From a2185130e1f03960d2b8b1ee5c7c236429f9643d Mon Sep 17 00:00:00 2001 From: Terkel Gjervig Date: Sun, 30 Sep 2018 13:14:55 +0200 Subject: [PATCH] add SIGGRAPH 2017 webgl slides --- readme.md | 1 + 1 file changed, 1 insertion(+) diff --git a/readme.md b/readme.md index a16e0a0..54a57e6 100644 --- a/readme.md +++ b/readme.md @@ -290,6 +290,7 @@ Creative coding is a different discipline than programming systems. The goal is - [Flow Fields, Part 1](https://www.bit-101.com/blog/2017/10/23/flow-fields-part-i/) [Part 2](https://www.bit-101.com/blog/2017/10/28/flow-fields-part-ii/) - Introduction to flow fields also known as vector fields. - [Graphics for Games](https://research.ncl.ac.uk/game/mastersdegree/graphicsforgames/) - Introduction to 3D graphics programming including shaders, math post-processing etc. from Newcastle University. - [Three.js Basics](http://www.realtimerendering.com/basics3js/#1) - Introduction to Three.js by Eric Haines. +- [An Interactive Introduction to WebGL and three.js](https://www.cs.unm.edu/~angel/SIGGRAPH17/COURSE/s17_final.pdf) - Slides from the SIGGRAPH 2017 WebGL workshop. #### Canvas