From 762156461e9bedf5ea4ac837144f2285a90f04fc Mon Sep 17 00:00:00 2001 From: Antonio Vivace Date: Sat, 30 Apr 2016 12:10:02 +0200 Subject: [PATCH] Update README.md --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 8289dc5..f3efd26 100644 --- a/README.md +++ b/README.md @@ -26,6 +26,7 @@ Here you can find everything to get started and master the development of unoffi - [GameBoy Programming Manual](http://www.romhacking.net/documents/544/) **Official Game Boy** hardware manual by Nintendo. Pretty much everything in the console is covered and explained in this manual. This should be your first and main resource to start understanding what game boy is. - [The Cycle-Accurate Game Boy Docs](https://github.com/AntonioND/giibiiadvance/blob/master/docs/TCAGBD.pdf) - [Pan Docs](http://bgb.bircd.org/pandocs.htm) the single most comprehensive technical reference to GameBoy that is available to the public. +- [GBSOUND.txt](https://github.com/bwhitman/pushpin/blob/master/src/gbsound.txt) - [DMG Schematics](http://gbdev.gg8.se/wiki/articles/DMG_Schematics) - [GB Instructions](http://www.chrisantonellis.com/files/gameboy/gb-instructions.txt) Gameboy Assembly Language Commands - [GB ASM Tips](http://www.chrisantonellis.com/files/gameboy/gb-asm-tips.txt) by GeeBee @@ -56,6 +57,7 @@ asm - [Beginners Guide to Reverse Engineering GB](http://www.bennvenn.com/Beginners_Guide_To_Reverse_Engineering.htm) - [Writing a Gameboy game in ASM - Intro to Binary and Hexadecimal](http://siobyte.xyz/1-gameboy-tutorial/) - [Gameboy DMA transfer routines](http://siobyte.xyz/fast-dma/) +- [GBDK Tutorial by Ryan Carson](https://refreshgames.co.uk/2016/04/18/gameboy-tutorial-rom/) gbdk - [8-Bit Wonderland](http://belial.blarzwurst.de/gbpaper/paper.pdf) Well-written introductory document about how Game Boy works and how to start developing working code for it.