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68 lines
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68 lines
7.1 KiB
HTML
<HTML>
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<TITLE>T E X T F I L E S</TITLE>
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<BODY BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#000000" ALINK="#004400" VLINK="#004400">
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<H1>Programming Textfiles: The Amiga</H1>
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<P>
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It was hard for me not to go completely over the top for the Commodore Amiga
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when I became aware of it in 1985. Here was a machine incredible graphics,
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stunning sound, amazing games, and a general sense that the thing could do
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most anything. I wasn't the only one; Amigas are still in use to this day for
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professional graphics work and video editing. But at the time, it just
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changed everything. Here's some files discussing the minutae of being a
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programmer on the Amiga.
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<P>
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<TABLE>
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<TD BGCOLOR=#000000><FONT COLOR=#FFFFFF><B>Filename</B><BR></FONT></TD>
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<TD BGCOLOR=#002200><FONT COLOR=#FFFFFF><B>Size</B><BR></FONT></TD>
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<TD BGCOLOR=#004400><FONT COLOR=#FFFFFF><B>Description of the Textfile</B><BR></TD></TR>
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<tab indent=60 id=T><br>
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="020_asm.txt">020_asm.txt</A> <tab to=T><TD> 33033<BR><TD> Optimizations for the 68020+ by Erik H. Bakke
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="881_asm.txt">881_asm.txt</A> <tab to=T><TD> 26353<BR><TD> FPU Assembler Programming by Erik H. Bakke (October 13, 1993)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="a5000.txt">a5000.txt</A> <tab to=T><TD> 5001<BR><TD> The First Reports of the A-5000
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="acos.txt">acos.txt</A> <tab to=T><TD> 14553<BR><TD> Computing Texture-Map Coordinates on a Ray Tracer
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="adocengl.txt">adocengl.txt</A> <tab to=T><TD> 25991<BR><TD> ADoc (Amiga Utility) documentation (1990)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="adsrules.txt">adsrules.txt</A> <tab to=T><TD> 22269<BR><TD> Amiga Distribution System Information File (April 6, 1990)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="aflwhq.msb">aflwhq.msb</A> <tab to=T><TD> 896<BR><TD> TAG File for the MAIN SOURCE BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="amiga12">amiga12</A> <tab to=T><TD> 11132<BR><TD> Review of the Commodore Amiga 1200 Computer
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="amiga401">amiga401</A> <tab to=T><TD> 24545<BR><TD> Review of the Amirga Computer 4000
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="amigabbs.txt">amigabbs.txt</A> <tab to=T><TD> 534<BR><TD> Tag File for the EDOX BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="amigmach.faq">amigmach.faq</A> <tab to=T><TD> 12837<BR><TD> The AmigaMACH FAQ (January 1, 1993)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="amirisfa.txt">amirisfa.txt</A> <tab to=T><TD> 20793<BR><TD> RJ Mical's take on the Amiga Computer's Rise and Fall
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="amylives.txt">amylives.txt</A> <tab to=T><TD> 19864<BR><TD> Commodore Lets Amiga Die Slow Death, by Phillip Robinson (San Jose)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="anews3.txt">anews3.txt</A> <tab to=T><TD> 22688<BR><TD> Amiga News III
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="antialia.txt">antialia.txt</A> <tab to=T><TD> 6595<BR><TD> What is Anti-Aliasing?
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="article">article</A> <tab to=T><TD> 28109<BR><TD> Autorouting with the A* Algorithm
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="bbs_ads.txt">bbs_ads.txt</A> <tab to=T><TD> 1469<BR><TD> Tag File for the Sarcastic Existence BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="dox.nfo">dox.nfo</A> <tab to=T><TD> 1337<BR><TD> Tag File for the Hackers Heaven BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="errorcod.txt">errorcod.txt</A> <tab to=T><TD> 8822<BR><TD> AmigaDOS Error Codes: An Explanation
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="fastline.dis">fastline.dis</A> <tab to=T><TD> 1498<BR><TD> Tag Line for the Pastime BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="gurus.txt">gurus.txt</A> <tab to=T><TD> 2300<BR><TD> Figuring Out the Guru Meditations
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="hard1200.txt">hard1200.txt</A> <tab to=T><TD> 13434<BR><TD> No Secret Information Issue 1 (Decmber 24, 1992)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="iff.txt">iff.txt</A> <tab to=T><TD> 8891<BR><TD> Intro to Amiga IFF/ILBM Files and Amiga Viewmodes by Carolyn Scheppner, Commodore Amiga Technical Support
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="importan.nfo">importan.nfo</A> <tab to=T><TD> 1522<BR><TD> Tag file for the Shadow Gang BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="info_doc.txt">info_doc.txt</A> <tab to=T><TD> 1718<BR><TD> TAG File for the Outloaws SHQ
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="intro.txt">intro.txt</A> <tab to=T><TD> 23716<BR><TD> Introduction to the Amiga Computer
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="lha.tex">lha.tex</A> <tab to=T><TD> 487<BR><TD> Tag file for the Skidrow HQ
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="mainline.dis">mainline.dis</A> <tab to=T><TD> 1305<BR><TD> Tag file for the Sonic Mainline BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="mapamiga.txt">mapamiga.txt</A> <tab to=T><TD> 414988<BR><TD> Mapping the Amiga by Rhett Anderson and Randy Thompson
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="noise.txt">noise.txt</A> <tab to=T><TD> 11777<BR><TD> Noisetracker: An improvement over Soundtracker (August 1989)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="pro.txt">pro.txt</A> <tab to=T><TD> 58752<BR><TD> Documentation for Protracker v2.2 (1992)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="protrack.ami">protrack.ami</A> <tab to=T><TD> 4510<BR><TD> Protracker 1.0C Module Format
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="star.txt">star.txt</A> <tab to=T><TD> 14212<BR><TD> Startrekker 1.2 Documentation (November 19, 1990)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="suff_txt.dis">suff_txt.dis</A> <tab to=T><TD> 1240<BR><TD> Tagfile for Suffocation BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="tbrad_tx.dis">tbrad_tx.dis</A> <tab to=T><TD> 626<BR><TD> Tag file for The Boiler Room BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="techart2.txt">techart2.txt</A> <tab to=T><TD> 3324<BR><TD> Official Warning to ROM-Jumpers, Structure-Hackers and Others
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="techart3.txt">techart3.txt</A> <tab to=T><TD> 8065<BR><TD> Attention Game Vendors: Stop Screwing with Disk Hardware
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="techart4.txt">techart4.txt</A> <tab to=T><TD> 2815<BR><TD> The Official Way to Reboot an Amiga, by Bryce Nesbitt (1988)
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="techart5.txt">techart5.txt</A> <tab to=T><TD> 4726<BR><TD> Disk Drives: What are YOU doing wrong?
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="techart6.txt">techart6.txt</A> <tab to=T><TD> 4540<BR><TD> How to Waste Time on an Amiga
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="terror.tag">terror.tag</A> <tab to=T><TD> 1851<BR><TD> Tag file for the BONE BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="tslad_tx.dis">tslad_tx.dis</A> <tab to=T><TD> 851<BR><TD> Tag File for the Silents War BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="tutorial.txt">tutorial.txt</A> <tab to=T><TD> 8444<BR><TD> Some Recommendations for Doing a Game on the Amiga
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="undrgnd.tag">undrgnd.tag</A> <tab to=T><TD> 828<BR><TD> Tag File for the Synchron City BBS
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<TR VALIGN=TOP><TD ALIGN=TOP><A HREF="vectors">vectors</A> <tab to=T><TD> 54066<BR><TD> Vectors: How to Code Vectordemos by Asterix of Movement
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</TABLE><P><TABLE WIDTH=100%><TR><TD ALIGN=RIGHT><SMALL>There are 45 files for a total of 937,307 bytes.</SMALL></TABLE>
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