From 6a830892e85ea5834c8fc0972585fca31429550f Mon Sep 17 00:00:00 2001 From: Antonio Vivace Date: Fri, 15 Sep 2017 17:32:16 +0200 Subject: [PATCH] Added gbz80 CPU opcode reference from rednex documentation --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 2de5b8d..8ad7f48 100644 --- a/README.md +++ b/README.md @@ -79,6 +79,7 @@ If you aim to develop your software for SGB or GBC, or you want to know how it r - [Opcode table with timings and flags](http://www.devrs.com/gb/files/opcodes.html) - [Game Boy CPU Manual](http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf) - Assembly language commands, timings and opcodes. - [OP Codes cheatsheet](http://pastraiser.com/cpu/gameboy/gameboy_opcodes.html) +- [rednex gbz80 opcode reference](https://rednex.github.io/rgbds/gbz80.7.html) - [Assembly Language Programming Course](http://cratel.wichita.edu/cratel/ECE238Spr08) - Machine and assembly language programming concepts that illustrate basic principles and techniques. Application through study of the Z80 chip and Game Boy programming assignments (Center for Research in Arts, Technology, Education, and Learning CRATEL at Withicha State University). - [Game Boy Bootrom](http://www.neviksti.com/DMG/DMG_ROM.asm) - Commented dump of the DMG bootrom. - [GB Technical Information](http://fms.komkon.org/GameBoy/Tech/) - Some old code resources.