diff --git a/README.md b/README.md index ebb7c53..47d9bb1 100644 --- a/README.md +++ b/README.md @@ -387,6 +387,8 @@ Complete and open source games. - [`10 PRINT` Game Boy](https://github.com/svendahlstrand/10-print-game-boy) - [Roboto Demo](https://github.com/naavis/roboto-demo) - [matrix-rain-gb](https://github.com/wtjones/matrix-rain-gb) - A Matrix digital rain effect in assembler. +- [GBVideoPlayer](https://github.com/LIJI32/GBVideoPlayer) - A technical demo demonstrating how the Game Boy LCD controller can be hacked to make a Game Boy Color play a full motion video in color, together with music. +- [GBVideoPlayer2](https://github.com/LIJI32/GBVideoPlayer2) - The second iteration of the above demo, which increases the resolution, adds *stereo* PCM audio, and introduces video compression. ## Reverse Engineering @@ -423,7 +425,6 @@ Complete and open source games. - [Ostrich](https://github.com/PumpMagic/ostrich) - A Game Boy Sound System player written in Swift. - [mGB](https://github.com/trash80/mGB) - A Game Boy cartridge program that enables the Game Boy to act as a full MIDI supported sound module. - [GBVisualizer](https://github.com/LIJI32/GBVisualizer) - Demonstrating the use of two undocumented Game Boy Color registers, nicknamed PCM12 (FF76) and PCM34 (FF77), which can be used to read the current PCM amplitude of the 4 APU channels. -- [GBVideoPlayer](https://github.com/LIJI32/GBVideoPlayer) - A technical demo demonstrating how the Game Boy LCD controller can be hacked to make a Game Boy Color play a full motion video in color, together with music. - [ArduinoGameBoy](https://github.com/drhelius/arduinogameboy) - Arduino based Game Boy cartridge reader and writer. - [gameboy-brainfuck](https://github.com/bitnenfer/gameboy-brainfuck) - Brainf*ck interpreter. - [gbfk](https://github.com/elseyf/gbfk) - Brainf*ck interpreter, with input.