diff --git a/README.md b/README.md index 1174c70..75cc0d5 100644 --- a/README.md +++ b/README.md @@ -293,7 +293,6 @@ Fragments of code, effects, proof of concepts and generally non complete games. #### Timings -- [Game Boy DMA transfer routines](http://exez.in/gameboy-dma) - Understanding and using DMA routines. - [Nitty Gritty Gameboy Cycle Timing](http://blog.kevtris.org/blogfiles/Nitty%20Gritty%20Gameboy%20VRAM%20Timing.txt) - [Mode3 Sprite Timing](https://www.reddit.com/r/EmuDev/comments/59pawp/gb_mode3_sprite_timing/) - [GameBoy Color DMA-Transfers v0.0.1](http://gameboy.mongenel.com/dmg/gbc_dma_transfers.txt)