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84 lines
3.9 KiB
Plaintext
84 lines
3.9 KiB
Plaintext
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-----=====Earth's Dreamlands=====-----
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(313)558-5024 {14.4} - (313)558-5517
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A BBS for text file junkies
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RPGNet GM File Archive Site
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By: John Givler
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----------------------------------------------------------------------
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The Kobudoka
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Description: The Kobudoka is an oriental warrior and masters of
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Kobudo, and Kobujutsu. Kobujutsu is the art of using the covert
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waepons and from it developed Kobudo the way of using the covert
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weapons. The Kobudoka will never use his covert weapons in anger
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or malice.
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Their main attributes are strength and speed, so high
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strength and dexterity are prefered. Since strength and speed
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are of the essence. he needs at least a 14 in both. A high
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constitution is also important.
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Role: The Kobudoka is an oriental warrior trained in the fields
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of Kobudo and Kobujutsu. He serves a powerful lord known as a
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daimyo, and will teach others the arts of Kobudo and Kobujutsu.
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They will develope their skills only with the sword, and
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eridicate evil with these weapons. The Kobudoka can find jobs as
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covert weaponsmiths, woodworkers, warriors, and daimyos
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themselves.
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Secondary Skills: If your DM is using secondary skills the
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character can select any of the following secondary skills:
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Armorer, Scribe, Weaponsmith, and Woodworker. The character can
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have any two of the four.
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Weapon Proficiencies: Required: rokushakubo, sai, kama, tonfa,
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and the nun chaku. The Kobudoka must become proficient in these
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weapons only, and should become proficient in each hand with the
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use of the sai, kama, tonfa, and the nun chaku.
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Nonweapon Proficiencies: Bonus nonweapon proficiencies: Blind-
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fighting. Recommended (General): Carpentry, direction sense,
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etiquette, singing; (Warrior): Armorer, endurance,
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weaponsmithing.
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Special Benefits: The Kobudoka has the arts known as Kobudo and
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Kobujutsu: This is the art and way of the covert weapons, giving
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the Kobudoka a +1 bonus to hit and to damage with these weapons.
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The Kobudoka can use any onthe following in each hand
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without penalty: sai, kama, tonfa, and the nun chaku. They can
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make numerous attacks per round. (Ex. A 14th level Kobudoka using
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a sai in each hand can make 2 attack with his right hand and 2
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with his left.) See Table on p. 26 for the number ofattacks per
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round.
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The Kobudoka recieves a bonus of double the normal defense
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adjust for his armor class.
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Special Hindrances: The Kobudoka will only wear chain or lighter
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armor, and only recieves the bonus defense adjustment in leather
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or lighter armor. The Kobudoka can be any alignment but most are
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neutral in some way (lawful neutral, neutral (true, good or
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evil), or chaotic neutral).
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The Kobudoka only recieves his Kobudo and Kobujutsu art with
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the weapons he chooses at first level. The Kobudoka will not
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recieve the bonus for weapon that he become proficient in after
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1st level.
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Wealth Options: The Kobudoka recieves the usual 5d4 x 10gp in
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starting gold. While the Kobudoka can have any monetary amount
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of treasure, they cannot have more treasure than they can carry.
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Races: Any race that wishes to learn the ways of the convert
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weapon may become a Kobudoka, but it is only recommended for
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humans half-elves. Nonhuman characters are limited to their
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racial restrictions of their choosen class.
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Notes: The Kobudoka is an oriental warrior that has brought his
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talents and taught them to the western world. If the DM wishes
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he can use the honor tables found in the Oriental Adventures, or
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the DM can chose not to use the honor tables. In either case the
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Kendoka will teach his arts of Kobudo and Kobujutsu, and will
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teach others how to make the covert weapons.
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* Origin: Pennsylvania Online! 5 gigs [60,000+ files] 717-657-8699 (1:270/101)
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