considered to be
current driven, all phone measurements refer to current
consumption, not voltage. The length of the wire connecting the
subscriber to the telephone exchange affects the total amount of
current that can be drawn by anything attached at the
subscriber's end of the line.
In the United States, the voltage applied to the line to
drive the telephone is 48 VDC; some countries use 50 VDC. Note
that telephones are peculiar in that the signal line is also the
power supply line. The voltage is supplied by lead acid cells,
thus assuring a hum-free supply and complete independence from
the electric company, which may be especially useful during power
outages.
At the telephone exchange the DC voltage and audio signal
are separated by directing the audio signal through 2 uF
capacitors and blocking the audio from the power supply with a 5-
Henry choke in each line. Usually these two chokes are the coil
windings of a relay that switches your phone line at the
exchange; in the United States, this relay is known as the "A"
relay (see fig.1). The resistance of each of these chokes is 200
Ohms.
We can find out how well a phone line is operating by using
Ohm's law and an ammeter. The DC resistance of any device
attached to the phone line is often quoted in telephone company
specifications as 200 Ohms; this will vary in practice from
between 150 to 1,000 Ohms. You can measure the DC resistance of
your phone with an Ohmmeter. Note this is DC resistance, not
impedance.
Using these figures you can estimate the distance between
your telephone and the telephone exchange. In the United States,
the telephone company guarantees you no lower current than 20 mA
- or what is known to your phone company as a "long loop." A
"short loop" will draw 50 to 70 mA, and an average loop, about 35
mA. Some countries will consider their maximum loop as low as 12
mA. In practice, United States telephones are usually capable of
working at currents as low as 14 mA. Some exchanges will
consider your phone in use and feed dial tone down the line with
currents as low as 8 mA, even though the telephone may not be
able to operate.
Although the telephone company has supplied plenty of nice
clean DC direct to your home, don't assume you have a free
battery for your own circuits. The telephone company wants the
DC resistance of your line to be about 10 megOhms when there's no
apparatus in use ("on hook," in telephone company jargon); you
can draw no more than 5 microamperes while the phone is in that
state. When the phone is in use, or "off hook," you can draw
current, but you will need that current to power your phone, any
current you might draw for other purposes would tend to lower the
signal level.
The phone line has an impedance composed of distributed
resistance, capacitance, and inductance. The impedance will vary
according to the length of the loop, the type of insulation of
the wire, and whether the wire is aerial cable, buried cable, or
bare parallel wires strung on telephone poles. For calculation
and specification purposes, the impedance is normally assumed to
be 600 to 900 Ohms. If the instrument attached to the phone line
should be of the wrong impedance, you would get a mismatch, or
what telephone company personnel refer to as "return loss."
(Radio Amateurs will recognize return loss as SWR.) A mismatch
on telephone lines results in echo and whistling, which the phone
company calls "singing" and owners of very cheap telephones may
have come to expect. A mismatched device can, by the way, be
matched to the phone line by placing resistors in parallel or
series with the line to bring the impedance of the device to
within the desired limits. This will cause some signal loss, of
course, but will make the device usable.
A phone line is balanced feed, with each side equally
balanced to ground. Any imbalance will introduce hum and noise
to the phone line and increase susceptibility to RFI.
The balance of the phone line is known to your telephone
company as "longitudinal balance." If both impedance match and
balance to ground are kept in mind, any device attached to the
phone line will perform well, just as the correct matching of
transmission lines and devices will ensure good performance in
radio practice.
If you live in the United States, the two phone wires
connected to your telephone should be red and green. (In other
parts of the world they may be different colors.) The red wire
is negative and the green wire is positive. Your telephone
company calls the green wire "Tip" and the red wire "Ring". (In
other parts of the world, these wires may be called "A" and "B".)
Most installations have another pair of wires, yellow and black.
These wires can be used for many different purposes, if they are
used at all. Some party lines use the yellow wire as a ground;
sometimes there's 6.8 VAC on this pair to light the dials of
Princess type phones. If you have two separate phone lines (not
extensions) in your home, you will find the yellow and black pair
carrying a second telephone line. In this case, black is "Tip"
and yellow is "Ring."
The above description applies to a standard line with a DC
connection between your end of the line and the telephone
exchange. Most phone lines in the world are of this type, known
as a "metallic line." In a metallic line, there may or may not
be inductance devices placed in the line to alter the frequency
response of the line; the devices used to do this are called
"loading coils." (Note: if they impair the operation of your
modem, your telephone company can remove them.) Other types of
lines are party lines, which may be metallic lines but require
special telephones to allow the telephone company to
differentiate between subscribers. Very long lines may have
amplifiers, sometimes called "loop extenders" on them. Some
telephone companies use a system called "subscriber carrier,"
which is basically an RF system in which your telephone signal is
heterodyned up to around 100 Khz and then sent along another
subscriber's "twisted pair."
If you have questions about your telephone line, you can
call your telephone company; depending on the company and who you
can reach, you may be able to obtain a wealth of information.
The Speech Network
The speech network - also known as the "hybrid" or the "two
wire/four wire network" - takes the incoming signal and feeds it
to the earpiece and takes the microphone output and feeds it down
the line. The standard network used all over the world is an LC
device with a carbon microphone; some newer phones use discrete
transistors or ICs.
One of the advantages of an LC network is that it has no
semiconductors, is not voltage sensitive, and will work
continuously as the voltage across the line is reduced. Many
transistorized phones stop working as the voltage approaches 3 to
4 Volts.
When a telephone is taken off the hook, the line voltage
drops from 48 Volts to between 9 and 3 Volts, depending on the
length of the loop. If another telephone in parallel is taken
off the hook, the current consumption of the line will remain the
same and the voltage across the terminals of both telephones will
drop. Bell Telephone specifications state that three telephones
should work in parallel on a 20 mA loop; transistorized phones
tend not to pass this test, although some manufacturers use ICs
that will pass. Although some European telephone companies claim
that phones working in parallel is "technically impossible," and
discourage attempts to make them work that way, some of their
telephones will work in parallel.
While low levels of audio may be difficult to hear, overly
loud audio can be painful. Consequently, a well designed
telephone will automatically adjust its transmit and receive
levels to allow for the attenuation - or lack of it - caused by
the length of the loop. This adjustment is called "loop
compensation." In the United States, telephone manufacturers
achieve this compensation with silicon carbide varistors that
consume any excess current from a short loop (see fig. 2).
Although some telephones using ICs have built-in loop
compensation, many do not; the latter have been designed to
provide adequate volume on the average loop, which means that
they provide low volume on long loops, and are too loud on short
loops. Various countries have different specifications for
transmit and receive levels; some European countries require a
higher transmit level than is standard in the United States so a
domestically-manufactured telephone may suffer from low transmit
level if used on European lines without modification.
Because a telephone is a duplex device, both transmitting
and receiving on the same pair of wires, the speech network must
ensure that not too much of the caller's voice is fed back into
his or her receiver. This function, called "sidetone," is
achieved by phasing the signal so that some cancellation occurs
in the speech network before the signal is fed to the receiver.
Callers faced with no sidetone at all will consider the phone
"dead." Too little sidetone will convince callers that they're
not being heard and cause them to shout, "I can hear you. Can
you hear ME?" Too much sidetone causes callers to lower their
voices and not be heard well at the other end of the line.
A telephone on a short loop with no loop compensation will
appear to have too much sidetone, and callers will lower their
voices. In this case, the percentage of sidetone is the same,
but as the overall level is higher the sidetone level will also
be higher.
The Dial
There are two types of dials in use around the world. The
most common one is called pulse, loop disconnect, or rotary; the
oldest form of dialing, it's been with us since the 1920's. The
other dialing method, more modern and much loved by Radio
Amateurs is called Touch-tone, Dual Tone Multi-Frequency (DTMF)
or Multi-Frequency (MF) in Europe. In the U.S. MF means single
tones used for system control.
Pulse dialing is traditionally accomplished with a rotary
dial, which is a speed governed wheel with a cam that opens and
closes a switch in series with your phone and the line. It works
by actually disconnecting or "hanging up" the telephone at
specific intervals. The United States standard is one disconnect
per digit, so if you dial a "1," your telephone is
"disconnected" once. Dial a seven and you'll be "disconnected"
seven times; dial a zero, and you'll "hang up " ten times. Some
countries invert the system so "1" causes ten "disconnects" and
0, one disconnect. Some add a digit so that dialing a 5 would
cause six disconnects and 0, eleven disconnects. There are even
some systems in which dialing 0 results in one disconnect, and
all other digits are plus one, making a 5 cause six disconnects
and 9, ten disconnects.
Although most exchanges are quite happy with rates of 6 to
15 Pulses Per Second (PPS), the phone company accepted standard
is 8 to 10 PPS. Some modern digital exchanges, free of the
mechanical inertia problems of older systems, will accept a PPS
rate as high as 20.
Besides the PPS rate, the dialing pulses have a make/break
ratio, usually described as a percentage, but sometimes as a
straight ratio. The North American standard is 60/40 percent;
most of Europe accepts a standard of 63/37 percent. This is the
pulse measured at the telephone, not at the exchange, where it's
somewhat different, having traveled through the phone line with
its distributed resistance, capacitance, and inductance. In
practice, the make/break ratio does not seem to affect the
performance of the dial when attached to a normal loop. Bear in
mind that each pulse is a switch connect and disconnect across a
complex impedance, so the switching transient often reaches 300
Volts. Try not to have your fingers across the line when
dialing.
Most pulse dialing phones produced today use a CMOS IC and a
keyboard. Instead of pushing your finger round in circles, then
removing your finger and waiting for the dial to return before
dialing the next digit, you punch the button as fast as you want.
The IC stores the number and pulses it out at the correct rate
with the correct make/break ratio and the switching is done with
a high-voltage switching transistor. Because the IC has already
stored the dialed number in order to pulse it out at the correct
rate, it's a simple matter for telephone designers to keep the
memory "alive" and allow the telephone to store, recall, and
redial the Last Number Dialed (LND). This feature enables you to
redial by picking up the handset and pushing just one button.
Because pulse dialing entails rapid connection and disconnection
of the phone line, you can "dial" a telephone that has lost its
dial, by hitting the hook-switch rapidly. It requires some
practice to do this with consistent success, but it can be done.
A more sophisticated approach is to place a Morse key in series
with the line, wire it as normally closed and send strings of
dots corresponding to the digits you wish to dial.
Touch tone, the most modern form of dialing, is fast and
less prone to error than pulse dialing. Compared to pulse, its
major advantage is that its audio band signals can travel down
phone lines further than pulse, which can travel only as far as
your local exchange. Touch-tone can therefore send signals
around the world via the telephone lines, and can be used to
control phone answering machines and computers. Pulse dialing is
to touch-tone as FSK or AFSK RTTY is to Switched Carrier RTTY,
where mark and space are sent by the presence or absence of DC or
unmodulated RF carrier. Most Radio Amateurs are familiar with
DTMF for controlling repeaters and for accessing remote and auto
phone patches.
Bell Labs developed DTMF in order to have a dialing system
that could travel across microwave links and work rapidly with
computer controlled exchanges. Each transmitted digit consists
of two separate audio tones that are mixed together (see fig.3).
The four vertical columns on the keypad are known as the high
group and the four horizontal rows as the low group; the digit 8
is composed of 1336 Hz and 852 Hz. The level of each tone is
within 3 dB of the other, (the telephone company calls this
"Twist"). A complete touch-tone pad has 16 digits, as opposed to
ten on a pulse dial. Besides the numerals 0 to 9, a DTMF "dial"
has *, #, A, B, C, and D. Although the letters are not normally
found on consumer telephones, the IC in the phone is capable of
generating them.
The * sign is usually called "star" or "asterisk." The #
sign, often referred to as the "pound sign." is actually called
an octothorpe. Although many phone users have never used these
digits - they are not, after all, ordinarily used in dialing
phone numbers - they are used for control purposes, phone
answering machines, bringing up remote bases, electronic banking,
and repeater control. The one use of the octothorpe that may be
familiar occurs in dialing international calls from phones in the
United States. After dialing the complete number, dialing the
octothorpe lets the exchange know you've finished dialing. It
can now begin routing your call; without the octothorpe, it would
wait and "time out" before switching your call.
When DTMF dials first came out they had complicated cams and
switches for selecting the digits and used a transistor
oscillator with an LC tuning network to generate the tones.
Modern dials use a matrix switch and a CMOS IC that synthesizes
the tones from a 3.57MHz (TV color burst) crystal. This
oscillator runs only during dialing, so it doesn't normally
produce QRM.
Standard DTMF dials will produce a tone as long as a key is
depressed. No matter how long you press, the tone will be
decoded as the appropriate digit. The shortest duration in which
a digit can be sent and decoded is about 100 milliseconds (ms).
It's pretty difficult to dial by hand at such a speed, but
automatic dialers can do it. A twelve-digit long distance number
can be dialed by an automatic dialer in a little more than a
second - about as long as it takes a pulse dial to send a single
0 digit.
The output level of DTMF tones from your telephone should be
between 0 and -12 dBm. In telephones, 0 dB is 1 miliwatt over
600 Ohms. So 0 dB is 0.775 Volts. Because your telephone is
considered a 600 Ohm load, placing a voltmeter across the line
will enable you to measure the level of your tones.
The Ringer
Simply speaking this is a device that alerts you to an
incoming call. It may be a bell, light, or warbling tone. The
telephone company sends a ringing signal which is an AC waveform.
Although the common frequency used in the United States is 20 HZ,
it can be any frequency between 15 and 68 Hz. Most of the world
uses frequencies between 20 and 40 Hz. The voltage at the
subscribers end depends upon loop length and number of ringers
attached to the line; it could be between 40 and 150 Volts. Note
that ringing voltage can be hazardous; when you're working on a
phone line, be sure at least one telephone on the line is off the
hook (in use); if any are not, take high voltage precautions.
The telephone company may or may not remove the 48 VDC during
ringing; as far as you're concerned, this is not important.
Don't take chances.
The ringing cadence - the timing of ringing to pause -
varies from company to company. In the United States the cadence
is normally 2 seconds of ringing to 4 seconds of pause. An
unanswered phone in the United States will keep ringing until the
caller hangs up. But in some countries, the ringing will "time
out" if the call is not answered.
The most common ringing device is the gong ringer, a
solenoid coil with a clapper that strikes either a single or
double bell. A gong ringer is the loudest signaling device that
is solely phone-line powered.
Modern telephones tend to use warbling ringers, which are
usually ICs powered by the rectified ringing signal. The audio
transducer is either a piezoceramic disk or a small loudspeaker
via a transformer.
Ringers are isolated from the DC of the phone line by a
capacitor. Gong ringers in the United States use a 0.47 uF
capacitor. Warbling ringers in the United States generally use a
1.0 uF capacitor. Telephone companies in other parts of the
world use capacitors between 0.2 and 2.0 uF. The paper
capacitors of the past have been replaced almost exclusively with
capacitors made of Mylar film. Their voltage rating is always
250 Volts.
The capacitor and ringer coil, or Zeners in a warbling
ringer, constitute a resonant circuit. When your phone is hung
up ("on hook") the ringer is across the line; if you have turned
off the ringer you have merely silenced the transducer, not
removed the circuit from the line.
When the telephone company uses the ringer to test the line,
it sends a low-voltage, low frequency signal down the line
(usually 2 Volts at 10 Hz) to test for continuity. The company
keeps records of the expected signals on your line. This is how
it can tell you have added equipment to your line. If your
telephone has had its ringer disconnected, the telephone company
cannot detect its presence on the line.
Because there is only a certain amount of current available
to drive ringers, if you keep adding ringers to your phone line
you will reach a point at which either all ringers will cease to
ring, some will cease to ring, or some ringers will ring weakly.
In the United States the phone company will guarantee to ring
five normal ringers. A normal ringer is defined as a standard
gong ringer as supplied in a phone company standard desk
telephone. Value given to this ringer is Ringer Equivalence
Number (REN) 1. If you look at the FCC registration label of
your telephone, modem, or other device to be connected to the
phone line, you'll see the REN number. It can be as high as 3.2,
which means that device consumes the equivalent power of 3.2
standard ringers, or 0.0, which means it consumes no current when
subjected to a ringing signal. If you have problems with
ringing, total up your RENs; if the total is greater than 5,
disconnect ringers until your REN is at 5 or below.
Other countries have various ways of expressing REN, and
some systems will handle no more than three of their standard
ringers. But whatever the system, if you add extra equipment and
the phones stop ringing, or the phone answering machine won't
pick up calls, the solution is disconnect ringers until the
problem is resolved. Warbling ringers tend to draw less current
than gong ringers, so changing from gong ringers to warbling
ringers may help you spread the sound better.
Frequency response is the second criterion by which a ringer
is described. In the United States most gong ringers are
electromechanically resonant. They are usually resonant at 20
and 30 Hz (+&- 3 Hz). The FCC refers to this as A so a normal
gong ringer is described as REN 1.0A. The other common frequency
response is known as type B. Type B ringers will respond to
signals between 15.3 and 68.0 Hz. Warbling ringers are all type
B and some United States gong ringers are type B. Outside the
United States, gong ringers appear to be non-frequency selective,
or type B.
Because a ringer is supposed to respond to AC waveforms, it
will tend to respond to transients (such as switching transients)
when the phone is hung up, or when the rotary dial is used on an
extension phone. This is called "bell tap" in the United States;
in other countries, it's often called "bell tinkle." While
European and Asian phones tend to bell tap, or tinkle, United
States ringers that bell tap are considered defective. The bell
tap is designed out of gong ringers and fine tuned with bias
springs. Warbling ringers for use in the United States are
designed not to respond to short transients; this is usually
accomplished by rectifying the AC and filtering it before it
powers the IC, then not switching on the output stage unless the
voltage lasts long enough to charge a second capacitor.
Conclusion
This brief primer describing the working parts of a
telephone is intended to provide a better understanding of phone
equipment. Note that most telephone regulatory agencies,
including the FCC, forbid modification of anything that has been
previously approved or attached to phone lines.
End of text. Figures Follow
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fig 1. The Phone Line
A RELAY
200 Ohms Telephone . Subscriber
------- Exchange .
------- . TIP +
------~~~~~~~--o----------------------o
| 5 H | .
| | .
+| | .
--- | . No 22 AWG wire
--- 48V DC | . up to 10 Miles Long
- | .
--- A RELAY | .
-| 200 Ohms | .
| ------- | .
| ------- | . RING -
------~~~~~~~--|---------o------------o
5 H | | .
Audio 2uF | 2uF | .
coupling 250V --- 250V ---
Capacitors --- ---
| |
o----- \-------- |
|
A RELAY Contacts |
|
o----- \------------------
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fig 2. Telephone Speech Network.
Simplified U.S. Standard "425B". Component Values
may vary between manufacturers. Connections for Dials, Ringers
etc. not shown.
|-------------------|
..|...................|
. | .|
Sidetone balancing. | 0.047uF 250V .|
impedance & loop . | | | .|
compensation. >>> . o----| |-------o .|
. | | | | .|
. | | .|
. | |<| VR2 | .|
. o----| |-------o---.|
. | |>| |.|
. | |.|
. | 68 Ohms |.|
. o---\/\/\/-----| |.|
..|..............|..|.|
| | | |
| . | | |
-----)||(------|---------o (GN)
1)||(5 | | | |
Loop )||( | | | |
TIP Compensation 2)||(6 | | | |
o------ \------o---------)||(------o | | RX O
. | (RR) . || | | | |
. | || 1.5uF | | | |
. \ 180 || --- | | |
. / Ohms || --- | |----o (R)
. \ || 250V | | |
. | || | | |
. VR1 --- . || . | | |
. ^ ^ ----)||(------o--- TX O
. --- | 3)||(7 |
. | | )||( |
RING . | (C) | 4)||(8 22 Ohms |
o----- \-------o---------)||(---o----/\/\/---o (B)
| |
^ | |
Hookswitch ------------
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fig. 3. Standard DTMF pad and Frequencies
(Low ____ ____ ____ ____
Group)| | | | | | | |
697Hz >| 1 | | 2 | | 3 | | A |
|____| |____| |____| |____|
____ ____ ____ ____
| | | | | | | |
770Hz >| 4 | | 5 | | 6 | | B |
|____| |____| |____| |____|
____ ____ ____ ____
| | | | | | | |
825Hz >| 7 | | 8 | | 9 | | C |
|____| |____| |____| |____|
____ ____ ____ ____
| | | | | | | |
941Hz >| * | | 0 | | # | | D |
|____| |____| |____| |____|
^ ^ ^ ^
1209Hz 1336Hz 1477Hz 1633Hz
(High Group)
END
--
Julian Macassey, julian@bongo.info.com N6ARE@K6VE.#SOCAL.CA.USA.NA
742 1/2 North Hayworth Avenue Hollywood CA 90046-7142 voice (213) 653-4495

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The Mickey Mouse Club
Presents.......
The M.M.C. Guide to Hacking, Phreaking, Carding
By: The Dark Lord
Introduction:
~~~~~~~~~~~~~~
This is a text file is made by The Mickey Mouse Club and we ask
that it would be distibuted to others for their use. This file is going to
go into depth on how to hack, phreak, and card. There will be information
that should help everyone, hopefully!!
Hacking:
~~~~~~~~~~
Hacking is a long hard process, unless you get lucky. There are many
programs and aids out to make the job a lot easier, but the concept is
the same no matter how you use it. First, at least on most things that you
hack, you need to get some type of account or vacancy, etc... This is done
by randomly entering numbers and or letters until you come up with the
proper combination to find the account. Knowing the size of the account
number makes this job one-hundred times easier. Thats why I suggest you
find out from someone who allready has one or card one. By carding the
account, it will die quickly but at least it will give you the length
of the account numbers (More on that topic will be expained in the carding
section). The accound numbers, do not always just contain numbers or have
numbers at all in it. If it has a mix, it makes it a hell of a lot harder
to get. You will just have to experiment to find out what charactors are
contained in the account. Some Examples of ones that do have mixes of
numbers and letters would be Pc Persuit accounts. The forms of them are
usuall as such:
Account: Pgp014764g
Password: 23632k
It looks from these that you are pretty much screw because of the way
letters are mixed with numbers, thats what makes having a program so much
easier. In a lot of circumstances, getting the account is the hardest part
that is why having a good background of the system is a major plus in your
favor.
Once you have got the account, it is time to get the password for this
account. Once again having the length and such makes this process not only
easier, but faster. just keep entering random passwords of the length or
the thought length in until you get a stoke of luck and get it. You MUST
remember that 99.5 out of 100 times, this is a long process, and you have
to have patience. If you don't you might as well forget ever getting on
to the system or have someone else do it for you. Once you have gotten
the password, look it over long and hard. Write it down and keep it,
examine it. 99% of the time there is a pattern to all the account
passwords. Things to look at is the password in reference to the account
number. check to see if things have been added to the end or beginning
like 00 or 01 or 99 of 0010 thing like that. If you see no relations,
the only other way to really find out the pattern in to get another one.
Look at both of them together, see if there the same or it account 400's
password is 3456 and 402's password is 3458 (they go in order) then just
those as a reference to other passwords, take away so much from accounts
with a lower number and add the required amounts to accounts with a higher
number, etc.... But bassicly, LOOK FOR A PATTERN! Once you have got the
password and the account, you have got yourself a passage way in.
Although this is what you do to succeed, you have to take
many precautions. They do NOT like us messing with the system and they
obviously want you to pay just like the others, so they will take necessary
means to nail you. They trace like you wouldn't belive. They will trace
right as you get on, if you happen to be unlucky, you will never know when
they are doing it either, you must ALWAYS be aware of the dangers and take
precautions!!! Even on things that you wouldn't think that they would trace
you but, be carfull. Whether they trace depends on a couple of things, here
are a few major ones:
1. There bank balance
2. There desire to catch you
3. The amount of infestation in there system
There are things that you can do to protect yourself, these are not all
of them and none of them are sure fire ways, but hey, cutting down your
chances of getting caught makes a world of difference, because remember,
All the fun is taken away if you caught. Some things to do to protect
yourself is:
1. Use a diverter
2. Use false information about you
3. Never stay On-line too long
4. Call during late or early hours, were there is most likely no one
monitoring the system
5. Don't call frequently or during the same hours, regulate it
Once again these are not all of them but these are some of the "More"
helpfull things. If you follow all the step, you can reduce the change of
getting caught by about 40%.
If you do get caught there is not a whole lot that you can do, but some
tips are, first, don't reveal any information on what you have done. Deny
all charges. Sencond, plea bargin with knowladge of things, like hacked
sytems etc.. But never admit that you did it. Three, and most important,
get a GOOD LAWYER!!!!!!!
DIFFERENT TYPES OF SYSTEMS:
Pc Persuit Cp\m
Trw
Unix
Vmb
Vms
These are just a few systems, if I made a complete list There would
be pratically no end to it, there are millions.
Phreaking:
~~~~~~~~~~~~
Phreaking, Ahhhwwww, the wonderfull world of phreaking. Well to start
with Phreaking is "The use of Telecommunications to others besides people
of the Phone Company". Well thats my version of the definition at least.
Using codes is wuit easy, there are different parts to it, the Dial-up,
the code, and the number. First you will have to dial in the dial-up and
on most dial ups you will get a tone or a buzz or click or something to
that effect. Once you hear this, and you will know when you hear it you
dial in the code. Sometime you will get another tone or beep etc. and when
you do that is when you dial in the number. If you do not get another tone
or whatever you just dial in the number right after you enter the code.
You might have to have a test dial up to see how the tones go.
In dialing the number once agian the nubers differ. You must enter the
area code and then the nuber. Some require that you have a one before the
area code but most that I have used do not. You can tell if the code worked
right after the number has been put in not just by the error recording that
you get but if right off the bat the phone begins to ring, it doesn't work.
A code can also be busy. If it is busy it could mean that the code is
dead or that too many people are using it at once. You might experiance
this often.
There are numbers that make phreaking much safer, they are called
diverters. What the do is when the number that you have dial is being
traced it diverts it to that number. Unless this is virgin or nobody else
uses it, you will find that with in a couple of days after it is out, it
will be busy, that is the annoyance about diverters, and they are also hard
to get.
Hacking is also put into play in phreaking by using programs to get
dial ups and the codes. Getting these are done in the same way you hack
anything else. Just get a program like code thief or code hacker, or make
one yourself, it is quite easy.
There is a danger with useing the codes. If you hack a code yourself,
not just the code but the dial up amd no one else has it you can pretty well
bet that it is safe. A newly hacked dial-up/code is considered "Virgin".
those Ma bell is not having the problem with people phreaking off of it
so they don't bother doing anything with it. But after a while, it will
either Die (No Longer work) or they will start tracing off of it. The
whole pain about it is, is you will never positively no when they started
doing traces or things like that. The codes might be being traced but you
are getting the luck of the draw. On most codes they don't trace on every
call, they just file it away and watch for like the 50th or 100th caller
and then that person gets nailed. You might think if they do trace every
100 calls, that means you have a 1 in 100 chance of getting caught and those
are really good odds. Well the odd is 100 to 1 but the is a lot of people
that live in areas that they can call with that code. If you figure about
10 million people could use it then about 100,000 of them are. 100,000,
hummmmmmm, how odes your odds look now. In a couple minute time spand
99 peoplecould have used it, and lucky you might be the 100th caller. A
lot of times the take like every hundered calls and then when they get the
100th caller, that don't just trace one, they trace 100, 101, 102, 103, 104
200, 201, 202 etc. So you chances of getting caught when the heat is on
the code is pretty good. There are a couple different types of codes and
the two major ones are 1-800's and 950's. 800's can pretty much be dialed
from anywhere in the states, but 950's stay in certain areas. Some 950
dial ups are:
9501001
9500266
9500355
9501388
And there are others, but like take me for example, where I live you
cannot use 9500266. It will tell you that you cannot use that number from
your dialing range or it just won't work. You might get to the point where
the dial-up works but not the code. If this is the case it will say:
"Invalid authorization Code"
Some examples of 1-800's are as follows:
1-800-255-2255
1-800-759-2345
1-800-959-8255
There are many others but those are just a few, very few. There are
also 1-800's and others that will send you directly to the operator, you
must tell her the code and the number you are dialing. These are NEVER
safe to use. but in one case they are alot better. I am out of town a lot
so I have to use pay phones right? Well, you are safe with anything with
pay phones, so that is a good way to call people. The real good thing
them though, is since you must go throught th operator, the codes stay valid
for up to 10 times as long as the others. But thenm again another draw back
is it is not a line that you want to give real names or numbers over.
Because these are often tapped, since the operator know that you used the
code, they will listen in quite often, and you will never even notice.
Another problem experianced with them is if you are what MMC calls
"Petite Flowers",
our home made word for, someone that sounds like a little kid, then they
really give you a hastle about using the code.
I have had a lot of people ask me if the person you are calling with the
codes can get busted. The answer is "No". They cannot do anything to the
person, just ask him who is calling him with the codes, and they rarely do
that. Just let the person you are talking to, if they don't already know,
not to tell anyone that you are calling with the codes. The phone
companies do have to option of setting up a trace on that persons line and
bust you when you do call him with a code. I have never seen this done but
do be aware that the phone companies are made up of intellegent adults and
they are very smart and can and will nail you in many ways.
I am a firm beliver that you should share a the information that you
other phreakers and hackers as they should do the same with you. I also
see an execption, inexperianced people. They can run it for everyone be not
have the knowladge and screwing up. I realize that they need someway to
build themselves up to a good phreaker but be cautions in what you give to
them.
Codes die really often and you really have to keep up with the phone
company. Its kinda of a pain to keep up with it on your own as quickly as
they work but thats why there is phreaking communities and groups such
as Fhp and MMC, the gives the edge to the phreakers in the way that, you
have help in keeping up with the phone companies, and in most cases if
the groups or communities are working well together, you can eve stay
one step ahead of good 'ole Ma bell and others. You really need to find
ways of getting codes either from getting acess to the phreaking sections
on the pirate boards you call or throught friends, Vmb's Loops, Confrences,
etc., just try to find a good connection to people that are into phreaking
too.
Carding:
~~~~~~~~~~
Although everything talked about in the text file to this point is
illegal, and you will get busted if you get caught, this is one one the
one that you can get in some major shit over. About the only thing I have
talked about that this falls short of is hacking a government compter, and
thats one of the Grand daddies of them all. Well, although it is a major
crime, it is really cool!!!! This is the process in which you find the card
number of someone and use it to purchase things. In order to card, there
are a few things that you must have or it will not work. You will need to
have........
1. The Card Number
2. The Experation date
3. Card type (Master Card, Visa, etc...)
Those are the main things tha you will need. Having the name of the owner
is very helpfull but it is not a must. You can get by without it.
You have to order everything you want by mail. A couple of "Beginner"
carder that I talked to didn't understand how you would do it, but thats
when they had the misconception that you actually go to the store and
purchase things. That is a complete No, no. You do everything from a
phone ordering service.
When you call make sure that you are a t a pay phone. Don't do it
your house or anywhere where it can come back to you. When you order
the merchandice, once again do send it to anywhere that it can come back to
you like your home, work, etc. Find a vacant house or building or anywhere
else that you can send it to. Also, don't send it to a P.O. box that you
have, just as dangerous. When you do order it and you think its around the
time that you will be reciving it, check the mailbox frequently. But do it
during odd hours. I mean, hows it going to look you taking a package from a
vacant house?
Most bills are sent at the end of the month or at the biginning, so
try to time it to where the bill won't come to the person untill a couple of
days after you have recived the package. Ok heres how to figure it. I
have found out that the bills are sent out up around the 26-30th of the
month, so they will actually recive the bill around the 31-4th. Have it
sent right after you think the bill has been sent. Find what you want, but
try to order it from the place that guarentees the fastest delivery. When
you order the item, make sure they have it in stock and don't have to get
the item in first. Order the highest class of delivery but not COD or
next day service. Thats cutting it too close. It should take around 2-4
weeks before you get it and if you timed it right, then it sound get there
right before the person gets the bill. You need to have it in your
possesion before the bill gets to the person because if they complain, they
can keep it from being sent, or watch who actually gets it even while its
going throught the mail process. Don't order more than a couple of things
or overcharge the card, if the people at the Credit card office, see
irregular charging on the card, they will follow up on it.
To actually order the item you will call up the place that you will
be ordering from, and when the operator answers let her know what you need
to as far as what you are purchasing, etc. When she ask how you will be
paying just tell her "Charge" and the the type of card like Master Card,
Visa, ect. Then Tell them your name, if you don't know the name of the
actuall owner of the card, Make up a false name that has NO relation to
your name, not the same first, last middle what ever, nothing relating to
your real name. Then continue answering all the operators questions,
address (Not your own remember!) state, area code etc. They will also ask
for your phone number. Make one up, not your own. If something happens
to go wrong as far as delivery or if they are checking if you are who you
say, then your screwed, unless of course, hehehe, the number is ALWAYS
busy. Find the busiest number there is and leave them that. When they
ask for the card number and experation, just tell them and do what all
else you need. Wish them a good day, and hope you get it.
Ok heres how you check if the card is good, and how much money
can be charged on the card.......
1. Dail 1-800-554-2265
2. it will ask for the type of the card. you must put in 10 for Master
Card and 20 for Visa, I am not sure about the others.
3. Next it will ask for the Identification. You will need to enter
1067
4. After all that you will have to enter the Mecrchant number, which
you will either need to put in 24 or 52. One of them should work.
5. You will then have to enter (When Prompted) the card number itself.
6. Next, the experation date of the card.
7. Last but not least the amount you want to try to get on the card.
The procedure for this is enter dollars, astricks, then cents.
(Example:)
100*30 = One hundred dollars and thirty cents.
One thing I do need to mention, after you type in everything you must press
pound (#). Like when it asks you for the type of card, if you had a Master
Card you would put: 10#. when it asked for identification you would enter
1067#. If it says invalid, that either means that the card is no good or
you can't charge that amount on the card. Try it again, but try a lower
amount. If you get down to $1 and it still doesn't work, hehehe, you can
probably guess that the card is no good.
You might not be ordering just merchandice you might be ordering
accounts and things like that and if you are, fine, but you have to
remember, the accounts do not stay good for very long, the owner of the
card gets the bill, complains and its no longer any good. And when you
card and account, Nine out of ten times, they won't kill the account, they
will trace in and that is when you butts really in a sling. So carding
accounts and things, isn't the safest way to go, of course. nothing we
have talked about it, right?
Conclusion:
~~~~~~~~~~~~~~
Well thats about it for now, there should be a BIG newsletter by
The Mickey Mouse Club comming out soon that you have to be sure NOT to miss.
I sincerely hope that you have gotten alot out of this file and I would like
to ask for suggestions and ideas to make MMC a better orginazation. At this
time myself and Cardiac Arresst have a VMB at:
1-800-444-7207 [Ext] 4001.
All ideas and suggestions, please bring there. Also, since your making
the trip anyways, bring along some phreaking codes and all and any types
of accounts. I would be greatly appreciated by:
The Mickey Mouse Club.
09/89
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<=<3D>=> <=<3D>=> <=<3D> l<><6C>Ch<43><68> <20><><EFBFBD>M: <20>l<EFBFBD><6C><EFBFBD><EFBFBD><EFBFBD><EFBFBD>i<EFBFBD><69> <20><><EFBFBD>i<EFBFBD><69> [<5B><>lGiUM] <20>=> <=<3D>=> <=<3D>=>

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Illinois Bell Information Bulletin
----------------------------------
Friday, January 23
Expanded, repriced '976' announcements debut in March
The Illinois Commerce Commission has approved Illinois Bell's request to
begin a one-year trial to expand and reprice the company's "976" public
announcement system, now called 976 TELEPROGRAMS service.
Beginning March 2, six new one-minute telephone messages each by different
announcement producers will be introduced -- expanding the total number of
announcements to 24.
At the same time, a new pricing plan for the system will allow all of the
producers, including the producer of the current series of announcements, to
set prices for their programs between 20 and 50 cents. The new pricing struc-
ture replaces message unit billing which was based on the distance and the
duration of the call.
"A successful trial and regulatory approval could set off a wave of
improved announcement features that will revolutionize the 976 TELEPROGRAMS
service into the 1990s," said Judy Mandolini, Illinois Bell's public announce-
ment service product manager.
"In the future, the expansion could allow businesses to announce sales or
school officials to advise parents of school closings," she said.
In years to come, other new features might include:
o As many as 1,000 dial-up messages that could be produced by up to 250
information providers.
o Announcements as long as 30 minutes, which would reshape the type of
informational and entertainment programming that information providers
produce.
o Producers targeting their announcements to audiences in specific
geographical areas.
The trial's purpose is test network features that ultimately will give
thousands of callers simultaneous access to hundreds of new messages.
Mandolini said Illinois Bell will begin a customer information campaign next
month to announce the changes. Customers will be sent letters and will have
their calls to the public announcements appear as shown charges on their
bills.
Additionally, two toll-free 976 TELEPROGRAMS information lines, updated
monthly, will be set up to describe the available announcements, their prices
and the addresses and telephone numbers of the announcements' producers.

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@@ -0,0 +1,491 @@
View Files...
[Select File #, or ?]:2
The International Connection
| |
| Complete Pirated Apple/IBM Pirated "Pursuitable" BBS List 01/08/88 |
|_____________________________________________________________________________|
| |
| Written By Blade Runner, Apple Bomb, and Phrank |
| For any additions/deletions, IBM or Apple give /\/etwork 23 a call. |
| /\/etwork 23 (913) 451-0865 3/12/24 (D/MOKAN/xx) |
| To access system finish type="ntw" | "network" 4 newuser | "enter" to logon |
|_____________________________________________________________________________|
| Number & |Apple=" "| | | Storage | |
| Pc Pursuit |IBM="*" | Name | User # / Pass | in megs | Baud |
|____________| _______|_______________|_______________|_________|____________|
| | | | | | |
| (201)-N.J.----- D/NJNEW/3 & 12 & 24 | | | |
| | | | | | |
| 226-0623 | | The Hidden Stronghold | | | 20 | 12/24/24 |
| 256-4202 | | Trade Center | | | 20 | 12/24 |
| 265-0273 | | Surf Board | | | 10 | 3/12 |
| 267-2194 | | Amityville BBS | | | 10 | 12 |
| 297-3442 | | Power Pack | | | 20 | 3/12/24 |
| 362-6304 | | Hard Rock Cafe | | | 10 | 12/24 |
| 392-9654 | | Eagle's Eye | | | 05 | 12/24 |
| 398-2953 | | Upside Down | | | 20 | 3/12 |
| 515-8557 | | Chessboard | | | 10 | 12 |
| 697-4825 | | Byte Bastards | | | 10 | 3/12 |
| 785-1990 | | Final Level | | | 20 | 12/24 |
| 865-0506 | | Hypocrit's Hideout | | | .7 | 12/24 |
| 867-5031 | | Da Cave | | | 2 | 12/24 |
| 874-3359 | | U.S. Hackers Assoc. | | | 22 | 3/12 |
| 879-2693 | | Atlantic Alliance | | | 10 | 12/24 |
| 767-7865 |*| Operation Anarchy | | | 40 | 3/12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (203)-Conn.----- D/CTHAR/12 | | | |
| | | | | | |
| 236-1777 | | The Assembly Line | | | 20 | 3/12 |
| 329-0761 | | The Graveyard | | | 10 | 3/12/24 |
| 562-8213 | | Darkstar | | | 20 | 3/12 |
| 746-2570 | | Abode ][ | | | 16 | 3/12 |
| 938-9888 | | Realm of Death | | | 40 | 12/24/96 |
| 274-1359 |*| Slaughterhouse | | | 30 | 3/12/24 |
| 261-3542 |*| Periscope | | | 35 | 3/12 |
| 274-2367 |*| HTT | | | 30 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (206)-Wash.----- D/WASEA/3 & 12 & 24 | | | |
| | | | | | |
| 564-9455 | | Bad Company | | | 20 | 3/12 |
| 584-7235 | | Anarchy Express Line | | | 3 | 3/12 |
| 588-0927 | | Maximum Overdrive | | | 20 | 3/12 |
| 838-7686 | | Shooting Star | | | 20 | 3/12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (212)-NYC ------ D/NYNYO/3 & 12 & 24 | | | |
| | | | | | |
| 535-2389 | | Dead Zone Elite | | | 10 | 3/12/24 |
| 877-6296 | | Apple Asylum | | | 11 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (213)-Calif----- D/CALAN/3 & 12 & 24 | | | |
| | | | | | |
| 395-0221 | | Club Zero | | | 30 | 3/12 |
| 475-3250 | | Refuge ][gs | | | 20 | 12/24 |
| 493-2011 | | The Citadel | | | 20 | 12 |
| 496-4019 | | Incognito | | | 22 | 3/12/24/96 |
| 698-3306 | | Dark Side Empire #1 | | | 40 | 12/24/96 |
| 968-3665 | | SpecElite | | |140 | 12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (214)-Tex.------ D/TXDAL/3 & 12 & 24 | | | |
| | | | | | |
| 424-2001 | | Peripherals Plus | | | 21 | 3/12/24 |
| 581-7565 | | DSF Devestator | | | 10 | 12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (215)-Penn.----- D/PAPHI/3 & 12 & 24 | | | |
| | | | | | |
| 269-8303 | | Buzzboard | | | 10 | 3/12 |
| 398-4983 | | Phoenix Systems | | | 30 | 12/24/96 |
| 435-7018 | | Heart of the Sunrise | | | 22 | 3/12 |
| 647-5384 | | The Pirate Zone | | | 20 | 12/24 |
| 843-9193 | | Alladin's Castle | | | 20 | 12/24 |
| 886-6105 | | Shakedown Street | | | .3 | 3/12 |
| 921-1053 | | Wisdom of the Magi | | | 10 | 3/12/24 |
| 934-6274 | | Tower of High Sorcery | | | 30 | 12/24 |
| 969-3384 | | Eagles Net | | | .9 | 3/12 |
| 725-0820 |*| Lost Caverns | | | 20 | 3/12/24 |
| 659-1503 |*| Shadow Spawn | | | 20 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (216)-Ohio------ D/OHCLV/3 & 12 | | | |
| | | | | | |
| 235-6613 | | S.O.B. | | | 20 | 12/24/96 |
| 267-2938 | | The Dock | | | 40 | 3/12/24/96 |
| 486-8507 | | Anarchy Inc. | | | 20 | 12/24 |
| 521-6835 | | No Bullsheet | | | 40 | 12/24/96 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (301) - Md.----- D/DCWAS/3 & 12 & 24 | | | |
| | | | | | |
| 258-2615 | | The Library | | | 20 | 3/12 |
| 298-0094 | | Terminal Obsession | | | 2 | 3/12 |
| 384-2192 | | Darkroom | | | 20 | 3/12 |
| 423-4924 | | Revalation(PC/P) | | | 30 | 12/24 |
| 445-5897 | | Halifax(PC/P) | | | 20 | 3/12/24 |
| 486-4515 | | Future World | | | 21 | 3/12 |
| 526-6717 | | Twilight Realm | | | 2. | 3/12 |
| 561-6161 | | Razor's Edge | | | 10 | 3/12/24 |
| 661-9355 | | The Weatherstation | | | 2. | 3/12 |
| 730-4468 | | Eternity's End | | | 20 | 12/24 |
| 740-8057 | | Codex Chamber | | | 1. | 12 |
| 794-6687 | | Floating Dragon Elite | | | 11 | 12/24/96 |
| 681-6755 |*| The Fringe | | | 23 | 3/12/24 |
| 358-0849 |*| Speak Easy BBS | | | 20 | 3/12/24 |
| 296-3210 |*| Networks Unlimited | | | 30 | 3/12/24 |
| 654-6872 |*| The Iceman's Castle | | | 20 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (303)-Colo.----- D/CODEN/3 & 12 & 24 | | | |
| | | | | | |
| 287-8267 | | Avalon | | | | 3/12 |
| 771-7531 | | TPE | | | 20 | 12 |
| 980-1304 | | Enterprise | | | 10 | 3/12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (305)-Fla.------ D/FLMIA/3 & 12 | | | |
| | | | | | |
| 229-9508 | | Humidity Plus | | | 1 | 12 |
| 238-5999 | | Apple Tree ][gs | | | 20 | 12/24/96 |
| 254-3196 | | Hades | | | 20 | 12/24 |
| 286-6519 | | Transfer Zone | | | 20 | 12/24/96 |
| 395-6906 | | Digital Logic Data S. | | | 10 | 3/12 |
| 777-8365 | | The Connection | | | 10 | 3/12 |
| 821-2232 | | Rock 'n' Roll Harbour | | | 20 | 12/24/96 |
| 898-5649 | | S.E. Connection | | | 6 | 3/12 |
| 831-5904 |*| Midnight Express | | | 10 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (312)-Ill.------ D/ILCHI/3 & 12 & 24 | | | |
| | | | | | |
| 225-9836 | | The Static Barrier | | | 20 | 12/24 |
| 234-6237 | | Hotel California | | | 30 | 3/12/24 |
| 234-6795 | | Flaming Toilet | | | 10 | 3/12 |
| 246-9493 | | Traders Connection | | | 12 | 3/12 |
| 336-0471 | | The Kaos | | | .1 | 12 |
| 395-9456 | | Genesis Project IIgs | | | 45 | 12/24 |
| 432-3062 | | Key To Time | | | 3 | 3/12 |
| 447-3857 | | Mansion AE | | | 20 | 3/12/24 |
| 519-1353 | | Space Station I | | | 10 | 3/12 |
| 528-5020 | | Ripco | | | 96 | 12/24 |
| 561-9382 | | Satellite AE | | | 20 | 3/12 |
| 649-1225 | | The HaHa ][ | | | 10 | 3/12 |
| 654-2918 | | The Quarterdeck | | | 40 | 12/24 |
| 680-3783 | | Electron Flow | | | 10 | 3/12 |
| 699-7482 | | The Challenger | | | .3 | 3/12 |
| 724-0807 | | Bullwinkle's Bar | | | 3 | 3/12 |
| 759-1916 | | Silver Tongue | | | 10 | 3/12^ |
| 772-6924 | | Superbird | | | 1 | 3/12 |
| 832-6714 | | The Conspiracy | | | 20 | 3/12/24 |
| 870-7830 | | Falcon's Nest | | | 20 | 3/12 |
| 870-7875 | | Aero Force One | | | 2 | 3/12 |
| 893-6618 | | Well of Souls AE | | | 20 | 3/12/24 |
| 948-5463 | | Dataland | | | 10 | 3/12/24 |
| 725-7586 |*| Software Exchange | | | 28 | 3/12/24 |
| 560-0559 |*| Data Express | | | 52 | 3/12/24 |
| 963-3929 |*| Dr. Hack's Clinic | | | 10 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (404)-Ga.------- D/GAATL/3 & 12 & 24 | | | |
| | | | | | |
| 284-4859 | | The Leeches Palace | | | 10 | 12/24 |
| 299-0302 | | Video Castle | | | 20 | 12/24 |
| 327-2327 | | Metalland South | | | 20 | 3/12 |
| 346-7549 | | Disoriented Express | | | 10 | 12/24 |
| 394-8265 | | Ground Zero | | | 20 | 12/24 |
| 449-5986 | | Alanta Crackers | | | 40 | 12/24 |
| 460-0204 | | Dispatcher's Syndicate| | | 20 | 3/12/24 |
| 487-4059 | | Peachtree Syndicate | | | 60 | 12/24 |
| 669-0410 | | The Pilots Exchange | | | 10 | 3/12/24 |
| 932-2233 | | Forbidden Zone | | | 20 | 3/12 |
|____________|_|_______________________|____________________|____|____________|
| | | |dial note: | | |
| (408)-Calif----- D/CASJO/12 | use 408+phone # | | |
| | |`- D/CAPAL/12 | | | |
| | | | | | |
| 245-7726 | | Dark Side | | | 10 | 3/12 |
| 429-8562 | | The Arena | | | 20 | 12/24 |
| 374-3974 |*| Byte Bandits | | | 20 | 3/12/24 |
| 426-7228 |*| The Pentagon | | | 80 | 3/12/24 |
| 739-1925 |*| The Round Table | | | 30 | 3/12 |
| 475-2729 |*| Atlantis | | | 10 | 3/12 |
| 438-3349 |*| Mount Olympus | | | 15 | 3/12/24 |
| 268-3367 |*| Syrinx | | | 20 | 3/12/24 |
| 429-8312 |*| *.* BBS | | | 20 | 2/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (414)-Wis.----- D/WIMIL/12 | | | |
| | | | | | |
| 367-1517 | | 30 Meg Madness | | | 30 | 3/12 |
| 544-6092 | | Wasteland | | | 30 | 3/12/24 |
| 545-6924 | | Cirith Ungol | | | .3 | 12 |
|____________|_|_______________________|____________________|____|____________|
| | | |dial note: | | |
| (415)-Calif----- D/CASFA/3 & 12 & 24 | use 415+phone # | | |
| | | | | | |
| 969-5673 | | Lord's Domain | | | 10 | 3/12 |
| 994-2758 | | Motherboard West | | | 30 | 3/12/24 |
| 579-7251 |*| Private Connection | | | 10 | 3/12/24 |
| 471-1138 |*| The Far Side | | | 30 | 3/12/24 |
| 791-0674 |*| East Bay Tech | | |216!| 3/12/24/96 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (503) - Or.----- D/ORPOR/3 & 12 | | | |
| | | | | | |
| 657-1759 | | Ware Brigade | | | 3 | 3/12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (617)-Mass.----- D/MABOS/3 & 12 & 24 | | | |
| | | | | | |
| 272-7533 | | Crystal Towers | | | 20 | 12/24 |
| 475-8187 | | Twilight Hotel | | | 10 | 3/12 |
| 832-9229 | | Den of Crude Tortures | | | 20 | 12/24 |
| 964-5906 | | The Partheon | | | 20 | 3/12 |
| 224-3425 |*| Twilight Zone | | | 15 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (703)-Va.------- D/DCWAS/3 & 12 & 24 | | | |
| | | | | | |
| 239-0887 | | SoftWire | | | 10 | 3/12 |
| 370-4223 | | Apple Pack | | | 20 | 3/12 |
| 639-4937 | | Chaos Valley | | | 10 | 3/12 |
| 938-3421 | | Underworld Elite | | | 20 | 3/12/24 |
| 922-6123 | | Reflex Towers | | | 20 | 12/24 |
| 938-4174 | | The Hotwire | | | 20 | 3/12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (713)-Tex.------ D/TXHOU/3 & 12 & 24 | | | |
| | | | | | |
| 526-0714 | | Europa (multi-user) | | | 6 | 3/12 |
| 690-3918 | | Hobbit's Hideaway | | | 20 | 3/12 |
| 729-6840 |*| Scarlet's Brotherhood | | | 30 | 3/12/24 |
| 251-1110 |*| The madd House | | | 20 | 3/12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (714)-Calif----- D/CASAN/12 | | | |
| | |`- D/CARIV/12 | | | |
| | | | | | |
| 472-8241 | | Asylum ][ | | | 20 | 3/12 |
| 526-2932 | | Twilight Connection | | | 20 | 3/12 |
| 774-0800 | | Boot Camp ]I[ | | | 20 | 12/24 |
| 894-5076 | | Rest Home | | | 10 | 3/12 |
| 775-4294 |*| Devil's Tower | | | 15 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | |dial note: | | |
| (718)-N.Y.------ D/NYNYO/3 & 12 & 24 | use 1718+phone # | | |
| | | | | | |
| 479-9824 | | Apple Station (][gs) | | | 99 | 12/24 |
| 492-3054 | | Outer Limits | | | 30 | 3/12 |
| 761-2836 | | Thunderware | | | 20 | 12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (801)-Utah------ D/UTSLC/3 & 12 | | | |
| | | | | | |
| 969-1139 | | T.A.P. | | | 10 | 3/12 |
| 943-9436 | | Terminal Tech | | | 20 | 3/12/24 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (813)-Fl.------- D/FLTAM/3 & 12 | | | |
| | | | | | |
| 864-2454 | | Ntw | | | 20 | 12 |
|____________|_|_______________________|____________________|____|____________|
| | | |dial note: | | |
| (815)-Ill.------ D/ILCHI/3 & 12 & 24 | use 1815+phone # | | |
| | | | | | |
| 942-8228 | | Point After // | | | 20 | 3/12 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (816)-Mo.------- D/MOKAN/3 & 12 & 24 | | | |
| | | | | | |
| | | Distars Swap Shop | | | 20 | 12/24/96 |
|____________|_|_______________________|____________________|____|____________|
| | | | | | |
| (818)-Calif----- D/CAGLE/12 | | | |
| | | | | | |
| 335-5651 | | Mistywood | | | 10 | 3/12 |
| 352-2327 | | Golden Apple | | | 30 | 12/24/96 |
| 981-4230 | | Golden Disk | | | 20 | 12/24 |
| 999-3680 | | The Remote Hideout | | | 10 | 12 |
|____________|_|_______________________|____________________|____|____________|
| | | |dial note: | | |
| (913)-Kan.------ D/MOKAN/3 & 12 & 24 | use 913+phone # | | |
| | | | | | |
| 262-5155 | | Ray's ][gs Line | | | 80 | 24/96 |
| 451-0865 | | /\/etwork 23 | | | 1 | 3/12/24^ |
|____________|_|_______________________|____________________|____|____________|
[SuperTac/40]:View Files...
[Select File #, or ?]:4
The International Connection
16
Msg 00016 is NN line(s) on 03/17/88 from WARD CHRISTONKGO ARompu(312) 640-7980
Directory of Chicago Metro Bulletin Board Systems
March 6, 1988 Edition
Copyright <c> 1988 by: Richard J. Sonka
Used with Permission on CBBS
This version edited by Ward Christensen, for CBBS/Chicago
(about 1/2 the size of the orignal list, no information lost)
FOLLOWING is the "key" or "legend" for the actual list of
numbers, which is in msgs 17-19.
====> AS USUAL, please do NOT leave requests for changes on CBBS,
====> we only show the list received from Dick Sonka
Please Note:
Items bracketed with { } identify Fido Network System Net/Node Address
Items bracketed with [ ] identify Private or Fee-based System
<*> = Full Time Operation: 24 hours per day, 7 days per week
<#> = Part Time Operation: 9am-9pm weekdays, 1pm-5pm weekends
<%> = Part-Time Operation: 7pm-7am weekdays, 24 hrs on weekend
<&> = Part-Time Operation: 7am-6pm weekdays, 24 hrs on weekend
<=> = Part-Time Operation: 7pm-7am, 7 days per week
<+> = Part-Time Operation: 7am-6pm, 7 days per week
<?> = BBS is temporarily closed for maintenance
<7> = UART settings = 7-1-Even Parity
<0> = UART settings = 7-1-Odd Parity
<8> = UART settings = 8-1-No Parity
<~> = 300-1200-2400-9600bps (HST) operation supported
<-> = 300-1200-2400bps operation supported
<|> = 1200-2400bps operation only
<@> = 1200bps operation only
<$> = 300-1200bps operation only
<!> = 300bps operation only
INDEX OF BULLETIN BOARD SYSTEM TYPES
AKCS AKCS Unix Bulletin Board (Unix Based)
AMIG Amiga Bulletin Board System (Amiga Based)
AMIS Atari Message System (Atari or Atari ST Based)
CBBS Computer Bulletin Board System (S100 Based)
CCBS Commodore Computer Bulletin Board (C-64 or C-128 Based)
CHRM Chairman Multi-Line System (IBM-PC & Compatibles)
COCO Color Computer Bulletin Board (TRS-80 Color Computer Based)
COLI Collie Bulletin Board (IBM-PC & Compatibles)
DATA Online Computerized Library Catalog System
DIVD Diversi-Dial Multi-User System (Apple Based)
ERAC ERAC Bulletin Board System (TRS-80 or MS-DOS Based)
FIDO FidoNet International BBS Network (MS-DOS Based)
FORM Forum-PC Bulletin Board System (IBM-PC & Compatibles)
GALA GalactiComm Multi-Line System (IBM-PC & Compatibles)
GBBS General Bulletin Board System (Apple Based)
GTBB GT-BBS System (IBM-PC & Compatibles)
IBBS PC Bulletin Board System (IBM-PC & Compatibles)
IHCS IBM-PC Host Computer System (IBM-PC & Compatibles)
MCBB Macintosh Bulletin Board (Macintosh Based)
MCMS Micro Computer Message System (TRS-80 Based)
MICH MichTron Bulletin Board (Atari ST and MS-DOS Based)
MSTG Mustang Bulletin Board (IBM-PC & Compatibles)
NETW Net-Works Communications System (Apple Based)
NOCH No Change Bulletin Board System (IBM-PC & Compatibles)
ONLN Online Multi-User System (C-64 Based)
OPUS Opus Computer-Based Conversation System (MS-DOS Based)
OTBB Other TRS-80 Bulletin Board (TRS-80 Based)
PCBB PC Bulletin Board (IBM-PC & Compatibles)
PYRO Pyroto Mountain Fantasy System (IBM-PC & Compatibles)
QBBS QuickBBS Bulletin Board (IBM-PC & Compatibles)
RBBS Remote PC Bulletin Board (IBM-PC & Compatibles)
RCPM Remote CP/M Bulletin Board (CP/M Based)
STBB ST Bulletin Board (Atari 520-ST Based)
TBBS The Bread Board System (IBM-PC & Compatibles)
TCOM T-Comm Bulletin Board (IBM-PC & Compatibles)
TIBB Texas Instruments Bulletin Board (TI99/4a Based)
TIMX Timex Sinclair System (Timex TS-2068 Based)
UBBS Universal Bulletin Board System (Apple Based)
UNIX Unix Bulletin Board System (PC Based)
XBBS Adult BBS Systems (Apple, C64 or TRS-80 Based)
---- Actual phone #'s start in msg 17 ----
--End of 00016
Msg #: to retrieve or (RE)ply, or C/R when done?17
Msg 00017 is NN line(s) on 03/17/88 from WARD CHRISTENSEN
to ALL re: CHICAGO AREA BBS A-E
Thanks to Dick Sonka for allowing us to use his list
(see msg 16 for overview information)
Type Ref Number (Location) Name of System
ABBS *8$ 837-7196 (Roselle) C.O.D.E.
ADVN *8$ 433-5459 (Highland Park) Dragon's Spire
AMIG %8$ 351-8815 (Roselle) NICS Amiga Users Group
AMIG *8- 841-2401 (Riverdale) 1984
AMIS %8! 438-9356 (Lake Zurich) Dark Side of the Moon
AMIS *8$ 457-2219 (Chicago) C.L.A.U.G. II
AMIS *8$ 462-9844 (Wheaton) Suburban Chicago Atarians
AMIS %8! 545-1945 (Chicago) The Night Line
AMIS %8! 635-7863 (Des Plaines) Gallifrey II
AMIS *8$ 889-1240 (Chicago) Chicagoland Atari Users Group
CBBS *8$ 296-7782 (Des Plaines) Logopolis
CBBS *8- 545-8086 (Chicago) Ward and Randy's (Worlds first BBS)
CBBS *8- 849-1132 (Dolton) The Ward Board
CBBS %8$ 876-0974 (Chicago Tieline) Maude-Milwaukee
CCBS *8$ 231-8223 (West Chicago) Chicago Metro-Net
CCBS *8! 232-7933 (Geneva) Micro Mail B.B.S.
CCBS *8- 255-1416 (Arlington Heights) Bird's Nest
CCBS *8! 289-0014 (Bartlett) The Monitor Post
CCBS *8! 336-6700 (Waukegan) Great Lakes [Private]
CCBS *8$ 369-4332 (Naperville) Cabaret Voltaire
CCBS *8$ 459-5721 (Wheeling) The Nite Owl
CCBS *8$ 543-0180 (Lombard) Trans-Com B.B.S.
CCBS *8@ 564-1339 (Northbrook) The Library
CCBS *8$ 631-8470 (Chicago) The Underground Garage
CCBS *8$ 665-9732 (Wheaton) The Other Board
CCBS *8$ 674-6502 (Lincolnwood) C.C.B.S.
CCBS *8$ 841-8064 (Riverdale) Midwest C-64 Users Group
CCBS *8$ 873-6752 (Chicago) Wild Bill's B.B.S.
CCBS *8$ 983-6435 (Naperville) Brainstorm
CHRM *8$ 654-1133 (Hinsdale) Multi-Line Message Center
COCO %7! 278-9513 (Chicago) The Color-80 B.B.S.
COCO *7$ 307-1519 (Roselle) Glenside Coco-Rama
COCO *8$ 463-8932 (Chicago) Mind Master's Domain
COLI *8- 341-6217 (Chicago) DePaul College of Law
COLI *8- 381-4134 (Barrington) NICS PC Users Group
COLI *8~ 830-7572 (Bartlett) Micro Systems Colossus
COLI *8- 968-9419 (Downers Grove) The Lost Cause
DATA #0@ 392-0188 (Arlington Heights) Arlington Library Dial Access
DATA #0! 459-8375 (Wheeling) Suburban Library Dial Access
DATA #7$ 491-3070 (Evanston) Northwestern LUIS System
DATA #8$ 786-1247 (Chicago) DePaul University LCS System
DATA #7! 864-6720 (Evanston) Evanston Library Online
DIVD *8! 433-7340 (Highland Park) Diversi-Dial 36
DIVD *8! 989-4600 (Chicago) Electric Paradise
ERAC *8$ 398-1935 (Arlington Heights) Tandy-4 B.B.S.
ERAC %8! 475-5522 (Evanston) Board Electric
ERAC *8- 998-9021 (Glenview) Trix II
---- Cont'd in msg 18 ----
--End of 00017
Msg #: to retrieve or (RE)ply, or C/R when done?18
Msg 00018 is NN line(s) on 03/17/88 from WARD CHRISTENSEN
to ALL re: CHICAGO BBS LIST F-P
Thanks to Dick Sonka for allowing us to use his list
(see msg 16 for overview information)
Type Ref Number (Location) Name of System
FIDO *8- 286-0608 (Chicago) COPH-2 (BGMS) {778}
FIDO *8- 394-0071 (Arlington Heights) Samson {108}
FIDO ??? 965-3677 (Morton Grove) The Lunatic Phringe
FORM *8$ 225-3962 (Chicago) The Land of Fa V
FORM *8$ 293-1021 (West Chicago) West Chicago Express [Fee]
FORM *8$ 455-0086 (River Grove) The Cellblock
FORM *8- 795-0871 (Berwyn) Sierra
FORM *8- 945-1910 (Deerfield) Nomad
FORM *8$ 985-9699 (Lemont) Isengard
GALA *8$ 213-1666 (Bartlett) Electropolis Multi-Line
GBBS *7! 272-0943 (Northbrook) Captain Video
GBBS ??? 297-3242 (Des Plaines) Marvin
GBBS *7$ 343-0100 (Maywood) Lincolnet
GBBS *7! 345-3919 (Bellwood) The Cider Press
GBBS *7$ 397-5849 (Willowcrest) The Pyramid
GBBS *7! 430-4477 (Hickory Hills) The Switchboard
GBBS *7$ 432-3062 (Highland Park) The Key to Time
GBBS *7$ 469-8412 (Glen Ellyn) Infinity
GBBS *7- 496-1243 (Summit) The Command Module
GBBS *7- 528-5020 (Chicago) Ripco
GBBS %7! 653-6089 (Wheaton) The Hotel
GBBS *7! 690-6775 (Wheaton) The Electric Cafe
GBBS *7! 724-0807 (Glenview) Bullwinkle's Bar
GBBS *7! 762-8678 (Chicago) Synergy Info Line
GBBS *7$ 772-0347 (Chicago) The Superbird
GBBS %7! 798-9150 (Homewood) The Phoenix
GBBS *7$ 893-6618 (Roselle) The Well of Souls
GBBS *7! 945-3665 (Deerfield) The Flying B.B.S.
GBBS +7! 973-2227 (Chicago) Rogers Park B.B.S.
GTBB *8$ 345-7202 (Bellwood) The Intercept
GTBB *8$ 751-1503 (Chicago) The High Res B.B.S.
IBBS *8- 447-8175 (Riverside) The Riverside Premium
IBBS %8- 452-0333 (River Grove) Computers P

165
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Zone Info-List
--------------
Periodicals (Magazines & Newsletters)
-------------------------------------
High Frontiers/Reality Hackers, Dept. RH5, P.O. Box 40271,
Berkely, CA, 94704
Info Tech & Entertainment for those on the brink. $20/6 iss.
High Times, P.O. box 410, Mt. Morris, IL., 61054
Primarily marijuana stuff, but lots of other undergound stuff.
12 Issues, $29.95 (advertisments are worth price alone)
High Times Cultivator's Newsletter, 211 E. 43rd St., N.Y., N.Y.,10017
Marijuana cultivation magazine. Quarterly, $95/year
Century Publishing, P.O. Box 3239, C.H., CA, 95611-3239
Mushroom Times Magazine, Issue #1, $6.50
Books, Plans, Pamphlets
-----------------------
Bill Moore Publications, Box 1600, Cottonwood, Arizona, 86326
Books on explosives
Books-by-Phone, Box 522, Berkeley, California, 94701
Phone: 1-800-858-2665, 1-800-992-2665 (Calif.), (415) 548 2124
Underground books, free catalog
Capri Electronics, Route 1, Canon, Georgia, 30250
Police Radio Descramblers
Chemical Publishing, 155 W. 19th St., New York, N.Y., 10011
Books
Desert Publications, Cornville, Arizona, 86325
Books
Eden Press, Box 8410, Fountain Valley, California, 92708
Books on ID
FSS, P.O. Box 232 Fair Oaks, CA, 95628-0232
Underground books. Catalog $2.
Loopanics Unlimited, Box 1197, Port Townsend, Washington, 98368
Books, huge catalog, every possible illicit activity
Paladin Press, Box 1307, Boulder, Colorado, 80306
Books, on weapons & fighting mainly. Good catalog.
Pyrotext Publications, 1064 Lamplighter Dr., Logan, Utah, 84321
Books
Scientific Systems, Box 716, Amherst, New Hampshire, 03031
Books & Plans
Skyline Books, 387 Pine Hill Rd., Mill Valley, CA, 94941
Phone: (415) 381 5020
Counterculture, Beat & Drug Literature
Twentieth Century Alchemist, P.O. Box 3684, Manhattan Beach,
CA, 90266
Good drug books at good prices.
Supplies (chemicals, electronics ....)
--------------------------------------
Alternative Technologies, Box 4068, Dearborn, Michigan, 48126
Transmitters, Telephones
Arron Security Systems, Box 11127, San Francisco, CA, 94101
Locksmithing Supplies
Atlantic, Box 12627, Charleston, South Carolina, 29412
Stink Bombs
Chemical Service Co, R. 7 Box 7184, Brenham, Texas, 77833
Chemicals, small quantities
Covert Arms, P.O. Drawer 31190, El Paso, Texas, 31190
Pen Guns
Criminal Research, 206-218 E. Hector St., Conshocken, PA, 19428
Police Equipment
Dansco Halide, 315 North 105th, Seattle, WA, 98133
Phone: 1-800-345-3398, (206) 784 9492
Indoor gardening supplies. Relatively extensive.
Don Britton Enterprises, Drawer G, Waikiki, Hawaii, 96815
Telephones & Accessories
East Coast Nutritional Labs, 5480 58th St., Box 28336 St. Petersburg,
Florida, 33709 Call (813) 527 9977
Stimulats: Caffeine and Ephedrine
Faunas Health, P.O. Box 1236, Lawrence, KS, 66044-8236
Opium Poppy Seeds, Mannitol, Inositol, Lactose etc.
Fedcorp, Box 569, Scottsdale, Arizona, 85252
Locksmithing supplies
Garrison, Box 128, Kew Gardens, New York, 11415
Lock Picks
Hamtronics, 65 Moul Rd., Hilton, New York, 14468
Scanner Supplies
FMRC, POB 8104, Pensacola, Florida, 32505
Mushroom Spores/Cultures & growing supplies.
Catalog & spore print $5
FS, P.O. Box 417457, Sacramento, CA, 95841-7457
Mushroom spores and Discount Books. Catalog $2
Information Unlimited, Box 716, Amherst, New Hampshire, 03031
Transmitters, Shockguns
Magic Garden Herb Co., P.O. Box 332, Fairfax, Ca., 94930
Herbs & Seeds (eg. Kava Kava, Hawaiian Baby Wood Rose)
M.A. Products, 1618 N.E. 6th Ave, Portland, Oregon, 97232
Phone: 1 800 547 7004, or (503) 282 8788
Stimulants: Caffeine & Ephedrine (cheap)
Merrill Scientific, 1665 Buffalo Rd., Rochester, New York, 14624
Labware, lab equipment (they sell chemicals to schools only)
Ol Green Giant, Box 62, Burns Kansas, 66840
Survival Equipment
Panaxis, Box 130, Paradise, California, 95969
Bugs, Radio Stations
Rosedale Chemical, R. 17, Box 3042, Rosedale, Kansas, 66103
Tear Gas
Scanner World, 10 New Scotland Ave., Albany, New York, 12208
Police Scanners
The Seed Bank, Postbus 5, 6576 ZA Ooy, The Netherlands
Supplier of premium quality cannabis seeds. Free Catalog
S.S.S.C., Postbus 1942, 1000 BX, Amsterdam, Holland.
Super Sativa Seed Club
Supplier of premium quality cannabis seeds. Free Catalog
Westech Corp., Box 593, Logan, Utah, 84321
Chemicals
Wiley and Sons, Route 1, Box 86, Wills Point, Texas, 75169
Chemicals
===============================================================
DOWNLOADED FROM P-80 SYSTEMS 304-744-2253

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<20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
<20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> 11.09.94
<20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> ascii by
<20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> red baron
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L iL<69><4C><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>iLL <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> iLL
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20> <20><><EFBFBD>۲<EFBFBD><DBB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>۲<EFBFBD><DBB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><> <20><>۲<EFBFBD><DBB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>۲<EFBFBD><DBB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>
<20> <20><>۰<EFBFBD><DBB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>۰<EFBFBD><DBB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>۲<EFBFBD><DBB2><EFBFBD><EFBFBD><EFBFBD> <20>
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<20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>۲<EFBFBD><DBB2><EFBFBD><EFBFBD><EFBFBD> <20><>
<20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
I N F O R M A T I O N L I B E R A T I O N L E A G U E
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20> <20> <20><> <20>
<20>
ij<>File<6C>Comments<74><73><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20> CC#V - This programs acts to verify credit card numbers. It is <20>
<20> a shell script for Unix/Linux servers. I can only hope that one <20>
<20> of you special people out there can use it. <20>
<20> <20>
<20> BB [iLL Founder] <20>
<20> <20>
ij<><C4B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Alphabetically Ordered - (*) Denotes Trial
<20> i L L M E M B E R S <20>
<20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>
<20> <20> Founder <20> <20>
<20> <20> <20>
<20> <20>
<20>  Big Brother  <20>
<20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Senior Staff <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20> <20><> <20> <20><><EFBFBD> <20><><EFBFBD>
<20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Top Dog <20> Whiplash <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD> <20><><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD> <20><><EFBFBD>
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<20><> pat. pending <20><>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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<20> We Need a New WHQ!! <20> +1.310.APP.LY!! <20> You?!?! <20>
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<20> Dementia <20> +44.2UK.RAD4U <20> Feat <20>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
iLL Greets:
Joltasaurus - Thanks for the kewl new file_id.
Fixer - Hey dude hope you see this shit!
Florida Vandals - Finally something good on TV, thanks guys!
Mortal Comeback - Small Brother? Do you really wanna know?
UPDATE! Please read the enclosed information about the release of TOTT 2
from the servitude it was under. I have thought for quite a while on this
decision and decided it would be for the best. Also I'm looking for a new
WHQ in an area which I can locally call and which has a strong message and
file base. I wouldn't mind multi-nodes and a good rep either.
ATTENTION! The iLL Cyberdist site is now operational. If you're far
and away and want the latest iLL releases you can find them at
ftp.netcom.com in directory pub/va/vandal/iLL. Much thanks to Vandal
for setting up the site.
If any people reading this are interested in couriering LD or setting
up a LD distro site, contact iLL via our member boards or internet Email:
aweiss@csulb.edu <- Please use PGP and send us your public key.
<20> If any people outside the U.S. recieve our files drop us a line via <20>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>> email so we know we are. <<3C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ
<20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
"iLL, Spreading Like T.B."
Revised 02/05/95
II/V/MCMXCV

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:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: D
:::::::::::::::::::: :::: ::: ::: ::::: :::: E
::::::: ---- ::::::::::: :::::::: :::::::: :: :::: :::::::: C
:::::: / :::::::::::::: ::::: :::::::: : :::: :::::: O
::::: / mprovised:::::: ::::: ::::::: : : ::: :::::::::: D
:::: ---- :::::::::::: ::::::: ::::::: :: :: :: :::::::::: I
::::::::::::::::::: :::::::::: ::::: :::::::: :: :::::::::: N
:::16-Nov-93:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: G
by
o l e B u z z a r d
INTRODUCTION
DTMF stands for Dual Tone/Mutli-Frequency and it is the process by which
TouchTone(c) phones operate. When a button is it on a TouchTone(c) phone a
dual tone is created each of which generates a unique frequency. Combined
these tones equal 2600Hz.
Now, it is important to note that this file as very little to do with the
workings of DTMF and nothing to do with frequency manipulation. I ask you to
keep this in mind if you see an error in statements made regarding DTMF.
DTMF in and of itself is not relevant to this file.
DTMF DECODING
Most people outside the phreaking world never think about decoding a DTMF
number if for no other reason than that they usually know what number they
dial. But within the phreaking world the ability to decode a DTMF tone can
be a phreaker's greatest tool. Often in my travels I have heard DTMF tones
blurp out at 38ms or less interval spacing (very fast dialing) and just knew
it was the number to the God of GODs. Just ask yourelf how many times either
while just doing phun stuph or even just watching television (like CNN's
Future Watch) you heard a number dialed. Wouldn't it have been kk0ol to have
known what that number was. (<- Note the period because that was a
rhetorical question.) Well thats what DTMF Decoding is all about.
Now DTMF Decoding is nothing new. In fact HAM Radio users do it all the time
because DTMF are often broadcast over the radio-waves. I mention this
because where theres a demand theres a supply. Heres a couple consumer DTMF
decoders available mail order.
[ Taken from Monitoring Times Vol.12 No.10 Oct-93 ]
----------------------------------------------------------------------------
OPTOELECTRONICS | MOTRON ELECTRONICS
5821 NE 14th Avenue | 310 Garfield Street Suite 4
Ft. Laud., FL 33334 | Eugene, OR 97402
|
DYNAMIC DUO--FM Intercept, Detect, | Tone-Master TM-16 and TM-16 Plus
Decode Tones...CTCSS, [ DTMF ], and DCS |
| The TONE-MASTER Line of Hande Held
The R10 is a unique FM Communications | Tone Dedcoder Display Products.
Test Receiver with security and | Decode Touch-Tones from a phone,
surveillance applications. The R10's | scanner, tape recorder, or nearly
full spectrum audio output interfaces | any audio source.
directly with the DC440 to monitor |
CTCSS, and [ DTMF ], FM Deviations |
and Relative Signal Strength |
|
Optoelectronics Advantages | Tone-Master Line
1. Decode & Display CTCSS, DTMF or DCS | 1. 16 Digit LCD Display with 80
& DTMF simultaneously. | character scrollable memory.
2. 127 Character DTMF Buffer with | 2. Portable 9-volt battery or ext.
scrollable 10 Character Display. | power operation.
No Lost Data | 3. Completely stand-alone. No
3. LCD Display, visible in bright light | computer necessary.
4. Serial Computer Interface | 4. Metal enclosure w/built-in
5. Activity Indicator--lets operator | monitor speaker. Only 2.75"
see when unit is activley decoding. | x 6.1" x 1.2"
6. High Quality NiCad Battery pack | 5. TM-16+ includes RS-232 output
option. | and software for automatic
7. Actual DTMF Characters Displayed! | date/time/number logging w/Comp
|
Package Price: $549 | Price: TM-16 $169 TM-16+ $239
----------------------------------------------------------------------------
Notice anything? Yes thats it....go ahead and say it... 'They both cost
money.' Actually, the Tone-Master TM-16 is not a bad deal at all. It would
be great for field phreaking. But lets assume you're not going to be 'tin
canning' on a regular basis and you would just like to be able to decode a
tone every now and then when you're phreakin around. Well the TM-16 would
still be a good deal, but in case you don't have the extra $170 bucks, I
will show you how you can do it for free.
IMPROVISED DTMF DECODING
Through the wonder of Automatic Number Identification (ANI) anyone can
decode DTMF tones easily and (more importantly) without cost. How it works
is this: Nowadays the phone line are run over-roughshod with Voice Mail
Boxes (VMBs). These VMBs, while worthwhile, and very fun to hack, can serve
another purpose. They can decode DTMF tones for us! Now VMBs are not all a
like. There are many VMB systems such as Audix, Aspen, and ROLM to name a
few. For the purpose of this file we will be focusing on Merridian VMBs.
The Merridian proves very useful for the purpose of improvised DTMF Decoding
because Merridians utilize ANI technology to provide verbal feedback to VMB
selections. What happens is this: when you call a Merridian it will ask you
which mailbox you wish to leave a message at. You then enter a box number.
The Merridian will indentify the box number you entered and tell you whether
or not the box is valid. By doing so the system has decoded the DTMF. Used
as just described constitutes intended use. For use as Improvised DTMF
Decoder follow the following (what?)
1. Record desired DTMF tones. These are the tones you recorded
while out 'tin canning'.
2. Call a Merridian VMB [1-800-946-8888]
* NOTE * This is the number to a real-live investment firm
(IDS - Investment Diversified Services). What does this mean?
Well it means that if you call them during business hours you
will talk to a real-live person. Call after 6:00pm CST to get
the VMB. (Lighten up...no one phreaks during the day any how.)
3. Bypass the outgoing message by hitting 0 + 3 and then 1
* NOTE * Now I don't know if hitting those keys works for all
Merridians or not, but I do know its not that hard to stop an
outgoing message. For more info on Merridians contact Video
Vindicator at <videov@zero.cypher.com>
4. You will hear a message that says:
'Express Messaging...to mailbox?'
At this point play the recorded DTMF tones *LOUDLY* into the
handset.
* NOTE * A real preak would have some sort of 'Box' to play the
tones directly into the phone line.
5. After tones have been played press the Pound (#) Key. You will
hear a message which says either:
'There is no box number at xxx, please try again.'
Or,
'Mailbox xxx, please leave a message after the tone.'
In either case the DTMF is decoded (yeah.)
* NOTE * This method of improvised DTMF decoding can be
achieved on other systsems which utilize ANI such as AT&T
VoiceMessaging(c). I have chosen Merridian VMBs as ideal
because they allow tone string of up to 255 NUMBERS!!!
^^^
DTMF'IN
To aid in your DTMF Decoding theres a couple of things you should probably
have.
1. A Tape Recorder, preferably a small one, but any tape recorder with an
in-shape recording head will do.
2. A Microphone. I recommend Radio Shack Model 44533 Telephone Pick-Up Mic..
$4.19
3. Tones to decode. Heres a little list of DTMF ToucTone sources
a. 'Tin-Canning' You know the big, green things that say USWest.
b. CNN's Future Watch (5:00pm Sundays EST)
c. Movies (there were all kinds of DTMF tones in WarGames).
d. Surveillance. (see 'Tin-Canning'
DTMF NUMERIC CORRESPONDENT
Heres a little DTMF/Number conversion list I'm throwing in to make my file
look more legitimate. It as no real value to this file other than to make
me look good..(better). Have Phun!! oB
697Hz + 1209Hz -> 1 770Hz + 1209Hz -> 4
697Hz + 1336Hz -> 2 770Hz + 1336Hz -> 5
697Hz + 1477Hz -> 3 770Hz + 1477Hz -> 6
852Hz + 1209Hz -> 7 941Hz + 1209Hz -> *
852Hz + 1336Hz -> 8 941Hz + 1336Hz -> 0
852Hz + 1477Hz -> 9 941Hz + 1447Hz -> #
Shout outs to: Nobody (at oB's), Disorder (at Flatline), and all my users at...
--------------------------------------------------------------------------------
oleBuzzard's kn0wledge phreak % sUmthyn lykE 4000+ text fylez % C.R.a.P.N.
AC 3o3.447.89o6--NUP = NO NUP % hAck/phrEAk/AnArky/vIrII/cArd % Call Right
24oo-14.4ooKiloBaud-Open 24/7 % n0 phUckyn lAmEr wArEz do0dz! % Phuckn Now
--------------------------------------------------------------------------------

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II==================================II
][ ][
|| Incoming Trunk Service Observing ||
II - - - - II
][ ][
|| Written by ||
II II
][ The Executioner ][
|| ||
II of the II
][ ][
|| [+] PhoneLine Phantoms [+] ||
II - - - II
][==================================][
The ITSO (Incoming Trunk Service Observing) feature provides the ability
to perform service observing on incoming 2-wire trunk [per trunk signalling
or CCIS]. The ITSO feature provides a method to determine how effectively the
telefone system serves the customer. This assists the telefone co. in
maintaining network quality.
The intent of servince observing is to evaluate the completion performance
of the office's subtending networks. All calls selected for observation must
originate from offices of equal or higher rank in the toll heirarchy and must
terminate in the area served by the toll office. The ESS switch randomly
selects calls for observation. Only one call can be monitored at any given
time for the ITSO feature. Equipment malfunctions, network overloads, or other
problems preventing call completion are detected. The calls are also directly
monitored for transmission quality. Each service observing position, located in
the SES (Service Evaluation System) bureau is capable of monitoring calls.
The information required by the service observer is provided to the SES
bureau from the ESS switch via a dedicated data link and a voice monitoring
channel. A 1200 baud data link is used to transmit call progress data and
control signals between the ESS switch and the SES bureau. The dedicated
one-way voice channel is required for monitoring voice transmission. The
interface is capable of monitoring one call at a time.
The SES has complete control over the SES/ESS interface. The observing
feature is a demand system where the demand originates with the SES. There
are 5 possible control messages that the SES can send to an ESS switch.
They are:
1. ENABLE- This message is accepted when the interface is in the idle state.
It directs the ESS switch to obtain the next observable call.
2. RELEASE- This message is used to release the present call and return the
interface to the idle state or to release the present test and return to
idle state.
3. TONE TEST- This message is used ony if the interface is in the idle
state. It causes a 1-milliwatt tone to be applied to the voice channel.
4. TERMINATION TEST- This messages is only accepted if the interface is in
the idle state. It causes a quiet termination to be applied to the voice
channel for 30 seconds (unless a RELEASE order is sent).
5. DATA ECHO TEST- This message is accepted only if the interface is in the
idle state. It sends a message to the ESS switch to verify the sanity of
the data channel. The ESS switch appends a unique 2-character header to
the received message and outputs the recieved message to the data
channel.
There are 15 potential call progress messages that the ESS switch can
generate and send to the SES. They are:
1. SEIZURE- This message indicates that the ESS switch has found a candidate
call. If the SES does not recieve this signal within a period of time
after being enabled, a RELEASE message is transmitted be the SES.
2. RELEASE AKNOWLEDE- This message is transmitted whenever the ESS switch
decodes a RELEASE signal deo the SES. The interface returns to the idle
state and the SES is allowed to attempt to observe a new call.
3. TERMINATION- This message is Xmited when the interface returns to the
idle state due to an abnormal ending of the call observation in progress,
or when the tone or termination test times out.
4. INCOMING TRUNK DISCONNECT- This message is Xmitted to the SES for every
calling party on on-hook occurrence.
5. ON-HOOK- This message is Xmitted to the SES for every called party
on-hook occurrence.
6. OFF-HOOK- This message is xmitted to the SES for every called party
off-hook occurrence.
7. EMERGENCY- This message indicates an emergency announcement is being
applied to the calling party.
8. 60 IPM- This call progress message indicates that the busy tone is being
applied to the calling party.
9. 120 IPM- This call progess message indicates that recoreder tone is being
applied to the calling party.
10. NO CIRCUIT AVAILABLE- This call progress message indicates that a no
circuit available is being applied to the calling party.
11. VACANT CODE ANNOUNCEMENT- This message indicates that a vacant code
announcement is being applied to the calling party.
12. RECORDER- This message indicates that a recorder announcement is being
applied to the calling party.
13. AUDIBLE RING- This message indicates that audible ringing is being
applied to the calling party. In the case of a locally terminating call,
the observer is not bridged onto the call until after answer and is
therefore unable to detect the actual audible ringing.
14. CALLED NUMBER DIGITS- This message contains the called number of digits.
15. DATA ECHO TEST- This contains the DATA ECHO TEST message.
{
The 4 states of SES/ESS interface are as follows:
o Idle- This is the wait state of the interface. It is the stae to
which the interface returns after tests and completing observations.
o Active- This state is entered only when the ESS switch recieves an
ENABLE message frm the SES. Service observing is performed in this
state. This state is maintained for no moe than 3 minutes (2-wire
trunks) after seizure.
o Tone Test- This can only be entered from the idle state upon receipt
of a tone test order. In this state, a 1- milliwatt tone is applied
to the voice channel. The interface returns to the idle state upon
the RELEASE message or after a 30 second test.
o Termination Test- This state can only be entered from the idle state
upon the TERM. TEST message. In this state a quiet term. is applied
to the voice channel. The interface returns to the idle state upon
the RELEASE or after 30 secs.
Action to establish an observation is initiated when the SES send an
ENABLE message to the ESS switch. This message triggers the switch to begin
looking for an observable call. When the switch has found a call, the
SEIZURE and CALLED NUMBER DIGITS messages are transmitted to the SES.
From this point on, the SES observes the progress of the call using the
progress messages.
=====================================
=All sysops are allowed to put this =
=file on their BBS's. =
=====================================
(C) 1985 Sexy-Exy & PLP
Dedicated to Christi and Linda.
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
Another file downloaded from: NIRVANAnet(tm)
& the Temple of the Screaming Electron Jeff Hunter 510-935-5845
Burn This Flag Zardoz 408-363-9766
realitycheck Poindexter Fortran 510-527-1662
My Dog Bit Jesus Suzanne d'Fault 510-658-8078
New Dork Sublime Demented Pimiento 415-864-DORK
The Shrine Tom Joseph 408-747-0778
"Raw Data for Raw Nerves"
X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X

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(%>+<------------------------------------------------------------------->+<%)
)+) The Crack Shop ! presents - Infiity Boxes - Uploaded by Iron Man (+(
(%>+<------------------------------------------------------------------->+<%)
This stuff from IRON MAN -- foratted 80 columns
In answer to all those who don't knowwhat an infinity transmitter is, here
is A little history:
A guy by the name Manny Mittleman ra a company called the wireless guitar
company located on Liberty St. In NY. Aide from wireless guitars, Manny also
built all sorts of electronic wireless bugs". One item, The infinity
transmitter was a device that was place inside an unsuspecting persons
telephone.
When the phone number of that telephoe was dialed and a certain note was
blown into the phone from a hohner, keyof-c, harmonica, the bugged phone did
not ring, and what's more, enabled the aller to then hear everything said in
he room that the phone was located in. As long as the caller wanted to stay
on the phone, all was open to him or he. If the phone was lifted off the
hook, the transmitter was disconected ad the "bugged" party received a dial
tone as if nothing was wrong with the lne.
Remember, all this was constructed inthe 1960x's when ic's were not as
commonplace as they are today. Also ber in mind that during that period in
time, even the telephone company was no quite sure on how well or how
portable tone decoding was.
Ps. Many government agency's were someof manny's best customers.
Text-Files 2:


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Miscellaneous Information
By: The Magician......
The following are miscellaneous bits of information, reviews, and trivia which
are of interest to our readers:
BOOKS
Abbie Hoffman's infamous "Steal This Book" is now back in publication! Though
some of the material is dated, the ideas are still there and worth considering.
The book even contains a schematic for one of the first black box's designed by
TAP's own Al Bell.
The book is being republished by Abbie Hoffman's brother Jack. You can get a
copy by sending $5.95, plus $2.00 shipping to:
Jack Hoffman Presents
Box 15
Worcester, MA 01613
Or the book can be ordered (perhaps a bit more safely?) from Michael Hoy's
Loompanics. Write them at:
Loompanics Unlimited
P.O. Box 1197
Port Townsend, WA 98368
Speaking of Loompanics, they have a new book out entitled: "The Code Book,
All About Unbreakable Codes and How To Use Them" by Michael E. Marotta. The
books provides an excellent overview of most ciphering and coding techniques.
Strengths and weakness's of various techniques are given along with several
computer programs (most in BASIC) to make use of the techniques (the programs
have a few typos though.....). It's $7.95 plus $2.00 shipping.
Last, but not least, a book that is amazing in that it was published by a
major publisher and was somehow not suppressed!!! The book is called "The
Puzzle Palace" by James Bamford, and published by Houghton Mifflin Company. It
deals with America's MOST secret agency. The National Security Agency. For you
NSA buffs, you will find a wealth of information. You will know your way around
NSA headquarters, (for the next time you visit, I guess), you will learn all
about "Carillon" and "Loadstone" (computer centers in the basement of NSA). It
will tell you about internal telephone systems that are truly secret, unlike
AUTOVON which is not really secret at all. You will even learn the name of
NSA's official barber. For those of you who don't know about NSA, I suggest you
read the book to learn about an agency who makes the CIA look like a bunch of
rookies. Learn how NSA intercepts ALL of your overseas data traffic, and a good
portion of your overseas voice traffic. At the time of writing, The Puzzle
Palace is available at all bookstores for $16.95 or write the publishers
directly. Next time you are talking overseas, say a few target words and tell
the guys down in SIGNIT CITY hello!!!
TELEPHONES
A word of WARNING: I have stated this before, but will repeat it to all
newcomers and forgetful old-timers alike. Recently TAP has printed info on
hacking with SPRINT, MCI, etc. This is good, in that TAP is the proper (only
except for GROUND ZERO) forum for free open discussion of such topics. But
Beware! It is absolute gospel FACT that calls to the local access ports of
these networks, drop a card (print a record in ESS) containing the calling
number. While these cards (records) are usually ignored, they could mean
trouble. The original purpose of this was because some phreaks were dialing
into these services and then whipping to another location, and dialing into Bell
ESS computers, extremely difficult for Bell to nail them because they could only
trace back to the local MCI or Sprint office. Thus, a two way "informal deal"
was made. If Bell had trouble, SPC or MCI would tell Bell what local access
number was used to dial the carrier. Bell could then go back, pull the record
and find out the phone number of the caller. The deal works the other way also:
If MCI or SPC detect a fraudulent call (customer complains he didn't call
Oshokosh, Wisconsin 57 times), they will first try to resolve it by checking
with the called number. If that doesn't pan out, then they will request Bell to
tell them the number that called the originating port. The card could only trap
the calling number if it is called from within the same c.o. If from the
outside, it only pointed to the next c.o. in the chain. But now with ESS
running with CCIS they will be able to trace the originating number anywhere.
Thus if you MUST play with SPC, MCI, or any of the others, be VERY VERY careful
and do so only from discreet pay phones. On other telephone topics, many
electronic stores are now selling wireless remote control telephones, and have
demos hooked up in the stores for salesmen to use and demonstrations. Most of
these phones operate at or near the same frequencies (usually around 49 Mhz).
If you buy one of these, try to get one the same frequency as the stores. Then
it is a simple matter to pull your car in their parking lot after they close,
and to pick up your handy "car phone" triggering their base unit. You can then
make all the long distance calls you want courtesy of the store. HAPPY
DIALING!!! A mass calling number that a lot of our more "perverted" readers
might like to call, features recordings of young ladies from porno magazines
talking about themselves, etc. The recordings change a couple of times a day.
DIAL: 212-976-2727 Also, Jackie Martlings infamous X-rated dial- a-joke has
been running for about 3 years now! It changes daily. DIAL: 516-922-9463


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ESS: ORWELL'S PROPHECY
[2600 -- February 1984]
There was of course no way of knowing whether you were being watched at any
given moment. How often, or on what system, the Thought Police plugged in on
any individual wire was guesswork. It was even conceivable that they watched
everybody all the time. But at any rate they could plug in your wire whenever
they wanted to. You had to live--did live, from habit that became instict--in
the assumption that every sound you made was overheard, and, except in
darkness, every movement scrutinized.
From Nineteen Eighty-Four
ESS is the big brother of the Bell family. Its very name strikes fear and
apprehension into the hearts of most phreakers, and for a very good reason.
ESS (Electronic Switching System) knows the full story on every telephone
hooked into it. While it may be paranoid to say that all phreaking will come
to a screeching halt under ESS, it's certainly realistic to admit that any
phreak whose central office turns to ESS will have to ba a lot more careful.
Here's why.
With electronic switching, every single digit dialed is recorded. This is
useful not only for nailing phreaks but for settling billing disputes. In the
past, there has been no easy way for the phone company to show you what numbers
you dialed locally. If you protested long enough and loud enough, they might
have put a pen register on your line to record everything and prove it to you.
Under ESS, the actual printout (which will be dug out of a vault somewhere if
needed) shows every last digit dialed. Every 800 call, every call to directory
assistance, repair service, the operator, every rendition of the 1812 Overture,
everything! Here is an example of a typical printout, which shows time of
connect, length of connect, and number called.
DATE TIME LENGTH UNITS NUMBER
0603 1518 3 1 456-7890
0603 1525 5 3 345-6789
0603 1602 1 0 0000-411
0603 1603 1 0 800-555-1212
0603 1603 10 2.35* 212-345-6789
0603 1624 1 0 0000-000 (TSPS)
A Thousand calls to "800" will show up as just that--a thousand calls to
"800"! Every touch tone or pulse is kept track of and for most phreaks, this
in itself won't be very pretty.
Somewhere in the hallowed halls of 195 Broadway, a Traffic Engineer did an
exhaustive study of all 800 calls over the past few years, and reached the
following conclusions: (1) Legitimate calls to 800 numbers last an average of
3 minutes or less. Of the illegal (i.e phreakers) calls made via 800 lines,
more than 80% lasted 5 minutes or longer; (2) The average residential telephone
subscriber makes five such calls to an 800 number per month. Whenever
phreakers are being watched, that number was significantly higher. As a result
of this study, one feature of ESS is a daily log called the "800 Exceptional
Calling Report."
Under ESS, one simply does not place a 2600 hertz tone on the line, unless of
course, they want a telco security representative and a policeman at their door
within an hour! The new generics of ESS (the #5) now in production, with an
operating prototype in Geneva, Illinois, allow the system to silently detect
all "foreign" tones not available on the customer's phone. You have exactly
twelve buttons on your touch-tone (R) phone. ESS knows what they are, and you
had best not sound any other tones on the line, since the new #5 is programmed
to silently notify a human being in the central office, while continuing with
your call as though nothing were wrong! Someone will just punch a few keys on
their terminal, and the whole sordid story will be right in front of them, and
printed out for action by the security representatives as needed.
Tracing of calls for whatever reason (abusive calls, fraud calls, etc.) is
done by merely asking the computer right from a terminal in the security
department. With ESS, everqthing is right up front, nothing hidden or
concealed in electromechanical frames, etc. It's merely a software program!
And a program designed for ease in operation by the phone company. Call
tracing has become very sophisticated and immediate. There's no more running
in the frames and looking for long periods of time. ROM chips in computers
work fast, and that is what ESS is all about.
Phone phreaks are not the only reason for ESS, but it was one very important
one. The first and foremost reason for ESS is to provide the phone company
with better control on billing and equipment records, faster handling of calls
(i.e. less equipment tied up in the office at any one time), and to help
agencies such as the FBI keep better account of who was calling who from where,
etc. When the FBI finds out that someone whose calls they want to trace is on
a ESS exchange, they are thrilled because it's so much easier for them then.
The United States won't be 100% ESS until sometime in the mid 1990's. But in
real practice, all phone offices in almost every city are getting some of the
most basic modifications brought about by ESS. "911" service is an ESS
function. So is ANI (Automatic Number Identification) on long distance calls.
"Dial tone first" pay phones are also an ESS function. None of these things
were available prior to ESS. The amount of pure fraud calling via bogus credit
card, third number billing, etc. on Bell's lines led to the decision to rapidly
install the ANI, for example, even if the rest of the ESS was several years
away in some cases.
Depending on how you choose to look at the whole concept of ESS, it can be
either one of the most advantageous innovations of all time or one of the
scariest. The system is good for consumers in that it can take a lot of
activity and do lots of things that older systems could never do. Features
such as direct dialing overseas, call forwarding (both of which open up new
worlds of phreaking which we'll explore in later issues), and call holding are
steps forward, without question. But at the same time, what do all of the
nasty implications mentioned further back mean to the average person on the
sidewalk? The system is perfectly capable of monitoring anyone, not just phone
phreaks! What would happen if the nice friendly government we have somehow got
overthrown and a mean nasty one took its place? With ESS, they wouldn't have
to do too much work, just come up with some new software. Imagine a phone
system that could tell authorities how many calls you placed to certain types
of people, i.e. blacks, communists, laundromat service employees... ESS could
do it, if so programmed.
[Courtesy of BIOC Agent 003 & Sherwood Forest ][ -- (914) 359-1517]
f
-= Courtesy of The Celestial Woodlands =-
-= Courtesy of The Celestial Woodlands =-
[G-File]:[4]:[Private G-Files]:[?/Help]: P

Leeched off of The Alliance (612) 490/0025
Press any key to continue.


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Type P to Pause, S to Stop listing
Project Verify
by Fred Steinbeck
I did some more research, and found that
RING FWD doesn't send 90V out on the forward
part of the loop. Instead, it disconnects the
forward part of the loop from the position for
a short period of time (less than 0.5 seconds).
On an overseas call, this would make the inward
operator's CLG light flash on and off, signaling
her to stop doing her nails and get on with the
call.
What this does to verify circuitry is
anyone's guess. If the connection is long
distance, the winking of the TSPS console
would send 2600 Hz momentarily at the verify
circuitry, which might be a possibility...
Anyway, operators generally don't use
routing codes anymore, except in a few
areas (I wish I knew of a few of them). Now
what an operator does to verify or interrupt
is the following:
Assume you have dialed 0+7D, and the 7D
is the number you want verified. The operator
then classes charge as "station paid" and hits
VFY. If VFY lights, it means the number can
be verified. She then presses HOLD on loop 1,
and ACS (access) on loop 2. She then presses
ST, which completes the verify call. If there
is speech on the line, she will hear encrypted
speech. Assuming so, she then hits EMER INT
(emergency interrupt), tells them what's going
on, and then hits REL FWD (release forward,
which drops the call on loop 2). She then
hits POS REL on loop 2, and ACS on loop 1,
bringing her back to you. She then reports,
hits REC MSG (record message, which charges
you) and then POS REL, position release.
Most areas no longer have "TSPS Maintenance
Engineers" or frame calling the operator.
However, if you do, you might waht to try this.
"Operator, class charge as station paid, and hit
verify plus start. Now hit emergency interrupt,
no AMA, and postion release." This should have
the effect of throwing you into the call as a
3rd party, for free. I wouldn't do this from
home, however, because when you call the
operator, you are not free of her until she
position releases. Therefore, if she gets
suspicious, you can hang up, but it won't do
you any good...
Paraphernalia
B & F Enterprises (P.O. Box 3357, Peabody, MA
01960), says Agent NDS, sells a "telephone loop
pickup coil", for $4.88. I would assume it is
much like the Trinetics PC-48 inductive coupler.
I have not checked this place out, but it would
seem to be a good deal.
Bay Technologies-(408)-737-8180 sells the
NSC 800 series of microprocessors and support
devices. To find a supplier closer to you,
try calling National Semiconductor at (408)-
737-5000, and ask for your local distributor.
American Microsystems, Inc. (AMI) produces
what they call the "Telecommunications Design
Manual". This fine book, which is actually
a combination of AMI semiconductors, circuit
layouts, schematics, articles, and an informative
glossary, can be had for the price of a call
to (408)-246-0330.
Bell System locks are a special brand: BEST.
They are what they claim to be. I have never met
a person who could pick them. What to do? Take
a hacksaw to the lock from the top and cut the
doorknob off. Then throw the bolt with a
screwdriver. It takes about 20 minutes, but
it can be worth it.
Type Selection or M for list,
P to set protocol, <CR> to exit:


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============
MAIL SECRETS
============
There is a little secret coding or gimmickry on U.S. mail. All U.S. postage
stamps have an invisible ink coding that flouresces in ultraviolet light.
Partly this is to detere counterfeiting of stamps. Mostly, it is to speed up
sorting. Canceling machines shine an ultraviolet beam on letters and check for
a glow. Calcium silicate (which glows orange-red) and zinc orthosilicate
(which glows yellow-green) are used. They are printed over the entire surface
of stamps or in a geometric pattern.
Personal letters to the U.S. President have a secret numerical code. The
president often gets 10,000 letters a day. Virtually all must be opened, read,
and answered by the White House mail staff. So that letters from friends get
to the president and family unopened, all close friends are given a sequence of
numbers to write on the outside of the envelope. The code changes with each
president. Ronald Reagan's code was described as a number with a special
meaning to Reagan and his wife. Jimmy Carter used an old phone number of
Rosalynn's.
---------
WAX SEALS
---------
Wax seals are not a guarantee against unauthorized opening of a letter.
According to the CIA Flaps and Seals Manual, edited by John M. Harrison
(Boulder, Colo.: Paladin Press, 1975), there is a way to remove and replace
seals.
First the opener takes a plaster-of-paris cast of the seal. This is set
aside to harden. The wax is gently heated with an infrared lamp. When soft,
it is rolled into a ball and set aside. The flap of the envelope is steamed
open, and the letter is taken outand photocopied.
After the envelope's contents and replaced and the flap resealed, the same
wax is used to re-create the seal. It is heated till pliable and pressed back
into shape with the plaster-of-paris mold.
One type of seal is secure, even according to CIA Flaps And Seals Manual:
one made of two or more colors of wax melted together. The colors inevitably
come out different on the second, surreptitious pressing. But a color Polaroid
of the seal must be sent under seperate cover so that the letter's recipient
can compare it wiht the seal on the message letter.
None of the common seals are reliable against unauthorized opening, assuming
that knowledgeable letter-openers may want to open your mail. Scoth tape
across the flap of an envelpoe come of cleany with carbon tetrachloride
(applied with a brush or a hypodermic needle). If you suspect that someone is
opening your mail, the manual suggests sending yourself a letter containing a
sheet of carbon or wax paper. The heat and mechanical treatment of the letter
opening will smudge the carbon and melt the wax. Otherwise, you have to
examine letters carefully to detect prior opening. A torn flap, smudging of
the flap glue, flattened ridges in the flap, or concave (from the back) curling
due to steaming are evidence of opening.
A more sophisticated test requires steaming part of the envelope near the
flap for fifteen seconds. Then place the envelope under an ultraviolet lamp.
If there is a difference in flourescence between the steamed and the unsteamed
part of the envelope, then the envelope paper is suitable for the test. If so,
examine the unsteamed part of the flap under the ultraviolet lamp. If it shows
a different flourescence than the other unsteamed parts of the envelope, it
indicates that the flap may have been previously steamed.
The ultraviolet lamp is also useful in detecting invisible writing. An
effective ultraviolet ink need not flouresce brightly, as the silicate stamps
inks do. Any substance that changes the flourescence of paper in ultraviolet
light yet is invisible in ordinary light will work. Prisoners have used human
urine as an invisible ink (not hard to get, ehh?). Salt water, vinegar, milk,
fruit juices, saliva, and water solutions of soap or drugs also work, with
varying degrees of legibility.
---------------------------
HOW TO MAIL WITHOUT A STAMP
---------------------------
Postal chiselers used to mail letters unstamped in the knowledge that they
would be delievered anyway--postage due to the recipient. It took a niggardly
person to mail personal letters this way, but many people did it on bill
payments. So the post office changed its policy. It stopped delivering
letters without stamps. A letter with a stamp--even a one-cent stamp--is
delivered (postage due if need be). A letter with no stamp is returned to the
sender.
Naturally, this had just opened up a new way of cheating. Letters can now be
maileed for free by switching the positions of the delivery address and the
return address. If there is no stamp on the envelope, it will be "returned"--
that is, delivered to the address in the upper left corner--which is where the
sender wanted it to go in the first place. Unlike under the old system, the
letter is not postage-due. At most the recipient gets a stamped purple
reminder that "the post office does not deliver mail without postage."
At least one large company seems to have adapted this principle to its
billing. Citibank bases its MasterCard operations in Sioux Falls, South
Dakota. The bill payment envelopes have the Citibank Sioux Falls address in
both the delivery address and the return address positions. (Most bill payment
envelopes have three lines for the customer to write in his return address.)
Therefore, regardless of whether the customer puts a stamp on the envelope, it
is delivered to Citibank. (The return-address gimmick works even when the
return address is in a different state from the mailing point.)
Who is cheating whom? If the customer puts the correct postage on the
envelope, it is delivered to Sioux Falls at customer expense. No one is
slighted. If, on the other hand, the customer intentionally omits the stamp,
the payment is delivered at the post office expense. Then the customer has
cheated the post office. The post office also loses out if the customer
honestly forgets to put a stamp on the envelope. But the blame ought to be
shared with the peculiar design of Citibank's envelope.
Citibank's motive is plain: If payment envelopes are returned to forgetful
customers, it delays payment.


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#####################################
# #
# Riff Raff #
# Presents: #
# THE INFORMATION AGE #
# or #
# An Introduction to Gathering #
# Facts About People #
# #
#####################################
Revision 1.0 Updated: 12/15/85
Preface:
In today's "Information Age," knowledge is power: data is gold. Never
forget the Golden Rule: "The man with the gold is making the rules."
In this article, I will discuss simple methods for obtaining information
about people. I will leave it to your vivid imagination to think of uses for
the information you can obtain.
The Telephone Company:
----------------------
I won't insult your intelligence by discussing published numbers. Non-listed
numbers are not listed in the telephone directory, but can be obtained through
directory assistance. If a number is non-published, the DA op will tell you.
This will at least show that the person in question does exist in the given
town. Your next step is to go to your library and search through the
Criss-Cross directory. In this you can use the person's name to find his
street address and sometimes even his phone number as some information in this
book is gotten through a census. Also in this book is a list of published
phone numbers and their owners, and the owner's street address, number of
people residing at that address, and if the owner is a business or residence.
If you are trying to find information about a person out of state through this
method, try calling a public library in a major city near the person. Most
librarians are usually very helpful.
CNA: If you have a phone number and want an owner, try the Criss-Cross
directory first. This minimizes the chance that the phone company will get
tired of hearing 13 year olds calling their CN/A operators. Of course, if the
number is non-pub, you will have to resort to using this service. See BIOC
Agent 003's Basic Telecommunications series for details on use of CN/A.
COSMOS: Yes, this too should be off limits to 13 year olds. I have seen
more COSMOS go down because of some smart-ass GUMP than I care to discuss. I
will direct you to Lex Luthor's article on Hacking COSMOS for further
information on this subject.
Post Office:
------------
The zip code of the address of your victim can be obtained by calling the
post office of any major city. Besides for faster (bullshit) mail services,
the zip code is also used by several mail order houses and by credit bureaus
for keeping track of people, so it is important. Another source of zip codes
in your state is the phone book.
Police Departments:
-------------------
Don't waste your time. They will want know more about YOU than you will ever
want to know about the person you are checking out. Besides, I have not found
a police department that will be the least bit cooperative in gathering
information for you (even in legitimate cases).
Department of Motor Vehicles:
-----------------------------
These people are the greatest! Visit or call your local DMV to request a
form for Registration information to trace a license plate. In my state, the
report is only $0.75 as of this writing. You get the specs about the vehicle,
and name, address, and age of the owner. Driver License File information and
Accident History can also be obtained by providing basic information and the
nominal fee. With driver license info, you should receive the license number.
This can be used to create the victim's license with your picture on it at any
good ID dealership found in any major city. * One note: pay by money order!
It takes a month to clear a personal check.
Credit Bureaus:
---------------
The ever-popular TRW and CBI credit checking services are great sources of
information about the person's financial history and their current charge
accounts. All you need is the person's name, full street address, city, state,
and zip code (and, of course, a PW).
Also included in the output is the person's (drum roll, please) social
security number. This little number follows the person everywhere he goes (and
so can you!). Government agencies, banks, colleges, and many other
non-governmental agencies (for example, the Red Cross) use it. Read on for
more information about its misuse (heh heh).
Social Security Administration:
-------------------------------
You should always make sure that the person's earnings records (and previous
employment record) are in order. Stop by your local SSA office and pick up a
copy of form: SSA-7004-PC. Have the records sent to your favorite PO box lest
anyone get suspicious.
Universities, Schools, etc.
---------------------------
If you know where your victim has graduated from, you can write the school,
representing yourself as the victim, and request that a copy of your records be
forwarded to your present employer @ your favorite P.O. box. The transcript
should include parent's address (at the time of graduation) and high school he
graduated from. This should give you a clue about where to look for earlier
records on the person. Keep in mind that the Federal privacy law of 1974
restricts access to academic transcripts to requests by the student himself.
Also, schools can differ in the procedures for forwarding transcripts. It may
or may not be necessary to forge the persons signature. I suggest that you
check with each individual school to find out about the procedure.
More Places to Look:
--------------------
While the previously mentioned methods are tried and true, the following ones
have not yet been fully tested by yours truly as of this date. They consist of
several good suggestions by friends, ideas that just happen to hit me during
Calculus class, and info taken from various books. These are included for the
person who wishes to gather esoteric information their friends and enemies.
Passports:
----------
Information concerning passports can be obtained by writing to the following
address:
Passport Office
Department of State
Washington, DC 20520
You generally need to supply the name of the person, the place where the
passport was obtained, and the approximate date on which the passport was
issued.
Military Service:
-----------------
National Personnel Records Center
General Service Administration
9700 Page Boulevard
St. Louis, Missouri 63132
Use Standard Form 180, Request Pertaining to Military Personnel Records, to
request service records. The information is generally restricted to servicemen
and their immediate families. If the veteran is living, his signature is
normally required.
Civil Service:
--------------
Requests for non-military government employee's records are under similar
restrictions as those for military service records. The requests should
include the employee's full name, address of the agency he worked for, and
approxmate dates of employment. The address to send your inquiries to is:
Civilian Personnel Records
General Service Administration
111 Winnebago Street
St. Louis, Missouri 63118
County Courthouse:
------------------
There's a lot of info here if you're able to visit the courthouse in the town
where your victim has lived. If you can't visit the place, write to the
registrar with as few brief, specific questions as possible. Now the specs:
Marriage, Birth, Death Records: Visit the courthouse and tell the registrar
that you are researching your family's geneaology. Ask if you can look up some
marriage records. He will not normally do the research for you, but he should
let you look through the records The info you will find will include the
groom's name, the bride's name (maiden) and the date of the marriage (accurate
to +/- 7 days). In this office, you should also be able to get copies of wills
and probate records to research the person's family general financial history.
Churches:
---------
If you know a church that the person attended, you can also look up marriage,
baptismal, confirmation, and death records. The quality and consistency of
these records can vary greatly depending on the individual church.
Hospitals:
----------
Hospitals will have records of births, deaths, and other medical info. You'd
have to represent yourself as a family member to obtain personal medical info,
but it can't hurt to try.
For Further Reading:
--------------------
Government publication: "Where to Write for Vital Records: Births, Deaths,
Marriages, Divorces"
Books: Genealogy books can have additional suggestions for research.
Magazines: "Soldier of Fortune" has ads for books about gathering information.
-------------------------------------
If you have any questions, comments, corrections, insults, fan mail, hate
mail, or just want to say "hi!", drop me a line on the Twilight Zone (203) or
on Excalibur (203) [Atari Only!]. Watch for future updates when I get off my
ass again to write the sequel.
Happy Trails to You...
Riff Raff
-------------------------------------
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