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ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
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º º
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ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ º
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ɼ ÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜ º
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º Û ÜÜÜ Û Û ÜÜÜ Û Û ÜÜÜÜÛ Û ÜÜÜÜÛ Û ÜÜÜ Û º
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ɼ Û ÜÜÜÜÛ Û ÜÜÜ Û ÛÜÜÜÜ Û Û ÛÜÜÜÜ Û ÛÜÛ Û º
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º ÛÜÛ ÛÜÛ ÛÜÛ ÛÜÜÜÜÜÛ ÛÜÜÜÜÜÛ ÛÜÜÜÜÜÛ º
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º º
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º ÜÜÜÜÜÜ ÜÜÜÜÜÜ ÜÜÜÜÜÜÜ º
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Éͼ Û ÜÜ ÛÜ Û ÜÜ ÛÜ Û ÜÜÜÜÛ º
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º Û ÜÜÜ Û Û ÜÜÜ Û ÛÜÜÜÜ Û º
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ɼ ÛÜÜÜÜÜÛ ÛÜÜÜÜÜÛ ÛÜÜÜÜÜÛ º
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º º
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ÉÍͼ ÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜ ÜÜÜÜÜÜÜ ÜÜÜÜÜ ÜÜÜ ÜÜÜ ÜÜÜÜÜÜÜ ÉÍÍͼ
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º Û Ü Ü Û Û ÜÜÜ Û Û ÜÜÜÜÛ Û ÜÜÜ Û ÛÜÜÜ ÜÛ ÛÜ ÜÛ Û ßÛÛ Û Û ÜÜÜÜÛ º
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ɼ Û Û Û Û Û ÜÜÜ Û Û ÛÜÜ Û Û ÜÜÜ Û ÜÛßÜÛÛÜ ÜÛ ÛÜ Û ÛÜß Û Û ÜÜÜÛÜ º
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ɼ ÛÜÛßÛÜÛ ÛÜÛ ÛÜÛ ÛÜÜÜÜÜÛ ÛÜÛ ÛÜÛ ÛÜÜÜÜÜÛ ÛÜÜÜÛ ÛÜÛßÛÜÛ ÛÜÜÜÜÜÛ º
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ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍ»
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º March 1997 Volume 5 Number 3 º
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ÇÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄĶ
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º Board of Trade BBS New Port Richey, Florida (813) 862-4772 º
|
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ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
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In This Issue
|
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-------------
|
||
|
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þ id Software's Quake
|
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|
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þ In His Own Image
|
||
An original short story written by Tom Gordon
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|
||
þ Computer Basics
|
||
Written by Ed Garwood
|
||
|
||
þ DA BUCS Version 1.6 Released
|
||
|
||
þ Shareware reviews and all the latest news
|
||
|
||
+ + + + +
|
||
|
||
Editor's Welcome
|
||
----------------
|
||
|
||
Welcome to the Pasco BBS Magazine!
|
||
|
||
After the last two issues, a Special Fourth Anniversary Issue and a Special
|
||
Fiftieth Issue, some may have thought that we were doing a bit too much
|
||
looking back. In the past, I have criticized publications that "regurgitate"
|
||
old articles, but have to admit we have been a bit guilty of that too. I do
|
||
think the issues were interesting reflections on what has gone before and an
|
||
opportunity for this editor to catch his breath. I hope to make up for it
|
||
this month with co-features and am working on what could be a very interesting
|
||
article for next month. We have looked back, now it is time to forge ahead.
|
||
|
||
This month we begin with a look at the exciting new 3D game Quake and it looks
|
||
like the folks at id Software have another winner. That article is followed
|
||
by an original short story called "In His Own Image." The story is written by
|
||
Tom Gordon, who has previously written some hilarious computer definitions for
|
||
this publication. This month also features an article on the latest release
|
||
of DA BUCS, another installment of Ed Garwood's Computer Basics, some
|
||
Shareware reviews and all the latest news. I really hope you enjoy this
|
||
issue.
|
||
|
||
Thanks for reading!
|
||
|
||
+ + + + +
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||
|
||
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
|
||
³ PASCO BBS MAGAZINE ³
|
||
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
||
³ Tampa Bay's Oldest Free On-line Magazine! ³
|
||
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
||
³ EDITOR: Richard Ziegler ³
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ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
||
³ HOME BBS: Board of Trade BBS (813) 862-4772 ³
|
||
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
||
³ World Wide Web Home Page: http://www.sanctum.com/pasco ³
|
||
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
|
||
|
||
+ + + + +
|
||
|
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id Software's Quake
|
||
-------------------
|
||
|
||
It is dark. There are chain saw toting ogres lobbing grenades at you from
|
||
above. A fiend comes at you like a charging bull. Yes, id Software's new
|
||
game Quake can be downright scary. This latest effort, from the people that
|
||
created Wolfenstein 3D and Doom, once again raises the standard in the 3D
|
||
gaming world. Just like their past games, id Software has released Quake into
|
||
the Shareware market. Let's take a look at this exciting new game.
|
||
|
||
Here is how id Software describes Quake in their promotional literature.
|
||
"Quake marks the next generational advancement of game play technology and
|
||
design. Industry vanguards, John Carmack and Michael Abrash, developed Quake
|
||
using a totally new engine, the first new core technology from id since DOOM,
|
||
which allows gamers to rip through Quake's world at incredible speeds without
|
||
sacrificing the game's intense graphics. Designed with multi-player gaming
|
||
in mind, QUAKE uses client/server technology to maximize modem and network
|
||
play, resulting in brutal and exhilarating deathmatches. Quake is a true 3D
|
||
game, allowing players to explore, stalk and battle within the six degrees of
|
||
freedom. Quake features id's trademark in-your-face lightening-fast action
|
||
game play, intense weapons and monsters, amazing sound effects and mesmerizing
|
||
environments for the most extreme battling experience possible on a computer."
|
||
|
||
id is not just blowing smoke, as Quake features a true 3D environment with
|
||
texture mapped polygons instead of the more traditional sprites found in
|
||
earlier games. This new game engine features multiple levels and monsters who
|
||
can be above or below the player. It is possible to jump down and stand on
|
||
the head of one of your foes, however, this is not recommended. Quake also
|
||
features improvements to the game's artificial intelligence and the monster's
|
||
use their weapons more effectively. I had to play the game for many hours,
|
||
but I finally saw it for myself. Yes, it is true that you may actually see
|
||
monsters battling each other. I did not believe it, until I saw a death
|
||
knight start swinging his sword at an ogre. In some cases, this can work to
|
||
the player's advantage. On more than one occasion, I have set back and let
|
||
the monsters kill each other.
|
||
|
||
Why does the player find themselves in this dark world filled with all these
|
||
bad guys? Well, an enemy code-named Quake has taken over a secret
|
||
installation where a Slipgate device is being perfected. This Slipgate allows
|
||
the transporting of people and cargo, but an evil foe has infiltrated the base
|
||
using their own Slipgate contraption. It appears you are the lone survivor
|
||
and Operation Counterstrike depends on your finding the Slipgate and going to
|
||
Quake's dimension. The game begins with the Shareware episode called
|
||
Dimension of the Doomed, followed by registered episodes called Realm of Black
|
||
Magic, Netherworld and The Elder World.
|
||
|
||
Quake uses typical keys for game control, but no longer has a "use" key. You
|
||
do not have to push the space bar, or any other key, to open doors or activate
|
||
switches. Just walk up to a door, panel, or switch and the action will take
|
||
place. The player maneuvers around using the arrow keys and can run by using
|
||
the shift key to increase speed. To fire your weapon, use the CTRL key and
|
||
the number keys are used to switch between weapons. The F1 key provides a
|
||
list of keyboard commands.
|
||
|
||
Quake has buttons, doors, platforms and floorplates to be on the lookout for.
|
||
Buttons and doors are activated with a touch, while platforms and floorplates
|
||
need to be stepped on to activate. Some buttons may need to be fired at,
|
||
especially if they are out of reach. There are also pressure plates and
|
||
motion detectors, which may open secret doors or activate traps. You can swim
|
||
in the water, but look out for the slime and lava. If you go under water, you
|
||
will have to come up for air after about ten seconds, unless you have found
|
||
the protective suit. The greenish slime and reddish lava will kill you
|
||
quickly without the necessary protection. There are also teleporters, which
|
||
send you to another part of the level.
|
||
|
||
The rottweiler dogs and grunts are the easiest Quake foes to kill, but the
|
||
game does have some real tough enemies to deal with. The registered version
|
||
has upgraded grunts called enforcers. There are sword wielding knights to
|
||
watch out for and the registered version adds the tougher death knights. If
|
||
you go underwater in the registered version, you will have to watch out for
|
||
the rotfish. There are also zombies, which can only be stunned with most
|
||
weapons, but a properly placed grenade will blow them to bits. There are also
|
||
the rather ugly, but relatively easy to kill, flying scrags. The chain saw
|
||
toting ogre is one tough cookie, lobbing grenades in your direction. The
|
||
registered version also features a blob known as a spawn. There are also
|
||
deadly fiends, which come at the player like a charging bull. The registered
|
||
version adds a fire throwing spider-like creature known as a vore. Quake's
|
||
toughest enemy, which is as difficult to kill as most other game's boss
|
||
monsters, is the shambler.
|
||
|
||
Quake does provide a fair variety of weapons to use to take out your
|
||
adversaries. The basic weapon is an Axe, but it is difficult to kill much of
|
||
anything with it. There is a shotgun, and better yet, the double-barrelled
|
||
shotgun. There is a nailgun dispensing armor-piercing darts and a perforator
|
||
scattering spikes out of four cyclic barrels. The grenade launcher is an
|
||
awesome weapon and the rocket launcher also tosses grenades at your foes. The
|
||
game's top weapon is called the thunderbolt.
|
||
|
||
During the game you can pick-up ammo, including shells, nails, grenades and
|
||
cells for the thunderbolt. There is also armor, megahealth, the biosuit, the
|
||
pentagram of protection and quad damage to pick-up. The ring of shadows will
|
||
make you nearly invisible. Quake is also filled with an assortment of
|
||
different deadly traps. There are spike shooters tossing out bits of metal,
|
||
trapdoors and ceilings that fall and crush you.
|
||
|
||
id Software created a new wave of gaming when they added the multi-player
|
||
element to their previous game Doom. Over the Internet, or via a modem
|
||
connection, people began playing deathmatches with others across the country.
|
||
This new trend should only be accelerated with the multi-player features in
|
||
Quake. The game allows up to sixteen people to play over a network server or
|
||
the Internet. Players can participate in a cooperative, or co-op, game, and
|
||
work with friends to complete the level. It is everyone for themselves in the
|
||
popular deathmatch games and there is an option to play team games.
|
||
|
||
id Software has also continued the innovation of letting people tinker with
|
||
the game itself. One of the things that made Doom such a big hit were the
|
||
levels created by players of the game. Thousands of additional levels are
|
||
available for the registered version of Doom. With Quake, id took it a step
|
||
further. They built a Quake C programming language into the program, which
|
||
allows players unprecedented game customizing. While creating levels for
|
||
Quake is more time consuming than Doom level creation, some levels are
|
||
beginning to show up. But, what is getting more attention are some of the
|
||
weapons that people have made for the game. Someone has created a Decent-like
|
||
plane to fly around in, with stinger missiles and a cannon. Others have added
|
||
flashlights, flamethrowers, grappling hooks, cluster bombs and a throwing axe.
|
||
One of the more innovative items is a "Dog Launcher," which fires a live
|
||
Doberman out of the missile launcher. There is also a "Cujo" patch, which
|
||
gives the player a helper who attacks the throat of your foes and eats
|
||
scattered body parts to increase its health.
|
||
|
||
id Software is planning on using some these new weapons in Quake 2, which is
|
||
scheduled for release in mid-1997. They will also be adding the "Frisbee of
|
||
Death," Hellcube and Black Hole in the updated version. The best place to get
|
||
information on current and future releases is on id Software's web site at
|
||
http://www.idsoftware.com.
|
||
|
||
+ + + + +
|
||
|
||
ÕÑÑÑÑÑÑÑÑÑÑÑÑÑÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÑÑÑÑÑÑÑÑÑÑÑѸ
|
||
ÆØØØØØØØØØØØ Board of Trade BBS ØØØØØØØØØØµ
|
||
ÆØØØØØØØØØ New Port Richey, Florida ØØØØØØØØµ
|
||
ÆØØØØØØØ (813) 862-4772 ØØØØØØµ
|
||
ÆØØØØØ FidoNet: 1:3619/10 ØØØØµ
|
||
ÆØØØ ØØµ
|
||
ÆØ The Hobby BBS for the Entire Family! ص
|
||
³ ³
|
||
³ Pasco County's Information Source ³
|
||
³ Home of the Pasco BBS Magazine, DA BUCS and BBS Basics ³
|
||
³ ³
|
||
³ Call here FIRST for the BEST in Shareware ³
|
||
³ Official Distribution Site for the Most Popular Authors ³
|
||
ÆØ ص
|
||
ÆØØØ Supporting the Local Computer Community ØØØµ
|
||
ÆØØØØØ Local Author Support File Directory ØØØØØµ
|
||
ÆØØØØØØØ Official Support BBS for Pasco ComPats Computer Club ØØØØØØØµ
|
||
ÆØØØØØØØØØ ØØØØØØØØµ
|
||
ÆØØØØØØØØØØØ Member: AOP and EFF ØØØØØØØØØØµ
|
||
ÔÏÏÏÏÏÏÏÏÏÏÏÏÏÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÏÏÏÏÏÏÏÏÏÏÏϾ
|
||
|
||
+ + + + +
|
||
|
||
In His Own Image
|
||
----------------
|
||
|
||
Written by Tom Gordon, New Port Richey, FL
|
||
|
||
Wayne McNeal was sipping a bitter cup of coffee when Jack Henning joined him
|
||
for breakfast at THE HUT.
|
||
|
||
"I know that look," said Wayne, scrutinizing Jack. "Another part of your
|
||
novel came true."
|
||
|
||
"It's that obvious, huh?"
|
||
|
||
A waitress appeared, took their order after pouring Jack a cup of coffee, and
|
||
wiggled away.
|
||
|
||
"Okay," said Wayne, "let's hear it."
|
||
|
||
Jack sighed resignedly and said, "My hat's gone. You know, the brown RAIDERS
|
||
OF THE LOST ARK fedora I had. Disappeared just like in my book."
|
||
|
||
"You lost it somewhere?"
|
||
|
||
"No," said Jack, lighting a smoke. "When Rich--you know Rich--dropped me off
|
||
last night he said I had it on. I walked fifty feet to my back door and
|
||
that's where it must have vanished. It was nowhere around this morning."
|
||
|
||
"Maybe you fell down outside and it came off."
|
||
|
||
"Well, I had a few, but I wasn't that zonked."
|
||
|
||
Wayne regarded him with knitted brows and a smirk, saying, "Oh?"
|
||
|
||
Jack shook his head, saying, "Okay, let's say it fell off, I didn't know it,
|
||
and somebody found it. Fine. The whole thing's a coincidence. But that
|
||
isn't all that happened."
|
||
|
||
"What else?" asked Wayne, making a disgusted face at his acrid cup of coffee.
|
||
|
||
"Did you see the fight last night?" asked Jack. "The Hagler-Leonard rematch?"
|
||
|
||
"Yes, unfortunately," said Wayne. "I lost ten bucks on it. I suppose you're
|
||
going to tell me the fight was in your book. But that fight's been on the
|
||
drawing board for years. It's like saying Mike Tyson's gonna fight for the
|
||
title again. Nothing supernatural about it."
|
||
|
||
"No, not just that the fight was in my book--which it was--but there's more.
|
||
Remember in the fifth round when Hagler was cut?"
|
||
|
||
"How can I forget? That's when my money starting inching its way out of my
|
||
wallet. How's that for supernatural?"
|
||
|
||
Jack frowned and leaned back in his chair.
|
||
|
||
"Sorry," said Wayne. "Go ahead. Hagler was cut. Then what?"
|
||
|
||
"So the fight announcer says, 'Hagler's got Juan Fuentes, one of the best cut-
|
||
men in the business, in his corner.' Juan Fuentes is a character in one of my
|
||
short stories. Can't you see? This thing's carried beyond my novel!"
|
||
|
||
Wayne pursed his lips and shook his head. "Jack, look at this realistically.
|
||
Juan Fuentes is most likely a common name, like John Smith in English. There
|
||
are probably thousands of people with that name."
|
||
|
||
"It isn't only the name," said Jack, getting frustrated. "The man looked like
|
||
my character. Pot belly, a mouth full of yellow horse-teeth, the whole nine
|
||
yards. He was my character."
|
||
|
||
"I'd say it was a case of they all look alike. You told me yourself you
|
||
couldn't tell one Jap from another in that Godzilla flick you watched last
|
||
week."
|
||
|
||
After breakfast, Jack and Wayne went to the office of their small-circulation,
|
||
computer-related magazine of humor, TOUR DE FARCE. Being nearly a non-profit
|
||
venture, they both held other jobs: Wayne managed the NIGHTTIME carwash; Jack
|
||
worked part-time at a local computer store and wrote horror stories he sold to
|
||
various magazines. There was also his soon-to-be-published novel.
|
||
|
||
"Well, assistant editor, shall we get to work?" said Wayne.
|
||
|
||
"If you say so, editor," smiled Jack. "I gotta leave about 11 to meet Gerry
|
||
for an early lunch. Not that I'll want much after those concrete pancakes I
|
||
had," and he rubbed his paunch. "By the way, I wonder if you could do me a
|
||
favor?"
|
||
|
||
"Taking off an hour early for lunch and you have the gall to ask a favor?"
|
||
said Wayne, trying to look perturbed.
|
||
|
||
"Terrible, ain't it? Anyway, I cut my finger on some glass. I was wondering
|
||
if you could type up that autobiography I wrote that my agent's been pestering
|
||
me for. It's only three pages and you can use my computer."
|
||
|
||
"Cut yourself when you fell down last night and lost your hat?"
|
||
|
||
"No, smart guy," said Jack. "I cut it washing dishes; a glass broke." Jack
|
||
walked toward his desk, the neoprene soles on his new shoes squealing like
|
||
chalk on a blackboard.
|
||
|
||
"I guess I can handle three pages--Christ, why'd you buy those creaker
|
||
sneakers?"
|
||
|
||
"They were on sale. Now I know why... We could get a cheap rug."
|
||
|
||
*****
|
||
|
||
Jack entered Community Hospital, the antiseptic smell churning his stomach as
|
||
it always did. Making his way toward what he called the "nut ward," he smiled
|
||
at a cute candystriper. While looking at the young girl, he nearly ran into
|
||
an orderly pushing a gurney.
|
||
|
||
Gerry Marsden was at her desk where she worked as charge nurse in the
|
||
nonviolent or "open" ward of the psychiatric department. Here were the
|
||
senile, the alzheimers and other assorted wackos.
|
||
|
||
"Find any Steinbecks or Kings today?" asked Gerry in a language resembling
|
||
English.
|
||
|
||
"I'll be ready in a few minutes," said Gerry. "Barb had to go down to X-ray.
|
||
Soon as she's back, we're off to lunch."
|
||
|
||
Jack gazed around the room. An old black man, who fancied himself Jimi
|
||
Hendrix, staggered around fingering an invisible Stratocaster while mouthing
|
||
guitar sounds of the Star-Spangled Banner.
|
||
|
||
"DAR-DA-DART-DAR! DAR-DA-DART-DAR!" he repeated incessantly.
|
||
|
||
"Record seems to be stuck," said Jack.
|
||
|
||
"I wish he knew another tune," said Gerry. "Or at least the rest of that
|
||
one."
|
||
|
||
"Maybe he really is Hendrix," said Jack. "He didn't die but just went nuts.
|
||
Hmmm...If enough people believe it we could charge admission and-"
|
||
|
||
"Shall I sign you in, Mr. Barnum?" interrupted Gerry. "We've got a nice soft
|
||
room for you."
|
||
|
||
An old fat woman suddenly yelled, "Give me a bird in the hand or give me
|
||
death!" She then added in a lower voice, "Never count your chickens in the
|
||
eye of the beholder."
|
||
|
||
"I think she's got her proverbs a little twisted," said Jack. "She's a new
|
||
patient, isn't she?"
|
||
|
||
"Yes, the police just brought her in this morning. They found her ranting and
|
||
raving on the street, yelling out all her mixed-up sayings at the top of her
|
||
lungs. She had no ID so I call her Miss Quote."
|
||
|
||
"Ask not what your country can do for you," continued Miss Quote, "but carry a
|
||
big stick."
|
||
|
||
Another patient, a Downs syndrome case, began shouting: "Chocolate milk!
|
||
Chocolate milk in my pants!"
|
||
|
||
"Great," said Gerry. "Jane Doe crapped her pants again."
|
||
|
||
"At least you don't have to clean it, do you?" said Jack.
|
||
|
||
"No. That's why God made CNA's and orderlies... By the way, did you hear the
|
||
weather report?"
|
||
|
||
"A tropical storm out in the gulf, headed this way."
|
||
|
||
"You heard the weather report?"
|
||
|
||
"No," said Jack. "I wrote it."
|
||
|
||
*****
|
||
|
||
Jack entered the office of TOUR DE FARCE the next day over a half hour late.
|
||
|
||
"You look like something the cat dragged in," said Wayne.
|
||
|
||
"You're close," said Jack, sliding a hand through his unkempt hair. "Listen,
|
||
Wayne, I gotta go get a drink. I gotta talk to you."
|
||
|
||
"It's damn near lunchtime, anyway," said Wayne. "Let me get these things in
|
||
order," and he began shuffling papers and banging on his keyboard.
|
||
|
||
Jack headed toward the bathroom, which was off the small back room used for
|
||
storage. His neoprene soles squeaked like a rusty door hinge in the wind.
|
||
|
||
"A good thing I own this building," mused Wayne. "We'd never be able to pay
|
||
the rent. Lately we've been working between breaks."
|
||
|
||
They went to the BELLY UP bar, a seedy dive down the street that specialized
|
||
in skunk-beer and rotgut wine (muscatel, Thunderbird, MD 20-20). The only
|
||
other customers were an old man and old woman sitting at opposite sides of the
|
||
bar. While Jack ordered, Wayne sat down at a smelly booth and looked around
|
||
at the shabby interior. On the far wall hung a decadent, infantile oil
|
||
painting that led one to believe the artist must have been a psychotic three-
|
||
year-old. The felt on the nearest of the two pool tables was so torn up it
|
||
appeared as if Jack the Ripper had been a steady player. The glass on top of
|
||
the lone pinball machine had been smashed to bits and lay on the playing
|
||
surface like a billion dollars' worth of diamonds.
|
||
|
||
Jack received his drinks from the bartender, a woman with a face that made
|
||
Margaret Hamilton a cover girl. As he started toward Wayne, he passed the old
|
||
lady sitting at the bar and caught a whiff of her body odor. It was a mixture
|
||
of batter-dipped fish and sour yogurt. Jack absently wondered if her name was
|
||
Mrs. Paul Dannon.
|
||
|
||
"Okay," said Wayne as Jack set down the beers, "what's the tragedy?"
|
||
|
||
Jack told a deep breath and a large swallow of beer. Then he said, "Gerry's
|
||
cat died and I buried it. That's why I was late."
|
||
|
||
"Don't tell me," said Wayne. "The same cat died in your book."
|
||
|
||
"Yup. Mitten, her favorite of all seven cats. Torn to shreds by the monster
|
||
in the first chapter."
|
||
|
||
"And the real cat was torn up too, no doubt," said Wayne, taking a sip of
|
||
beer.
|
||
|
||
"No, it's worse. The cat didn't die of anything. No marks, it wasn't sick,
|
||
it wasn't old. Perfectly healthy. Gerry was petting it and it just dropped
|
||
dead in her lap."
|
||
|
||
"Maybe it was poisoned," said Wayne.
|
||
|
||
"No, the other cats ate from the same can of food... Don't you understand? It
|
||
shouldn't be dead but it has to be dead!"
|
||
|
||
"Look," said Wayne, turning serious. "You're really going overboard with this
|
||
obsession. I imagine what you're experiencing has happened to a lot of other
|
||
writers. And the more stuff you write, the more parallel happenings will
|
||
occur. Especially when you write about people you know. I'd say you better
|
||
get used to it." He sighed and drank down his beer. He belched and said,
|
||
"Look, I'm going over to the HOAGIE HEAVEN to get a sub. I sure wouldn't eat
|
||
anything in this hole. You wanna come?"
|
||
|
||
"...No, I don't think so. Think I'll stay here and drink lunch. I'll meet
|
||
you back at the office."
|
||
|
||
"Take it easy. If you're gonna float back you might as well take the rest of
|
||
the day off."
|
||
|
||
"I can't stomach much more of this skunk-beer. I'll be alright."
|
||
|
||
"Okay. See you in a while," said Wayne, and he got up and left.
|
||
|
||
Jack moved to the bar, sitting two stools down from the old man. Not having a
|
||
taste for any more skunk-beer, he ordered a glass of muscatel. It was served
|
||
by the ugly bartender along with a toothless grin. Jack downed half the
|
||
glass, then set it down on its stained coaster. It tasted like rotten pears.
|
||
|
||
Could it all just be coincidence? wondered Jack. Possibly, but a gut feeling
|
||
told him it wasn't. And what about the storm in the gulf? That in itself
|
||
wasn't the big deal. But one week before Thanksgiving, the same as he'd
|
||
written it, was just too much.
|
||
|
||
After finishing his second glass of muscatel while mulling things over, Jack
|
||
was hungry. The old man down from him had just gotten a burger, and Jack was
|
||
considering one, till he saw the geezer's false teeth come halfway out of his
|
||
mouth as they struggled with the leathery meat. Forget it.
|
||
|
||
Several people had entered the tavern since Jack took a seat at the bar, but
|
||
they must have taken tables or booths. He turned on his stool to see if there
|
||
were any familiar faces. There certainly were; Jack's mouth fell open in
|
||
stunned surprise and his body stiffened.
|
||
|
||
Two men sat talking animatedly in the booth where he and Wayne had been
|
||
sitting. There was just one man that Jack knew who wore a beard on only half
|
||
his face; the crazed psychiatrist from the first short story he'd ever had
|
||
published, VISITS TO THE SHRINK. The immaculately dressed doctor sipped
|
||
skunk-beer through a straw as he soberly listened to his companion, another of
|
||
Jack's creations. The second man sat holding a finely-honed lawn mower blade
|
||
across his knees, his free hand on his glass. As he lifted the beer to his
|
||
mouth, his left pinky twitched spasmodically. He could only be the mass-
|
||
murdering Toro mechanic from Jack's latest story, THE CUTTING EDGE.
|
||
|
||
Jack got another glass of wine and polished it off in a few quick gulps.
|
||
|
||
Someone came in the side door and sat down at the bar to Jack's left. Jack
|
||
gave whoever it was a furtive glance. A tall man wearing a black tuxedo with
|
||
top hat and tails gave him a rotten-toothed smile.
|
||
|
||
Jack got up and walked out of the bar. Outside, he took a deep breath. He
|
||
stood next to a black hearse and yes, the incriminating blood-stained front
|
||
bumper was missing; removed by the tuxedo-attired man inside--the hit-and-run
|
||
mortician from the personal favorite of Jack's stories, ONE FOR THE ROAD.
|
||
|
||
Jack was breathing so hard he felt hyperventilation coming on. He had to do
|
||
something...but what? Think! Think! His head spun from wine and shock.
|
||
|
||
Call Gerry! Sure! She had taken the day off from work when her cat died.
|
||
|
||
Jack walked across the street to the Pick-Qwik which furnished two outside
|
||
pay-phone stalls. He fumbled in his pocket for change, then dropped a quarter
|
||
in the slot.
|
||
|
||
Gerry answered on the third ring. "Hello?"
|
||
|
||
"Hi. It's me. You won't--"
|
||
|
||
"Hello?" Hello!?"
|
||
|
||
"Gerry! It's me!"
|
||
|
||
"Is somebody there?"
|
||
|
||
"Yes! I am! Can't you hear me?"
|
||
|
||
Click!
|
||
|
||
"Great," said Jack, hanging up the phone. "Figures I'd get a screwed-up
|
||
phone."
|
||
|
||
He was about to use the other phone but a grubby teenager, with a beard trying
|
||
to force its way through his acne, beat him to it. The kid looked vaguely
|
||
familiar but Jack didn't want to think about that fact.
|
||
|
||
Go back to work, he thought, taking a deep breath. Get my mind off this.
|
||
|
||
He walked to the office of TOUR DE FARCE, trying not to look at anyone or
|
||
anything on the way. When he opened the door he saw Wayne standing near his
|
||
(Jack's) desk with some papers in his hand.
|
||
|
||
"How's it going?" asked Jack as he closed the door. Wayne didn't look at him
|
||
or answer.
|
||
|
||
"Okay," said Jack, "guess I deserve the silent treatment. Been driving
|
||
everyone else as crazy as I am. That's what I figure; I'm Crazy."
|
||
|
||
Wayne remained silent as the toilet flushed in the back room. Jack wondered
|
||
who was visiting.
|
||
|
||
The bathroom door, not visible from the front door, could be heard opening.
|
||
Wayne glanced toward it and in a slightly raised voice said, "I gotta take a
|
||
run over to the print shop. I finished typing up that autobiography you
|
||
wrote. It's on your desk, next to the computer." He than grabbed his
|
||
windbreaker off the back of the chair and left the office, not even
|
||
acknowledging his assistant editor.
|
||
|
||
Jack stood motionless as he heard the approaching footsteps from the back
|
||
room, neoprene soles squeaking on the linoleum.
|
||
|
||
+ + + + +
|
||
|
||
*****************************************************************************
|
||
ATTENTION to Details BBS Clint Bradford, KE6LCS - Sysop
|
||
Mira Loma, California BBS (909) 681-6221 BBS
|
||
Excellence...Across the Board!(sm) Voice Support (909) 681-6210
|
||
|
||
Supporting BBS Member: AOP - Association of Online Professionals
|
||
ASP - Association of Shareware Professionals
|
||
EFF - Electronic Frontier Foundation
|
||
ESC - Educational Software Cooperative
|
||
NCSA - National Computer Security Association
|
||
|
||
Message Networks: MustangNet USNet CoveNet Internet
|
||
MysticNet ILink HamRadioNet
|
||
|
||
Official Bulletin Station of the ARRL - American Radio Relay League
|
||
ATTENTION to Details BBS is managed in compliance with the
|
||
AOP and NCSA Codes of Professional Standards
|
||
*****************************************************************************
|
||
|
||
+ + + + +
|
||
|
||
DA BUCS Version 1.6 Released
|
||
----------------------------
|
||
|
||
The latest version of DA BUCS, the "History of Tampa Bay Football," was
|
||
released on Wednesday January 29, 1997. Version 1.6 of this menu driven
|
||
sports database has updated information on the Tampa Bay Buccaneers, including
|
||
Tony Dungy's first year as head coach. The history of the Tampa Bay Storm has
|
||
been updated to reflect the team's four Arena Bowl titles in six seasons.
|
||
Along with the interesting histories of the NFL Bucs and AFL Storm, is the
|
||
history of the old USFL Tampa Bay Bandits. This jammed packed program
|
||
includes complete results of the Super Bowl, Arena Bowl, Outback Bowl, Florida
|
||
Classic and enough statistics to satisfy even the most avid football fan.
|
||
|
||
DA BUCS is released as copyrighted Freeware by the Board of Trade BBS and the
|
||
latest version is always available as free download at (813) 862-4772. Look
|
||
for the file DABUCS16.ZIP on better BBSs everywhere. Ziff Davis Publishing
|
||
has been granted permission to distribute DA BUCS on CD-ROM, so look for that
|
||
channel of distribution as well.
|
||
|
||
+ + + + +
|
||
|
||
S H A R E W A R E R E V I E W
|
||
|
||
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
|
||
³ Program ³ Chinese Solitaire ³
|
||
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
||
³ Author/Vendor ³ Randy Rasa ³
|
||
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
||
³ Special Requirements ³ Windows ³
|
||
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
|
||
|
||
Chinese Solitaire Review
|
||
------------------------
|
||
|
||
Chinese Solitaire is the latest solitaire card game for Windows written by
|
||
Randy Rasa. This original game, combining elements of Klondike and Scorpion,
|
||
with an Oriental flavor, can be beaten about one-third of the time. As with
|
||
the other solitaire games in Randy Rasa's Shareware collection, this game is
|
||
well done.
|
||
|
||
In Chinese Solitaire, forty-nine cards are dealt into seven stacks of seven
|
||
cards. The object is to move the cards to the top of the screen, just like in
|
||
the more familiar solitaire games. The program includes on-line help, but the
|
||
game is fairly easy to learn. This full featured program includes complete
|
||
statistics, an easy mode, autoplay, sound, and the ability to change the card
|
||
backs and colors.
|
||
|
||
As with the other Randy Rasa programs, Chinese Solitaire is a very nice
|
||
effort and has an inexpensive registration fee of $10.
|
||
|
||
+ + + + +
|
||
|
||
EFF Quote of the Month
|
||
----------------------
|
||
|
||
"Behind all the hype shaping the electronic highway are corporate interests.
|
||
These huge companies are doing the most natural thing in the world to them;
|
||
following their own corporate interest."
|
||
|
||
- Herber Schiller, "Information Superhighway: Paving Over the Public,"
|
||
Z Magazine, March 1994
|
||
|
||
Editor's Note: The Electronic Frontier Foundation Quote of the Month is a
|
||
collection of the wittiest and stupidest, most sublime and most inane comments
|
||
ever said about cryptography, civil liberties, networking, government,
|
||
privacy, and more. For more information on the Electronic Frontier
|
||
Foundation, contact the EFF via the Internet, phone, fax, or US Mail. The
|
||
Electronic Frontier Foundation, 1001 G Street NW, Suite 950 E, Washington, DC
|
||
20001, (202) 347-5400 (voice), (202) 393-5509 (fax), (202) 638-6119 (BBS),
|
||
Internet: ask@eff.org.
|
||
|
||
+ + + + +
|
||
|
||
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
|
||
³ For a list of the highlights from back issues of the Pasco BBS Magazine ³
|
||
³ see the BACK.INF file distributed within the PBM archive. ³
|
||
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
|
||
|
||
+ + + + +
|
||
|
||
²²²²± ²²± ²²± ²²± ²²²²²²²± ²²± ²²± ²²²²± THE NEWS
|
||
²²± ²²± ²²± ²²± ²²²± ²²± ²²± ²± ²²± ²²± ²²± ²²± DIRECTORY
|
||
²²± ²²± ²²± ²²²²±²²± ²²±²± ²²± ²²± ²²²±
|
||
²²± ²²± ²²±²²²²± ²²²²± ²²±²±²²± ²²²± A brief look
|
||
²²± ²²± ²²± ²²²± ²²±²± ²²²²²²²± ²²²± at some of
|
||
²²± ²²± ²²± ²²± ²²± ²²± ²²± ²± ²²²±²²²± ²²± ²²± the news of
|
||
²²²²± ²²± ²± ²²± ²²± ²²²²²²²± ²²± ²²± ²²²²± the month
|
||
|
||
The 904 area code, which covers most of north Florida, will be broke into
|
||
three different area codes this year. After a heated debate as to which part
|
||
of the state should retain the current 904 area code, the Public Service
|
||
Commission voted 3-2 to recommend the Tallahassee area keep the 904
|
||
designation. The Jacksonville area will receive a new area code, as will the
|
||
Daytona Beach area. One of the new area codes will be 850 and the other is to
|
||
be determined. The new area codes will begin in June, with a one year grace
|
||
period during which calls dialed using the old area code will still go
|
||
through. One reason that Tallahassee is keeping the old area code was the
|
||
estimated $2.5 million it would have cost taxpayers to change phones and
|
||
reprint state publications. The splitting of area codes has been brought
|
||
about due to the increased demand for telephone numbers for modems, beepers,
|
||
fax machines and cellular phones.
|
||
|
||
In January, Intel Corp. began shipping their Pentium MMX chips with the
|
||
promise of improved graphics, video, sound and communications. The new
|
||
computer processor chip, designed to increase the performance of multimedia
|
||
applications, will run existing programs 10 to 20 percent faster. Some
|
||
industry observers are predicting that the release of the new chip will
|
||
generate an increase in computer sales and that older Pentium based systems
|
||
will drop in price, perhaps, under $1,000.
|
||
|
||
America On-Line (AOL), the largest on-line service, has been swamped with
|
||
calls since changing to a flat rate pricing plan. On December 1, the service
|
||
began offering unlimited Internet access for $19.95 a month, but subscribers
|
||
are being met with busy signals during peak times. It has been estimated that
|
||
AOL gained 500,000 subscribers in December alone and that the new flat rate
|
||
has tripled the number of hours customers spend on-line. AOL, facing the
|
||
threat of breach of contract lawsuits, initially announced plans to grant
|
||
refunds on a case-by-case basis. Pressure from 36 state attorney generals
|
||
caused the company to grant more liberal refunds. Customers will now have the
|
||
option of receiving a cash refund, or one month's free access. AOL will also
|
||
discontinue mailing out free sample disks, suspend advertising during February
|
||
and add a disclaimer about log-on delays to future ads. AOL has 8 million
|
||
subscribers, 200,000 modems and is accessed 10 million times a day. The
|
||
company plans on spending $350 million over the next several months on new
|
||
equipment and staff to handle the demand. The Dulles, Virginia based company
|
||
began adding new modems in February. CompuServe Information Service, the
|
||
second largest on-line service ran a commercial during Super Bowl XXXI, which
|
||
started with a busy signal, and encouraged people to call 1-800-NOT-BUSY to
|
||
join the service. CompuServe reported that new subscriptions had increased by
|
||
500 percent. Comedians have been calling AOL America Off-Line.
|
||
|
||
The National Football League announced that their Super Bowl web site was hit
|
||
10.2 million times on Super Bowl Sunday. This was a 40 percent increase over
|
||
Super Bowl XXX.
|
||
|
||
The Internal Revenue Service estimates that 12.1 million taxpayers filed their
|
||
taxes by electronic means in 1996. This represents an increase of 8.9 percent
|
||
over 1995. The IRS is encouraging people to file by non-traditional means and
|
||
is heavily promoting their TeleFile option, which allows people to file tax
|
||
returns over a touch-tone phone.
|
||
|
||
Compaq Computer Corp. was the number one personal computer manufacturer during
|
||
1996, followed by IBM, Apple, Packard Bell and Hewlett-Packard.
|
||
|
||
The 1996 Internet World conference was held in December at the Jacob Javits
|
||
Convention Center in New York City. Organizers estimated that 600,000 people
|
||
attended the four day event.
|
||
|
||
In an attempt to stem the tide of falling revenues, Apple Computer, Inc. has
|
||
started to announced parts of their restructuring plan. The company will cut
|
||
prices up to 27 percent and an undetermined number of employees, perhaps
|
||
3,000, will be laid off. On February 4, Apple announced that co-founder Steve
|
||
Wozniak will return as an advisor. Steve Jobs, who along with Wozniak founded
|
||
Apple, recently returned to the company as well. Apple, which is undergoing
|
||
its second restructuring in less than a year, hopes to be profitable by
|
||
September.
|
||
|
||
Computer Telephony Expo 97 will be held March 4, 5 & 6, 1997 at the Los
|
||
Angeles Convention Center. The event will feature 74 seminars and an exhibit
|
||
area. Registration for the show is $895 and additional information is
|
||
available on the World Wide Web at http://www.ctexpo.com.
|
||
|
||
Intel Corp. has reported $1.9 billion in earnings for the fourth quarter,
|
||
compared to $867 million for the same quarter a year ago. The company's
|
||
revenue rose to $6.4 billion, which was a 41 percent increase. Apple Computer
|
||
Inc. reported a loss of $120 million for the company's first quarter. Revenue
|
||
was reported at $2.1 billion, or a 32 percent drop. International Business
|
||
Machines reported a smaller than expected increase in net income for the
|
||
fourth quarter at $2.02 billion, compared to $1.71 billion for the previous
|
||
year. IBM stock prices, which had been increasing at a steady pace, fell $10
|
||
a share the day of the announcement and could drop further over the next few
|
||
months. IBM also announced a two-for-one stock split. The stock split, which
|
||
will be the first for IBM in 17 years, is scheduled for May. Compaq Computer
|
||
Corp. reported fourth quarter earnings of $462 million, compared to $82
|
||
million last year. Compaq's earnings were $1.3 billion on sales of $18.1
|
||
billion. Netscape Communications Corp. announced earnings of $8.8 million for
|
||
the fourth quarter, compared to $511,000 a year ago. The company's revenues
|
||
doubled over the same period to $115.1 million.
|
||
|
||
+ + + + +
|
||
|
||
ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
|
||
º º
|
||
º ßÛß ÛßßÛ ÛßßÛ Ûßßß ÛßÛ Ûßßß ÛßßÛ ÛßßÛ ÛßßÛ ßßÛßß Û Û ÛßÛßÛ º
|
||
º Û Û Û Û Û Ûß ÛßßÛ ßßßÛ ÛßßÛ Û Û Û Û Û Û Û Û Û º
|
||
º ßßß ß ß ß ß ßßßß ß ß ßßßß ß ß ß ß ßßßß ß ßßßß ß ß º
|
||
º º
|
||
º ÛßÛ ÛßÛ Ûßßß º
|
||
º ÛßßÛ ÛßßÛ ßßßÛ º
|
||
º ßßßß ßßßß ßßßß º
|
||
º º
|
||
º Since 1985 - Pasco County's Oldest BBS º
|
||
º º
|
||
º Sysops - Rob & Carolyn Marlowe º
|
||
º º
|
||
º Popular Chat Board, On-Line Games, CD-ROMS, Internet, FidoNet º
|
||
º º
|
||
º Ten Lines - (813) 848-6055 Voice - (813) 845-0893 º
|
||
º º
|
||
º telenet: sanctum.com º
|
||
º º
|
||
º READ THE PASCO BBS MAGAZINE AT: http://www.sanctum.com/pasco º
|
||
º º
|
||
ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
|
||
|
||
+ + + + +
|
||
|
||
Computer Basics
|
||
---------------
|
||
|
||
Written by Ed Garwood, Hudson, FL
|
||
|
||
Filenames and Extensions
|
||
|
||
A file name consists of two parts: the name of the file itself, not exceeding
|
||
8 characters in length, and an optional extension, not to exceed 3 characters.
|
||
The filename and the extension are separated by a period, i.e.: COMMAND.COM
|
||
|
||
There are a few restrictions on naming files:
|
||
|
||
1. Use only letters, numbers, hyphens or underscores.
|
||
2. Do NOT use any of the following characters:
|
||
" / \ [ ] : ; , . * < > ? | + ?
|
||
3. Do not use reserved device names such as CON, COM, LPT, PRN, NUL, etc.
|
||
Try to use meaningful names, so as to make identification a bit easier.
|
||
|
||
You should NOT use extensions such as .COM, .EXE, or .BAT, unless you are
|
||
creating an executable file, since these extensions are reserved for such
|
||
files.
|
||
|
||
The following are uses for various common extensions:
|
||
|
||
.EXE - This indicates an executable file. The file contains a lot of
|
||
information about itself, and DOS can make many feats of memory management
|
||
with this type of file. .EXE files do not have to have all parts of the file
|
||
loaded into memory. An .EXE file needs at least 512 extra bytes per file to
|
||
keep track of everything. Thus, .EXE files usually exceed 64K in size.
|
||
|
||
.COM - This type of file must be loaded into memory in its entirety, and only
|
||
at a fixed location in memory. Of necessity it must be a relatively short
|
||
file, less than 64K, with all components lumped together.
|
||
|
||
.BAT - This indicates a Batch File. The .BAT extension may be used only with
|
||
this type file.
|
||
|
||
.OVL - This indicates an Overlay file. Normally, only .EXE or .COM files are
|
||
loaded into RAM when the program is run. .EXE and .COM files reserve a
|
||
certain amount of space in RAM (in the Overlay Area) for Overlay programs.
|
||
When a feature not already in RAM is requested by the program, an Overlay file
|
||
is loaded into the overlay area, replacing any other overlay program already
|
||
there. There can be but one overlay program in that area at any one time. An
|
||
example of such a program is a PRINTDOC.OVL program, which would print out the
|
||
program manual. It is usually a single purpose file.
|
||
|
||
.BAK - Indicates a backup file, generated by the 'Backup' command.
|
||
|
||
.BAS - Indicates BASIC programs, usually produced by the GWBASIC program.
|
||
|
||
.HLP - This indicates a HELP program, usually found in programs with pulldown
|
||
instructions, such as one might find in a word processing program. They
|
||
usually cannot be easily read with a reader program since they are specially
|
||
formatted.
|
||
|
||
.ZIP/.ARC - When either the .ZIP or .ARC extensions are found on a file, it
|
||
usually indicates that the program has been compressed (ZIPPED, OR ARCHIVED)
|
||
to about 1/2 its normal size. Such programs must be "Unzipped" before they
|
||
can be used in a normal fashion. One uses a program such as "PKUNZIP" to do
|
||
the job.
|
||
|
||
.TXT - This, as its extension implies, is a TEXT or DOCUMENT (.DOC) file, of
|
||
the type usually found in a word processor program. Such programs can usually
|
||
be read by entering 'TYPE FILENAME.TXT'
|
||
|
||
.DTA - Usually indicates a Data File, such as one might find in a Data Base
|
||
Program.
|
||
|
||
.CAL - Many spreadsheet programs use this extension for their data files.
|
||
|
||
.RPT - This extension is often used to indicate it is a Report.
|
||
|
||
.LTR - Often used in word processors to indicate a Letter.
|
||
|
||
.ME - This is usually found in conjunction with READ.ME or README.1ST.
|
||
|
||
.1ST - Such programs can usually be read with the 'TYPE' command, and give
|
||
special information regarding the main program. As you may guess, they are to
|
||
be read first.
|
||
|
||
.SYS - This extension is usually only found in two categories of files, System
|
||
and Drivers. The first type includes CONFIG.SYS, KEYBOARD.SYS AND
|
||
COUNTRY.SYS. These are loaded automatically into memory on Boot-Up. The
|
||
Second type, the Drivers, include ANSI.SYS, DISPLAY.SYS, PRINTER.SYS,
|
||
SMARTDRV.SYS, etc. These are installable device drivers. To see what .SYS
|
||
files you have, go to your DOS directory, and type DIR *.SYS. For further
|
||
info on these, see your DOS manual.
|
||
|
||
.001 - Something like this can be used with drafts of documents. For
|
||
instance, in writing this paper, the first draft was given the filename
|
||
"FILENAME.001". The next draft was "FILENAME.002", etc. Thus, I always knew
|
||
which was the latest draft. The final draft was "FILENAME.TXT"
|
||
|
||
Many Graphics programs use various Extensions such as PRG, CFG, etc. to
|
||
differentiate between various graphics types.
|
||
|
||
Editor's Note: Look for another installment of Computer Basics in next
|
||
month's issue. Ed Garwood may be contacted by leaving a message on the Board
|
||
of Trade BBS at (813) 862-4772. He is also active in the Pasco ComPats
|
||
Computer Club. The club meets the second and fourth Thursday of the month at
|
||
the New Port Richey City Council Chambers at the intersection of Main and
|
||
Madison Streets in New Port Richey, Florida. For more information about the
|
||
Pasco ComPats Computer Club, contact club President Robert Donbar at (813)
|
||
863-3963.
|
||
|
||
+ + + + +
|
||
|
||
ÜÛÜ
|
||
ÜÜÛß
|
||
ÜÜÛÛßß
|
||
ÜÜÛÛßß ÜÛÜ
|
||
ÜÜÛÛßß ÜÜÛßß
|
||
ÜÜÛÛßß ÜÜÛßß
|
||
ÜÛÛß ÜÛßß ÛÛ þßßßÛÛÛÛÜ ÜÛÛÛÛÛÛÛÛÜ
|
||
ÞÛß ÜÛßß ÛÛÛÛ ÜÜ ßÛÛÛÛÜ ÛÛ ßÛÛÜ
|
||
ÛÛ Ûß ÛÛ ÛÛÛ ÜÛß ßÛÛÛÛ ÛÛ ÛÛ
|
||
ÜÜÜÜÜÜÜÜÜÜÛÛÛ ÜÛß ÛÛÝ ÛÛÛ ÜÛÛ ßÛÛÛ ÛÛ ÜÜÛÛß
|
||
þßßßßßßßßßßßßß þßßßßß ÛÛÛ ÛÛÛ ÛÛÛ ÛÛÛ ÛÛ þß
|
||
ÜÜÜÜ ÞÛÛÜÜ ÛÛÛßßßßßßÛÛÛ ßÛÛÛÜ ÛÛß ÛÛ
|
||
þßßßßÛÛÛÛÛÛÛÜÜ ÞÛÛÜÜ ßßßÛÛÜÜÜÜ ÛÛÛÜ ßÛÛÛÛÜ ÜÛß ÛÛ
|
||
ßßÛÛÜÜ ßßßÛÛÜÜÜÜ ÜÛÛÛßÛÛÝ ÛÛÛÛþ ßÛÛÛÛÜÜÛß ÜÛÛÛ
|
||
ßßÛÛÜ ßßÛÛÝ ÞÛ
|
||
ÛÛÝ ÞÛ ÜÛßß Association of Online Professionals
|
||
ÜÜÛÛß ÜÛßß ÛÜ 7578 B Telegraph Road
|
||
ÜÛÛßß ÛÜ ßÛþ Suite 635
|
||
ÛÛ ßÛþ Alexandria, VA 22315
|
||
ßßÛÜþ (703) 924-9692 (Voice)
|
||
Telenet: aop.org
|
||
|
||
+ + + + +
|
||
|
||
Definition by Tom Gordon, New Port Richey, FL
|
||
----------------------------------------------
|
||
|
||
Cyclic Redundancy Check -- Another name for the promised but unreceived raise.
|
||
|
||
+ + + + +
|
||
|
||
S H A R E W A R E R E V I E W
|
||
|
||
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
|
||
³ Program ³ Slam! ³
|
||
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
||
³ Author/Vendor ³ Robert Epps ³
|
||
ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÅÄÄÄÄÄÄÄÄÄÄÄÄÄ´
|
||
³ Special Requirements ³ Windows ³
|
||
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
|
||
|
||
Slam! Review
|
||
------------
|
||
|
||
Slam! is a faithful version of the popular table game air hockey. While the
|
||
Windows game is nothing fancy, it is fun to play.
|
||
|
||
Air hockey was quite a craze in the 1970s, but there does not seem to be many
|
||
versions of it available in the Shareware market. Robert Epps has written
|
||
Slam! for Windows, which captures the speed of the table game. While the game
|
||
does not have intense graphics, it does have realistic sound effects with a
|
||
sound card. The game's options include adjusting the quickness and
|
||
aggressiveness of your computer opponent, and various angles of view for the
|
||
table.
|
||
|
||
It is easy to load and play Slam! Despite being simple in design, it is
|
||
enjoyable to play. The program may be registered for $10.
|
||
|
||
+ + + + +
|
||
|
||
PBM Flashback - March 1994
|
||
--------------------------
|
||
|
||
Richard Paquette was interviewed in the March 1994 issue of the Pasco BBS
|
||
Magazine. He was the publisher of BBS Caller's Digest, later named BBS
|
||
Magazine, before the magazine ceased publication last year. He also is the
|
||
author of a collection of Shareware door programs for bulletin boards and has
|
||
operated the Livewire BBS since 1986. Here is what Richard Paquette said
|
||
about the large collection of on-line magazines he has on his board.
|
||
|
||
"We do have a magazine section, a download area. We have a lot of magazines,
|
||
a lot of on-line titles. We hold copies back a year, or a year and a half.
|
||
Titles that only come out once or twice and never show up again, we have them
|
||
there. Some we actually go and download on a regular basis, because we want
|
||
to read them ourselves. I have in the past called a few of the authors to get
|
||
permission to use something that might have been in his on-line edition that
|
||
we want to print in the magazine that we think our readers would like to know.
|
||
We actually go through those on-line titles, and in many cases you can
|
||
actually get in touch with the authors rather easily, and say 'hey I love this
|
||
article and I'd like to print it.' Surprizing they have all been very
|
||
pleasant about it. We don't mind having all those on-line titles there. We
|
||
think it is important for callers to know that there are many ways to get
|
||
information."
|
||
|
||
Editor's Note: PBM Flashback will appear on a regular basis in future issues.
|
||
Each issue will have this brief look back at some of the features which have
|
||
appeared over the history of the Pasco BBS Magazine.
|
||
|
||
+ + + + +
|
||
|
||
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
|
||
² ²
|
||
² Board of Trade BBS New Port Richey, Florida ²
|
||
² ²
|
||
² (813) 862-4772 12/24/48/96/144/28800 baud ²
|
||
² ²
|
||
² The Hobby BBS for the Entire Family! ²
|
||
² ²
|
||
² Pasco County's Information Source ²
|
||
² Home of the Pasco BBS Magazine, DA BUCS and BBS Basics ²
|
||
² ²
|
||
² Call here FIRST for the BEST in Shareware ²
|
||
² Official Distribution Site: ²
|
||
² Alive Software, Apogee Software, Epic MegaGames, Gamer's Edge, ²
|
||
² Id Software, Impulse Software, MVP Software, Safari Software, ²
|
||
² Software Creations, Soleau Software and Union Logic Software ²
|
||
² ²
|
||
² Supporting the Local Computer Community ²
|
||
² Local Author Support File Directory ²
|
||
² Official Support BBS for Pasco ComPats Computer Club ²
|
||
² ²
|
||
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
|
||
|
||
+ + + + +
|
||
|
||
Next Month
|
||
----------
|
||
|
||
Next month we will take a look at our local west Pasco County (Florida) BBS
|
||
community. The plan is to write about some of the new boards in the area and
|
||
to look at how the BBS scene has changed over the years. There will also be
|
||
another list of humorous computer viruses, more Shareware reviews and all the
|
||
latest news. Ed Garwood's Computer Basics will return, along with the rest of
|
||
our regular features. We are also looking ahead to our May issue, which will
|
||
be our third special gaming issue. That issue will feature The Complete
|
||
Shareware Gaming Catalog, which will look at over 300 popular titles.
|
||
|
||
Look for the April issue of the Pasco BBS Magazine, which will be available
|
||
on, or before, March 22. Make sure you do not miss a single issue of Tampa
|
||
Bay's oldest free on-line magazine!
|
||
|
||
+ + + + +
|
||
|
||
Important Information
|
||
---------------------
|
||
|
||
The Pasco BBS Magazine is distributed free of charge, as long as it is
|
||
unaltered and complete. When uploading make sure the original archive is
|
||
intact with all files included.
|
||
|
||
The Pasco BBS Magazine is the sole property of the Board of Trade BBS and
|
||
Richard Ziegler. It is legally copyrighted material and all rights are
|
||
reserved. No part of this magazine may be used without permission. No
|
||
compensation of any kind may be received for the viewing, distribution, or for
|
||
any other use of the magazine files.
|
||
|
||
By submitting something, you are agreeing to allow publication of the material
|
||
in the magazine. Articles reprinted with permission remain the property of
|
||
the cited source. Guest contributions may not necessarily reflect the views
|
||
of the Pasco BBS Magazine. The editor reserves the right to edit submissions,
|
||
however, this is normally only done to correct spelling or grammatical errors.
|
||
The editor makes all determinations on what and when articles will run.
|
||
|
||
Every effort is made to insure that all information contained within the Pasco
|
||
BBS Magazine is accurate, but inadvertently mistakes can appear. The Pasco
|
||
BBS Magazine, Board of Trade BBS or Richard Ziegler cannot be held liable for
|
||
information contained within this document. It is intended that this magazine
|
||
exists for the personal enjoyment of the readers.
|
||
|
||
Rather than place a trademark symbol at every occurrence of a trademarked
|
||
name, it is stated that trademarks are only being used in an editorial fashion
|
||
with no intention of any infringement of the trademark itself.
|
||
|
||
More information can be found in the other files distributed with the
|
||
magazine's archive.
|
||
|
||
Comments, questions, suggestions and submissions can be left on the Board
|
||
of Trade BBS (813) 862-4772, or mailed to Board of Trade BBS, P.O. Box 1853,
|
||
New Port Richey, FL 34656.
|
||
|
||
+ + + + +
|
||
|
||
(C)Copyright 1997 Richard Ziegler - All Rights Reserved
|
||
|
||
+ + + + + |