From 04505da74c8a312bd9b90ca4d2a85ac7e63dd18b Mon Sep 17 00:00:00 2001 From: "Tobias V. Langhoff" Date: Mon, 30 Oct 2017 16:03:43 +0100 Subject: [PATCH] Add two Vim syntax files --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 4a02563..dc50400 100644 --- a/README.md +++ b/README.md @@ -178,6 +178,8 @@ If you aim to develop your software for SGB or GBC, or you want to know how it r - [GBZ80 to items](http://issotm.github.io/gbz80toitems3/) - An online converter, translates gameboy assembly into Pokémon R/B/Y items ([Source](https://github.com/ISSOtm/gbz80-to-items)) - [bmp2cgb](https://github.com/gitendo/bmp2cgb) - 8bpp bitmap converter for Gameboy Color development. +- [Vim syntax file for the Game Boy assembler RGBASM](http://www.vim.org/scripts/script.php?script_id=819) - Vim syntax highlighting for RGBDS assembly. +- [Vim syntax file for RGBDS](https://github.com/Leandros/dotfiles/blob/master/.vim/syntax/rgbds.vim) - Another Vim syntax highlighting file for RGBDS assembly. ## Programming Tutorials ### ASM