From 08556c1cc85393f5febaf3c7a71ec624c5c659f3 Mon Sep 17 00:00:00 2001 From: Antonio Vivace Date: Mon, 30 Sep 2019 11:47:44 +0200 Subject: [PATCH] Link to the original @exezin article Discussion: https://github.com/gbdev/awesome-gbdev/commit/ffe7e4bf883d7d6ebd108fc1bbe05cbecb33388f --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index b88e3a5..7ff1bcb 100644 --- a/README.md +++ b/README.md @@ -285,7 +285,7 @@ Guides, tutorials and tools to develop software for Game Boy using the developme - [Super Game Boy development](https://imanoleasgames.blogspot.no/2016/12/games-aside-1-super-game-boy.html) - Step by step tutorial to implement Super Game Boy features (frame and palettes). - [GameBoy programming tutorial: Hello World!](http://peterwynroberts.com/?p=10) - Step by step tutorial. - [DMGreport](https://github.com/lancekindle/DMGreport) - Game programming tutorials in assembly. -- [OAM DMA tutorial](http://gbdev.gg8.se/wiki/articles/OAM_DMA_tutorial) - Example of how to use OAM DMA in assembly. +- [OAM DMA tutorial](https://exez.in/gameboy-dma) - Example of how to use OAM DMA in assembly. #### Sources