From d21eac270dc9ade3afba47e3286ffcb68aeb0ee2 Mon Sep 17 00:00:00 2001 From: Terkel Date: Fri, 25 Nov 2016 21:06:26 -0800 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 9157f3f..821079a 100644 --- a/README.md +++ b/README.md @@ -101,7 +101,7 @@ This is primarly material and resources for beginners, if you're a rock-start ch - [Ray marching (with THREE.js)](http://barradeau.com/blog/?p=575) - Article about ray marching with three.js by @nicoptere. - [Visualizing Algorithms](https://bost.ocks.org/mike/algorithms/) - A look at the use of visualization to understand, explain and debug algorithms. - [Custom shaders with Three.JS](https://csantosbh.wordpress.com/2014/01/09/custom-shaders-with-three-js-uniforms-textures-and-lighting/) - Introduction to custom shaders, uniforms, textures and lighting in three.js. -- [Modern OpenGL 01 - Getting Started](http://www.tomdalling.com/blog/modern-opengl/01-getting-started-in-xcode-and-visual-cpp/) - Good introduction to some of the OpenGL terms. +- [Modern OpenGL Series](https://github.com/tomdalling/opengl-series) - Good introduction to some of the OpenGL terms. ## Math