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125 lines
16 KiB
HTML
125 lines
16 KiB
HTML
<HTML>
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<TITLE>T E X T F I L E S</TITLE>
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<BODY BGCOLOR="#000000" TEXT="#00FF00" LINK="#00FF00" ALINK="#00AA00" VLINK="#00AA00">
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<H1>Arcade Games</H1>
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<P>
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Since the first Microcomputers, Arcade Games and gaming have always been linked
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in some fashion to the world of BBSs. It would make sense that if people used
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computers to play, they'd be attracted to machines who were dedicated to nothing
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but playing games.
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<P>
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It is important to mention, however, that dead-on collecting of Arcade Games
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for the home didn't really take off until the 90's, except for a very small
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group of people with the gumption and floor space. Therefore, the files in
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this directory, that deal with the technical issues anyway, have a more recent
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vintage to them.
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<P>
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<TABLE WIDTH=100%>
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<TD BGCOLOR=#00FF00><FONT COLOR=#000000><B>Filename</B><BR></FONT></TD>
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<TD BGCOLOR=#00DD00><FONT COLOR=#000000><B>Size</B><BR></FONT></TD>
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<TD BGCOLOR=#00AA00><FONT COLOR=#000000><B>Description of the Textfile</B><BR></TD></TR>
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<tab indent=60 id=T><br>
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/1942.pin">1942.pin</A> <tab to=T><TD> 670<BR><TD> Pinouts: 1942 from Konami
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aehowto.txt">aehowto.txt</A> <tab to=T><TD> 290690<BR><TD> The Arcade Emulation How-To Version 0.25 by Michael Adcock (January 7, 1997)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/arc_che2.txt">arc_che2.txt</A> <tab to=T><TD> 8529<BR><TD> The "Definitive" Arcade Video Games Cheat Sheet (December 1, 1992) by Jeremy Radlow/Johnathan N. Deitch
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aroid.pin">aroid.pin</A> <tab to=T><TD> 881<BR><TD> PINOUTS: Asteroids, by Atari (1979)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aroiddel.pin">aroiddel.pin</A> <tab to=T><TD> 896<BR><TD> PINOUTS: Asteroids Deluxe, by Atari (1980)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aroids.sw">aroids.sw</A> <tab to=T><TD> 576<BR><TD> SWITCHES: Asteroids Deluxe, by Atari (1980)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aroidsd.sw">aroidsd.sw</A> <tab to=T><TD> 1605<BR><TD> SWITCHES: Asteroids Deluxe
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/atari_xy.txt">atari_xy.txt</A> <tab to=T><TD> 26272<BR><TD> Atari Color XY vector monitor Ampliphone Wells-Gardner repair by Gregg Woodcock
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/atarixyh.int">atarixyh.int</A> <tab to=T><TD> 26777<BR><TD> How to Repair Atari's Color XY (Vector) Monitors by Gregg Woodcock (May 13, 1993)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/baddudes.sw">baddudes.sw</A> <tab to=T><TD> 810<BR><TD> Dip Switch Setting for the Arcade Game "Bad Dudes"
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bagman.pin">bagman.pin</A> <tab to=T><TD> 3111<BR><TD> Pinouts for the Arcade Game "Bagman"
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bally.txt">bally.txt</A> <tab to=T><TD> 14577<BR><TD> The Bally/Stern Jumper Document, 1993
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bankpanc.sw">bankpanc.sw</A> <tab to=T><TD> 1074<BR><TD> Pinout Diagram for the Arcade Game "Bank Panic"
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/barthow.txt">barthow.txt</A> <tab to=T><TD> 21868<BR><TD> Soft Documentation: Bart's House of Weirdness, by Konami
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bb_44.pin">bb_44.pin</A> <tab to=T><TD> 3644<BR><TD> Arcade Wiring: Bubble Bobble
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bb_56.pin">bb_56.pin</A> <tab to=T><TD> 4134<BR><TD> Pinout: Bubble Bobble
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bbobble.sw">bbobble.sw</A> <tab to=T><TD> 2119<BR><TD> Switches: Bubble Bobble
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/boscon.pin">boscon.pin</A> <tab to=T><TD> 3509<BR><TD> Pinout for Bosconian by NAMCO
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/boscon.sw">boscon.sw</A> <tab to=T><TD> 9924<BR><TD> Switch Settings for Bosconian by NAMCO
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bubbles.pin">bubbles.pin</A> <tab to=T><TD> 2501<BR><TD> Settings for Williams "Bubbles"
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bubbupgd.txt">bubbupgd.txt</A> <tab to=T><TD> 19308<BR><TD> Upgrade: Play Bubbles on your Hacked Robotron/Joust/Stargate Machine
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bwidow.pin">bwidow.pin</A> <tab to=T><TD> 1874<BR><TD> Pinouts: Black Widow, by Atari (1983)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bz_nvram.txt">bz_nvram.txt</A> <tab to=T><TD> 15056<BR><TD> Upgrading a Battlezone for a Permanent High Score Table
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bzone.sw">bzone.sw</A> <tab to=T><TD> 1845<BR><TD> Switch Settings for Battlezone
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/capcom.pin">capcom.pin</A> <tab to=T><TD> 1053<BR><TD> PINOUTS: Capcom Commando and Data East
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/cclimber.pin">cclimber.pin</A> <tab to=T><TD> 3901<BR><TD> PINOUT: Crazy Climber by Taito
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/cclimber.sw">cclimber.sw</A> <tab to=T><TD> 1627<BR><TD> SWITCH SETTINGS: Crazy Climber, by Taito
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/centipd.pin">centipd.pin</A> <tab to=T><TD> 4441<BR><TD> PINOUT: Cetipede, by Atary
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/centiped.sw">centiped.sw</A> <tab to=T><TD> 3227<BR><TD> SWITCHES: Centipede, by Atari
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/crypt">crypt</A> <tab to=T><TD> 26323<BR><TD> Stewart's Guide to Tales from the Crypt Version 1 (January 7, 1994)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/digdug.pin">digdug.pin</A> <tab to=T><TD> 1720<BR><TD> Dig-Dug Arcade Board Pin-Outs
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/digdug.sw">digdug.sw</A> <tab to=T><TD> 2545<BR><TD> Dig Dug Arcade Dipswitch Settings from Tom Nezwek
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/dkong.pin">dkong.pin</A> <tab to=T><TD> 1962<BR><TD> PINOUTS: Donkey Kong, Donkey Kong II, Mario Brothers, etc.
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/dkong.sw">dkong.sw</A> <tab to=T><TD> 1116<BR><TD> DIPSWITCHES: Donkey Kong
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/doom.faq">doom.faq</A> <tab to=T><TD> 111085<BR><TD> The Official DOOM FAQ (v5.0) (December 26, 1993)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/doomck.txt">doomck.txt</A> <tab to=T><TD> 3323<BR><TD> DOOM Version 1.html Cheat Keys
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/doomkey2.txt">doomkey2.txt</A> <tab to=T><TD> 10741<BR><TD> DOOM Cheat Keys (December 18, 1993)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/draglair.fun">draglair.fun</A> <tab to=T><TD> 16698<BR><TD> How to solve Dragon's Lair (Arcade)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/e-swat.pin">e-swat.pin</A> <tab to=T><TD> 1720<BR><TD> Pinouts for Sega's E-SWAT Arcade Game, 1989
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/elevtact.sw">elevtact.sw</A> <tab to=T><TD> 2220<BR><TD> Dipswitch settings for the arcade game Elevator Action
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/fighthst.dyn">fighthst.dyn</A> <tab to=T><TD> 16745<BR><TD> Fighter's History Dynamite FAQ by Tekkusuto (April 1994)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/fighthst.txt">fighthst.txt</A> <tab to=T><TD> 7462<BR><TD> The Fighter's History FAQ (May 1994)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/finlfan2.txt">finlfan2.txt</A> <tab to=T><TD> 28141<BR><TD> Final Fantasy II Frequently Asked Questions and Strategy Guide by Adam Lederman and Kelly Gillilan (February 11, 1993)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/foodfite.pin">foodfite.pin</A> <tab to=T><TD> 2895<BR><TD> PINOUTS: Food Fight by Atari
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/football.pin">football.pin</A> <tab to=T><TD> 2375<BR><TD> PINOUTS: Football, by Atari
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/freegame.txt">freegame.txt</A> <tab to=T><TD> 6147<BR><TD> The Interstellar Times by Dimention Master and Giggler
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/frogger.pin">frogger.pin</A> <tab to=T><TD> 728<BR><TD> PINOUTS: Frogger
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/frogger.sw">frogger.sw</A> <tab to=T><TD> 757<BR><TD> PINOUTS: Frogger
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/g2blkwdw.txt">g2blkwdw.txt</A> <tab to=T><TD> 39695<BR><TD> Creating a Switchable Conversion between Gravitar and Black Widow by Doug Jefferys (March 17, 1994)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/galaga.sw">galaga.sw</A> <tab to=T><TD> 4489<BR><TD> Galaga CPU Board Switch Settings
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/galg.pin">galg.pin</A> <tab to=T><TD> 4099<BR><TD> Galaga and Mappy Pinout Diagram
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/galg_bl.pin">galg_bl.pin</A> <tab to=T><TD> 5567<BR><TD> Dip Switch Settings on Galaga Boards
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gamebust.txt">gamebust.txt</A> <tab to=T><TD> 31219<BR><TD> Gamebusters, a collection of cheats and codes for video games
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/ghostgob.sw">ghostgob.sw</A> <tab to=T><TD> 2600<BR><TD> SWITCH SETTINGS: Ghosts and Goblins
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/golfcart.txt">golfcart.txt</A> <tab to=T><TD> 4154<BR><TD> Golf Cart Fun by The Shadow Lord and Metallian of Metal Communications
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gorf.pin">gorf.pin</A> <tab to=T><TD> 2429<BR><TD> PINOUTS: Gorf
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gorf.sw">gorf.sw</A> <tab to=T><TD> 3238<BR><TD> SWITCH SETTINGS: Gorf
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gravitar.pin">gravitar.pin</A> <tab to=T><TD> 2026<BR><TD> PINOUTS: Gravitar
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gyruss.sw">gyruss.sw</A> <tab to=T><TD> 3138<BR><TD> DIP SWITCHES: Gyruss
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/jammacon.pin">jammacon.pin</A> <tab to=T><TD> 4206<BR><TD> Pinouts for a standard JAMMA Box
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/jost2jam.txt">jost2jam.txt</A> <tab to=T><TD> 12956<BR><TD> Converting Joust to a JAMMA Boardset, by Graham Bisset (1994)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/kfmaster.pin">kfmaster.pin</A> <tab to=T><TD> 1318<BR><TD> Pin-Out Diagram for the Arcade Game Kung-Fu Master
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/klov.all">klov.all</A> <tab to=T><TD> 122253<BR><TD> The Coin Ops A poppin Killer List of Video Games (March 1993) by Mike Hughey and Jeff Hansen
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/ladybug.sw">ladybug.sw</A> <tab to=T><TD> 2202<BR><TD> Switch Setting: Ladybug, by Universal (1982)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/lifeforc.sw">lifeforc.sw</A> <tab to=T><TD> 3640<BR><TD> Life Force Dip Switches
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/milliped.pin">milliped.pin</A> <tab to=T><TD> 5996<BR><TD> PINOUTS: Millipede
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/misslcmd.pin">misslcmd.pin</A> <tab to=T><TD> 5205<BR><TD> PINOUTS: Missile Command, by Atari
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/misslcmd.sw">misslcmd.sw</A> <tab to=T><TD> 2155<BR><TD> Missle Command Switch Settings
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mk1_move.txt">mk1_move.txt</A> <tab to=T><TD> 63394<BR><TD> Mortal Kombat Comprehensive Moves, Combos, Fatalities, and Hints Listing Version 5.0 (April 28, 1993)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mk2_move.txt">mk2_move.txt</A> <tab to=T><TD> 33994<BR><TD> Mortal Kombat II FAQ (Complete Guide, 10th Revision) by Paul McElroy (January 5, 1994)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mk2faq.txt">mk2faq.txt</A> <tab to=T><TD> 4649<BR><TD> Unofficial Guide to Mortal Kombat II (November 9, 1993) Version 1.0
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mkii.txt">mkii.txt</A> <tab to=T><TD> 4876<BR><TD> Collection Mortal Kombat II Moves
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/moonpatl.pin">moonpatl.pin</A> <tab to=T><TD> 2751<BR><TD> Pinouts for Moon Patrol
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mrdo_ser.pin">mrdo_ser.pin</A> <tab to=T><TD> 4475<BR><TD> PINOUTS: Mr. Do!
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/omegarac.sw">omegarac.sw</A> <tab to=T><TD> 2730<BR><TD> Dipswitch Settings for the Arcade Game OMEGA RACE (Midway, 1981)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/pacman.pin">pacman.pin</A> <tab to=T><TD> 1533<BR><TD> PINOUTS: Pac-Man, by Midway, by Tom Nezwek
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/pacman.sw">pacman.sw</A> <tab to=T><TD> 1014<BR><TD> DIP SWITCHES: Pac-Man, by Midway
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/phoenix.sw">phoenix.sw</A> <tab to=T><TD> 1235<BR><TD> DIPSWITCHES: Phoenix, by Centuri
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/qbert.pin">qbert.pin</A> <tab to=T><TD> 1475<BR><TD> Pinout for the Arcade Game QBERT
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/qbert.sw">qbert.sw</A> <tab to=T><TD> 628<BR><TD> Switch Settings for the Arcade Game QBERT
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/ringking.pin">ringking.pin</A> <tab to=T><TD> 1483<BR><TD> PINOUTS: Ring King by Data East, 1985
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/robotron.txt">robotron.txt</A> <tab to=T><TD> 5117<BR><TD> Early Williams Tech Tips by Richard Schieve
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/rushnatk.pin">rushnatk.pin</A> <tab to=T><TD> 2824<BR><TD> PINOUTS: Rush n' Attack and other early Konami Games
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/rygar.pin">rygar.pin</A> <tab to=T><TD> 3514<BR><TD> PINOUTS: Rygar
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/rygar.sw">rygar.sw</A> <tab to=T><TD> 2212<BR><TD> PINOUTS: Rygar
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/spacduel.sw">spacduel.sw</A> <tab to=T><TD> 2844<BR><TD> SWITCH SETTINGS: Space Duel by Atari
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/starforc.pin">starforc.pin</A> <tab to=T><TD> 912<BR><TD> Pinouts for Star Force from Tecmo
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/starforc.sw">starforc.sw</A> <tab to=T><TD> 1982<BR><TD> Dipswitches: Starforce by Tecmo
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/stargate.pin">stargate.pin</A> <tab to=T><TD> 4889<BR><TD> Williams Stargate Pin Information
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/starwars.pin">starwars.pin</A> <tab to=T><TD> 1821<BR><TD> Pinouts for Atari Star Wars
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/starwars.sw">starwars.sw</A> <tab to=T><TD> 1943<BR><TD> Switch Settings for Atari Star Wars
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/syndchet.txt">syndchet.txt</A> <tab to=T><TD> 820<BR><TD> A Couple Cheats for Syndicate (April 11, 1994)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/tempest.pin">tempest.pin</A> <tab to=T><TD> 2322<BR><TD> Pinouts: Tempest, by Atari (1980)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/tempest.sw">tempest.sw</A> <tab to=T><TD> 4172<BR><TD> Tempest Switch Settings (Atari 1980)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/venture.sw">venture.sw</A> <tab to=T><TD> 2656<BR><TD> Switch Settings for the Arcade Game "Venture"
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/vs.pin">vs.pin</A> <tab to=T><TD> 5813<BR><TD> Video Game Pinouts for vs. Super Mario Brothers
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/warlords.sw">warlords.sw</A> <tab to=T><TD> 2090<BR><TD> Switch settings for the Atari Warlords Video Game
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/willconv.txt">willconv.txt</A> <tab to=T><TD> 58762<BR><TD> Creating a Switchable Conversion between Robotron, Joust and Stargate
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/xenophob.pin">xenophob.pin</A> <tab to=T><TD> 6913<BR><TD> Pinouts for the Midway Arcade Game "Xenophone", Made in 1987
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/xenophob.sw">xenophob.sw</A> <tab to=T><TD> 1578<BR><TD> Xenophone Arcade Game Switch Settings (Midway, 1987)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/zaxxon.sw">zaxxon.sw</A> <tab to=T><TD> 3576<BR><TD> Dipswitch Settings for a Zaxxon Arcade Machine
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</TABLE><P><TABLE WIDTH=100%><TR><TD ALIGN=RIGHT><SMALL>There are 101 files for a total of 1,224,784 bytes.</SMALL></TABLE></BODY>
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</HTML>
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