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Adds AsyncGraphics package with Circles app (#168)
* adds pixel nodes * Removes old app Pixel Nodes and adds new app Circles * Adds AsyncGraphics package * Updates PixelKit URL
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@@ -129,10 +129,11 @@ Creative coding is a different discipline than programming systems. The goal is
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[Cross-platform] - Open-source creative coding framework for the Rust language
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[Cross-platform] - Open-source creative coding framework for the Rust language
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- [thi.ng](http://thi.ng/)
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- [thi.ng](http://thi.ng/)
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[Cross-platform] - Open source collection of computational design tools for the Clojure and ClojureScript languages
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[Cross-platform] - Open source collection of computational design tools for the Clojure and ClojureScript languages
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- [PixelKit](http://pixelkit.net/) [iOS, Mac] - Open source, live graphics, Swift framework, powered by Metal.
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- [PixelKit](https://github.com/heestand-xyz/PixelKit) [iOS, Mac] - Open source, live graphics, Swift framework, powered by Metal.
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- [OPENRNDR](https://openrndr.org/) [Cross-platform] - Open source library for creative coding written in Kotlin.
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- [OPENRNDR](https://openrndr.org/) [Cross-platform] - Open source library for creative coding written in Kotlin.
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- [Phaser](https://phaser.io/) [Cross-platform] - HTML5 framework for building games, uses both a Canvas and WebGL renderer.
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- [Phaser](https://phaser.io/) [Cross-platform] - HTML5 framework for building games, uses both a Canvas and WebGL renderer.
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- [Canvas-sketch](https://github.com/mattdesl/canvas-sketch) [Cross-platform] - HTML5 framework for making generative artwork in JavaScript and the browser.
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- [Canvas-sketch](https://github.com/mattdesl/canvas-sketch) [Cross-platform] - HTML5 framework for making generative artwork in JavaScript and the browser.
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- [AsyncGraphics](https://github.com/heestand-xyz/AsyncGraphics) [iOS, macOS] - Open source, live graphics, async / await, Swift package, powered by Metal.
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### Visual Programming Languages
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### Visual Programming Languages
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@@ -153,7 +154,7 @@ Creative coding is a different discipline than programming systems. The goal is
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- [Notch Builder](https://www.notch.one) [Win] - Node-based authoring tool with a strong focus on real-time graphics. Currently in beta.
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- [Notch Builder](https://www.notch.one) [Win] - Node-based authoring tool with a strong focus on real-time graphics. Currently in beta.
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- [Synopsis](https://synopsis.video/) - A suite of open source software for computational cinematography.
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- [Synopsis](https://synopsis.video/) - A suite of open source software for computational cinematography.
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- [JOY.JS](https://ncase.me/joy/) - Realtime visual coding tool, easy to understand and aimed at beginners.
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- [JOY.JS](https://ncase.me/joy/) - Realtime visual coding tool, easy to understand and aimed at beginners.
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- [Pixel Nodes](https://pixelnodes.app/) [iPad] - Live graphics node editor, powered by PixelKit.
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- [Circles](http://circles.software) [iPhone, iPad, Mac] - Live graphics node editor, powered by AsyncGraphics.
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### Sound Programming Languages
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### Sound Programming Languages
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