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87 lines
5.2 KiB
Plaintext
87 lines
5.2 KiB
Plaintext
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FAST BREAK
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Accolade's FAST BREAK is an attempt to combine an arcade-style basketball game
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with a strategy/stats-style basketball game. In fact, its simple graphics belie
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a rather complex simulation of one of the most difficult sports to capture on
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the computer screen. Whether or not you enjoy the game will have a lot to do
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with how much you know about basketball, as well as how good you become at
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handling the joystick. This review is of the Amiga version.
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When you boot up the game, you first encounter a couple of quick pictures of a
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hoop and a sneaker, neither of which is particularly impressive artwork. While
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some of Accolade's games include wonderful startup music, there are no
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soundtracks for FAST BREAK: Sounds are limited to the dribbled basketball, the
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squeak of sneakers on the court, the cheers of the crowds upon scoring, and the
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whistle blown during fouls -- all of which are quite good.
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Once past the startup, you can configure the game for mouse, joystick, or
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keyboard input (with joystick-joystick, mouse-joystick, or mouse-keyboard
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combinations in the two-player mode). Spend some time figuring out which
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controller you're most comfortable with; while the joystick seems the easiest to
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use, the mouse and keyboard give better fine control of your player on the
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court.
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You then choose the length of the quarters (three, six, or twelve minutes), the
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team you'll be playing (Slammers or Jammers), and whether you want to play
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against the computer or a human opponent. The teams are imaginary; each consists
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of three players on the court, and three more to choose from at appropriate
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points during the game. (Your players will become tired, although you won't be
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able to discern _how_ tired, except between quarters or during a timeout.)
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If you start the game at this point, you'll get to configure your three-man
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team, and this is one of the places where strategy comes into play: In order to
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establish an effective balance of the team's qualities, you'll have to select
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from among speed, skill in ball-handling, and scoring ability for each player.
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Also, if you bring out all your star players at the beginning of the game,
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you'll run into trouble later on. Statistics for each player include brief
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Scouting Reports, and once into a game, the following are available: Fiel Goals
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made vs. Field Goals attempted; Total Points Scored; Personal Fouls; Steals; and
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Turnovers. You'll be able to see how each player is doing at quarter's end, and
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replace him if he's not up to snuff!
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Before beginning actual game play, you may choose a Practice mode (no defensive
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pressure), or a trip to the Playmaker (one of FAST BREAK's most sophisticated
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features). Playmaker lets you select from 14 pre-designed offensive plays and
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five pre-set defensive plays (maximum of four each, per quarter); you can also
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design your own play. Once in the game, you can call a play at appropriate
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moments, and then attempt to execute it successfully.
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The gameplay itself? Well, screen graphics are fluid and adequate, but not
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astonishing. You can choose to control any one of your three men on the court,
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and your selection is highlighted by displaying black socks on the controlled
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player. Even so, it's often hard to determine whom you're controlling, and where
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he is in the middle of the action. You may find your controlled player jumping
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and waving at the crowd while everyone else has dashed off to the other side of
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the court, since the jump and player-select button are one and the same.
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Sometimes you'll think you've selected control of a different player, when you
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haven't. And scoring against the computer is very difficult (the trick is _not_
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to release the "fire" button until your player is at the top of his jump).
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The screen is in "network TV" or two-thirds mode, so maneuvering your player
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across the court isn't always as intuitive as it could be (same problem as in
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THE LAST NINJA, but not as severe). Still, the pace, rhythm, and flow of a real
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basketball game are nicely simulated, and after a while, you'll learn to make
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the right choices at the right moments using the joystick fire button -- at
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which point, the game really takes off.
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I strongly suggest playing against someone who's as inexperienced as you are,
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at first; the computer opponent is quite tough, and almost impossible to cover
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when he's on the offense -- great once you've mastered the game, but very
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frustrating when you're starting out. Accolade would be doing game players a
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great service by incorporating the ability to select difficulty levels, though
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the Practice mode is a bit of a help in that respect. As for copy protection,
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the program comes on a protected disk that you won't be able to duplicate.
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FAST BREAK is a basketball game for basketball fans with arcade game
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experience. If you're already knowledgeable about plays, and you have the
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patience to deal with the initial frustrations that any fast-paced arcade game
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presents to the new player, you'll love the game. If you're more of a
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stats-oriented sports fan who'd like to see more simulation of real seasons and
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teams -- and who wants to go easy on the joystick -- look elsewhere.
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FAST BREAK is published and distributed by Accolade.
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*****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253
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