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89 lines
4.9 KiB
Plaintext
89 lines
4.9 KiB
Plaintext
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JACK NICKLAUS' GOLF
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The complete title of this package is JACK NICKLAUS' GREATEST 18 HOLES OF MAJOR
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CHAMPIONSHIP GOLF. The game was designed and programmed by Ned Martin and Ken
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Moore of Sculptured Software, and is published by Accolade. It offers 18 holes
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from several famous championship courses; two complete 18-hole courses based on
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real-life designs by Jack Nicklaus; beginner and expert difficulty levels; eight
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computer opponents; provisions for a foursome; and joystick control. The
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Commodore 64/128 version is the basis of this review.
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JACK NICKLAUS' GOLF, in and of itself, is a fine sports simulation -- fine
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sports simulations being what Accolade does best. Then again, this is Accolade's
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second golf game; the first was MEAN 18 ULTIMATE GOLF. If we overlook the
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courses on which the games are played, JACK NICKLAUS' GOLF might just as easily
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have been titled MEAN 18 ULTIMATE GOLF II.
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The 18 holes come from famous courses on pro golf's championship circuit: the
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12th at Augusta National, the 8th at Pebble Beach, the 18th at Muirfield, and
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the 18th at Oakmont. The two full courses are based on the designs of Jack
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Nicklaus: Castle Pine Golf Club in Castle Rock, Colorado, and Desert Mountain
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Golf Club in Scottsdale, Arizona.
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After choosing a course, you'll see an overhead view of one of the 54 holes
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available for play. Here you'll have to give your eyes a workout: The 54 holes
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are duplicated (sort of) on the Jack Nicklaus Course Sheet, and you need to find
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the one shown on-screen and enter the corresponding number. The Sheet is black
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on burgundy, presumably so it'll be a washout on the Xerox machine. It's
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certainly a washout to your eyeballs.
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Following this illegal-play protection routine, you'll reach the Main Scree
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where you'll set up a game based on these player options: You can be male or
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female, and you can play against any of eight computer opponents (including Jack
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Nicklaus). You enter a name for your player, set a skill level (Beginner or
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Expert), and select either Pro, Men's, or Ladies' tee position.
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There are four selections on the Game Option Screen: Play a Round, Practice a
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Hole, Driving Range, and Practice Green. Before teeing off, you'll see an
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overhead view of the hole; it can be recalled later with a keystroke.
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Beginner level has automatic club selection based on distance only, although
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you can override it. Expert level selects driver, sand wedge, and putter, in the
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appropriate circumstances; other shots require that you select the club. A
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Scorecard and a Statistics Screen appear at the conclusion of each hole.
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The C64 screen display consists of whichever part of the fairway or green you
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happen to be on. To the left is a Power Bar divided into swing increments. Each
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shot is a threefold process: Tap the joystick button to start a swing, t the
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button a second time for distance and the start of the downswing, and a third
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time to actually hit the ball.
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The Power Bar is calibrated according to the distance inherent in each club;
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each division of the Bar indicates 10% of the distance. Therefore, a 50% swing
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on the Power Bar represents half the maximum distance of a particular club. It's
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best to remember that a club's potential distance is calculated under optimal
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environmental conditions.
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Environmental conditions become less than optimal when the wind is blowing,
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when the fairway has hills, slopes, or rough, and when the breaks off the green
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are radical. You'll have to compensate for the wildness of the environment with
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close study of the hole in question, proper club selection, and proper use of
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the Power Bar. And therein lies the game of golf.
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Below the fairway display are wind (or break) indicator and club selection.
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Aiming a shot is accomplished by moving the tee and ball at the top of the
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screen. The game is controlled with a joystick. On selection screens, moving the
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stick highlights a choice and the button selects. On the fairway or the green,
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the button controls a swing in the threefold manner mentioned above. The game
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package comes with a clearly written instruction manual, which also includes
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plenty of golf tips from Jack Nicklaus.
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JACK NICKLAUS' GOLF looks very good on the Commodore 64. A fairway and a green
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appear as they're supposed to, complete with trees and sand traps and water
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hazards. Players are smoothly animated. Although Accolade's claim that this
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product "...is unquestionably the most realistic and visually stunning computer
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golf game ever made" vaults beyond hyperbole, the game does look good, and it
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plays extremely well.
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If you don't already own a golf simulation, JACK NICKLAUS' GOLF is as good a
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place to start as any. MEAN 18 from Accolade is fine, too. So are WORLD TOUR
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GOLF (Electronic Arts) and LEADER BOARD (Access). They're all well done. Why we
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need another one is anybody's guess.
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JACK NICKLAUS' GREATEST 18 HOLES OF MAJOR CHAMPIONSHIP GOLF is published by
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Accolade, Inc.
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*****DOWNLOADED FROM P-80 SYSTEMS (304) 744-2253
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