mirror of
https://github.com/opsxcq/mirror-textfiles.com.git
synced 2025-08-30 18:00:16 +02:00
71 lines
4.0 KiB
Plaintext
71 lines
4.0 KiB
Plaintext
|
||
|
||
ALIEN SYNDROME
|
||
|
||
ALIEN SYNDROME is an adaptation of a Sega arcade game. It allows for one or two
|
||
simultaneous players, and offers joystick control for one or two players, or
|
||
joystick and keyboard control for two players. (This review is based on the
|
||
IBM-PC version.)
|
||
|
||
Aliens have overrun a Human colony. Your mission is to rescue captured
|
||
colleagues and kill aliens (of course). You start the game with a rifle, and can
|
||
upgrade weapons by bumping into marked caches in the walls of the colony sector.
|
||
There is a time limit, as you must exit each stage before the sector's
|
||
self-destruct timer reaches zero. You have three "lives" in which to accomplish
|
||
your task. You "reincarnate" at the same point where you previously died,
|
||
instead of restarting from the beginning.
|
||
|
||
The game displays an overhead view of a small area of the sector, centered on
|
||
the player characters. If two people play, the game limits movement so that both
|
||
characters appear onscreen at all times. Weapon caches are located in various
|
||
corners of the sector, and map "screens" on the wall can be viewed by bumping
|
||
into them. The map shows the layout of the sector, and the location of captured
|
||
colleagues. Captives may be freed by bumping into them (they appear as
|
||
struggling figures mired to the floor by alien muck).
|
||
|
||
Among the various weapons you can select are a flame-thrower and a laser rifle.
|
||
(The documentation states that different weapons are more effective against
|
||
certain "Super Aliens.") An escort robot may be picked up to follow you and fire
|
||
in the same general direction that you fire.
|
||
|
||
Various different-colored crawlies come after you, some shooting eggs (?). You
|
||
die if you come in contact with any of these. When self-destruct nears, you can
|
||
escape from the exit hatch at the top of the sector. Of course, you must face
|
||
the sector's "Super Alien" first.... If you succeed, you advance to a more
|
||
difficult level, and so on.
|
||
|
||
As I noted above, control of the game is via joystick; a mouse may be used in
|
||
place of a joystick, however. I struggled to control the game with either. In
|
||
many cases, the game refused to respond to the joystick. The mouse is much more
|
||
responsive, but the character runs in the direction that the mouse is moved.
|
||
This makes it difficult to turn to fire at an alien without charging at it --
|
||
bad tactics, to say the least.
|
||
|
||
ALIEN SYNDROME comes on two copy-protected 5-1/4" diskettes. There is an
|
||
undocumented installation batch file program that transfers the game files to
|
||
your hard drive, and updates the "install count" on the master diskette. There
|
||
is a corresponding uninstall batch file if you wish to remove the game from your
|
||
hard drive. The installation worked fine on my IBM-XT, but I lost it the next
|
||
time I defragmented my hard drive; make sure to uninstall the program before
|
||
doing anything similar to your machine. The game can be run directly from the
|
||
floppy disks, even after the install has been used. (Note: The floppies and
|
||
install program directly reference the A: drive. This caused problems when I
|
||
tried to load the program on my 386 PC, where drive B: is the 5-1/4" floppy.)
|
||
|
||
The game uses the PC speaker for sound effects. Weapon firing and impacts are
|
||
fairly standard; there are some digitized effects for an alien's roar, a "Hurry
|
||
Up!" when time runs low, and an "Uggh!" when the character is killed. They're
|
||
not state-of-the-art, but add a nice touch to a simple game like this.
|
||
|
||
The game graphics are fairly well detailed and colored (EGA-level). The
|
||
packaging states that the game supports CGA, EGA, MCGA, VGA, and Tandy graphics.
|
||
|
||
ALIEN SYNDROME appears to be a nice, basic, run-around-and-shoot-em-up arcade
|
||
game, transferred nicely to the PC arena. Due to the difficulties I had in
|
||
controlling the game, I can't personally recommend it, although it's possible
|
||
that other players won't experience the same problems.
|
||
|
||
ALIEN SYNDROME is published and distributed by Sega of America.
|
||
|
||
*****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253
|
||
|