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README.md
24
README.md
@@ -22,7 +22,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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- [Software Development](#software-development)
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* [Assemblers](#assemblers)
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* [Compilers](#compilers)
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+ [Experimentals/Proof of Concepts](#experimentals-proof-of-concepts)
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+ [Experimental/Proof of Concepts](#experimental-proof-of-concepts)
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* [Emulators](#emulators)
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* [Tools](#tools)
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- [Programming](#programming)
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@@ -70,7 +70,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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- [gbdev Discord Server](https://discord.gg/gpBxq85)
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- [`#gbdev` on EFnet](http://chat.efnet.org/?channels=gbdev) - IRC channel.
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- [gbdev.gg8.se Wiki](http://gbdev.gg8.se/wiki/articles/Main_Page)
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- [devrs.com/gb](http://devrs.com/gb) - Old home of the scene: exampls, sources, complete documentation, guides, tutorials and various tools.
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- [devrs.com/gb](http://devrs.com/gb) - Old home of the scene: examples, sources, complete documentation, guides, tutorials and various tools.
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## Documentation
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@@ -107,7 +107,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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### Hardware
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- [DMG Schematics](http://gbdev.gg8.se/wiki/articles/DMG_Schematics) - Hardware schematics.
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- [The Game Boy Project](http://marc.rawer.de/Gameboy/Docs/GBProject.pdf) - Provides a study on the hardware and detailed constructional information for the realisation of three 8-bit bidirectional parallel ports.
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- [The Game Boy Project](http://marc.rawer.de/Gameboy/Docs/GBProject.pdf) - Provides a study on the hardware and detailed constructional information for the implementation of three 8-bit bidirectional parallel ports.
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- [Related custom hardware](https://github.com/Gekkio/gb-hardware) - by Gekkio.
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- [ESP8266 GB Dev Board](https://github.com/applefreak/esp8266-gameboy-dev-board) - Dev board for Game Boy accessories development, powered by ESP8266.
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- [ESP8266 GB Printer](https://github.com/applefreak/esp8266-gameboy-printer) - A device that emulates the GB Printer and lets you retrieve images using WiFi.
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@@ -125,7 +125,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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### Peripherals
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- [Game Boy Camera RE](https://github.com/AntonioND/gbcam-rev-engineer) - Documentation about GB Camera and tools used to reverse engineer it by using Arduino UNO.
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- [Creating photorealistic images with neural networks and a Gameboy Camera](http://www.pinchofintelligence.com/photorealistic-neural-network-gameboy/)
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- [Creating photo realistic images with neural networks and a Gameboy Camera](http://www.pinchofintelligence.com/photorealistic-neural-network-gameboy/)
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- [The Game Boy Printer](https://shonumi.github.io/articles/art2.html) - An in-depth technical document about the printer hardware, the communication protocol and the usual routine that games used for implementing the print feature.
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- [Ben Heck Reverse Engineers Game Boy Printer](https://www.youtube.com/watch?v=43FfJvd-YP4) (Errata: the used thermal paper is expired, 4 colors are actually printable).
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- [Arduino Game Boy Printer Emulator](https://github.com/mofosyne/arduino-gameboy-printer-emulator) - Emulating a Game Boy Printer via the Game Boy Link cable with an Arduino Nano.
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@@ -192,7 +192,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
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- [clang-gbz80](https://github.com/Bevinsky/clang-gbz80) - Clang port to the GBZ80 CPU.
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#### Experimentals/Proof of Concepts
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#### Experimental/Proof of Concepts
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- [Wiz](https://github.com/wiz-lang/wiz) - A high-level assembly language for writing homebrew on retro console platforms (Game Boy, NES, Atari 2600, and more).
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- [gbforth](https://github.com/ams-hackers/gbforth) - A Forth-based Game Boy development kit.
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@@ -222,7 +222,7 @@ A lot more of emulators, written in various languages/stacks, can be found in th
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- [ROM Header Utility](http://catskull.net/GB-Logo-Generator/) - An online tool to inspect and modify a ROM's header data, including the logo.
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- [gbcamextract](https://github.com/jkbenaim/gbcamextract) - Extracts photos from Game Boy Camera saves.
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- [GBExtended](http://www.tensi.eu/thomas/programming/gameboy/gbextended.html) - C library extending gbdk.
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- [GBZ80 to items](http://issotm.github.io/gbz80toitems3/) - An online converter, translates gameboy assembly into Pokémon R/B/Y items ([Source](https://github.com/ISSOtm/gbz80-to-items)).
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- [GBZ80 to items](http://issotm.github.io/gbz80toitems3/) - An online converter, translates Game Boy assembly into Pokémon R/B/Y items ([Source](https://github.com/ISSOtm/gbz80-to-items)).
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- [bmp2cgb](https://github.com/gitendo/bmp2cgb) - Graphics converter for Game Boy Color development providing real time palette adjustments.
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- [png2gb](https://github.com/LuckyLights/png2gb) - CLI tool to convert image file to game boy .c array.
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- [gbdk-lib-extension](https://github.com/ProGM/gbdk-lib-extension) - A small set of sources and tools for the Game Boy Development Kit by Michael Hope.
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@@ -236,9 +236,9 @@ A lot more of emulators, written in various languages/stacks, can be found in th
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- [XPMCK](https://github.com/bazzinotti/XPMCK) - An MML-based music compiler with support for Game Boy & Game Boy Color.
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- [mgbdis](https://github.com/mattcurrie/mgbdis) - Game Boy ROM disassembler with RGBDS compatible output.
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- [Retr0 GB](https://bitbucket.org/HellSuffering/retr0-gb/) - An engine for creating games (expands GBDK).
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- [awake](https://github.com/devdri/awake) - Gameboy decompiler.
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- [awake](https://github.com/devdri/awake) - Game Boy decompiler.
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- [swapdump](https://github.com/sanqui/swapdump) - Diagnostic utility for Game Boy flashcarts.
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- [Gameboy-LinkUp](https://github.com/JustinLloyd/Gameboy-LinkUp) - Gameboy LinkUp serial cable networking project.
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- [Gameboy-LinkUp](https://github.com/JustinLloyd/Gameboy-LinkUp) - Game Boy LinkUp serial cable networking project.
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## Programming
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@@ -247,7 +247,7 @@ A lot more of emulators, written in various languages/stacks, can be found in th
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- [ASMSchool](http://gameboy.mongenel.com/asmschool.html) - A set of lessons by Duo about coding in Assembly for GB/GBC and disassembling.
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- [hardware.inc](https://github.com/tobiasvl/hardware.inc) - Standard include file containing Game Boy hardware definitions for use in RGBDS projects.
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- [dev'rs ASM section](http://www.devrs.com/gb/asmcode.php) - A lot of working demos and sources.
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- [Assembly tutorial by David Pello](https://gb-archive.github.io/salvage/tutorial_de_ensamblador/tutorial_de_ensamblador%20[La%20decadence].html) - Good document to actually learn to produce working asm code for gb. Brief explanations of many important topics. Many examples with commented source code.
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- [Assembly tutorial by David Pello](https://gb-archive.github.io/salvage/tutorial_de_ensamblador/tutorial_de_ensamblador%20[La%20decadence].html) - Good document to learn to produce working asm code for gb. Brief explanations of many important topics. Many examples with commented source code.
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- [assemblydigest](https://github.com/assemblydigest/gameboy) - Exploring Game Boy programming techniques:
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- [Making an Empty Game Boy ROM (in RGBDS)](http://assemblydigest.tumblr.com/post/77198211186/tutorial-making-an-empty-game-boy-rom-in-rgbds)
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- [Making an Empty Game Boy ROM (in Wiz)](http://assemblydigest.tumblr.com/post/77203696711/tutorial-making-an-empty-game-boy-rom-in-wiz)
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@@ -270,7 +270,7 @@ A lot more of emulators, written in various languages/stacks, can be found in th
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#### Boilerplates
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- [gb-template](https://github.com/exezin/gb-template) - A template with basic functions pre-made such as joypad input, DMA transfers, and map/tile data loading.
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- [gb-template](https://github.com/exezin/gb-template) - A template with basic functions such as joypad input, DMA transfers, and map/tile data loading.
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- [rgbds-template](https://github.com/nezticle/rgbds-template) - Basic hello-world example for Game Boy using RGBDS.
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- [Game Boy Assembly Language Primer](http://www.devrs.com/gb/files/galp.zip) - Simple template code with memory defines, copy routines and IBM font tilemap.
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- [bootstrap.gb](https://github.com/yenatch/bootstrap.gb) - An example Game Boy project.
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### C
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- [FlappyBoy](https://github.com/bitnenfer/FlappyBoy)
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- [flappybird-gameboy](https://github.com/pashutk/flappybird-gameboy) - Flappy Bird clone (gbdk)
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- [fbgb](https://github.com/gb-archive/fbgb) - Flappy Bird clone (gbdk)
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- [flappybird-gameboy](https://github.com/pashutk/flappybird-gameboy)
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- [fbgb](https://github.com/gb-archive/fbgb)
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- [Novascape](http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=6823)
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- [Squishy the Turtle](https://github.com/cppchriscpp/SquishyTheTurtle)
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- [Quadratino](https://github.com/avivace/quadratino)
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