From 6a09bba4b035dda5f274b15ad9c43adcc959e994 Mon Sep 17 00:00:00 2001 From: Eldred Habert Date: Tue, 30 Apr 2019 19:21:01 +0200 Subject: [PATCH] Change example from TTG to gb-mines & add links TTG is actually 128kB, which makes my guess of it being 32k incorrect, as pointed out by @simonlarsen, who also helpfully offered a replacement link to a C project using GBDK-n. Also add link to FlappyBoy while we're at it. --- articles/to_c_or_not_to_c.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/articles/to_c_or_not_to_c.md b/articles/to_c_or_not_to_c.md index af12624..86f67cc 100644 --- a/articles/to_c_or_not_to_c.md +++ b/articles/to_c_or_not_to_c.md @@ -109,7 +109,7 @@ Another option is to [reach out to us](#community-and-help), and discuss the mat ## Alternatives To GBDK -[GBDK-n](https://github.com/andreasjhkarlsson/gbdk-n) brings GBDK to newer SDCC versions, which produce much better code. This eliminates part of the performance problem, but keeps all library-related issues. It is (at the time of writing this) lacking banking support. If you intend to do a small project (in size, such as Flappy Boy or Tobu Tobu Girl), then GBDK-n is certainly a good choice. +[GBDK-n](https://github.com/andreasjhkarlsson/gbdk-n) brings GBDK to newer SDCC versions, which produce much better code. This eliminates part of the performance problem, but keeps all library-related issues. It is (at the time of writing this) lacking banking support. If you intend to do a small project (in size, such as [Flappy Boy](https://github.com/bitnenfer/flappy-boy-asm) or [gb-mines](https://github.com/andreasjhkarlsson/gb-mines)), then GBDK-n is certainly a good choice. Below is the "experimental zone"; ie. projects that aren't finished yet, but that may provide significant alternatives once they will be completed.