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mirror of https://github.com/terkelg/awesome-creative-coding.git synced 2025-08-28 11:19:47 +02:00

Update readme.md (#185)

Add JavaScript and TypeScript to thi.ng description, as that's where the majority of recent development has been focused.
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Jeffrey Palmer
2024-04-23 05:39:10 -07:00
committed by GitHub
parent 33340a0230
commit 8a105650cd

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@@ -126,7 +126,7 @@ _Please read the [contribution guidelines](contributing.md) before contributing.
- [nannou](http://nannou.cc/) - [nannou](http://nannou.cc/)
[Cross-platform] - Open-source creative coding framework for the Rust language. [Cross-platform] - Open-source creative coding framework for the Rust language.
- [thi.ng](http://thi.ng/) - [thi.ng](http://thi.ng/)
[Cross-platform] - Open source collection of computational design tools for the Clojure and ClojureScript languages. [Cross-platform] - Open source collection of computational design tools for JavaScript, TypeScript, Clojure and ClojureScript languages.
- [PixelKit](https://github.com/heestand-xyz/PixelKit) [iOS, Mac] - Open source, live graphics, Swift framework, powered by Metal. - [PixelKit](https://github.com/heestand-xyz/PixelKit) [iOS, Mac] - Open source, live graphics, Swift framework, powered by Metal.
- [OPENRNDR](https://openrndr.org/) [Cross-platform] - Open source library for creative coding written in Kotlin. - [OPENRNDR](https://openrndr.org/) [Cross-platform] - Open source library for creative coding written in Kotlin.
- [Phaser](https://phaser.io/) [Cross-platform] - HTML5 framework for building games, uses both a Canvas and WebGL renderer. - [Phaser](https://phaser.io/) [Cross-platform] - HTML5 framework for building games, uses both a Canvas and WebGL renderer.