diff --git a/EMULATORS.md b/EMULATORS.md index bd7581a..7f78fa3 100644 --- a/EMULATORS.md +++ b/EMULATORS.md @@ -2,8 +2,7 @@ | Name | Language | Details | | --- | --- | --- | -| **[Mooneye GB](https://github.com/Gekkio/mooneye-gb)** | Rust | Research project and emulator. GB.| -| **[Binjgb](https://github.com/binji/binjgb)** | C | 5kloc emulator that passes most of the tests. *Rewind* feature. Runs in the browser using WebAssembly | +| [Binjgb](https://github.com/binji/binjgb) | C | 5kloc emulator that passes most of the tests. *Rewind* feature. Runs in the browser using WebAssembly | | [Wadatsumi](https://github.com/arrow-lang/wadatsumi) | Arrow | | | [cboy](https://github.com/jkbenaim/cboy) | C | | [miniBoy](https://github.com/Dhole/miniBoy) | C | | diff --git a/README.md b/README.md index 8bbed46..cb2fc05 100644 --- a/README.md +++ b/README.md @@ -182,8 +182,12 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r ### Emulators - [BGB](http://bgb.bircd.org/) - Powerful Game Boy emulator and debugger. Provides an accurate hardware emulation. +- [Mooneye GB](https://github.com/Gekkio/mooneye-gb) - Research project and emulator in Rust. +- [SameBoy](https://github.com/LIJI32/SameBoy) - Accurate emulator with a wide range of powerful debugging features. - [Gambatte](https://github.com/sinamas/gambatte) - Open-source, cross-platform and accurate emulator for Game Boy and Game Boy Color. +A lot more of emulators, written in various languages/stacks, can be found in the [Open Source emulators](EMULATORS.md) list. + ### Tools - [ZGB](https://github.com/Zal0/ZGB) - A little engine for creating games for the original Game Boy (expands gbdk, more info [here](http://zalods.blogspot.com/2017/01/zgb-little-engine-for-game-boy.html)). @@ -245,6 +249,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r - [GB Accuracy Tests](http://tasvideos.org/EmulatorResources/GBAccuracyTests.html) - [144p Test Suite](https://github.com/pinobatch/240p-test-mini/tree/master/gameboy) - Port of Artemio Urbina's 240p Test Suite to the Game Boy. + ### [Open Source Emulators](EMULATORS.md) ## Programming @@ -418,7 +423,8 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r - [Booting the Game Boy with a custom logo](https://dhole.github.io/post/gameboy_custom_logo/) - Bypassing the Nintendo logo check. - Making a Game Boy game in 2017: A "Sheep It Up!" Post-Mortem ([part 1](https://www.gamasutra.com/blogs/DoctorLudos/20171207/311143/), [part 2](https://www.gamasutra.com/blogs/DoctorLudos/20180213/314554/)) - [Nintendo's fake logos](http://fuji.drillspirits.net/?post=87) - Every cartridge has to show the authentic logo to be considered valid and be run, but obviously some companies managed to exploit the check system. -- [liblsdj](https://github.com/stijnfrishert/liblsdj) - A cross-platform and fast C utility library for interacting with the LSDJ save format (.sav), song files (.lsdsng) and more. +- [liblsdj](https://github.com/stijnfrishert/liblsdj) - Utility library for interacting with the LSDj save format (.sav), song files (.lsdsng) and more. +- [lsdpatch](https://github.com/jkotlinski/lsdpatch) - Tool for modifying samples, fonts and palettes on LSDj ROM images. - [Game Boy video effects](https://github.com/ChaosCabbage/crazy-gameboy-video-experiments) - Some little experiments using the STAT interrupt to do funny video manipulations. ### Directories