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469 lines
26 KiB
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WARNING: The following post contains amnesiac spoilers [how's THAT for an
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oxymoron, gang? :-) ] for this week's TNG outing, "Conundrum". Be prepared
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for a rude awakening if you don't bail out now.
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My word, that was fun!
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Well, we've finally got a *really* memorable outing in 1992. The last few
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have been interesting, to be sure, but this one really grabs you. At least,
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it grabbed me. More on that, after a word from our special correspondent in
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Synopsis, CA:
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The Enterprise is tracking some odd signals which could be a sign of
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intelligent life. Troi and Data are in Ten-Forward: Troi manages to beat
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Data at three-D chess and then coaxes Data into paying off his bet. Beverly,
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meanwhile, is examining a diver who missed a dive by a little too much.
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Riker and Ro, en route to the bridge, are arguing over innovative techniques
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and proper procedure. Once they arrive, a ship comes into range, and appears
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to be the origin of the signals. It's a one-man craft with minimal armament,
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so they hail it and keep shields down. The craft's scans then mimic an
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optical data reader and increase more than tenfold in power, so the shields
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go up.
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Data, behind the bar, offers Troi her winnings: a Samarian Sunset [a drink],
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traditionally made. Suddenly, a green flash washes over Data, and then the
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rest of the crew in rapid succession. On the bridge, everyone seems oddly
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confused...and rightly so, for all have suddenly lost all memory of who they
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are!
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They quickly realize that they're on a starship, and Ro (at helm..."Looks
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like I'm the pilot") finds that the helm is down. Riker and Worf examine
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tactical, which is also inoperative. Everyone's ability to do these things
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makes it clear that while their identities have vanished, their basic skills
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have not. Riker notes that Picard, with four pips, is probably the
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starship's leader, although Worf (also decorated, with the sash) points out
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that there are other possibilities. Picard, however, points out that who
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leads is unimportant right at the moment; the important thing is to find out
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their identities and mission. And, as an unidentified person in a
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commander's uniform points out, they need to know what happened to them, and
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how.
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Geordi scans and finds traces of debris in front of the ship. Ro theorizes
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that perhaps that ship somehow attacked them and caused all this, and that
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return fire destroyed it. If so, Picard reasons, other damage might also
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have occurred; but unfortunately, he finds no way to interface with the
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computer at present. Geordi calls up general system directories and finds
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that communications are out, which destroys any chance of a distress signal.
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They decide to talk to the crew, hoping they have their memories--but they
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decide to do it carefully, as there may be a boarding party on board. Worf,
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taking charge, orders crewmembers to select a representative from each of
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their groups and report to the bridge that way, remaining calm.
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In sickbay, we find Beverly and her patient equally affected. Bev's basic
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medical skills seem intact (she fixes her patient's arm without even thinking
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about it), but nothing else--and the patient's even worse off, having no
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visible clues to what she does. ("I'm a patient in a bathing suit. That
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doesn't say much.") The eventual report to the bridge is that everyone's
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been similarly affected.
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Worf, in the command chair, gives a rundown of their tactical capability, and
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concludes from their formidable armament that they're a battleship. Ro
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decides to go to Engineering to try to restore systems; and after Riker stops
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her from dashing off half-cocked, they and Geordi all go down (after
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receiving permission from Apparent Captain Worf).
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Geordi and Ro make rapid progress. Riker suggests Geordi get essential
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systems control back up to the bridge [first priority being weapons,
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propulsion, and shields, second being personnel files], while he and Ro
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survey the personnel decks to see if everyone's all right.
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Picard and the unnamed commander report to Worf that there have been no
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apparent injuries or deaths, and that all the systems are starting to come
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back. Worf says that combat-readiness is top priority, and rejects Picard's
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suggestion that the ship's logs are just as if not more important. The
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systems come back on line. "Now, we are ready." "The question is, for what?"
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After a test of tactical systems reveals no problems at all, Picard suggests
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a full diagnostic of command systems. Worf initially objects, but when the
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unnamed commander agrees with Picard that damage may still be present,
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agrees. (Beverly's need for normal brainscans to compare to current ones,
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i.e. medical records, is given next highest priority.)
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Riker and Ro finish deck ten and head for Ten-Forward, engaging in a little
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flirtatious bantering along the way. When they get there, they talk to the
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group's representative (Deanna), who tells them of two anomalies. First, the
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bartender is an artificial lifeform (Data); and second, she can sense strong
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emotions while the others cannot. She senses something vaguely familiar
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about Riker...but then Worf calls down to tell Riker and Ro that they've
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finally accessed the personnel files.
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The biographical sketches are out of reach, but the crew manifest is there.
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The positions are as one would expect, except that Will Riker is now *second*
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officer, with the first officer being the heretofore unnamed commander,
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Commander Keiran MacDuff. Picard orders the rest of the bridge crew to the
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bridge, and tells an apologetic Worf to think nothing of his brusque behavior
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earlier.
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A bit later, the crew has a conference. They've discovered their situation.
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The ship is called the Enterprise, they're all in the United Federation of
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Planets, and the Federation has been at war with the Lysian Alliance for
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years. It's likely that a new Lysian weapon, which has already resulted in
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the capture of over a dozen Federation ships, is responsible for what
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happened to them, and that it's turning the tide of the war. Their mission
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is to enter Lysian space and destroy the Lysian central command. Troi,
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disturbed by the violent nature of the orders, suggests confirmation with
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Starfleet; but Geordi and Worf hasten to point out that their orders include
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radio silence, and that any attempt to communicate with Starfleet would
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result in them being detected and stopped, thus jeopardizing not only their
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own safety, but that of all the other ships on other frontiers assisting in
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portions of this endeavor. Picard, faced with little choice, orders a course
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to the Lysian central command.
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Riker shows Troi to her quarters, where she invites him in. She tells him
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that the war simply feels wrong to her, but acknowledges that war is likely
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to feel wrong in all cases. She again senses something familiar about Riker,
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and links it to past, pleasant emotions. Unnerved by the events of the day,
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however, she backs off, and Riker bids her good night. He returns to his
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quarters, only to find Ro there, dressed for bed. She tells him that "for
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all we know, we could be married," and suggests that they see where things
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lead them. "What if I snore in my sleep?" "What makes you think you're
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going to *get* any sleep?"
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Later, the Lysian border is crossed, and 37 hours remain until they reach the
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central command. A vessel identified as a Lysian destroyer lies ahead, but
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scans show it to be negligibly shielded and poorly armed. The destroyer
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hails them, but before Picard can respond, MacDuff argues against it, saying
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first that their orders are to destroy all enemy ships, and second that it's
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quite possible the new Lysian weapon is transmitted via communications
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channels. Before Picard can decide what to do, the destroyer gives up its
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attempts at hailing and powers up its weapons. It fires, and the Enterprise
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responds, blowing the ship to bits. MacDuff is pleased, but Picard remains
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uncertain...
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At a conference, Ro then recommends a randomly oriented approach to the
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central command in an effort to shake off whatever Lysian pursuit there may
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be. Beverly points out that there are techniques which may restore their
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memory, but that without the medical records it could be very hazardous to
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try. Geordi and Data renew their efforts at locating the records
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(speculating simultaneously on Data's origins; why is he the only one among
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the crew?), and finally break through to the relevant section. They find,
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however, that the mission reports, the crew recordings, the personal logs and
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the medical logs are all gone. In short, everything that could possibly give
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them a clue to who they are is missing.
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Troi, meanwhile, visits Riker in his quarters, feeling restless and claiming
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that *everything* feels wrong to her. Riker, to put her at ease, starts
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talking about what he's found out about himself: his trombone [which he
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appears to play better than he did before] shows he's musical, a souvenir
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from "a place called Alaska" shows that he's athletically inclined and
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interested in mountain climbing, he's interested in exotic food, and "I
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vacation on a planet called Risa," as the horgon makes clear. Troi notices a
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book, and opens it to read a dedication: "To Will. All my love, Deanna."
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This, as Riker points out, may explain the familiar feelings she's been
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having. Suddenly, Ro walks in. Troi and Riker insist nothing was being
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interrupted, and a somewhat flustered Troi beats a hasty retreat. Ro asks if
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Riker's sure nothing was going on, because "I have a feeling that I used to be
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the jealous type."
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Geordi tells the others of just how specific and selective the damage to the
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computer was, but MacDuff points out that it is consistent with the
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information they have on the Lysian weapon. Beverly says that she could try
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the procedure without the records, but it would be dangerous; and MacDuff
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hastily volunteers for the process. Unfortunately, he appears to go into
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convulsions early on: the process is too dangerous, and isn't making any
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progress. Beverly concludes she's back to square one.
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Picard and MacDuff talk about the mission. Picard is concerned about the
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utter lack of corroborative evidence, and the circumstantial evidence against
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their orders (namely the lackluster Lysian ship). He compares their
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situation to being "handed a weapon, taken into a room, and told to shoot a
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stranger", and says he simply can't do it without some moral context.
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MacDuff agrees that it would be nice if "all the questions were answered,"
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but points out in return that Picard may, simply due to his own moral
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discomfort, end up prolonging a war and causing thousands of deaths on both
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sides. Picard broods.
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MacDuff, meanwhile, calls Worf to his quarters. When Worf arrives, MacDuff
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appeals to him as another person "born to combat"; in short, as a fellow
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warrior. He says that their skills make them uniquely qualified for the
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battle ahead, and implies that Picard's wavering on the issue may force them
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to take matters into their own hands. The mission must, after all, succeed.
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The Enterprise finally enters the Lysian system, and sails through a barrage
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of sentry pods with negligible effort. Riker immediately points out that it
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seemed *too* easy, but agrees that no battleships have been seen yet. They
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reach the central command, and find no vessels arrayed to defend it, minimal
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defenses (a single photon torpedo could destroy it), and over fifteen
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thousand people on board.
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Picard orders a standby. Troi claims it all is simply wrong, Riker points
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out that the Federation's mortal enemies can't be that far behind in weapons
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technology, and MacDuff argues that others are depending on them, that they
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must attack, and attack now. Picard decides otherwise. "I shall not fire on
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defenseless people." He orders a channel open--and MacDuff belays it. He
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claims that something is wrong with Picard, claims command, and orders Worf
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to fire. Worf refuses, but when he tries to prevent MacDuff from doing so,
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MacDuff tosses him aside easily. Riker and Worf fire on MacDuff, stunning
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him and revealing him as something not human at all!
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Some time later, with the crew's memories restored, the Lysians identify
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"MacDuff" as a Suttaran, the Lysians' true enemies and their equal in weapons
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technology. "MacDuff" attempted to use the Enterprise to end his race's war
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in one swift stroke, and almost succeeded. Picard expresses deep regrets to
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the Lysians for what has happened, and Riker tries to deal with the aftermath
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of his abortive romances with Troi and Ro, only to find the two of them
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together, and seemingly perfectly accepting of everything he did. They leave
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him confused and befuddled.
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Well, now, that wasn't so bad, was it? Now, onwards:
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As I said earlier, something was a little lacking in the last several TNG
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outings. I've enjoyed all of them (some more than others, of course), but
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none of them really reached out, grabbed the back of my head, and yanked me
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in. This one managed it, in spades.
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Lots of people tried to excuse "Disaster" [yes, excuse; I thought it was
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loathsome] by saying "well, it was fun because we got to see people out of
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their element for a change." Fine; that's not how you do it. THIS is.
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Far less contrived, far less cliched, and a lot more insightful. Nice.
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Very nice.
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The core story reminded me slightly of "Clues", in that they're working with
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a puzzle where the pieces don't quite fit. I think that with one exception,
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however (more on that later), it worked somewhat better than "Clues" did.
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Although it was clear shortly into the first act that "Keiran MacDuff" was
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behind all of it, there was nothing to indicate *why*. More importantly,
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given the situation, there was no reason to expect the crew to figure it out,
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so we were free to speculate on KM's motives and examine how airtight he
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managed to make his technique.
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And it was pretty airtight, I must say. Don't like the orders? Too bad,
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thousands of your allies are counting on you. Want confirmation from
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Starfleet? Aw, damn; the orders include mandatory radio silence at all
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times. The "mortal enemies" might try to contact you? Well hey, the
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"weapon" that hit you might just be used VIA the communications; better not
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answer! Picard's concerned (and rightly so) about the moral issues at stake
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here? Jar him by pointing out the second edge to that sword. Bev's found a
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technique which is dangerous but might work? Quick, be a good little first
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officer and volunteer for it first (beating Riker to the punch, mind), then
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fake convulsions and have no "improvement" in your already-functional memory.
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Worried that you're looking one-sided in always agreeing with action-oriented
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Worf? Agree with Picard about the diagnostic.
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For the first time in a long while, I had to sit back, whistle, and just say
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to myself, "Damn. He's good. He's really good."
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His slip-up, in fact, was entirely understandable. He appealed to the
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obvious side of Worf's nature: the warrior, the defender of the Federation,
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the anxious-for-battle Klingon. What he missed was Worf's commitment to
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honor and fair play, and his unwillingness to outright disobey his captain.
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Had Keiran been around to hear Worf apologizing to Picard for his behavior as
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"captain", he might have tried a different tack; but he didn't. He only saw
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the Worf who was quick to assume the captain's role, and who was impatient
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with Picard when he suggested a course other than that of battle. Very, very
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slick work.
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As long as I'm on the subject...the whole show was designed to more or less
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show what kind of behaviours are deeply rooted in the Enterprise crew. Troi
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is still very passionate on the side of life; Riker is still a lech ;-) ;
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Picard is still the "accomplished diplomat" unwilling to simply obey orders
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he considers unethical; Worf is still a hothead. Intriguing. (I noticed, by
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the way, that Keiran's reference to Picard as a diplomat was delivered with
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just a slight hint of scorn. A telling statement in its own way, and one
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that crewmembers other than Worf might have picked up on.
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The most intriguing character trait related to the amnesia was the one that
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*didn't* occur, however. Okay, so Picard managed to assume the demeanor of a
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leader throughout (though not a pushy one), and Worf asserted himself as much
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as he could before his roles were more clearly defined. Rather distinctly
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absent from any HINT of command or command interest, however, was our own
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Riker, William T. Perhaps Riker was never quite as interested in his own
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command as he even believed himself to be--and perhaps THAT's why he's turned
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so many of them down. Deep, deep down, maybe he doesn't really think it's
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for him. I'm not at all sure it was intended (in fact, I'd be willing to put
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money down that it wasn't), but it's something worth thinking about--and
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perhaps running with in future storylines.
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Oh, before I forget, let's see the one minor objection I have to the plot's
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construction. There's one person on board who, based on past history, might
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well not have been affected by the memory block, and who certainly would be
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likely to have warning bells going off when the "war" was made evident. Her
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name, in case you hadn't guessed, is Guinan. A simple line in the teaser to
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the effect of "Guinan's off on vacation" [vacationing on Gallifrey, said Lisa
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:-) ] would solve that whole problem. As it is, it's a minor hole, and one
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I'll assume solved by the above situation.
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(I also thought the ending was a *wee* bit on the rushed side, but much of
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that was mitigated by the final sequence in 10-Forward. 'Nuff said.)
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Let's look at the Riker/Ro/Troi situation, now. Great, great fun throughout,
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primarily due to Michelle Forbes diving into the role with incredible zest.
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Massive scenery-chewing tends to get on my nerves, but scenery-nibbling [or,
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to be honest, other-character-nibbling in this case ;-) ;-) ] is really fun
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to watch if done by someone accomplished at it. I finally understand why so
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many people were happy about Ro's presence: when given half a chance to
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shine, she'll steal the scene. (It helps that she's got a damn sexy presence
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when she wants to, too. *whap* I didn't say that. :-) ) And the final
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scene in 10-Forward was about the biggest zing! we've had in an ending for a
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while. Poor, poor Will; it can be so tough at times. One can only wonder
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what other mind games Ro has in store for him now. (Given Bev's conduct at
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the end of "Allegiance" about two years back, in fact, I think she and Deanna
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ought to bring her in on things. Get those three conspiring together and
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Will'll break out in cold sweats at night. ;-) )
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(Incidentally, this continues to strengthen my belief that Jonathan Frakes's
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biggest acting talent is in somewhat low-key comedy. Between this, the short
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scene with Lal in "The Offspring", and various other scenes that I've
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suddenly drawn a blank on, the majority of his really memorable and
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interesting scenes are lighthearted. Keep that part up.)
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A few words on directing...wow, wow, and wow. Les Landau's been uneven here
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and there, but he was on the whole time this go-round. Both internal and
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external shots got me. Two examples of the internal shots:
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1) (Thanks to Lisa's brother Colin, film/TV major, for pointing this one
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out.) As the amnesia-flash hits the bridge crew in the teaser, the camera
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suddenly changes from being a mounted camera to a hand-held. The resultant
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unsteadiness really gives the viewer the same feeling of disorientation the
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crew has. Stroke of utter genius, that.
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2) Okay, this one's not genius, but it's good presentation. When Picard and
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Keiran are discussing the morality of continuing the mission, and Keiran
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points out the problem of prolonging a war solely because *they* have
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worries, he gets up just then to ask it. Erich Anderson is just a few inches
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taller than Patrick Stewart. Keiran doesn't tower over Picard as he asks it,
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but he is in a position to stare down at Picard, almost as if Keiran's
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managed to seize the high ground in the argument. The effect is subtle, but
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very effective.
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On the external shots, two of the Enterprise's battle maneuvers grabbed me.
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(I'm not talking FX here, I'm talking shots of the model, which is why it's
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under directing.) The Enterprise swooping in on the "Lysian destroyer" had a
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lot of flair to it, and the approach to the central command looked like a
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bloody *shark* surfacing or something. Brr.
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All in all, very nice job on directing.
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And now, a quote from Riker:
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"The rules on this ship do not change just because Ro Laran decides they do."
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No, but the *dialogue* sure as hell does. I haven't seen stuff this snappy
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in a long, long time. Part of that was the setup (more on that in a bit),
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but really, really entertaining stuff was to be found in abundance here.
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Much of it was in the Riker/Ro conversations, of course [after the exchange
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in Riker's quarters, it was really easy to see why Ro and Guinan took to each
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other so fast...both can banter innuendo with Will at the drop of a hat
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:-) ], but plenty of others abounded as well. It's not been this brisk for a
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while; keep it up!
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I can't resist listing at least a *few* of them, though. (Hey, I've got to
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justify all that VCR-pausing somehow. :-) )
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"I mean, I'm a patient in a bathing suit. That doesn't say much."
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"It would be nice if we all had names." [Note: it occurred to me that this
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statement would have had incredible in-joke potential if Riker had said it to
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O'Brien rather than Geordi. :-) ]
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"I know *I* didn't get the wrong room."
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"We may regret this."
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"Regret WHAT? Aren't you being a little presumptuous?"
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"What if I snore in my sleep?"
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"What makes you think you're going to *get* any sleep?"
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[Ahem! This is a family program! None of that! ;-) ;-) ]
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[Riker's whole sequence on his "research" into himself. He's a musician, an
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athlete, enjoys exotic food {read: had his taste buds surgically removed
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before going aboard the Pagh :-) }, "and I vacation on a planet called
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Risa..." while holding up the infamous horgon. Grin.]
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"Counselor?"
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"Ensign."
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"I was just visiting. We'll talk again soon, Commander."
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"Of course. Thank you, Counselor."
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"...I have a feeling I used to be the jealous type."
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"Our captain is undoubtedly an accomplished diplomat." [mrowr!]
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"One photon torpedo would have ended their war."
|
||
"One almost did."
|
||
|
||
"The Counselor tells me that at times like that, we might do the things that
|
||
we've always wanted to do."
|
||
"She said that?"
|
||
[..]
|
||
"Commander, don't worry about it. As far as I'm concerned, you and I have
|
||
shared something that we will treasure forever." [Ro leaves]
|
||
"Well...I'm a little confused..."
|
||
"Well, if you're still confused tomorrow, you know where my office is."
|
||
[DOUBLE mrowr]
|
||
|
||
Great fun.
|
||
|
||
A word on Picard's decision not to fire--and on a topic I never quite let go
|
||
of back in January. Morality is a double-edged sword, but it's often tough
|
||
to realize that unless both edges are honed. Here, in the aforementioned
|
||
Picard/Keiran exchange, both sides were. (I particularly liked Picard's
|
||
analogy; very apt.) The question wasn't *answered*, it was simply stated.
|
||
Actually, that's not quite fair; the question was stacked by having the
|
||
villain espousing one side of it. But even so, his point was valid: *is*
|
||
the simple fact of your own moral qualms always enough to justify possibly
|
||
causing more harm in refusing to do something? This is the way moral
|
||
questions like these can be brought up; unlike the protestations of those on
|
||
a ST6-related thread, it doesn't need to be "projecting our own morals onto
|
||
the writers". 'nuff said about that.
|
||
|
||
Miscellaneous thoughts:
|
||
|
||
--The FX were pretty indeed. Nothing incredibly radical, but very pretty
|
||
nonetheless.
|
||
|
||
--The music was fairly typical McCarthy, but had a few interesting "battle"
|
||
sequences that caught my ear.
|
||
|
||
--If the Suttarans [Keiran's race] ever fall in league with the Romulans, the
|
||
Federation could be in big, biiiiig trouble. Combine Romulan-style intrigue,
|
||
treachery, and weaponry with Keiran's abilities to screw up the crew and
|
||
you've got one powdered Enterprise on display in a museum on Romulus.
|
||
|
||
--Let's see, we've got lots of romance and sex in the air, and cute women
|
||
hanging around in swimsuits while a patient in sickbay. Gee, it wouldn't
|
||
happen to be sweeps month, would it? Naaaaah. :-)
|
||
|
||
--The throwaway Data/Troi chess game was very interesting. The Kirk/Spock
|
||
games back in TOS were one of the few bits of characterization I always
|
||
thought worked beautifully, and this has potential to work just as well.
|
||
Hmm.
|
||
|
||
--The initial appearance of Keiran was very low-key, and very well placed. I
|
||
didn't realize anything was wrong about him until his first close-up. "Wait
|
||
a second...THREE pips? A full commander? Something is Not Right here..."
|
||
|
||
--In the like vein: "First Officer: Commander Keiran MacDuff." ('puter)
|
||
"Oh, shiiiiiiiiiit." (me)
|
||
|
||
--Worf looked so *depressed* when he found out he wasn't the captain...:-)
|
||
|
||
That really should do it; besides, it's getting disjointed as hell. Let's
|
||
just leave it at "really really good", shall we? This one's one I imagine a
|
||
lot of people will be going back to in years to come.
|
||
|
||
So, we've had Da Writing, Da Directing, and Da Other Stuff. Da Numbers:
|
||
|
||
Plot: 9.5. A tick off for no explanation of Guinan's absence, but
|
||
otherwise airtight, and gripping throughout.
|
||
Plot Handling: 10. The rushed ending isn't even quite enough to drop it to
|
||
9.5.
|
||
Characterization: Can I give an 11? No? Call it 10.
|
||
|
||
TOTAL: 10. The first one since "Unification", and a lot less hyped.
|
||
|
||
NEXT WEEK:
|
||
|
||
Troi phasering Worf? Data threatening Worf? O'Brien decking Worf over a
|
||
console? Man, this isn't Worf's week...
|
||
|
||
Tim Lynch (Cornell's first Astronomy B.A.; one of many Caltech grad students)
|
||
BITNET: tlynch@citjuliet
|
||
INTERNET: tlynch@juliet.caltech.edu
|
||
UUCP: ...!ucbvax!tlynch%juliet.caltech.edu@hamlet.caltech.edu
|
||
"What if I snore in my sleep?"
|
||
"What makes you think you're going to *get* any sleep?
|
||
--
|
||
Copyright 1992, Timothy W. Lynch. All rights reserved, but feel free to ask...
|