From 7263d5ba250a88cf8e52c9d28d5350040717cfe5 Mon Sep 17 00:00:00 2001 From: tmk Date: Wed, 20 Jun 2018 18:29:51 +0200 Subject: [PATCH] Update README.md (#102) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 526cb17..0aa4937 100644 --- a/README.md +++ b/README.md @@ -250,7 +250,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r - [gbcamextract](https://github.com/jkbenaim/gbcamextract) - Extracts photos from Game Boy Camera saves. - [GBExtended](http://www.tensi.eu/thomas/programming/gameboy/gbextended.html) - C library extending gbdk. - [GBZ80 to items](http://issotm.github.io/gbz80toitems3/) - An online converter, translates gameboy assembly into Pokémon R/B/Y items ([Source](https://github.com/ISSOtm/gbz80-to-items)). -- [bmp2cgb](https://github.com/gitendo/bmp2cgb) - 8bpp bitmap converter for Game Boy Color development. +- [bmp2cgb](https://github.com/gitendo/bmp2cgb) - Graphics converter for Game Boy Color development providing real time palette adjustments. - [png2gb](https://github.com/LuckyLights/png2gb) - CLI tool to convert image file to game boy .c array. - [gbdk-lib-extension](https://github.com/ProGM/gbdk-lib-extension) - A small set of sources and tools for the Game Boy Development Kit by Michael Hope. - [GB-convert](https://github.com/exezin/gb-convert) - Game Boy tile conversion and map editor tool (converts to assembly).