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<TITLE>T E X T F I L E S</TITLE>
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<H1>Arcade Games</H1>
<P>
Since the first Microcomputers, Arcade Games and gaming have always been linked
in some fashion to the world of BBSs. It would make sense that if people used
computers to play, they'd be attracted to machines who were dedicated to nothing
but playing games.
<P>
It is important to mention, however, that dead-on collecting of Arcade Games
for the home didn't really take off until the 90's, except for a very small
group of people with the gumption and floor space. Therefore, the files in
this directory, that deal with the technical issues anyway, have a more recent
vintage to them.
<P>
<TABLE WIDTH=100%>
<TD BGCOLOR=#00FF00><FONT COLOR=#000000><B>Filename</B><BR></FONT></TD>
<TD BGCOLOR=#00DD00><FONT COLOR=#000000><B>Size</B><BR></FONT></TD>
<TD BGCOLOR=#00AA00><FONT COLOR=#000000><B>Description of the Textfile</B><BR></TD></TR>
<tab indent=60 id=T><br>
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/1942.pin">1942.pin</A> <tab to=T><TD> 670<BR><TD> Pinouts: 1942 from Konami
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aehowto.txt">aehowto.txt</A> <tab to=T><TD> 290690<BR><TD> The Arcade Emulation How-To Version 0.25 by Michael Adcock (January 7, 1997)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/arc_che2.txt">arc_che2.txt</A> <tab to=T><TD> 8529<BR><TD> The "Definitive" Arcade Video Games Cheat Sheet (December 1, 1992) by Jeremy Radlow/Johnathan N. Deitch
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aroid.pin">aroid.pin</A> <tab to=T><TD> 881<BR><TD> PINOUTS: Asteroids, by Atari (1979)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aroiddel.pin">aroiddel.pin</A> <tab to=T><TD> 896<BR><TD> PINOUTS: Asteroids Deluxe, by Atari (1980)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aroids.sw">aroids.sw</A> <tab to=T><TD> 576<BR><TD> SWITCHES: Asteroids Deluxe, by Atari (1980)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/aroidsd.sw">aroidsd.sw</A> <tab to=T><TD> 1605<BR><TD> SWITCHES: Asteroids Deluxe
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/atari_xy.txt">atari_xy.txt</A> <tab to=T><TD> 26272<BR><TD> Atari Color XY vector monitor Ampliphone Wells-Gardner repair by Gregg Woodcock
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/atarixyh.int">atarixyh.int</A> <tab to=T><TD> 26777<BR><TD> How to Repair Atari's Color XY (Vector) Monitors by Gregg Woodcock (May 13, 1993)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/baddudes.sw">baddudes.sw</A> <tab to=T><TD> 810<BR><TD> Dip Switch Setting for the Arcade Game "Bad Dudes"
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bagman.pin">bagman.pin</A> <tab to=T><TD> 3111<BR><TD> Pinouts for the Arcade Game "Bagman"
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bally.txt">bally.txt</A> <tab to=T><TD> 14577<BR><TD> The Bally/Stern Jumper Document, 1993
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bankpanc.sw">bankpanc.sw</A> <tab to=T><TD> 1074<BR><TD> Pinout Diagram for the Arcade Game "Bank Panic"
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/barthow.txt">barthow.txt</A> <tab to=T><TD> 21868<BR><TD> Soft Documentation: Bart's House of Weirdness, by Konami
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bb_44.pin">bb_44.pin</A> <tab to=T><TD> 3644<BR><TD> Arcade Wiring: Bubble Bobble
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bb_56.pin">bb_56.pin</A> <tab to=T><TD> 4134<BR><TD> Pinout: Bubble Bobble
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bbobble.sw">bbobble.sw</A> <tab to=T><TD> 2119<BR><TD> Switches: Bubble Bobble
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/boscon.pin">boscon.pin</A> <tab to=T><TD> 3509<BR><TD> Pinout for Bosconian by NAMCO
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/boscon.sw">boscon.sw</A> <tab to=T><TD> 9924<BR><TD> Switch Settings for Bosconian by NAMCO
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bubbles.pin">bubbles.pin</A> <tab to=T><TD> 2501<BR><TD> Settings for Williams "Bubbles"
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bubbupgd.txt">bubbupgd.txt</A> <tab to=T><TD> 19308<BR><TD> Upgrade: Play Bubbles on your Hacked Robotron/Joust/Stargate Machine
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bwidow.pin">bwidow.pin</A> <tab to=T><TD> 1874<BR><TD> Pinouts: Black Widow, by Atari (1983)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bz_nvram.txt">bz_nvram.txt</A> <tab to=T><TD> 15056<BR><TD> Upgrading a Battlezone for a Permanent High Score Table
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/bzone.sw">bzone.sw</A> <tab to=T><TD> 1845<BR><TD> Switch Settings for Battlezone
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/capcom.pin">capcom.pin</A> <tab to=T><TD> 1053<BR><TD> PINOUTS: Capcom Commando and Data East
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/cclimber.pin">cclimber.pin</A> <tab to=T><TD> 3901<BR><TD> PINOUT: Crazy Climber by Taito
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/cclimber.sw">cclimber.sw</A> <tab to=T><TD> 1627<BR><TD> SWITCH SETTINGS: Crazy Climber, by Taito
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/centipd.pin">centipd.pin</A> <tab to=T><TD> 4441<BR><TD> PINOUT: Cetipede, by Atary
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/centiped.sw">centiped.sw</A> <tab to=T><TD> 3227<BR><TD> SWITCHES: Centipede, by Atari
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/crypt">crypt</A> <tab to=T><TD> 26323<BR><TD> Stewart's Guide to Tales from the Crypt Version 1 (January 7, 1994)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/digdug.pin">digdug.pin</A> <tab to=T><TD> 1720<BR><TD> Dig-Dug Arcade Board Pin-Outs
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/digdug.sw">digdug.sw</A> <tab to=T><TD> 2545<BR><TD> Dig Dug Arcade Dipswitch Settings from Tom Nezwek
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/dkong.pin">dkong.pin</A> <tab to=T><TD> 1962<BR><TD> PINOUTS: Donkey Kong, Donkey Kong II, Mario Brothers, etc.
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/dkong.sw">dkong.sw</A> <tab to=T><TD> 1116<BR><TD> DIPSWITCHES: Donkey Kong
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/doom.faq">doom.faq</A> <tab to=T><TD> 111085<BR><TD> The Official DOOM FAQ (v5.0) (December 26, 1993)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/doomck.txt">doomck.txt</A> <tab to=T><TD> 3323<BR><TD> DOOM Version 1.html Cheat Keys
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/doomkey2.txt">doomkey2.txt</A> <tab to=T><TD> 10741<BR><TD> DOOM Cheat Keys (December 18, 1993)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/draglair.fun">draglair.fun</A> <tab to=T><TD> 16698<BR><TD> How to solve Dragon's Lair (Arcade)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/e-swat.pin">e-swat.pin</A> <tab to=T><TD> 1720<BR><TD> Pinouts for Sega's E-SWAT Arcade Game, 1989
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/elevtact.sw">elevtact.sw</A> <tab to=T><TD> 2220<BR><TD> Dipswitch settings for the arcade game Elevator Action
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/fighthst.dyn">fighthst.dyn</A> <tab to=T><TD> 16745<BR><TD> Fighter's History Dynamite FAQ by Tekkusuto (April 1994)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/fighthst.txt">fighthst.txt</A> <tab to=T><TD> 7462<BR><TD> The Fighter's History FAQ (May 1994)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/finlfan2.txt">finlfan2.txt</A> <tab to=T><TD> 28141<BR><TD> Final Fantasy II Frequently Asked Questions and Strategy Guide by Adam Lederman and Kelly Gillilan (February 11, 1993)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/foodfite.pin">foodfite.pin</A> <tab to=T><TD> 2895<BR><TD> PINOUTS: Food Fight by Atari
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/football.pin">football.pin</A> <tab to=T><TD> 2375<BR><TD> PINOUTS: Football, by Atari
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/freegame.txt">freegame.txt</A> <tab to=T><TD> 6147<BR><TD> The Interstellar Times by Dimention Master and Giggler
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/frogger.pin">frogger.pin</A> <tab to=T><TD> 728<BR><TD> PINOUTS: Frogger
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/frogger.sw">frogger.sw</A> <tab to=T><TD> 757<BR><TD> PINOUTS: Frogger
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/g2blkwdw.txt">g2blkwdw.txt</A> <tab to=T><TD> 39695<BR><TD> Creating a Switchable Conversion between Gravitar and Black Widow by Doug Jefferys (March 17, 1994)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/galaga.sw">galaga.sw</A> <tab to=T><TD> 4489<BR><TD> Galaga CPU Board Switch Settings
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/galg.pin">galg.pin</A> <tab to=T><TD> 4099<BR><TD> Galaga and Mappy Pinout Diagram
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/galg_bl.pin">galg_bl.pin</A> <tab to=T><TD> 5567<BR><TD> Dip Switch Settings on Galaga Boards
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gamebust.txt">gamebust.txt</A> <tab to=T><TD> 31219<BR><TD> Gamebusters, a collection of cheats and codes for video games
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/ghostgob.sw">ghostgob.sw</A> <tab to=T><TD> 2600<BR><TD> SWITCH SETTINGS: Ghosts and Goblins
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/golfcart.txt">golfcart.txt</A> <tab to=T><TD> 4154<BR><TD> Golf Cart Fun by The Shadow Lord and Metallian of Metal Communications
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gorf.pin">gorf.pin</A> <tab to=T><TD> 2429<BR><TD> PINOUTS: Gorf
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gorf.sw">gorf.sw</A> <tab to=T><TD> 3238<BR><TD> SWITCH SETTINGS: Gorf
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gravitar.pin">gravitar.pin</A> <tab to=T><TD> 2026<BR><TD> PINOUTS: Gravitar
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/gyruss.sw">gyruss.sw</A> <tab to=T><TD> 3138<BR><TD> DIP SWITCHES: Gyruss
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/jammacon.pin">jammacon.pin</A> <tab to=T><TD> 4206<BR><TD> Pinouts for a standard JAMMA Box
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/jost2jam.txt">jost2jam.txt</A> <tab to=T><TD> 12956<BR><TD> Converting Joust to a JAMMA Boardset, by Graham Bisset (1994)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/kfmaster.pin">kfmaster.pin</A> <tab to=T><TD> 1318<BR><TD> Pin-Out Diagram for the Arcade Game Kung-Fu Master
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/klov.all">klov.all</A> <tab to=T><TD> 122253<BR><TD> The Coin Ops A poppin Killer List of Video Games (March 1993) by Mike Hughey and Jeff Hansen
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/ladybug.sw">ladybug.sw</A> <tab to=T><TD> 2202<BR><TD> Switch Setting: Ladybug, by Universal (1982)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/lifeforc.sw">lifeforc.sw</A> <tab to=T><TD> 3640<BR><TD> Life Force Dip Switches
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/milliped.pin">milliped.pin</A> <tab to=T><TD> 5996<BR><TD> PINOUTS: Millipede
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/misslcmd.pin">misslcmd.pin</A> <tab to=T><TD> 5205<BR><TD> PINOUTS: Missile Command, by Atari
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/misslcmd.sw">misslcmd.sw</A> <tab to=T><TD> 2155<BR><TD> Missle Command Switch Settings
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mk1_move.txt">mk1_move.txt</A> <tab to=T><TD> 63394<BR><TD> Mortal Kombat Comprehensive Moves, Combos, Fatalities, and Hints Listing Version 5.0 (April 28, 1993)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mk2_move.txt">mk2_move.txt</A> <tab to=T><TD> 33994<BR><TD> Mortal Kombat II FAQ (Complete Guide, 10th Revision) by Paul McElroy (January 5, 1994)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mk2faq.txt">mk2faq.txt</A> <tab to=T><TD> 4649<BR><TD> Unofficial Guide to Mortal Kombat II (November 9, 1993) Version 1.0
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mkii.txt">mkii.txt</A> <tab to=T><TD> 4876<BR><TD> Collection Mortal Kombat II Moves
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/moonpatl.pin">moonpatl.pin</A> <tab to=T><TD> 2751<BR><TD> Pinouts for Moon Patrol
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/mrdo_ser.pin">mrdo_ser.pin</A> <tab to=T><TD> 4475<BR><TD> PINOUTS: Mr. Do!
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/omegarac.sw">omegarac.sw</A> <tab to=T><TD> 2730<BR><TD> Dipswitch Settings for the Arcade Game OMEGA RACE (Midway, 1981)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/pacman.pin">pacman.pin</A> <tab to=T><TD> 1533<BR><TD> PINOUTS: Pac-Man, by Midway, by Tom Nezwek
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/pacman.sw">pacman.sw</A> <tab to=T><TD> 1014<BR><TD> DIP SWITCHES: Pac-Man, by Midway
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/phoenix.sw">phoenix.sw</A> <tab to=T><TD> 1235<BR><TD> DIPSWITCHES: Phoenix, by Centuri
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/qbert.pin">qbert.pin</A> <tab to=T><TD> 1475<BR><TD> Pinout for the Arcade Game QBERT
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/qbert.sw">qbert.sw</A> <tab to=T><TD> 628<BR><TD> Switch Settings for the Arcade Game QBERT
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/ringking.pin">ringking.pin</A> <tab to=T><TD> 1483<BR><TD> PINOUTS: Ring King by Data East, 1985
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/robotron.txt">robotron.txt</A> <tab to=T><TD> 5117<BR><TD> Early Williams Tech Tips by Richard Schieve
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/rushnatk.pin">rushnatk.pin</A> <tab to=T><TD> 2824<BR><TD> PINOUTS: Rush n' Attack and other early Konami Games
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/rygar.pin">rygar.pin</A> <tab to=T><TD> 3514<BR><TD> PINOUTS: Rygar
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/rygar.sw">rygar.sw</A> <tab to=T><TD> 2212<BR><TD> PINOUTS: Rygar
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/spacduel.sw">spacduel.sw</A> <tab to=T><TD> 2844<BR><TD> SWITCH SETTINGS: Space Duel by Atari
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/starforc.pin">starforc.pin</A> <tab to=T><TD> 912<BR><TD> Pinouts for Star Force from Tecmo
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/starforc.sw">starforc.sw</A> <tab to=T><TD> 1982<BR><TD> Dipswitches: Starforce by Tecmo
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/stargate.pin">stargate.pin</A> <tab to=T><TD> 4889<BR><TD> Williams Stargate Pin Information
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/starwars.pin">starwars.pin</A> <tab to=T><TD> 1821<BR><TD> Pinouts for Atari Star Wars
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/starwars.sw">starwars.sw</A> <tab to=T><TD> 1943<BR><TD> Switch Settings for Atari Star Wars
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/syndchet.txt">syndchet.txt</A> <tab to=T><TD> 820<BR><TD> A Couple Cheats for Syndicate (April 11, 1994)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/tempest.pin">tempest.pin</A> <tab to=T><TD> 2322<BR><TD> Pinouts: Tempest, by Atari (1980)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/tempest.sw">tempest.sw</A> <tab to=T><TD> 4172<BR><TD> Tempest Switch Settings (Atari 1980)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/venture.sw">venture.sw</A> <tab to=T><TD> 2656<BR><TD> Switch Settings for the Arcade Game "Venture"
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/vs.pin">vs.pin</A> <tab to=T><TD> 5813<BR><TD> Video Game Pinouts for vs. Super Mario Brothers
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/warlords.sw">warlords.sw</A> <tab to=T><TD> 2090<BR><TD> Switch settings for the Atari Warlords Video Game
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/willconv.txt">willconv.txt</A> <tab to=T><TD> 58762<BR><TD> Creating a Switchable Conversion between Robotron, Joust and Stargate
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/xenophob.pin">xenophob.pin</A> <tab to=T><TD> 6913<BR><TD> Pinouts for the Midway Arcade Game "Xenophone", Made in 1987
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/xenophob.sw">xenophob.sw</A> <tab to=T><TD> 1578<BR><TD> Xenophone Arcade Game Switch Settings (Midway, 1987)
<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="ARCADE/zaxxon.sw">zaxxon.sw</A> <tab to=T><TD> 3576<BR><TD> Dipswitch Settings for a Zaxxon Arcade Machine
</TABLE><P><TABLE WIDTH=100%><TR><TD ALIGN=RIGHT><SMALL>There are 101 files for a total of 1,224,784 bytes.</SMALL></TABLE></BODY>
</HTML>