From c19fe895a496205cea95418c0ed8c8bc727cb98b Mon Sep 17 00:00:00 2001 From: Antonio Vivace Date: Thu, 27 Feb 2020 01:20:50 +0100 Subject: [PATCH] List review (#162): remove/move old links, move section to the bottom of the Documentation section --- MORE.md | 6 ++++++ README.md | 23 +++++++++-------------- 2 files changed, 15 insertions(+), 14 deletions(-) diff --git a/MORE.md b/MORE.md index 17e7d59..c9dfd78 100644 --- a/MORE.md +++ b/MORE.md @@ -11,3 +11,9 @@ ### Tools - [GBZ80 to items](http://issotm.github.io/gbz80toitems3/) - An online converter, translates Game Boy assembly into Pokémon R/B/Y items ([Source](https://github.com/ISSOtm/gbz80-to-items)). + +### Documentation + +- [GB ASM Tips](https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gb-asm-tips.txt) - Some tips for coding in Assembly by Jeff Frohwein. +- [GB Instructions](https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gb-instructions.txt) Game Boy Assembly commands. +- [GB Technical Information](http://fms.komkon.org/GameBoy/Tech/) - Some old code resources. \ No newline at end of file diff --git a/README.md b/README.md index b4f4b02..c378171 100644 --- a/README.md +++ b/README.md @@ -77,20 +77,6 @@ You can find a (way cooler) web version of this list [here](https://gbdev.github - [Complete Technical Reference](https://gekkio.fi/files/gb-docs/gbctr.pdf) by Gekkio. - [Game Boy Programming Manual](https://archive.org/download/GameBoyProgManVer1.1/GameBoyProgManVer1.1.pdf) - Nintendo's official Game Boy programming and hardware manual. Historical value, superseded by more recent documents. - -#### Misc - -- [Introduction to Game Boy Hacking](http://pepijndevos.nl/sha2017/workshop.pdf) - Workshop introducing basic assembly, debugging and reverse engineering. -- [Everything You Always Wanted To Know About GAME BOY](http://www.emulatronia.com/doctec/consolas/gameboy/gameboy.txt) - but were afraid to ask -- [GBSOUND.txt](https://github.com/bwhitman/pushpin/blob/master/src/gbsound.txt) - A document detailing the Game Boy sound engine. -- [GB Instructions](https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gb-instructions.txt) Game Boy Assembly commands. -- [GB ASM Tips](https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gb-asm-tips.txt) - Some tips for coding in Assembly by Jeff Frohwein. -- [gbdev FAQs](http://www.devrs.com/gb/files/faqs.html) - Must read by Jeff Frohwein. -- [Game Boy Bootrom](http://www.neviksti.com/DMG/DMG_ROM.asm) - Commented dump of the DMG bootrom. -- [GB Technical Information](http://fms.komkon.org/GameBoy/Tech/) - Some old code resources. -- [Differences between the Z80 and the gameboy's processor](http://www.z80.info/z80gboy.txt) -- [Gameboy 2BPP Graphics Format](http://www.huderlem.com/demos/gameboy2bpp.html) - Information on how the Game Boy interprets VRAM tile data to color pixels. - #### Cheatsheets, Tables - [Game Boy Crib Sheet](https://github.com/gb-archive/salvage/blob/master/misc/GBCribSheet000129.pdf) - A handy printable reference sheet with ASM opcodes, memory locations, and much more ([repository](https://github.com/JustinLloyd/Gameboy-Cribsheet)). @@ -171,6 +157,15 @@ You can find a (way cooler) web version of this list [here](https://gbdev.github - [Reiner Ziegler's Game Boy page](http://reinerziegler.de.mirrors.gg8.se/) - Commercial and homemade programmable cartridges and programming systems. Tutorials, wiring and schematics provided. - [Gameboy-MBC5-MBC1-Hybrid](https://github.com/insidegadgets/Gameboy-MBC5-MBC1-Hybrid) - CPLD implementation of a MBC5/MBC1 Hybrid cartridge. +#### Misc + +- [Introduction to Game Boy Hacking](http://pepijndevos.nl/sha2017/workshop.pdf) - Workshop introducing basic assembly, debugging and reverse engineering. +- [GBSOUND.txt](https://github.com/bwhitman/pushpin/blob/master/src/gbsound.txt) - A document detailing the Game Boy sound engine. +- [gbdev FAQs](http://www.devrs.com/gb/files/faqs.html) - Must read by Jeff Frohwein. +- [Game Boy Bootrom](http://www.neviksti.com/DMG/DMG_ROM.asm) - Commented dump of the DMG bootrom. +- [Differences between the Z80 and the gameboy's processor](http://www.z80.info/z80gboy.txt) +- [Gameboy 2BPP Graphics Format](http://www.huderlem.com/demos/gameboy2bpp.html) - Information on how the Game Boy interprets VRAM tile data to color pixels. + ## Emulator Development