From 9cb72f71754281527170bb35355c0dd4ddff548b Mon Sep 17 00:00:00 2001 From: Raphael Amorim Date: Wed, 25 Oct 2023 16:59:02 +0200 Subject: [PATCH] Update EMULATORS.md (Add raphamorim/gameboy) (#247) * Update EMULATORS.md (Add raphamorim/gameboy) * update description per code review * Update EMULATORS.md Co-authored-by: Antonio Vivace --------- Co-authored-by: Antonio Vivace --- EMULATORS.md | 1 + README.md | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/EMULATORS.md b/EMULATORS.md index 62f3762..4cf19b5 100644 --- a/EMULATORS.md +++ b/EMULATORS.md @@ -55,3 +55,4 @@ | [Y2Dmg](https://github.com/Y2JB/DMG) | C# | Fully featured DMG emulator written in C#. Passes Blargg's test roms and supports most games. Core is cross platform (.net core), renderer is Windows only.| | [Gandalf](https://github.com/stan-roelofs/Gandalf) | C++ | Cross-platform GB, GBC emulator with an SDL/ImGui frontend that provides several debugging features. | | [Boytacean](https://github.com/joamag/boytacean) | Rust | A Game Boy emulator that is written in Rust, with a beautiful Web interface that makes use of WASM. | +| [Gameboy](https://github.com/raphamorim/gameboy) | Rust | Game Boy emulator written in Rust that runs as a desktop application or in the browser through WebAssembly | diff --git a/README.md b/README.md index 6e635cb..d5364b1 100644 --- a/README.md +++ b/README.md @@ -183,7 +183,6 @@ You can find a (way cooler) web version of this list [here](https://gbdev.github ## Emulator Development - - [Reverse Engineering fine details of Game Boy hardware](https://www.youtube.com/watch?v=GBYwjch6oEE) - 43 minutes talk by Gekkio given at Disobey 2018 ([errata](https://gekkio.fi/blog/2018-02-05-errata-for-reverse-engineering-fine-details-of-game-boy-hardware.html)). - [Emulation of Nintendo Game Boy](https://github.com/Baekalfen/PyBoy/blob/master/PyBoy.pdf) - Overview of the Game Boy hardware with the perspective of building an emulator. - [DMG-01](https://rylev.github.io/DMG-01/public/book/) - An educational Gameboy Emulator in Rust and a companion book explaining its development. *[Oh Boy! Creating a Game Boy Emulator in Rust](https://media.ccc.de/v/rustfest-rome-3-gameboy-emulator)- is a talk given at Rust Fest 18 about this.