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tinyraycaster/sprite.h
2019-02-10 08:07:41 +01:00

15 lines
198 B
C

#ifndef SPRITE_H
#define SPRITE_H
#include <cstdlib>
struct Sprite {
float x, y;
size_t tex_id;
float player_dist;
bool operator < (const Sprite& s) const;
};
#endif // SPRITE_H