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Add PlutoBoy, improvements
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@@ -146,6 +146,7 @@ If you aim to develop your software for SGB or GBC, or you want to know how it r
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- [FunGBC](https://github.com/andreasjhkarlsson/fungbc) - F#.
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- [barnacleboy](https://github.com/rep-nop/barnacleboy) - Rust.
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- [node-gameboy](https://github.com/nakardo/node-gameboy) - Node.js.
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- [PlutoBoy](https://github.com/RossMeikleham/PlutoBoy) - Cross platform (Windows, OSX, Linux/Unix, Android, iOS, Web Browsers, and Sony PSP) emulator.
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## Software Development
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@@ -188,8 +189,7 @@ An online converter, translates gameboy assembly into Pokémon R/B/Y items ([Sou
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### ASM
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- [ASMSchool](http://gameboy.mongenel.com/asmschool.html) - A set of lessons by Duo about coding in Assembly for GB/GBC and disassembling.
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- [dev'rs ASM section](http://www.devrs.com/gb/asmcode.php) - A lot of working demos and sources.
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- [Assembly tutorial by David Pello](http://wiki.ladecadence.net/doku.php?do=show&id=tutorial_de_ensamblador) - Good document to actually learn to produce working asm code for gb. Brief explanations of many important topics. Many examples with commented source code (spanish only).
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- [Assembly tutorial by David Pello](https://avivace.ovh/apps/gbdev/salvage/tutorial_de_ensamblador%20%5bLa%20decadence%5d.html) - The english version of the resource above.
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- [Assembly tutorial by David Pello](http://wiki.ladecadence.net/doku.php?do=show&id=tutorial_de_ensamblador) - Good document to actually learn to produce working asm code for gb. Brief explanations of many important topics. Many examples with commented source code. An english version is available [here](https://avivace.com/apps/gbdev/salvage/tutorial_de_ensamblador%20[La%20decadence].html).
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- [Beginner's Guide to Reverse Engineering GB](http://web.archive.org/web/20150511145100/http://www.bennvenn.com/Beginners_Guide_To_Reverse_Engineering.htm) - Some starting tips on disassembling and reverse engineering.
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- [gb-template](https://github.com/exezin/gb-template) - A template with basic functions pre-made such as joypad input, DMA transfers, and map/tile data loading.
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- [assemblydigest](https://github.com/assemblydigest/gameboy) - Exploring Game Boy programming techniques.
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@@ -281,7 +281,7 @@ An online converter, translates gameboy assembly into Pokémon R/B/Y items ([Sou
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- [Disassembly of Tetris](https://github.com/osnr/tetris) - Based on Jeff Frohwein's original disassembly.
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## Related sites, posts and projects
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- [ArduinoBoy](https://github.com/trash80/Arduinoboy) - Serial communication (MIDI) from an Arduino to the Game Boy for music applications such as LittleSoundDJ, Nanoloop., and mGB.
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- [ArduinoBoy](https://github.com/trash80/Arduinoboy) - Serial communication (MIDI) from an Arduino to the Game Boy for music applications such as LittleSoundDJ, Nanoloop, and mGB.
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- [papiGB](https://github.com/diegovalverde/papiGB) -
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Game Boy Classic fully functional FPGA implementation from scratch
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- [fpgaboy](https://github.com/trun/fpgaboy) - Implementation Nintendo's Game Boy console on an FPGA.
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